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Tag: fixing

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  1. Trap and Door icons flashing permanently

    Started by AdamP, January 19th, 2019 02:47
    arts, bug, code, door, fixing, flash, game, hand, keeperfx, official, original, problem, spell, top, trap, unofficial, version, versions, video, youtube
    • Replies: 3
    • Views: 377
    Last Post: January 21st, 2019 09:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Poll: Spanish Players in the forum?

    Started by Ecarus, May 10th, 2014 19:45
    ancient keeper, fixing, forum, great, keeper, make, making, maps, players, poll, post, problem, time, tips, translation
    • Replies: 1
    • Views: 34,836
    Last Post: December 28th, 2018 00:27
    by segadorastado  Go to last post

    Forum:
    Off Topic

  3. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 2,414
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
  4. KeeperFX bugs & improvements

    Started by Schizz, February 17th, 2018 12:44
    bugs, change, code, damage, development, downloads, effect, explosion, files, fixing, game, guess, information, keeperfx, model, power, problems, questions, stuff, things, trap, unofficial, word, working
    • Replies: 1
    • Views: 310
    Last Post: February 17th, 2018 13:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Keepers and Thing limit

    Started by Hades, November 20th, 2015 13:05
    bug, campaign, code, community, computer, created, creating, dead, doors, dungeon, face, fixing, issue, issues, keeperfx, level, map, maps, play, players, post, problem, quickly, ranged, recent, res, rip, room, run, script, traps, workshop
    • Replies: 4
    • Views: 1,150
    Last Post: December 22nd, 2015 18:48
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Map Issue

    Started by Ian Skylark, January 23rd, 2015 23:32
    design, door, doors, dungeon, fixing, good, guys, issue, make, map, play, res, the way
    • Replies: 1
    • Views: 2,213
    Last Post: January 24th, 2015 00:15
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Who can I thank for including my levels? :)

    Started by Burdened Imp, August 17th, 2014 20:17
    acting, aka, bit, board, bugs, campaign, code, control, created, creature, data, default, design, direct, dk1, downloaded, fan, fans, feed, files, fixing, fun, game, good, google, images, imp, keeper, keeperfx, land, language, layout, level, levels, list, made, maps, media, mentor, messages, official, post, problems, resources, script, source, svn, system, time, version, voice, windows, windows 7, wondering
    • Replies: 9
    • Views: 6,115
    Last Post: August 24th, 2014 22:31
    by Burdened Imp  Go to last post

    Forum:
    KeeperFX

  8. Sticky Thread Sticky: new patch on gog

    Started by edorien, July 6th, 2012 16:37
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 43,755
    Last Post: May 9th, 2014 21:34
    by el_marto  Go to last post
  9. Ancient Keeper Bug

    Started by jbthirteen, May 3rd, 2014 11:10
    2 Pages
    1 2
    • Replies: 12
    • Views: 3,678
    Last Post: May 6th, 2014 00:02
    by Gwame  Go to last post

    Forum:
    KeeperFX

  10. Survey : Thoughts on the existing campaigns

    Started by dayokay, February 1st, 2014 10:33
    2 Pages
    1 2
    • Replies: 17
    • Views: 4,591
    Last Post: February 23rd, 2014 10:38
    by Hades  Go to last post

    Forum:
    KeeperFX

  11. WFTO Wednesday #53: A Bridge Too Far

    Started by Mentor, January 16th, 2014 15:11
    bit, bridge, bugs, compatibility, fixing, linux, mac, minions, patch, room, war for the overworld, wfto, windows
    • Replies: 0
    • Views: 1,389
    Last Post: January 16th, 2014 15:11
    by Mentor  Go to last post
  12. Red Crystal Islands OOC Thread

    Started by Evi, November 27th, 2009 01:23
    26 Pages
    1 2 3 ... 26
    absence, alternate, announcement, art, balance, banned, bile demon, bridge, challenge, character, colours, cool, create, creature, creatures, crystal, difficult, duke, dungeon, dungeon keeper, dwarf, eat, eating, edit, entrance, evi, fast, fixing, flash, form, fun, gear, good, horned reaper, horny, horrifying, image, islands, keeper, kill, lava, make, meincookie, metal, metal gear rex, occ, order, person, post, posts, read, realms, record, red, rex, roleplaying, room, rooms, scheme, silence, sound, square, start, the way, thought, thread, training, training room, tree, watch, water
    • Replies: 255
    • Views: 30,063
    Last Post: October 31st, 2013 10:51
    by Dark_Omega MK2  Go to last post

    Forum:
    Heavenarius

  13. Poison Gas causing problems

    Started by Hades, February 24th, 2013 15:33
    bug, check, colors, colours, crash, crashes, created, error, file, fixing, game, half, imp, issue, level, made, mefistotelis, moment, possession, problem, problems, random, skeleton, sprites, time, trap, traps, word
    • Replies: 5
    • Views: 1,640
    Last Post: March 6th, 2013 22:42
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  14. Weird bugs - KeeperFX 0.4.0.567 - Ancient Keeper 6 - Save the Heroes

    Started by XSlicer, January 15th, 2013 22:14
    3 Pages
    1 2 3
    ancient keeper, avatar, bugs, caddis, code, computer, crashed, created, creature, creatures, dragonslover, dungeon, entering, error, exe, fell, fixing, game, guess, hatchery, hell, heroes, horny, image, keeper, keeperfx, level, log, made, map, nightly, nightly builds, players, problem, res, rigger, samurai, save, screen, things, time, traps, university of hades, work
    • Replies: 22
    • Views: 4,170
    Last Post: January 18th, 2013 23:36
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  15. Issues with the AI

    Started by theblitched, January 5th, 2013 17:46
    attack, bugs, campaign, change, difficult, disease, dungeon, dungeon keeper, easy, file, fixing, full, game, guys, imps, issues, keeper, keeper fx, keeperfx, level, levels, make, minions, original, problem, random, room, rooms, slaves, speed, spells, things, time, training, training room, treasure, version, vista, windows, work, working
    • Replies: 5
    • Views: 1,366
    Last Post: January 10th, 2013 19:37
    by Kerdinario  Go to last post

    Forum:
    KeeperFX

  16. Nikolai's Castle bug segnalation

    Started by friscmanseby, December 27th, 2012 21:59
    • Replies: 7
    • Views: 1,291
    Last Post: December 29th, 2012 21:00
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  17. KeeperFX 0.38b BUG boulder trap

    Started by jomalin, February 16th, 2011 22:52
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,267
    Last Post: August 13th, 2012 09:09
    by jomalin  Go to last post

    Forum:
    KeeperFX

  18. Alternatives to fixing the fast scroll problem?

    Started by Lones, March 10th, 2012 12:45
    deeper, deeper dungeons, dos, download, dungeons, editor, error, fast, fix, fixing, guide, half, issue, keeper fx, keeperfx, lines, load, make, maps, messages, past, play, problem, read, reply, spell, thread, true, version, windows, words, work, works
    • Replies: 6
    • Views: 3,360
    Last Post: March 17th, 2012 13:48
    by Lones  Go to last post
  19. KeeperFX Multiplayer Is Stable Again

    Started by Replica, March 13th, 2012 21:23
    • Replies: 8
    • Views: 4,061
    Last Post: March 15th, 2012 23:10
    by jomalin  Go to last post

    Forum:
    KeeperFX

  20. Working on DKII

    Started by Displacer, August 30th, 2011 00:52
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 6,999
    Last Post: September 15th, 2011 12:25
    by Displacer  Go to last post
  21. Twin Keeper final level

    Started by Mistressmaster, March 29th, 2011 13:58
    attack, avatars, bad, bile, bugs, campaign, crashed, creative, creatures, design, easy, fixing, fun, great, hero, hero gate, hero's, keeper, keeperfx, kind, land, level, levels, lord, lord of the land, lvl, made, needed, past, problems, release, script, source, things, version, win
    • Replies: 3
    • Views: 2,081
    Last Post: March 30th, 2011 13:14
    by Skyman  Go to last post

    Forum:
    KeeperFX

  22. KeeperFX 0.38a bug with enemy dungeon heart in level 20

    Started by jomalin, February 9th, 2011 02:22
    • Replies: 6
    • Views: 3,183
    Last Post: February 9th, 2011 14:18
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  23. Keeper FX Crashes When Loading Levels

    Started by DAv, January 31st, 2011 23:17
    2 Pages
    1 2
    bit, called, campaign, colours, compatibility, crash, crashes, creature, display, dungeon keeper fx, error, exe, fan, file, files, finally, fixing, free, game, good, issues, keeper, keeper fx, keeperfx, level, levels, lines, load, log, made, mode, offer, open, original, palette, posting, program, res, run, save, settings, speech, suggestions, thief, things, title, version, windows, yeah
    • Replies: 10
    • Views: 5,816
    Last Post: February 8th, 2011 19:32
    by DAv  Go to last post

    Forum:
    KeeperFX

  24. [Spell] Build Wall

    Started by Dizzi, December 22nd, 2010 18:53
    4 Pages
    1 2 3 ... 4
    action, aka, army, bad, balance, bit, challenge, cheap, cool, design, difficult, digger, dk1, dkii, door, dungeon, dwarf, entrance, fixing, full, game, game design, general, giant, good, guess, guys, heroes, idea, imp, important, imps, issues, kind, lava, level, made, make, metal, monster, multiplayer, posts, random, resources, rooms, skill, slow, spam, spell, team, things, thoughts, thread, time, tools, traps, workshop, world, yay
    • Replies: 35
    • Views: 7,487
    Last Post: February 2nd, 2011 20:42
    by Metal Gear Rex  Go to last post

    Forum:
    Suggestions

  25. RAM detection issues

    Started by Aval, January 27th, 2011 17:05
    2 Pages
    1 2
    bit, bug, bugs, campaign, code, compatibility, control, disabled, downloaded, effects, exe, fan, fixing, fly, frustrated, game, great, issue, issues, keeperfx, lens, log, make, map, mode, mouse, original, past, play, problem, released, remake, res, resolution, run, sdl, slow, system, testing, time, version, versions, windows, work, working, works
    • Replies: 10
    • Views: 3,118
    Last Post: January 30th, 2011 12:38
    by Lasharus  Go to last post

    Forum:
    KeeperFX

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