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    • Replies: 7
    • Views: 11,909
    Last Post: August 1st, 2019 17:04
    by YourMaster  Go to last post
  1. Choppy gameplay in DKFX

    Started by dadkeeper, May 19th, 2019 11:28
    art, disabling, dk1, drop, dungeon, early, fast, game, gameplay, guys, imp, imps, issue, knight, machine, make, map, mouse, play, problems, resolution, run, start, time, year
    • Replies: 6
    • Views: 377
    Last Post: May 19th, 2019 16:28
    by dadkeeper  Go to last post

    Forum:
    KeeperFX

  2. Dungeon Keeper: Remake (By Me!)

    Started by Themperror, November 14th, 2018 15:57
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 2,824
    Last Post: February 3rd, 2019 11:19
    by Themperror  Go to last post
  3. What are your Dungeon Keeper stories?

    Started by Valhallaist, July 7th, 2018 21:29
    ass, campaign, chickens, control, creatures, dungeon, dungeon keeper 1, early, found, game, gameplay, great, guy, heal, health, keeper, level, love, original, past, random, rip, things, thread, win
    • Replies: 3
    • Views: 679
    Last Post: December 28th, 2018 00:02
    by segadorastado  Go to last post
  4. Cut traps

    Started by AdamP, December 16th, 2018 22:42
    bullfrog, chicken, creature, creatures, development, dungeon, dungeon keeper, dungeon keeper 1, early, game, gameplay, keeper, made, make, power, release, style, team, time, trap, traps, true, workshop, youtube
    • Replies: 5
    • Views: 370
    Last Post: December 21st, 2018 02:25
    by AdamP  Go to last post
  5. Becoming of Nemesis (DK1)

    Started by impboy4, August 8th, 2017 17:45
    2 Pages
    1 2
    alternate, campaign, deeper, dk1, dk2 campaign, download, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, forums, gameplay, idea, keeper, layout, levels, link, list, make, play, post, remake, time, top, versions
    • Replies: 10
    • Views: 1,192
    Last Post: December 17th, 2018 22:45
    by impboy4  Go to last post
  6. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 2,788
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
  7. New Member of the KK Community.

    Started by Krexxler, December 13th, 2016 12:19
    3 Pages
    1 2 3
    archer, called, community, control, created, direct, dk1, dk2, dungeon, dungeon keeper, dwarf, fast, favorite, finally, found, fps, game, gameplay, good, graphics, great, guess, guys, hand, happy, hold, introduction, keeper, keeperfx, klan, majesty, make, matter, original, players, quake, style, time, true, type, version, warlock, year
    • Replies: 23
    • Views: 1,859
    Last Post: April 25th, 2018 22:49
    by Hades  Go to last post
  8. Overlord and Overlord 2

    Started by Endrix, February 3rd, 2018 10:02
    bad, dungeon, dungeon keeper, fun, gameplay, games, good, great, keeper, made, overlord, person, shooter, yeah
    • Replies: 2
    • Views: 385
    Last Post: February 3rd, 2018 23:18
    by DBlac  Go to last post
  9. Gameplay Screenshots 24/06/17

    Started by DBlac, June 24th, 2017 10:41
    2 Pages
    1 2
    bit, control, creature, design, doors, dungeon, editor, game, gameplay, giant, guys, hold, image, ingame, love, man, night, questions, room, rooms, stuff, terrain, things, videos, work
    • Replies: 16
    • Views: 1,601
    Last Post: August 26th, 2017 10:00
    by DBlac  Go to last post
  10. Heroic Invasion

    Started by Mothrayas, December 28th, 2009 18:59
    2 Pages
    1 2
    • Replies: 13
    • Views: 6,648
    Last Post: July 31st, 2017 17:10
    by Mothrayas  Go to last post

    Forum:
    DK1 Maps

  11. Lords of Nether - Artistic Direction

    Started by Blutonium, June 17th, 2017 15:34
    2 Pages
    1 2
    art, awesome, character, characters, combat, combat pit, concept, confirmed, cool, crap, created, creatures, dark, direction, discussion, dk1, fan, game, gameplay, games, graphics, great, guys, library, lords of nether, love, make, man, pit, posting, prison, questions, rooms, set, style, temple, the way, things, thread, time, workshop, world, yeah
    • Replies: 10
    • Views: 1,235
    Last Post: June 18th, 2017 22:38
    by DBlac  Go to last post
  12. annoying bug of 1.5

    Started by nayo, March 25th, 2017 19:24
    2 Pages
    1 2
    bug, crash, crashes, creature, cursor, dungeon keeper 2, fix, game, gameplay, gear, idea, land, level, lord, lord of the land, lvl, made, make, metal, metal gear rex, mouse, official, patch, problem, progress, rex, test, text, vampire
    • Replies: 12
    • Views: 1,320
    Last Post: March 28th, 2017 19:31
    by nayo  Go to last post
  13. editing globalvariables.kwd

    Started by nayo, March 19th, 2017 12:58
    change, creatures, data, dkii, dungeon keeper 2, edit, editing, editor, effect, file, game, gameplay, general, global, information, level, levels, make, making, order, read, set, settings, things, time
    • Replies: 3
    • Views: 1,130
    Last Post: March 20th, 2017 03:52
    by Metal Gear Rex  Go to last post
  14. will creatures look alive?

    Started by Aum_major, September 30th, 2016 12:11
    art, bad, bit, called, creatures, dk2, effects, eye, full, gameplay, graphics, original, room, run, slow, speed, start, stuff, things, time, work, works, wtfo
    • Replies: 1
    • Views: 1,387
    Last Post: October 1st, 2016 10:43
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  15. Hotfix Patch 1.4.2f9 Release Notes

    Started by Mentor, September 24th, 2016 18:01
    bugs, fix, gameplay, games, issues, patch, read, recent, release, run, time, war for the overworld
    • Replies: 0
    • Views: 406
    Last Post: September 24th, 2016 18:01
    by Mentor  Go to last post
  16. Ids Habbening

    Started by Woudo, February 5th, 2015 18:12
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 14,992
    Last Post: April 26th, 2016 09:09
    by 0etelaer  Go to last post
  17. Patch 1.2.5 Release Notes

    Started by Mentor, November 1st, 2015 08:59
    balance, check, game, gameplay, patch, release, war for the overworld
    • Replies: 0
    • Views: 434
    Last Post: November 1st, 2015 08:59
    by Mentor  Go to last post
  18. Dungeon Keeper 2 Cheats

    Started by darkkingkongman, October 21st, 2015 12:27
    1.7, cheats, community, complete, door, doors, dungeon, dungeon keeper, dungeon keeper 2, game, gameplay, keeper, level, magic, maps, mods, money, post, realm, reaper, reply, rooms, sound, spells, topic, traps, type, version, wfto, work, works, yeah
    • Replies: 2
    • Views: 2,167
    Last Post: October 21st, 2015 15:42
    by YourMaster  Go to last post
  19. How to replicate the 'Rock Fall' effect in Editor?

    Started by Tyrant Cenobite, July 21st, 2015 17:38
    2 Pages
    1 2
    animation, campaign, colours, complete, custom, door, dungeon, editor, effect, effects, finally, gameplay, information, keeper, levels, magic, maps, official, original, program, returned, room, trap, traps, unused, world
    • Replies: 11
    • Views: 1,220
    Last Post: July 22nd, 2015 18:40
    by YourMaster  Go to last post
  20. Multiplier problem

    Started by abedy, June 20th, 2015 20:22
    arts, assistant, bit, bug, command, computer, file, game, gameplay, guys, keeper, keeperfx, lan, launcher, make, map, mefistotelis, multiplayer, multiplier, players, problem, resolution, run, screen, script, set, win, work
    • Replies: 5
    • Views: 753
    Last Post: June 21st, 2015 23:22
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  21. Patch 1.1.7 Release Notes

    Started by Mentor, June 19th, 2015 18:27
    1.7, balance, bugs, gameplay, issues, patch, release, war for the overworld
    • Replies: 0
    • Views: 486
    Last Post: June 19th, 2015 18:27
    by Mentor  Go to last post
  22. RANDOM command replaced by DRAWFROM command

    Started by YourMaster, March 5th, 2015 10:44
    action, art, code, commands, creature, downloads, dungeon, fly, game, gameplay, good, hero, keeperfx, level, make, maps, party, play, random, spider, update, version, wiki, work, working
    • Replies: 0
    • Views: 2,102
    Last Post: March 5th, 2015 10:44
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. DK1 Recording

    Started by 12114_v2, December 11th, 2014 22:29
    attack, bad, bug, campaign, change, code, colors, complete, creature, creatures, default, dk1, downloads, dungeon, dungeon keeper, file, fixes, fraps, game, gameplay, google, guys, heroes, included, keeper, keeperfx, level, levels, low, make, maps, minions, mode, original, patch, record, remake, resolution, run, screen, speed, speedrun, version, video, wiki, wondering, workshop
    • Replies: 9
    • Views: 4,978
    Last Post: December 12th, 2014 10:22
    by YourMaster  Go to last post
  24. WFTO Wednesday #97: Gameplay Updates

    Started by Mentor, November 12th, 2014 18:20
    art, evil, gameplay, research, start, update, war for the overworld, wfto
    • Replies: 0
    • Views: 481
    Last Post: November 12th, 2014 18:20
    by Mentor  Go to last post
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