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  1. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 13:42
    15 Pages
    1 2 3 ... 15
    • Replies: 142
    • Views: 178,194
    Last Post: Today 12:21
    by saast  Go to last post

    Forum:
    KeeperFX

  2. Flame - DKII.EXE partial recompilation

    Started by DiaLight, July 21st, 2024 15:44
    code, creatures, dk2, dkii, dungeon keeper 2, ember, engine, exe, favorite, fix, frustrated, future, game, good, idea, make, modding, multiplayer, present, project, resolution, texture, version, work, year
    • Replies: 3
    • Views: 8,089
    Last Post: September 28th, 2024 17:24
    by DiaLight  Go to last post
    • Replies: 3
    • Views: 2,627
    Last Post: August 26th, 2024 08:32
    by YourMaster  Go to last post
  3. Dungeon Keeper 2 - Convert KMF Meshes to OBJ

    Started by simonschreibt, May 27th, 2013 18:51
    article, code, contact, data, dead, developer, dk2, download, dungeon, dungeon keeper, dungeon keeper 2, exe, extract, file, files, finally, flag, format, found, free, game, html, idea, internet, keeper, local, magic, max, mod, model, problem, sex, sig, texture, total, version, web
    • Replies: 9
    • Views: 15,687
    Last Post: July 19th, 2024 10:11
    by jackyyy9527  Go to last post
  4. Heroes of Har campaign - Download

    Started by UnknownMaster21, March 2nd, 2015 11:20
    10 Pages
    1 2 3 ... 10
    • Replies: 98
    • Views: 81,457
    Last Post: June 18th, 2024 18:35
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

    • Replies: 2
    • Views: 8,200
    Last Post: March 11th, 2024 22:53
    by belatar  Go to last post

    Forum:
    KeeperFX

  5. Ember - patching launcher

    Started by DiaLight, September 22nd, 2022 22:57
    2 Pages
    1 2
    • Replies: 10
    • Views: 12,061
    Last Post: December 20th, 2023 14:11
    by DiaLight  Go to last post
  6. How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 00:15
    9 Pages
    1 2 3 ... 9
    • Replies: 82
    • Views: 153,195
    Last Post: December 17th, 2023 22:40
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 5
    • Views: 6,032
    Last Post: December 9th, 2023 22:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. KeeperFX 1.0.0

    Started by YourMaster, November 10th, 2023 16:00
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 16,663
    Last Post: December 8th, 2023 10:48
    by Mephistophil  Go to last post

    Forum:
    KeeperFX

  8. Tutorial - Spawning heroes with action points

    Started by Yani, November 19th, 2023 14:34
    action, attack, code, commands, create, creature, dungeon, fast, files, game, gold, good, hero, heroes, information, level, levels, make, map, mode, reference, room, set, stuff, unearth, wiki, work
    • Replies: 0
    • Views: 9,620
    Last Post: November 19th, 2023 14:34
    by Yani  Go to last post
  9. KeeperFX freezes a few minutes into the game

    Started by Regor, May 27th, 2023 17:37
    code, crashed, created, creature, files, fix, game, global, gold, graphics, heal, keeperfx, level, magic, map, model, moon, original, release, room, run, set, setup, texture, types, version, video
    • Replies: 4
    • Views: 7,141
    Last Post: June 5th, 2023 18:52
    by Regor  Go to last post

    Forum:
    KeeperFX

  10. Empires of the Undergrowth

    Started by John Connor, November 20th, 2015 14:03
    3 Pages
    1 2 3
    api, bit, building, campaign, code, concept, control, data, display, dungeon, easy, engine, fan, fast, feed, files, food, fresh, game, idea, ideas, images, jobs, journey, keeper, link, list, love, made, make, nest, opengl, page, post, projects, protection, set, steam, stuff, style, system, team, trouble, types, video, windows, working, world, year
    • Replies: 22
    • Views: 63,951
    Last Post: April 7th, 2023 08:27
    by Endrix  Go to last post
    • Replies: 0
    • Views: 6,851
    Last Post: April 4th, 2023 11:02
    by StayPlay40K  Go to last post
  11. Dungeon Keeper online

    Started by vv00t, June 20th, 2011 08:36
    2 Pages
    1 2
    china, chinese, code, concept, discussion, downloaded, dungeon, dungeon keeper, dungeon keeper online, evil, fans, found, friend, game, general, good, google, ideas, keeper, layout, life, load, lock, made, mmo, mmorpg, online, overworld, section, slow, things, war, war for the overworld, web, wfto, working
    • Replies: 14
    • Views: 15,352
    Last Post: March 24th, 2023 17:21
    by AdamP  Go to last post
  12. GPL

    Started by AdamP, January 28th, 2023 19:08
    article, asset, code, color, complete, design, dungeon, dungeon keeper, general, good, images, keeper, possession, post, program, question, received, release, section, software, stuff, wiki, work
    • Replies: 6
    • Views: 13,541
    Last Post: March 19th, 2023 02:36
    by AdamP  Go to last post

    Forum:
    OpenKeeper

  13. Dk2 to Dk1 Map converter

    Started by Necror, March 22nd, 2022 16:52
    • Replies: 3
    • Views: 6,740
    Last Post: March 3rd, 2023 08:55
    by Necror  Go to last post
  14. The official KeeperFX website has been launched!

    Started by Yani, January 21st, 2023 11:51
    alpha, code, day, download, downloads, information, keeperfx, links, load, love, made, map, official, project, releases, section, time, website, work, working
    • Replies: 3
    • Views: 6,027
    Last Post: January 27th, 2023 02:17
    by Yani  Go to last post

    Forum:
    KeeperFX

  15. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 21,142
    Last Post: October 17th, 2022 09:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  16. About savegames format

    Started by jomalin, August 16th, 2022 09:24
    • Replies: 2
    • Views: 5,945
    Last Post: September 15th, 2022 17:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  17. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 16:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 9,160
    Last Post: May 3rd, 2022 16:48
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 00:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, console, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, latest, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, setup, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 59,209
    Last Post: February 3rd, 2022 07:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

    • Replies: 12
    • Views: 11,405
    Last Post: January 30th, 2022 20:16
    by Xendelaar  Go to last post
  19. Warped walls recreation

    Started by rainlizard, May 3rd, 2019 07:44
    2 Pages
    1 2
    • Replies: 10
    • Views: 92,362
    Last Post: January 25th, 2022 12:36
    by Trass3r  Go to last post
  20. North vs South / Possession Damage Modifiers

    Started by Metal Gear Rex, June 16th, 2014 22:22
    2 Pages
    1 2
    • Replies: 11
    • Views: 22,896
    Last Post: December 27th, 2021 05:40
    by Metal Gear Rex  Go to last post
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