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  1. Ancident keeper campaign help

    Started by Micha, March 12th, 2011 11:07
    4 Pages
    1 2 3 ... 4
    ancient keeper, art, bug, campaign, complete, creature, creatures, data, default, dexterity, difficult, dk1, dungeon, dungeon keeper, edit, entrance, exploit, fast, file, fix, found, game, guess, horned, horny, keeper, keeperfx, lava, level, levels, maps, orcs, original, pain, portal, problem, problems, reapers, ruin, set, sloth, stats, strength, thief, transfer creature, trick
    • Replies: 35
    • Views: 19,674
    Last Post: August 2nd, 2022 17:25
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Shackled Hand

    Started by YourMaster, June 10th, 2022 18:25
    • Replies: 6
    • Views: 572
    Last Post: June 22nd, 2022 14:24
    by Krizzie  Go to last post

    Forum:
    DK1 Maps

  3. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    5 Pages
    1 2 3 ... 5
    • Replies: 43
    • Views: 63,398
    Last Post: May 9th, 2022 16:53
    by AdamP  Go to last post

    Forum:
    KeeperFX

  4. A New League - Coop Campaign

    Started by Crafty, November 6th, 2019 22:50
    3 Pages
    1 2 3
    1.3, 1.7, adding, art, campaign, color, coop, dead, dk2, download, file, found, hero, images, keeper, land, level, load, made, make, maps, official, original, start, story, work
    • Replies: 22
    • Views: 33,302
    Last Post: April 7th, 2022 02:59
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  5. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 30,564
    Last Post: February 3rd, 2022 08:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

  6. Hellhounds do not scout any more in KeeperFX?

    Started by 0etelaer, November 22nd, 2021 20:27
    • Replies: 8
    • Views: 1,260
    Last Post: November 27th, 2021 21:31
    by 0etelaer  Go to last post

    Forum:
    KeeperFX

  7. Dungeon special hint

    Started by Junkman1217, November 3rd, 2021 19:29
    art, creature, dead, dungeon, games, hint, level, original, realm, special, start, transfer, transfer creature, true
    • Replies: 0
    • Views: 450
    Last Post: November 3rd, 2021 19:29
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  8. Hint on level ‘water around’

    Started by Junkman1217, September 10th, 2021 01:57
    art, creatures, fun, hint, imp, keeperfx, level, map, portals, quickly, run, start, top, water
    • Replies: 0
    • Views: 318
    Last Post: September 10th, 2021 01:57
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  9. Spawn new creature/hero

    Started by Junkman1217, August 21st, 2021 08:17
    173, alpha, art, commands, cool, create, created, creature, creatures, easter eggs, editing, files, game, hero, idea, keeper, keeper fx, keeperfx, level, levels, pain, random, start, version, wiki
    • Replies: 8
    • Views: 1,804
    Last Post: August 22nd, 2021 08:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. My very 1st maps by UM21

    Started by UnknownMaster21, October 10th, 2014 21:45
    2 Pages
    1 2
    • Replies: 13
    • Views: 23,531
    Last Post: July 20th, 2021 11:45
    by UnknownMaster21  Go to last post

    Forum:
    DK1 Maps

  11. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    8 Pages
    1 2 3 ... 8
    • Replies: 71
    • Views: 43,069
    Last Post: June 24th, 2021 09:42
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  12. Matter of Time - Single-Player and Multi-Player Map (First Map)

    Started by Argonil, July 3rd, 2020 02:36
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 10,629
    Last Post: June 8th, 2021 01:20
    by 0etelaer  Go to last post

    Forum:
    DK1 Maps

  13. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    8 Pages
    1 2 3 ... 8
    alpha, art, attract, avatar, building, clean, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, labyrinth, level, list, love, map, maps, minions, money, oetelaer, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, transfer creature, version 1.3, working
    • Replies: 71
    • Views: 44,228
    Last Post: June 6th, 2021 00:03
    by 0etelaer  Go to last post

    Forum:
    DK1 Maps

  14. Veteran Version of Official Campaign

    Started by Crafty, October 26th, 2019 09:04
    3 Pages
    1 2 3
    1.3, art, campaign, design, dk2, download, dungeon, game, good, hero, keeper, level, link, load, make, map, meant, official, original, players, problems, project, today, version, war
    • Replies: 26
    • Views: 22,439
    Last Post: June 3rd, 2021 20:53
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  15. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    19 Pages
    1 2 3 ... 19
    • Replies: 183
    • Views: 123,580
    Last Post: May 14th, 2021 13:12
    by inwaves_shogun  Go to last post

    Forum:
    DK2 Maps

  16. Some scripting questions

    Started by Skarma, July 14th, 2020 03:08
    2 Pages
    1 2
    art, attack, clean, created, design, drop, game, general, hand, heroes, keeper, keeperfx, killed, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 10
    • Views: 11,329
    Last Post: May 13th, 2021 09:41
    by 0etelaer  Go to last post
  17. Problems to Start dungeon keeper fx

    Started by Nico, April 11th, 2021 18:16
    art, complete, downloaded, dungeon, dungeon keeper, dungeon keeper fx, error, full, game, gog, imstall, join, keeper, keeper fx, keeperfx, problems, set, source, start, version, wiki, works
    • Replies: 1
    • Views: 5,350
    Last Post: April 12th, 2021 00:03
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. No Creatures

    Started by Frozsen86, January 30th, 2021 11:41
    art, created, creature, creatures, creatures.txt, dark, dk1, dungeon, dungeon keeper, fan, files, good, guys, horny, keeperfx, levels, map, maps, play, problem, start, version, working
    • Replies: 3
    • Views: 5,232
    Last Post: January 31st, 2021 23:06
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. KeeperFX 0.4.8

    Started by YourMaster, August 24th, 2020 21:24
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 37,147
    Last Post: January 25th, 2021 00:38
    by Dr_Phillanomics  Go to last post

    Forum:
    KeeperFX

  20. DK + DK2: Divide the creatures into factions

    Started by Endrix, December 19th, 2020 16:09
    art, bile, black, creatures, dark, demons, dk2, dragon, dungeon, fly, goblin, half, horny, ideas, keeper, knight, maiden, minions, overworld, skeleton, spider, start, vampire, war, wondering
    • Replies: 0
    • Views: 39,806
    Last Post: December 19th, 2020 16:09
    by Endrix  Go to last post
  21. Sticky Thread Sticky: Dungeon Keeper 2 released on GOG.com

    Started by dotted, August 25th, 2011 12:50
    art, color, dk2, dungeon, dungeon keeper, dungeon keeper 2, evil, fix, game, games, gog, great, hand, keeper, ladder, make, moment, money, multiplayer, post, released, releases, security, silver, software, start, training, working
    • Replies: 7
    • Views: 28,932
    Last Post: December 12th, 2020 22:39
    by ntblood  Go to last post
  22. Maze Runner

    Started by Duke Ragereaver, September 30th, 2020 18:56
    art, attention, command, commands, creatures, dark, dk1, downloads, file, full, game, guard, happy, hero, keeperfx, level, list, mapmaking, messages, run, script
    • Replies: 2
    • Views: 22,015
    Last Post: October 5th, 2020 19:29
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  23. Creatures automatically die

    Started by Junkman1217, September 4th, 2020 02:01
    art, campaign, creature, creatures, die, imps, kill, level, script, set, start
    • Replies: 1
    • Views: 14,622
    Last Post: September 4th, 2020 03:38
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  24. Campaign flags

    Started by dayokay, August 30th, 2020 13:07
    0.4.8, art, campaign, early, flag, game, great, king, level, levels, load, make, making, play, progress, res, run, save, script, transfer, win, wondering
    • Replies: 1
    • Views: 16,136
    Last Post: August 30th, 2020 14:09
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  25. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 87
    • Views: 61,992
    Last Post: August 21st, 2020 12:42
    by dayokay  Go to last post

    Forum:
    DK1 Maps

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