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  1. Incorrect character in spanish victory message text

    Started by jomalin, June 22nd, 2014 11:40
    2 Pages
    1 2
    • Replies: 17
    • Views: 15,202
    Last Post: June 26th, 2014 23:01
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  2. First map - some varied questions

    Started by Woudo, May 26th, 2014 18:33
    3 Pages
    1 2 3
    adikted, attention, balance, bridge, bug, building, castle, claim, complete, computer, created, creature, data, default, dk1, dungeon, early, editor, effect, first map, fix, found, game, good, heal, health, imp, keeperfx, land, level, levels, list, make, map, map making, maps, mentor, mod, mode, official, orcs, problem, question, questions, read, record, reference, setup, strange, values, version
    • Replies: 25
    • Views: 16,763
    Last Post: June 22nd, 2014 03:50
    by Woudo  Go to last post
    • Replies: 3
    • Views: 3,432
    Last Post: June 21st, 2014 21:32
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  3. Use of Jobs: GUARD, BARRACK, GROUP

    Started by YourMaster, May 31st, 2014 10:58
    archer, creature, creatures, default, difficult, dungeon, dungeon keeper, effect, food, game, good, group, guard, hang, job, jobs, keeper, keeperfx, level, make, matter, nightly, orcs, pain, post, question, research, sacrifice, set, skeleton, skeletons, suggestion, today
    • Replies: 6
    • Views: 5,079
    Last Post: June 10th, 2014 03:06
    by jbthirteen  Go to last post

    Forum:
    KeeperFX

  4. Doubts invisibility and sight.

    Started by aaronmaton, March 31st, 2012 22:50
    3 Pages
    1 2 3
    attack, balance, bit, change, code, concept, creature, creature spell, creatures, dead, default, dragonslover, dungeon keeper 1, effect, fast, file, game, glitch, hell, include, invisible, keeperfx, level, levels, lvl, make, making, mod, mode, mods, movie, paranormal activity, patch, possesion, post, posting, problem, question, read, release, set, skill, spell, the way, thought, time, unable, undead, video, work, working, works
    • Replies: 23
    • Views: 17,406
    Last Post: May 6th, 2014 21:24
    by YourMaster  Go to last post
  5. Creating textures from source PNGs

    Started by mefistotelis, April 12th, 2014 22:21
    2 Pages
    1 2
    • Replies: 13
    • Views: 11,450
    Last Post: April 26th, 2014 20:01
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  6. Darkkingkongman's Maps

    Started by darkkingkongman, March 9th, 2014 13:31
    1.3, 1.7, art, attack, converting, creatures, custom, dead, design, dk2, download, drop, early, forum, fun, future, good, heroes, idea, interested, keeper, link, load, make, map, maps, metal, patch, play, question, start, thread, type, updated, version, versions
    • Replies: 6
    • Views: 10,114
    Last Post: April 21st, 2014 19:29
    by Celtik  Go to last post

    Forum:
    DK2 Maps

  7. DK2: Boulder Trap

    Started by Stone_Knight, April 5th, 2014 21:04
    2 Pages
    1 2
    1.7, balance, change, claim, creature, creatures, design, dk 2, dk1, dk2, drop, dungeon, fast, game, game design, gear, general, gim, goblin, heal, health, idea, killed, level, levels, magic, make, making, maps, melee, metal, mod, patch, players, possibility, question, rex, section, set, settings, speed, thoughts, trap, war, work
    • Replies: 10
    • Views: 8,770
    Last Post: April 7th, 2014 09:45
    by Stone_Knight  Go to last post
  8. Revised campaign question

    Started by Hades, March 17th, 2014 23:26
    campaign, central, colours, command, control, creatures, dragons, evil, good, heroes, idea, join, keeper, level, levels, link, make, order, question, reapers, revised, terrain, thread, version, win, wishvale, working
    • Replies: 4
    • Views: 2,447
    Last Post: March 19th, 2014 00:40
    by Hades  Go to last post

    Forum:
    KeeperFX

  9. Unlimited Zoom-Out aka Supreme-Keeper :)

    Started by darkbytes, May 26th, 2010 05:41
    5 Pages
    1 2 3 ... 5
    .exe, 049, 1.7, aka, archive, art, bullfrog, color, crash, crashes, created, data, default, display, dk2, dkii, downloads, dungeon, dungeon keeper, dungeon keeper 2, edit, exe, extract, extracted, file, fix, found, games, good, guess, hack, hex, job, keeper, level, levels, linux, load, man, map, mod, modern, multiplayer, offer, original, party, patching, players, ported, present, problems, question, reverse, run, screen, settings, sounds, start, supreme, things, thought, unlimited, version, version 1.3, video, war, watch, wondering, zoom
    • Replies: 48
    • Views: 74,770
    Last Post: March 3rd, 2014 13:21
    by helsinkiharbour  Go to last post
  10. Questions about this mod.

    Started by Joe, February 10th, 2014 12:01
    balance, bugs, change, changelog, code, compatibility, dungeon, editor, fan, fixes, form, game, games, gog, good, guess, hard, information, keeper, make, mod, mode, mods, original, play, progress, question, questions, resolution, rules, settings, time, update, website, work, working
    • Replies: 6
    • Views: 3,656
    Last Post: February 10th, 2014 22:33
    by Stanislas Dolcini  Go to last post

    Forum:
    KeeperFX

  11. KeeperFX 4.4 Crashes for no reason with DK1, help...

    Started by Elettrone, February 9th, 2014 12:19
    arts, building, crash, crashes, dk1, downloaded, file, files, game, guess, hint, keeperfx, lines, log, mission, modding, original, question, random, read, resolution, run, savegame, set, stuff, title, win, working
    • Replies: 2
    • Views: 2,333
    Last Post: February 9th, 2014 18:08
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. Finishing Lvl 20, Classic Campaign

    Started by Lotex, March 14th, 2011 00:44
    art, avatar, bug, campaign, complete, creature, creatures, dead, display, dragonslover, dungeon, files, game, hand, heroes, improved, ingame, keeper, keeperfx, kill, level, load, lvl, matter, messages, mission, monster, official, original, patch, problem, question, release, script, text, thought, total, unofficial, version
    • Replies: 9
    • Views: 27,282
    Last Post: February 3rd, 2014 23:14
    by DragonsLover  Go to last post
  13. Dungeon Keeper Gold - multiplayer question

    Started by stitch123, February 2nd, 2014 11:10
    alternative, default, dos, dosbox, dungeon, dungeon keeper, dungeon keeper gold, game, gog, good, hamachi, included, ipx, keeper, keeperfx, luck, mods, multiplayer, party, play, pro, question, room, run, set, today, version, windows, work, works
    • Replies: 4
    • Views: 7,863
    Last Post: February 3rd, 2014 23:06
    by DragonsLover  Go to last post
  14. Question on how to have keeperfx with vanilla stats for AK

    Started by psymonpsyko, September 24th, 2013 16:03
    2 Pages
    1 2
    ancient keeper, avatars, campaign, change, claim, code, computer, crack, dexterity bug, dosbox, dungeon, dungeon keeper, edit, guide, hard, keeper, keeperfx, kill, latest, level, make, mode, nightly, orcs, original, patch, play, possession, problem, question, resolution, room, rules, set, sloth, stats, thread, today, wondering, works
    • Replies: 18
    • Views: 7,073
    Last Post: January 6th, 2014 13:21
    by psymonpsyko  Go to last post

    Forum:
    KeeperFX

  15. Sticky Thread Sticky: Central Discussion Topic

    Started by Duke Ragereaver, September 1st, 2009 08:31
    39 Pages
    1 2 3 ... 39
    action, alternate, announcement, archive, balance, behind the scenes, bile demon, bit, business, castle, central, change, character, colours, community, control, cool, creature, creatures, dark knight, data, destroy walls, difficult, discussion, dungeon keeper, dwarf, easy, eat, edit, evi, flash, fun, good, great, guard, guess, guy, hidden, horned reaper, horny, improvement, keeper, lava, level, mentor, metal gear rex, move, movie, orcs, original, pain, players, post, posts, question, realm, rooms, rpg, ruin, rule, speech, spy, steam, the way, topic, translate, urgent, user, vacation, veteran, war for the overworld, warlocks, yeah
    • Replies: 384
    • Views: 75,392
    Last Post: January 2nd, 2014 10:32
    by Searingflame2  Go to last post

    Forum:
    Heavenarius

  16. Bonus and hidden realms question

    Started by Blanchflower, November 29th, 2013 08:22
    bit, bullfrog, control, default, demon, dungeon, dungeon keeper, dungeon keeper 1, game, heroes, hidden, html, keeper, keeperfx, kill, kind, level, levels, life, mission, mod, moon, order, patch, portal, question, realm, realms, secret, stuff, suggestions, things, thoughts, transfer creature, version, working, world, yup
    • Replies: 3
    • Views: 5,085
    Last Post: November 30th, 2013 19:00
    by DragonsLover  Go to last post
  17. Trouble finding command line options

    Started by Blanchflower, November 21st, 2013 17:48
    art, bit, code, command, dungeon, easy, edit, exe, file, files, fps, game, google, horny, icon, keeper, keeperfx, kind, launcher, mefistotelis, program, question, rate, reaper, run, set, sound, speed, start, stats, stupid, things, time, trouble, wiki, works
    • Replies: 8
    • Views: 5,655
    Last Post: November 27th, 2013 14:53
    by Blanchflower  Go to last post

    Forum:
    KeeperFX

  18. Adikted - Selecting A Tile With Mouse Arrow

    Started by Matthias Currat, October 2nd, 2013 08:55
    adikted, bit, command, complete, download, editor, files, good, graphics, html, idea, improve, library, load, make, map, mefistotelis, mouse, projects, question, sdl, type, work
    • Replies: 2
    • Views: 2,367
    Last Post: October 13th, 2013 05:34
    by Matthias Currat  Go to last post
  19. Graphics mod

    Started by Hunter Gabel, September 23rd, 2013 23:04
    concept, difficult, disease, dungeon, dungeon keeper, dungeon keeper 2, early, game, games, gog, good, graphics, guys, improve, keeper, kill, mod, modding, mods, original, players, question, resolution, texture, things, time, version
    • Replies: 1
    • Views: 7,246
    Last Post: September 24th, 2013 00:50
    by Dark_Omega MK2  Go to last post
  20. Horned Reaper's shoulderguards

    Started by MrBuzzKill, September 14th, 2013 19:50
    bugged, concept, cool, dk2, dungeon keeper 2, fan, game, guess, guy, horned, horned reaper, include, involved, kind, land, magic, physics, question, rarely, rate, reaper, res, room, rule, sig, thread, time, topic, true, video, work
    • Replies: 2
    • Views: 3,038
    Last Post: September 15th, 2013 07:46
    by MrBuzzKill  Go to last post
  21. New map

    Started by Hades, June 28th, 2013 16:17
    3 Pages
    1 2 3
    action, adding, attract, bit, claim, code, commands, complete, creatures, day, deeper dungeons, edit, error, face, flag, game, guard, hero, heroes, imp, important, information, islands, job, keeperfx, knight, lava, lines, make, map, maps, max, order, pending, post, posts, power, problems, question, resources, revised, room, script, set, showing, testing, vampire, version, working, workshop
    • Replies: 23
    • Views: 10,200
    Last Post: September 4th, 2013 22:20
    by DragonsLover  Go to last post

    Forum:
    DK1 Maps

  22. Inlcuding Elites into Campaign

    Started by Black Emperor, July 29th, 2012 11:54
    2 Pages
    1 2
    1.3, 1.7, 10k, balance, bile demon, bit, black, campaign, creatures, data, editing, editor, elite, files, finally, forum, gear, global, goblin, guide, helping, included, knight, level, levels, make, map, maps, max, meant, metal, metal gear rex, patch, play, portals, present, question, questions, research, rex, rooms, saving, settings, skirmish, speech, speeches, stupid, things, vampire, works
    • Replies: 15
    • Views: 11,849
    Last Post: August 28th, 2013 20:11
    by Metal Gear Rex  Go to last post
  23. Creatures are tired of my casino?

    Started by Keeper_Infernal, August 10th, 2013 09:44
    1.7, bit, bug, bugged, code, creatures, day, effect, free, game, guys, happy, idea, keeper, level, levels, make, money, order, pit, question, room, rooms, sacrifice, section, strange, things, time, training, training room, unused, values, version
    • Replies: 5
    • Views: 5,416
    Last Post: August 10th, 2013 20:36
    by Keeper_Infernal  Go to last post
    • Replies: 2
    • Views: 3,123
    Last Post: June 28th, 2013 16:33
    by VoidWeaver  Go to last post

    Forum:
    DK1 Maps

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