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  1. Few Questions about KeeperFX

    Started by Entropy238, April 15th, 2018 00:19
    3 Pages
    1 2 3
    alpha, art, asset, bugs, business, campaign, clean, deeper, dungeon, dungeons, fancy, game, good, happy, keeper, keeperfx, latest, levels, make, material, mod, modern, moment, online, orcs, original, play, players, questions, sort, start, style, tickle, transfer creature, version, working, year
    • Replies: 24
    • Views: 22,409
    Last Post: August 4th, 2018 01:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Troubleshooting

    Started by Sijtze Roar, May 3rd, 2018 11:32
    code, face, file, hard, keeper, off topic, problem, questions, reverse, system, thread, topic, windows, work, yeah
    • Replies: 5
    • Views: 111,139
    Last Post: June 21st, 2018 18:05
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  3. Lords of Nether - Official Website!

    Started by DBlac, May 26th, 2018 12:37
    art, bit, check, development, download, finally, forums, free, game, glitches, great, happy, live, load, lords of nether, news, official, online, pants, questions, quickly, the way, things, type, website
    • Replies: 2
    • Views: 29,459
    Last Post: June 3rd, 2018 15:33
    by DBlac  Go to last post
  4. General DK2 coding questions

    Started by Endrix, April 23rd, 2018 11:09
    armour, attack, coding, creature, creatures, damage, dk2, dungeon keeper 2, effect, game, general, heal, health, horny, maps, melee, metal, proper, question, questions, set, settings, sound, spell
    • Replies: 6
    • Views: 4,880
    Last Post: June 3rd, 2018 15:17
    by Endrix  Go to last post
    • Replies: 12
    • Views: 5,579
    Last Post: May 13th, 2018 05:57
    by Saeva Veritas  Go to last post
  5. KeeperFX bugs & improvements

    Started by Schizz, February 17th, 2018 12:44
    bugs, change, code, damage, development, downloads, effect, explosion, files, fixing, game, guess, improvement, information, keeperfx, model, power, problems, questions, stuff, things, trap, unofficial, word, working
    • Replies: 1
    • Views: 47,722
    Last Post: February 17th, 2018 13:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Some questions

    Started by Edwin, October 16th, 2017 16:06
    2 Pages
    1 2
    chicken, creature spell, creatures, disease, dragon, dungeon, dungeon keeper, dungeon keeper fx, editing, idea, keeper fx, keeperfx, killed, level, mod, official, orcs, play, post, question, questions, read, release, spell, teleport, unofficial, vampire
    • Replies: 12
    • Views: 28,486
    Last Post: November 12th, 2017 11:28
    by Edwin  Go to last post

    Forum:
    KeeperFX

  7. Couple of questions

    Started by Klinsk, September 15th, 2017 23:25
    2 Pages
    1 2
    campaign, command, dk1, download, dungeon, dungeon keeper 1, generators, good, guess, keeper, keeperfx, kind, load, make, map, maps, play, question, questions, random, script, skirmish, sort, thread, time
    • Replies: 13
    • Views: 18,201
    Last Post: September 18th, 2017 16:17
    by Klinsk  Go to last post
  8. Shores of Battle

    Started by YourMaster, September 13th, 2017 00:16
    173, battle, claim, downloads, dungeon, dungeons, heroes, html, keeperfx, level, make, map, maps, official, page, post, questions, square, the keepers, thought, time, tranny surprise, traps, unofficial, work
    • Replies: 0
    • Views: 12,612
    Last Post: September 13th, 2017 00:16
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  9. Gameplay Screenshots 24/06/17

    Started by DBlac, June 24th, 2017 11:41
    2 Pages
    1 2
    alpha, bit, building, claim, control, creature, design, doors, dungeon, editor, game, gameplay, giant, guys, hold, image, ingame, latest, love, man, night, questions, room, rooms, stuff, terrain, things, videos, work
    • Replies: 16
    • Views: 4,978
    Last Post: August 26th, 2017 11:00
    by DBlac  Go to last post
  10. Lords of Nether - Artistic Direction

    Started by Blutonium, June 17th, 2017 16:34
    2 Pages
    1 2
    049, art, awesome, character, characters, combat, combat pit, concept, confirmed, cool, crap, created, creatures, dark, direction, discussion, dk1, fan, game, gameplay, games, graphics, great, guys, library, lords of nether, love, make, man, pit, posting, prison, questions, rooms, set, style, temple, the way, things, thread, time, workshop, world, yeah
    • Replies: 10
    • Views: 12,505
    Last Post: June 18th, 2017 23:38
    by DBlac  Go to last post
  11. Patch 1.6 Preview – Possessive Progression

    Started by Mentor, March 23rd, 2017 17:12
    improved, patch, possession, preview, questions, spell, war for the overworld, world
    • Replies: 0
    • Views: 1,444
    Last Post: March 23rd, 2017 17:12
    by Mentor  Go to last post
  12. Couple of questions..

    Started by CoduX, November 25th, 2016 08:28
    balance, bit, bug, combat, combat pit, editor, fast, gear, guess, horny, level, max, metal, metal gear rex, patch, pit, question, questions, rex, room, showing, training, training room, work, works
    • Replies: 3
    • Views: 3,168
    Last Post: February 17th, 2017 19:33
    by KeeperKnight  Go to last post
  13. Sticky Thread Sticky: News on the direction WftO

    Started by Mentor, November 8th, 2011 21:00
    6 Pages
    1 2 3 ... 6
    -.-, alpha, business, china, claim, community, cool, creative, decision, direction, dungeon, dungeon keeper, edit, fan-made, form, forum, free, game, good, guess, hell, issues, jobs, keeper, link, material, model, news, open, original, overworld, post, project, protection, question, questions, read, room, source, spiritual, status, steam, successor, suggestion, suggestions, team, the way, time, title, war, war for the overworld, wfto, world, wow
    • Replies: 58
    • Views: 90,003
    Last Post: November 22nd, 2016 11:54
    by Lquiz  Go to last post
  14. Yet another questions about modding the game

    Started by watler253, July 13th, 2016 21:08
    2 Pages
    1 2
    bad, board, change, claim, code, create, creatures, day, difficult, dragonslover, dungeon, file, files, game, good, guard, guess, happy, hard, job, keeper, keeperfx, kind, language, latest, link, mapmaking, max, modding, offline, order, patch, questions, random, rules, search, set, source, spell, stats, steam, traditional, trouble, website, works
    • Replies: 17
    • Views: 4,269
    Last Post: August 5th, 2016 07:40
    by watler253  Go to last post

    Forum:
    KeeperFX

  15. Ids Habbening

    Started by Woudo, February 5th, 2015 18:12
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 31,443
    Last Post: April 26th, 2016 10:09
    by 0etelaer  Go to last post
  16. first selfmade map with some problems

    Started by BaukeS, June 26th, 2015 17:58
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 10,320
    Last Post: April 26th, 2016 00:45
    by 0etelaer  Go to last post
  17. PostAK: Dig (Warning: Spoilers)

    Started by DragonsLover, June 22nd, 2012 07:01
    2 Pages
    1 2
    ancient keeper, balance, battle, bit, campaign, claim, color, creatures, deeper dungeons, difficult, dragonslover, dungeon, dungeon keeper 1, everyday, forum, gear, general, god, hand, hidden, jobs, keeper, killed, latest, lava, level, making, mappack, metal, metal gear rex, post, post-ak, questions, rex, rooms, shadows, sloth, sort, the way, things, thread, time, university of hades, war, wondering
    • Replies: 18
    • Views: 9,598
    Last Post: April 3rd, 2016 13:44
    by Popelku  Go to last post
  18. General troubleshooting questions

    Started by Endrix, August 11th, 2015 10:22
    art, avatar, barbarian, creature, creatures, damage, dungeon, fly, general, giant, imp, knight, level, make, max, priestess, proper, properties, question, questions, random, samurai, spell, start, vampire, water
    • Replies: 9
    • Views: 4,659
    Last Post: November 6th, 2015 19:24
    by YourMaster  Go to last post
    • Replies: 4
    • Views: 3,211
    Last Post: May 14th, 2015 23:59
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  19. script questions

    Started by Edwin, March 18th, 2015 11:32
    art, check, code, command, create, creature, destroy walls, die, dungeon, effect, file, game, good, hero, imps, keeper, keeperfx, log, map, max, multiple, power, question, questions, quickly, script, sound, spell, start, war, work, works
    • Replies: 4
    • Views: 7,501
    Last Post: March 20th, 2015 17:14
    by YourMaster  Go to last post
    • Replies: 0
    • Views: 18,483
    Last Post: December 7th, 2014 13:12
    by Konrad Feiler  Go to last post
  20. More Questions

    Started by Woudo, October 26th, 2014 09:23
    action, actions, allies, attack, bile, code, computer, creature, creatures, dark, dead, dk1, dragon, editor, effect, fly, game, hell, keeper, killed, level, levels, making, manual, map, play, players, portal, question, questions, red, room, rooms, set, spider, temple, time, top, values, version, war, work
    • Replies: 3
    • Views: 12,733
    Last Post: October 27th, 2014 13:22
    by Woudo  Go to last post

    Forum:
    KeeperFX

    • Replies: 13
    • Views: 11,388
    Last Post: October 9th, 2014 17:31
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  21. Several questions about KeeperFX config modifications

    Started by Trondhor, October 1st, 2014 09:44
    change, chicken, cool, creatures, doors, dungeon, dungeon keeper 1, file, files, forums, full, game, gaming, idea, imp, imps, keeperfx, made, make, making, map, matter, pool, portal, problem, questions, read, room, rules, set, settings, single player, speed, stuff, time, trap, traps, treasure, treasury, values, voice, work, working
    • Replies: 4
    • Views: 5,630
    Last Post: October 4th, 2014 16:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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