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  1. My mod with balancing creatures

    Started by Endrix, March 16th, 2012 19:38
    5 Pages
    1 2 3 ... 5
    balance, bile, bile demon, creature, creatures, default, defence, demon, demons, die, difficult, dragon, dragons, fly, fun, game, good, heal, health, hellhound, horned, horned reaper, horny, imp, lava, lock, made, make, making, melee, multiple, orcs, pain, power, reaper, samurai, set, skeleton, slow, sound, speed, spider, vampire, versus, warlock, word, work
    • Replies: 41
    • Views: 17,505
    Last Post: November 13th, 2020 14:37
    by Treebeard  Go to last post

    Forum:
    KeeperFX

  2. New Russian speech files in 0.4.8

    Started by AstraL, September 27th, 2020 10:50
    2 Pages
    1 2
    • Replies: 10
    • Views: 780
    Last Post: November 13th, 2020 14:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Trap Configuration Models

    Started by Treebeard, November 8th, 2020 11:56
    black, blood, chicken, code, commands, complete, creature, dead, dragon, full, hero, hold, keeperfx, level, machine, magic, maps, model, models, possession, script, set, treasury, wiki, workshop
    • Replies: 0
    • Views: 110
    Last Post: November 8th, 2020 11:56
    by Treebeard  Go to last post
  4. Need help setting up proper resolutions

    Started by Nyt, September 21st, 2020 16:04
    • Replies: 1
    • Views: 305
    Last Post: September 21st, 2020 16:50
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Flag values?

    Started by Argonil, September 14th, 2020 00:41
    campaign, change, flag, hold, keeper, players, red, set, values, work
    • Replies: 2
    • Views: 279
    Last Post: September 14th, 2020 12:24
    by YourMaster  Go to last post
  6. Creatures automatically die

    Started by Junkman1217, September 4th, 2020 02:01
    art, campaign, creature, creatures, die, imps, kill, level, script, set, start
    • Replies: 1
    • Views: 295
    Last Post: September 4th, 2020 03:38
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  7. Game crashes as soon as I start any map

    Started by Lavaeolus, August 19th, 2020 21:25
    animation, art, campaign, code, crashes, created, creature, dungeon, game, guard, job, keeper, map, model, moon, mouse, problems, release, research, room, rules, script, set, tunneller, video
    • Replies: 2
    • Views: 356
    Last Post: August 20th, 2020 09:06
    by Lavaeolus  Go to last post

    Forum:
    KeeperFX

    • Replies: 9
    • Views: 566
    Last Post: August 17th, 2020 14:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 50,723
    Last Post: July 27th, 2020 16:42
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  9. My review of Good Campaign

    Started by Noanechu, January 9th, 2014 02:18
    2 Pages
    1 2
    avatars, bile, bile demon, blood, campaign, control, creature, creatures, dungeon, editor, evil, fix, good, guard, hero, heroes, horny, idea, included, introduction, join, keeper, keeperfx, level, made, making, map, mode, possession, post, prison, problems, set, slave, time, torture chamber, transfer
    • Replies: 10
    • Views: 6,115
    Last Post: July 26th, 2020 00:00
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  10. Some scripting questions

    Started by Skarma, July 14th, 2020 03:08
    art, attack, created, design, drop, game, general, hand, heroes, keeper, keeperfx, killed, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 9
    • Views: 597
    Last Post: July 17th, 2020 07:57
    by YourMaster  Go to last post
  11. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 17,926
    Last Post: July 6th, 2020 07:46
    by Lionel90  Go to last post
  12. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 822
    Last Post: July 1st, 2020 22:49
    by YourMaster  Go to last post
  13. freeze timer?

    Started by Junkman1217, June 30th, 2020 16:49
    change, command, commands, creature, game, hero, keeperfx, level, make, official, party, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 3
    • Views: 327
    Last Post: July 1st, 2020 10:21
    by YourMaster  Go to last post
  14. Doors without workshop

    Started by Junkman1217, June 26th, 2020 00:32
    art, commands, computer, dk1, doors, dungeon, full, half, keeper, keeperfx, level, made, make, map, official, set, total, traps, type, unofficial, update, version, wiki, workshop
    • Replies: 1
    • Views: 283
    Last Post: June 26th, 2020 08:09
    by YourMaster  Go to last post
  15. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 9,357
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  16. Capture game window for streaming

    Started by TheEnigmist, April 11th, 2020 16:20
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 1,296
    Last Post: June 13th, 2020 14:10
    by Lionel90  Go to last post

    Forum:
    KeeperFX

  17. Awesome Mod

    Started by SolKnight, June 3rd, 2020 12:26
    • Replies: 2
    • Views: 412
    Last Post: June 9th, 2020 15:05
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Difficulty Levels - by script

    Started by dayokay, June 7th, 2020 10:38
    bit, campaign, change, creative, design, forum, forum game, game, guess, level, levels, list, made, map, multiple, script, set, sort, time, wondering
    • Replies: 1
    • Views: 303
    Last Post: June 7th, 2020 10:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Tymnath Herez

    Started by Duke Ragereaver, March 30th, 2017 09:15
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 6,146
    Last Post: May 9th, 2020 15:35
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  20. could someone help me with the DK2 Resolution patch

    Started by IRuTReX, January 8th, 2020 12:45
    dk2, dungeon keeper 2, editing, editor, game, general, gog, guys, include, keeper, kind, links, love, patch, play, post, question, request, resolution, set, settings, version, video, youtube
    • Replies: 2
    • Views: 2,019
    Last Post: April 6th, 2020 16:15
    by Trass3r  Go to last post
  21. Yomegami's Map Thread

    Started by Yomegami, April 22nd, 2011 21:08
    actions, attack, castle, challenge, computer, creature, direction, dk2, dungeon, entrance, fun, goblin, guard, heal, hero, heroes, keeper, kill, lava, making, map, maps, multiplayer, play, possession, post, read, record, room, set, skill, skirmish, special, spells, the keepers, thread, work
    • Replies: 3
    • Views: 6,057
    Last Post: February 16th, 2020 19:08
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  22. Dungeon Keeper mouse movement too fast in PCem

    Started by Turaltay, February 14th, 2020 17:34
    change, dk2, dos, downloads, dungeon, dungeon keeper, dungeon keeper 1, fast, game, keeper, keeperfx, machine, mode, mouse, original, problem, results, set, settings, system, wiki, windows, works
    • Replies: 5
    • Views: 2,172
    Last Post: February 14th, 2020 22:23
    by YourMaster  Go to last post
  23. DK2 1.51 doesn't even start / Win10 / Ryzen

    Started by ptna1990, February 8th, 2020 21:13
    2 Pages
    1 2
    1.7, art, campaign, compatibility, creatures, dk2, dkii, elite, fix, forums, found, game, gog, good, idea, issue, load, possibility, problem, run, set, start, version, win, windows, windows 10
    • Replies: 12
    • Views: 4,945
    Last Post: February 11th, 2020 00:24
    by YourMaster  Go to last post
  24. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 2,722
    Last Post: February 2nd, 2020 09:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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