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  1. Change Slab Type

    Started by dayokay, October 8th, 2020 18:15
    • Replies: 4
    • Views: 26,632
    Last Post: October 9th, 2020 12:09
    by dayokay  Go to last post

    Forum:
    KeeperFX

  2. Flag values?

    Started by Argonil, September 14th, 2020 01:41
    campaign, change, flag, hold, keeper, players, red, set, values, work
    • Replies: 2
    • Views: 16,591
    Last Post: September 14th, 2020 13:24
    by YourMaster  Go to last post
    • Replies: 9
    • Views: 33,600
    Last Post: August 17th, 2020 15:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Room dimensions

    Started by Junkman1217, July 9th, 2020 02:45
    assistant, change, computer, dungeon, fly, room, rooms, training
    • Replies: 1
    • Views: 23,127
    Last Post: July 9th, 2020 03:11
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  4. Awesome Mod

    Started by SolKnight, June 3rd, 2020 13:26
    • Replies: 2
    • Views: 2,515
    Last Post: June 9th, 2020 16:05
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Difficulty Levels - by script

    Started by dayokay, June 7th, 2020 11:38
    bit, campaign, change, creative, design, forum, forum game, game, guess, level, levels, list, made, map, multiple, script, set, sort, time, wondering
    • Replies: 1
    • Views: 2,417
    Last Post: June 7th, 2020 11:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Left and Right Mouse Button scripts for AutoHotkey

    Started by Rhaelyx, March 28th, 2020 19:10
    • Replies: 0
    • Views: 2,770
    Last Post: March 28th, 2020 19:10
    by Rhaelyx  Go to last post

    Forum:
    KeeperFX

  7. How to use unique heroes textures

    Started by Quuz, January 1st, 2020 16:02
    • Replies: 7
    • Views: 11,720
    Last Post: February 17th, 2020 18:34
    by Endrix  Go to last post
  8. Dungeon Keeper mouse movement too fast in PCem

    Started by Turaltay, February 14th, 2020 17:34
    change, dk2, dos, dosbox, downloads, dungeon, dungeon keeper, dungeon keeper 1, fast, game, keeper, keeper95, keeperfx, machine, mode, mouse, original, problem, results, set, settings, system, wiki, windows, works
    • Replies: 5
    • Views: 7,739
    Last Post: February 14th, 2020 22:23
    by YourMaster  Go to last post
  9. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 4,382
    Last Post: February 2nd, 2020 09:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Using old level .txt files with KeeperFX?

    Started by Bloodly, April 9th, 2017 07:39
    art, campaign, change, cheap, creating, creature, custom, downloaded, dungeon, dungeon keeper, dungeon keeper gold, easy, fast, files, free, fun, keeper, keeperfx, level, levels, make, map, maps, mod, move, new campaign, page, play, questions, start, temple, text, things, wiki, work, works
    • Replies: 2
    • Views: 6,852
    Last Post: November 17th, 2019 03:52
    by Mickeyminime  Go to last post
  11. Two questions

    Started by Freeman, October 7th, 2019 19:17
    2 Pages
    1 2
    • Replies: 11
    • Views: 37,788
    Last Post: October 20th, 2019 19:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Should lightning traps be AoE?

    Started by Mullertime, July 20th, 2019 22:29
    alpha, beta, change, code, development, direct, file, fix, issue, keeperfx, latest, magic, official, original, post, power, release, run, spells, time, trap, traps, type, unofficial, values, version, word
    • Replies: 7
    • Views: 27,598
    Last Post: July 25th, 2019 23:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Sticky Thread Sticky: Poll: International Keeper Klan

    Started by Duke Ragereaver, November 28th, 2009 09:34
    6 Pages
    1 2 3 ... 6
    • Replies: 51
    • Views: 35,517
    Last Post: April 27th, 2019 22:55
    by Skarok  Go to last post

    Forum:
    Off Topic

  14. Resolution quesiton

    Started by LeonHex, January 26th, 2019 23:30
    2 Pages
    1 2
    alpha, art, change, details, editor, error, fan, forum, found, game, guess, keeperfx, latest, launcher, mode, release, reply, resolution, sdl, setup, start, strange, system, top, win, work, working, works
    • Replies: 12
    • Views: 19,522
    Last Post: February 2nd, 2019 11:43
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  15. Snow or different tiles in the original editor.

    Started by Waltz, January 8th, 2019 04:02
    adikted, bullfrog, campaign, change, dk1, dungeon, editor, evil, game, gear, good, keeper, make, map, metal, original, question, rex, snow, text, textures, unable, work
    • Replies: 3
    • Views: 7,392
    Last Post: January 8th, 2019 09:52
    by YourMaster  Go to last post
  16. Changing the owner of a hero gate?

    Started by Yomegami, April 18th, 2011 00:36
    campaign, change, create, creatures, day, direction, dk2, dungeon, editor, entrance, giant, good, hero, hero gate, heroes, idea, keeper, make, original, power, skirmish, square
    • Replies: 1
    • Views: 3,868
    Last Post: October 15th, 2018 22:46
    by Symphodel  Go to last post
  17. resolution problem

    Started by ondrejw, September 15th, 2018 15:21
    • Replies: 5
    • Views: 4,662
    Last Post: September 21st, 2018 20:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Sticky Thread Sticky: Stats of creatures

    Started by Oehler, January 31st, 2014 14:39
    3 Pages
    1 2 3
    attribute, change, creature, creatures, data, difficult, dk2, dk2 editor, dkii, dungeon, dungeon keeper 2, easy, editor, found, future, general, good, icon, images, interested, internet, level, link, list, melee, needed, patch, play, possession, post, read, reference, russian, samurai, stats, thread, time, translate, types, versions, web
    • Replies: 27
    • Views: 33,614
    Last Post: September 19th, 2018 14:14
    by Metal Gear Rex  Go to last post
  19. Seats of Power - Expansion Pack

    Started by Skarok, June 14th, 2014 21:04
    6 Pages
    1 2 3 ... 6
    • Replies: 50
    • Views: 41,026
    Last Post: September 16th, 2018 10:17
    by Endrix  Go to last post

    Forum:
    DK2 Maps

  20. KeeperFx Incompatible with new Win10 update

    Started by Hades, May 20th, 2018 10:03
    049, change, computer, crash, crashes, creature, dark, file, game, hard, horny, keeperfx, log, prison, reinforce, room, run, set, setup, silly, skeleton, temple, time, top, unlock, update, updated, win, windows, windows 10
    • Replies: 9
    • Views: 4,612
    Last Post: May 21st, 2018 16:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. KeeperFX bugs & improvements

    Started by Schizz, February 17th, 2018 12:44
    bugs, change, code, damage, development, downloads, effect, explosion, files, fixing, game, guess, improvement, information, keeperfx, model, power, problems, questions, stuff, things, trap, unofficial, word, working
    • Replies: 1
    • Views: 47,722
    Last Post: February 17th, 2018 13:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Large monitor not showing more of the game

    Started by spartahawk, January 26th, 2018 16:28
    change, choice, difficult, game, games, level, max, mefistotelis, multiplayer, players, resolution, screen, showing, stuff, support, thought, unable, zoom
    • Replies: 3
    • Views: 21,037
    Last Post: January 26th, 2018 18:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 5
    • Views: 53,067
    Last Post: January 22nd, 2018 01:03
    by spartahawk  Go to last post

    Forum:
    KeeperFX

  23. KeeperFX Imp idling

    Started by Q8_OuTLaWs, April 16th, 2017 14:28
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 25,901
    Last Post: January 18th, 2018 21:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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