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  1. KeeperFX - Test builds for version 0.4.9

    Started by YourMaster, November 2nd, 2020 01:49
    12 Pages
    1 2 3 ... 12
    • Replies: 114
    • Views: 23,299
    Last Post: Yesterday 17:18
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Multiplayer skirmish

    Started by Junkman1217, October 9th, 2021 23:24
    command, computer, disabled, keeperfx, launcher, levels, map, multiplayer, personalities, play, shortcut, skirmish, time, versions
    • Replies: 4
    • Views: 197
    Last Post: October 13th, 2021 09:21
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    3 Pages
    1 2 3
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 29
    • Views: 20,797
    Last Post: August 24th, 2021 11:53
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  4. New Map 5/20/2021 Burroughs

    Started by 0etelaer, May 20th, 2021 19:02
    2 Pages
    1 2
    • Replies: 15
    • Views: 1,234
    Last Post: May 31st, 2021 23:27
    by f1dk  Go to last post

    Forum:
    DK1 Maps

  5. Can't get editor to load levels

    Started by jspyder, May 18th, 2021 20:45
    bit, character, computer, crashes, editor, error, files, found, keeperfx, level, levels, load, make, map, official, post, pro, set, topic, windows, windows 10, works
    • Replies: 4
    • Views: 400
    Last Post: May 20th, 2021 02:24
    by jspyder  Go to last post
  6. DzjeeAr's 25-level campaign

    Started by Endrix, January 16th, 2017 17:24
    campaign, computer, crash, crashing, creatures, dk1, dungeon, file, found, game, keeper, keeper fx, keeperfx, knight, launcher, level, log, map, maps, play, prison, problem, room, thread, time
    • Replies: 8
    • Views: 2,121
    Last Post: May 16th, 2021 13:21
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  7. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 17:42
    allies, awesome, change, computer, creatures, dungeon, effect, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 4
    • Views: 3,159
    Last Post: May 13th, 2021 09:02
    by 0etelaer  Go to last post
  8. DK1 Multiplayer Problem

    Started by Norville, April 4th, 2021 17:45
    • Replies: 3
    • Views: 975
    Last Post: April 4th, 2021 21:04
    by YourMaster  Go to last post
  9. Space Station Keeper

    Started by DragonsLover, December 29th, 2013 17:44
    • Replies: 2
    • Views: 10,957
    Last Post: January 6th, 2021 03:52
    by doanhmarket  Go to last post
  10. First impressions / comments?

    Started by Blutonium, November 27th, 2010 10:44
    4 Pages
    1 2 3 ... 4
    action, awesome, beta, bit, bullfrog, change, computer, crap, crashed, crashes, creatures, devs, dk2, dungeons, early, entrance, fan, fun, game, games, general, good, great, heal, health, heroes, heros, idea, kind, level, levels, log, make, meant, missions, monster, past, play, post, request, rooms, runs, spiritual, steam, story, stuff, successor, test, time, true, wanna, watch, website, work
    • Replies: 34
    • Views: 15,977
    Last Post: November 21st, 2020 16:36
    by Endrix  Go to last post

    Forum:
    Dungeons

  11. Change Slab Type

    Started by dayokay, October 8th, 2020 17:15
    • Replies: 4
    • Views: 4,651
    Last Post: October 9th, 2020 11:09
    by dayokay  Go to last post

    Forum:
    KeeperFX

  12. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, 0.4.8, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, transfer creature, translation, undead, unofficial, updating, version, work, year
    • Replies: 134
    • Views: 98,114
    Last Post: August 24th, 2020 21:53
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. KeeperFX Unofficial - continued development - alpha builds

    Started by YourMaster, February 27th, 2018 18:47
    45 Pages
    1 2 3 ... 45
    • Replies: 441
    • Views: 75,542
    Last Post: August 3rd, 2020 01:37
    by Argonil  Go to last post

    Forum:
    KeeperFX

  14. Call to arms

    Started by Junkman1217, July 16th, 2020 02:30
    assistant, bit, campaign, computer, fix, flag, spell, switch, trouble
    • Replies: 1
    • Views: 2,384
    Last Post: July 16th, 2020 07:29
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Room dimensions

    Started by Junkman1217, July 9th, 2020 01:45
    assistant, change, computer, dungeon, fly, room, rooms, training
    • Replies: 1
    • Views: 4,210
    Last Post: July 9th, 2020 02:11
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  16. Scavenging

    Started by Junkman1217, July 3rd, 2020 05:29
    advanced, computer, creature, creatures, dungeon, dungeons, game, levels, move, original, post, posting, problem, scavenging, thought, transfer, video
    • Replies: 8
    • Views: 1,017
    Last Post: July 3rd, 2020 17:40
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  17. Doors without workshop

    Started by Junkman1217, June 26th, 2020 00:32
    art, commands, computer, dk1, doors, dungeon, full, half, keeper, keeperfx, level, made, make, map, official, set, total, traps, type, unofficial, update, version, wiki, workshop
    • Replies: 1
    • Views: 593
    Last Post: June 26th, 2020 08:09
    by YourMaster  Go to last post
  18. KeeperFX Unofficial 0.4.7

    Started by YourMaster, October 2nd, 2019 22:51
    2 Pages
    1 2
    bugs, commands, complete, computer, downloads, dungeon, files, fixes, free, full, game, level, link, list, lvl, maps, possession, problems, released, script, skirmish, text, topic, unofficial, wiki
    • Replies: 15
    • Views: 15,630
    Last Post: May 25th, 2020 08:41
    by Lionel90  Go to last post

    Forum:
    KeeperFX

  19. Yomegami's Map Thread

    Started by Yomegami, April 22nd, 2011 21:08
    actions, attack, castle, challenge, computer, creature, direction, dk2, dungeon, entrance, fun, goblin, guard, heal, hero, heroes, keeper, kill, lava, making, map, maps, multiplayer, play, possession, post, read, record, room, set, skill, skirmish, special, spells, the keepers, thread, work
    • Replies: 3
    • Views: 7,024
    Last Post: February 16th, 2020 19:08
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  20. gold edition dos box question

    Started by Frosti85, November 25th, 2019 21:56
    computer, create, creatures, dk1, dos, downloads, dungeon, dungeon keeper, edition, favorite, fun, game, gog, imps, issue, keeper, machine, play, question, run, total, version, wiki, windows, windows 10
    • Replies: 3
    • Views: 6,028
    Last Post: November 27th, 2019 14:14
    by YourMaster  Go to last post
  21. Game Crash wenn use Call to Arms

    Started by Urban62x, July 17th, 2019 10:43
    • Replies: 2
    • Views: 7,872
    Last Post: July 17th, 2019 16:10
    by Urban62x  Go to last post

    Forum:
    KeeperFX

  22. Problem with DK2 Black screen

    Started by DrKillzown, February 21st, 2014 00:04
    art, black, campaign, computer, dk2, fix, found, game, graphics, great, guys, horny, love, map, mega, online, play, problem, run, screen, set, settings, start, texture, today, works
    • Replies: 1
    • Views: 12,805
    Last Post: May 28th, 2019 14:17
    by happytogether  Go to last post
  23. Enemy AI

    Started by Powtreeman, March 15th, 2019 19:33
    abilities, breaks, bug, computer, editor, flag, heal, health, imps, level, lines, magic, make, map, players, power, questions, script, scrolling, spell, stupid, text, values, work, works
    • Replies: 6
    • Views: 12,106
    Last Post: March 25th, 2019 23:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  24. About computer color modification

    Started by sony2305, January 1st, 2019 18:33
    color, colors, computer, game, images, packs, remake, textures
    • Replies: 1
    • Views: 687
    Last Post: January 2nd, 2019 09:34
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  25. KeeperFx Incompatible with new Win10 update

    Started by Hades, May 20th, 2018 09:03
    change, computer, crash, crashes, creature, dark, file, game, hard, horny, keeperfx, log, prison, room, run, set, silly, skeleton, temple, time, top, update, updated, win, windows, windows 10
    • Replies: 9
    • Views: 2,446
    Last Post: May 21st, 2018 15:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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