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  1. Using old level .txt files with KeeperFX?

    Started by Bloodly, April 9th, 2017 06:39
    art, campaign, change, cheap, creating, creature, custom, downloaded, dungeon, dungeon keeper, dungeon keeper gold, easy, fast, files, free, fun, keeper, keeperfx, level, levels, make, map, maps, move, new campaign, page, play, questions, start, temple, text, things, wiki, work, works
    • Replies: 2
    • Views: 628
    Last Post: November 17th, 2019 03:52
    by Mickeyminime  Go to last post
  2. A New League - Coop Campaign

    Started by Crafty, November 6th, 2019 22:50
    1.3, 1.7, adding, art, campaign, color, dead, dk2, download, file, found, hero, images, keeper, land, level, load, made, make, maps, official, original, start, story, work
    • Replies: 0
    • Views: 423
    Last Post: November 6th, 2019 22:50
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  3. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    7 Pages
    1 2 3 ... 7
    • Replies: 66
    • Views: 43,743
    Last Post: October 31st, 2019 22:08
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Veteran Version of Official Campaign

    Started by Crafty, October 26th, 2019 09:04
    1.3, art, campaign, design, dk2, download, dungeon, game, good, hero, keeper, level, link, load, make, map, meant, official, original, players, problems, project, today, version, war
    • Replies: 0
    • Views: 598
    Last Post: October 26th, 2019 09:04
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  5. KeeperFX is jittery and unplayable

    Started by stef, September 12th, 2019 05:51
    art, downloaded, dungeon, dungeon keeper, dungeon keeper gold, error, exe, face, file, game, gameplay, gog, guy, issue, issues, keeperfx, launcher, official, post, resolution, run, start, unofficial, versions, work
    • Replies: 8
    • Views: 1,048
    Last Post: September 13th, 2019 17:41
    by AdamP  Go to last post

    Forum:
    KeeperFX

  6. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    18 Pages
    1 2 3 ... 18
    • Replies: 176
    • Views: 62,206
    Last Post: September 4th, 2019 10:27
    by IamShonji  Go to last post

    Forum:
    DK2 Maps

  7. Problem with DK2 Black screen

    Started by DrKillzown, February 21st, 2014 00:04
    art, black, campaign, computer, dk2, fix, found, game, graphics, great, guys, horny, love, map, mega, online, play, problem, run, screen, set, settings, start, texture, today, works
    • Replies: 1
    • Views: 3,233
    Last Post: May 28th, 2019 14:17
    by happytogether  Go to last post
  8. Choppy gameplay in DKFX

    Started by dadkeeper, May 19th, 2019 11:28
    art, disabling, dk1, drop, dungeon, early, fast, game, gameplay, guys, imp, imps, issue, knight, machine, make, map, mouse, play, problems, resolution, run, start, time, year
    • Replies: 6
    • Views: 658
    Last Post: May 19th, 2019 16:28
    by dadkeeper  Go to last post

    Forum:
    KeeperFX

  9. 320x200

    Started by AdamP, April 25th, 2019 02:04
    art, bit, breaks, display, effect, fix, game, keeperfx, level, levels, low, make, map, messages, money, original, possession, resolution, run, start, stuff, viewer, work, works
    • Replies: 5
    • Views: 717
    Last Post: May 13th, 2019 20:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. What's wrong with this script

    Started by kix, March 12th, 2019 23:22
    art, ass, attack, code, command, creatures, debug, dungeon, flag, game, good, imp, information, make, money, party, players, power, problem, programming, script, thought, total, version
    • Replies: 5
    • Views: 667
    Last Post: March 13th, 2019 14:13
    by kix  Go to last post
  11. Sticky Thread Sticky: OpenKeeper

    Started by tonihele, February 25th, 2016 21:00
    4 Pages
    1 2 3 ... 4
    art, code, creating, data, decision, development, dkii, dungeon, dungeon keeper, dungeon keeper 2, engine, eye, forum, full, game, good, graphics, guess, hand, issue, job, keeper, level, link, making, programmer, progress, project, remake, source, style, time, true, video, wfto, working
    • Replies: 37
    • Views: 18,858
    Last Post: February 8th, 2019 10:43
    by Themperror  Go to last post

    Forum:
    OpenKeeper

  12. Resolution quesiton

    Started by LeonHex, January 26th, 2019 23:30
    2 Pages
    1 2
    art, change, details, editor, error, fan, forum, found, game, guess, keeperfx, launcher, mode, release, reply, resolution, sdl, start, strange, system, top, win, work, working, works
    • Replies: 12
    • Views: 987
    Last Post: February 2nd, 2019 11:43
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  13. Vampires not forgetting spells after dying

    Started by AdamP, January 31st, 2019 04:08
    art, bug, check, dragon, dungeon, effect, file, fun, game, keeperfx, kill, level, levels, log, original, spells, start, things, thought, time, title, transfer, versions
    • Replies: 3
    • Views: 654
    Last Post: February 1st, 2019 12:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 8
    • Views: 759
    Last Post: January 17th, 2019 08:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, ported, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 3,635
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  15. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    2 Pages
    1 2
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 16
    • Views: 12,433
    Last Post: January 15th, 2019 08:53
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  16. How can I skip a level in a campaign?

    Started by segadorastado, January 3rd, 2019 02:47
    • Replies: 6
    • Views: 693
    Last Post: January 9th, 2019 07:19
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  17. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    3 Pages
    1 2 3
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 27
    • Views: 1,982
    Last Post: January 7th, 2019 17:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  18. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 86
    • Views: 40,061
    Last Post: January 6th, 2019 08:17
    by Valour549  Go to last post

    Forum:
    DK1 Maps

  19. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, version 1.3, working
    • Replies: 67
    • Views: 19,248
    Last Post: November 21st, 2018 22:32
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  20. LDATA\DKWNDXX.DAT files

    Started by Themperror, September 18th, 2018 15:22
    3 Pages
    1 2 3
    art, arts, creature, dungeon, dungeon keeper, dungeon keeper 1, early, file, files, format, game, good, keeper, keeperfx, level, models, proper, remake, resolution, results, screen, sprites, start, unknown, wondering
    • Replies: 25
    • Views: 1,841
    Last Post: November 14th, 2018 13:00
    by Themperror  Go to last post
  21. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 3,836
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
  22. Few Questions about KeeperFX

    Started by Entropy238, April 14th, 2018 23:19
    3 Pages
    1 2 3
    art, asset, bugs, business, campaign, deeper, dungeon, dungeons, game, good, happy, keeper, keeperfx, levels, make, material, moment, online, orcs, original, play, players, questions, sort, start, style, version, working, year
    • Replies: 24
    • Views: 2,177
    Last Post: August 4th, 2018 00:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Lords of Nether - Official Website!

    Started by DBlac, May 26th, 2018 11:37
    art, bit, check, development, download, finally, forums, free, game, glitches, great, happy, live, load, lords of nether, news, official, online, pants, questions, quickly, the way, things, type, website
    • Replies: 2
    • Views: 822
    Last Post: June 3rd, 2018 14:33
    by DBlac  Go to last post
  24. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    5 Pages
    1 2 3 ... 5
    archive, art, balance, battle, bridge, campaign, commands, complete, creature, default, difficult, downloads, dungeon, easy, extract, fail, fast, file, found, full, game, guess, hero, hint, issues, keeper, keeperfx, level, levels, love, make, map, messages, orcs, original, play, players, portal, prison, release, script, secret, special, spell, start, transfer, update, version, win, work
    • Replies: 49
    • Views: 28,438
    Last Post: March 17th, 2018 14:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

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