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  1. High resolution sprites = High resolution KeeperFX

    Started by YourMaster, December 22nd, 2014 17:57
    • Replies: 8
    • Views: 12,630
    Last Post: January 22nd, 2019 19:22
    by tonihele  Go to last post

    Forum:
    KeeperFX

  2. LDATA\DKWNDXX.DAT files

    Started by Themperror, September 18th, 2018 15:22
    3 Pages
    1 2 3
    art, arts, creature, dungeon, dungeon keeper, dungeon keeper 1, early, file, files, format, game, good, keeper, keeperfx, level, models, proper, remake, resolution, results, screen, sprites, start, unknown, wondering
    • Replies: 25
    • Views: 1,850
    Last Post: November 14th, 2018 13:00
    by Themperror  Go to last post
  3. Naked mistress?

    Started by AdamP, December 12th, 2017 01:28
    2 Pages
    1 2
    bile, bile demon, code, creatures, dark, demon, dungeon keeper 1, found, game, good, hidden, inappropriate, keeper, kind, link, month, open, picture, post, releases, sprites, true, video, watch, youtube
    • Replies: 19
    • Views: 3,096
    Last Post: December 17th, 2017 09:37
    by DBlac  Go to last post
    • Replies: 1
    • Views: 496
    Last Post: May 24th, 2017 21:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Progress update #6

    Started by tonihele, November 12th, 2016 14:18
    2 Pages
    1 2
    3d models, campaign, crashing, creatures, dark, dk2, dragon, dungeon, dungeon keeper, file, game, good, great, guard, hard, hellhound, issues, keeper, level, love, models, open, play, progress, sig, software, source, spider, sprites, stuff, testing, things, update
    • Replies: 12
    • Views: 4,232
    Last Post: November 22nd, 2016 19:41
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  5. Special Digger :beetle:

    Started by Endrix, October 10th, 2016 16:15
    2 Pages
    1 2
    animation, attack, bug, create, creatures, dark, digger, dungeon, fun, good, great, idea, imp, imps, level, list, make, making, party, proper, properties, random, read, room, special, sprites, thief, time, tunneller, work, works
    • Replies: 19
    • Views: 1,542
    Last Post: October 26th, 2016 18:45
    by YourMaster  Go to last post
  6. editing files

    Started by Edwin, November 5th, 2015 18:08
    2 Pages
    1 2
    • Replies: 14
    • Views: 2,122
    Last Post: April 22nd, 2016 00:22
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Sprites/Speed Bug in custom map

    Started by Wiegraf, April 4th, 2015 14:15
    battle, bug, change, chicken, created, creating, custom, editor, fast, file, fly, game, heroes, issue, keeperfx, load, machine, make, map, nightly, official, play, problem, res, room, save, speed, sprites, time, training room, update, workshop
    • Replies: 2
    • Views: 2,266
    Last Post: April 4th, 2015 16:08
    by Wiegraf  Go to last post
  8. Fly and Fairy walking animation?

    Started by Noanechu, December 28th, 2014 18:38
    • Replies: 6
    • Views: 1,914
    Last Post: December 30th, 2014 19:56
    by Noanechu  Go to last post
  9. Replace textures and sprites

    Started by Daver690, August 17th, 2014 18:05
    2 Pages
    1 2
    code, commands, created, creature, data, download, dungeon, engine, exe, files, game, graphics, guess, hand, keeper, keeperfx, level, lines, list, load, make, matter, palette, post, reply, run, set, sprites, texture, textures, tools, type, website
    • Replies: 12
    • Views: 13,084
    Last Post: December 24th, 2014 16:22
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Issue - Tiny Health Flowers

    Started by Metal Gear Rex, December 19th, 2014 14:00
    avatars, bad, battle, change, computer, crashes, creature, creatures, dk1, dk2, effect, file, game, graphics, guess, hand, heal, health, html, issue, keeperfx, levels, link, log, made, making, map, minimap, moment, original, play, present, problem, problems, room, run, sprites, work, zoom
    • Replies: 5
    • Views: 6,235
    Last Post: December 20th, 2014 09:37
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  11. Colors a little wrong when importing sprites

    Started by Daver690, October 12th, 2014 15:45
    • Replies: 1
    • Views: 1,840
    Last Post: October 12th, 2014 16:45
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. Incorrect character in spanish victory message text

    Started by jomalin, June 22nd, 2014 10:40
    2 Pages
    1 2
    • Replies: 17
    • Views: 11,888
    Last Post: June 26th, 2014 22:01
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 3,465
    Last Post: April 5th, 2014 09:46
    by mefistotelis  Go to last post
  13. Getting KeeperFX to scale properly in windowed mode

    Started by suntzu, February 15th, 2014 20:25
    art, color, complete, file, game, gog, keeperfx, launcher, map, mode, palette, problem, res, run, set, settings, sprites, start, version, work, working
    • Replies: 0
    • Views: 1,302
    Last Post: February 15th, 2014 20:25
    by suntzu  Go to last post

    Forum:
    KeeperFX

  14. Will KeeperFX Make Modding Dungeon Keeper More Possible?

    Started by mishko, February 9th, 2014 19:43
    adding, art, code, coding, complete, dungeon, dungeon keeper, files, game, games, issue, job, keeperfx, make, modding, mods, open, play, sounds, source, sprites, start, story, stuff, textures, word
    • Replies: 2
    • Views: 1,370
    Last Post: February 9th, 2014 22:04
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  15. play with white color?

    Started by Snowman, January 24th, 2014 23:02
    bit, bugs, color, colors, compile, download, drawing, dungeon, dungeon keeper, future, graphics, guess, hero, keeper, keeper fx, keeperfx, load, make, minimap, original, patch, play, problem, problems, source, sprites, texture, textures, version, wondering, works
    • Replies: 5
    • Views: 2,553
    Last Post: January 26th, 2014 18:54
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. new creatures?!

    Started by Endrix, March 12th, 2012 17:02
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 5,687
    Last Post: October 31st, 2013 21:41
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  17. KeeperFX Map Color Changer

    Started by Durandall, February 1st, 2013 12:18
    2 Pages
    1 2
    adikted, change, code, color, colors, creatures, data, download, dungeon, dungeon keeper, error, exe, extracted, favourite, files, great, keeper, keeperfx, link, load, map, open, patch, post, program, project, projects, rooms, sounds, sprites, team, working, works
    • Replies: 17
    • Views: 3,627
    Last Post: March 9th, 2013 22:37
    by Durandall  Go to last post

    Forum:
    KeeperFX

  18. Poison Gas causing problems

    Started by Hades, February 24th, 2013 15:33
    bug, check, colors, colours, crash, crashes, created, error, file, fixing, game, half, imp, issue, level, made, mefistotelis, moment, possession, problem, problems, random, skeleton, sprites, time, trap, traps, word
    • Replies: 5
    • Views: 1,687
    Last Post: March 6th, 2013 22:42
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  19. Creature Config Files

    Started by Dagmoth, June 26th, 2012 00:14
    blood, change, code, creature, digger, direction, evil, file, files, google, guide, idea, imp, keeperfx, lines, question, source, special, sprites, support, things, unable, values, wiki
    • Replies: 4
    • Views: 1,580
    Last Post: July 5th, 2012 18:50
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 4
    • Views: 2,874
    Last Post: March 21st, 2012 10:40
    by Björn Jaborek  Go to last post
  20. Fighting game project

    Started by kyle, December 10th, 2010 14:46
    2 Pages
    1 2
    • Replies: 18
    • Views: 5,531
    Last Post: January 5th, 2012 23:09
    by Mothrayas  Go to last post

    Forum:
    Off Topic

  21. Diablo I Creature Graphics in Dungeon Keeper

    Started by Zyraen, July 2nd, 2011 05:12
    blood, color, colours, creature, creatures, dk1, dungeon, dungeon keeper, dungeon keeper 1, evil, game, good, graphics, hell, keeper, keeperfx, knight, knights, models, palette, possession, post, problem, problems, random, rate, sprites, teleport, thought, wondering
    • Replies: 4
    • Views: 2,671
    Last Post: July 2nd, 2011 22:13
    by natchoguy  Go to last post
  22. Dungeon in Source Engine (experimental)

    Started by Skaruts, May 29th, 2010 15:20
    3 Pages
    1 2 3
    bad, change, characters, chickens, code, compile, cool, creatures, data, default, dk1, dk2, dkii, doors, dungeon, dungeon keeper 1, dungeon keeper 2, edit, engine, fun, good, half, hidden, licence, life, made, make, making, map, model, models, move, players, released, res, resources, source, sprites, style, team, textures, thought, video, war for the overworld, watch, wfto, work, working, youtube
    • Replies: 25
    • Views: 9,816
    Last Post: May 11th, 2011 21:21
    by Skaruts  Go to last post
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