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Tag: texture

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  1. Dungeon Keeper: Remake (By Me!)

    Started by Themperror, November 14th, 2018 15:57
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 14,827
    Last Post: August 7th, 2021 08:02
    by Themperror  Go to last post
  2. Cant save the Game KeeperFX 048

    Started by xPinkiePie, November 14th, 2020 18:02
    • Replies: 1
    • Views: 7,495
    Last Post: November 14th, 2020 18:58
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. How to use unique heroes textures

    Started by Quuz, January 1st, 2020 16:02
    • Replies: 7
    • Views: 4,347
    Last Post: February 17th, 2020 18:34
    by Endrix  Go to last post
  4. Sticky Thread Sticky: DK2 texture format

    Started by Trass3r, September 30th, 2009 18:17
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 56,388
    Last Post: January 16th, 2020 19:27
    by Trass3r  Go to last post
  5. Anyone Have the Dungeon Keeper 2 Textures Exported?

    Started by osac, November 4th, 2019 15:38
    asset, custom, direct, dungeon, dungeon keeper, dungeon keeper 2, extracted, forums, game, graphics, included, keeper, material, models, ported, posts, projects, texture, textures, wiki
    • Replies: 2
    • Views: 6,324
    Last Post: January 15th, 2020 18:56
    by Trass3r  Go to last post
  6. Problem with DK2 Black screen

    Started by DrKillzown, February 21st, 2014 00:04
    art, black, campaign, computer, dk2, fix, found, game, graphics, great, guys, horny, love, map, mega, online, play, problem, run, screen, set, settings, start, texture, today, works
    • Replies: 1
    • Views: 14,504
    Last Post: May 28th, 2019 14:17
    by happytogether  Go to last post
  7. Help / Dungeon Keeper 1 Textures

    Started by ConMan, August 8th, 2018 20:57
    dead, dk1, dungeon, dungeon keeper, dungeon keeper 1, files, internet, job, keeper, keeper klan, klan, links, luck, made, making, problem, rip, searching, texture, textures, tools, topic
    • Replies: 6
    • Views: 3,127
    Last Post: August 12th, 2018 03:37
    by ConMan  Go to last post
  8. Talkative computer player

    Started by mefistotelis, March 28th, 2015 08:52
    adding, code, command, compatibility, computer, crash, created, creature, dungeon, files, game, imp, job, knight, level, load, map, messages, mode, move, multiplayer, nightly, page, palette, players, room, set, target, texture, training, training room, video, work
    • Replies: 2
    • Views: 1,636
    Last Post: March 28th, 2015 11:41
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  9. Resolution problems?

    Started by ExAiL, January 29th, 2015 16:47
    3 Pages
    1 2 3
    art, bad, bit, bugs, check, code, colours, command, compatibility, complete, crashed, crashes, created, creature, debug, default, display, download, dungeon, files, free, game, games, information, issues, keeperfx, launcher, log, love, manual, mode, model, moon, open, original, page, palette, play, problem, problems, projects, release, resolution, run, runs, screen, sdl, set, settings, steam, texture, theme hospital, unable, video, work, works
    • Replies: 28
    • Views: 10,793
    Last Post: January 31st, 2015 15:28
    by ExAiL  Go to last post

    Forum:
    KeeperFX

  10. Winter-Maps

    Started by bekkar, January 21st, 2015 21:45
    adikted, campaign, care, change, create, dk1, editor, error, fan, great, html, keeper, king, landmasses, language, load, manual, map, maps, official, play, save, script, texture, time, tools, wiki, win, works
    • Replies: 4
    • Views: 2,406
    Last Post: January 22nd, 2015 15:35
    by YourMaster  Go to last post
  11. Replace textures and sprites

    Started by Daver690, August 17th, 2014 18:05
    2 Pages
    1 2
    code, commands, created, creature, data, download, dungeon, engine, exe, files, game, graphics, guess, hand, keeper, keeperfx, level, lines, list, load, make, matter, palette, post, reply, run, set, sprites, texture, textures, tools, type, website
    • Replies: 12
    • Views: 14,260
    Last Post: December 24th, 2014 16:22
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Colors a little wrong when importing sprites

    Started by Daver690, October 12th, 2014 15:45
    • Replies: 1
    • Views: 2,416
    Last Post: October 12th, 2014 16:45
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  13. Resolution problem

    Started by Joe, February 11th, 2014 08:57
    created, creature, game, keeper, keeperfx, log, map, model, moon, page, palette, party, pro, problem, release, resolution, run, script, set, texture, triggers, tunneller, type, values, video, work
    • Replies: 3
    • Views: 2,200
    Last Post: February 11th, 2014 16:57
    by Joe  Go to last post

    Forum:
    KeeperFX

  14. DK2 lighting system

    Started by Tili_us, February 5th, 2014 19:11
    • Replies: 3
    • Views: 3,130
    Last Post: February 6th, 2014 22:07
    by Hapuga  Go to last post
  15. play with white color?

    Started by Snowman, January 24th, 2014 23:02
    bit, bugs, color, colors, compile, download, drawing, dungeon, dungeon keeper, future, graphics, guess, hero, keeper, keeper fx, keeperfx, load, make, minimap, original, patch, play, problem, problems, source, sprites, texture, textures, version, wondering, works
    • Replies: 5
    • Views: 3,154
    Last Post: January 26th, 2014 18:54
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. Graphics mod

    Started by Hunter Gabel, September 23rd, 2013 22:04
    concept, difficult, disease, dungeon, dungeon keeper, dungeon keeper 2, early, game, games, gog, good, graphics, guys, improve, keeper, kill, modding, mods, original, players, question, resolution, texture, things, time, version
    • Replies: 1
    • Views: 6,463
    Last Post: September 23rd, 2013 23:50
    by Dark_Omega MK2  Go to last post
  17. Dungeon Keeper 2 - Convert KMF Meshes to OBJ

    Started by simonschreibt, May 27th, 2013 18:51
    article, code, contact, data, dead, developer, dk2, download, dungeon, dungeon keeper, dungeon keeper 2, exe, extract, file, files, finally, flag, format, found, free, game, html, idea, internet, keeper, local, magic, max, model, problem, sex, sig, texture, total, version, web
    • Replies: 8
    • Views: 5,692
    Last Post: June 7th, 2013 18:41
    by Keeper Decagon  Go to last post
  18. Adikted and map textures

    Started by Hades, April 13th, 2013 13:12
    adikted, change, edit, file, map, mode, screen, snow, texture, textures, wishvale
    • Replies: 1
    • Views: 1,427
    Last Post: April 14th, 2013 07:31
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  19. Crash - unable to initialize heap

    Started by BurneroO, January 1st, 2013 17:10
    action, armageddon, code, colours, computer, crash, created, creature, display, dungeon, error, files, fix, fun, game, global, issue, keeper fx, level, library, make, maps, model, moon, nightly, palette, play, players, problem, research, rooms, script, searching, settings, sound, success, terrain, texture, today, unable, updating, versions
    • Replies: 2
    • Views: 2,879
    Last Post: January 2nd, 2013 14:17
    by BurneroO  Go to last post

    Forum:
    KeeperFX

  20. Constant crashing early on in the game

    Started by General Chaos, July 19th, 2011 04:09
    3 Pages
    1 2 3
    adding, armageddon, bit, check, colours, crash, crashes, crashing, created, creating, creature, data, debug, default, display, dungeon, early, entrance, exe, file, full, game, games, great, keeper, keeper fx, keeperfx, lines, log, love, map, matter, mode, model, moon, nightly, page, palette, play, pro, problems, project, release, resolution, rooms, run, screen, sdl, settings, special, speech, test, texture, thief, type, updating, version, windows
    • Replies: 23
    • Views: 7,600
    Last Post: October 28th, 2011 09:53
    by Darkdavis  Go to last post

    Forum:
    KeeperFX

  21. Underworld - A Dungeon Keeper Remake

    Started by AlwaysGeeky, October 21st, 2011 13:35
    adding, blutonium, change, check, community, contact, cool, creatures, details, dungeon, dungeon keeper, engine, forum, found, game, gameplay, guy, guys, hand, idea, involved, job, join, keeper, made, mail, making, music, program, project, projects, remake, rooms, story, stuff, suggestions, team, texture, things, thread, time, update, videos, work, working, youtube
    • Replies: 9
    • Views: 14,275
    Last Post: October 22nd, 2011 23:14
    by kyle  Go to last post
  22. Dungeon Heart Idea

    Started by Blutonium, August 22nd, 2010 19:05
    7 Pages
    1 2 3 ... 7
    • Replies: 67
    • Views: 19,426
    Last Post: September 29th, 2011 18:16
    by Kyle994  Go to last post

    Forum:
    Assets

  23. Character Development - Imp

    Started by Blutonium, September 6th, 2010 19:07
    3 Pages
    1 2 3
    abilities, advanced, animation, art, blutonium, character, color, control, created, creature, creatures, dark, development, difficult, dk1, draft, edit, fun, game, happy, imp, important, imps, job, layout, love, made, make, max, metal, metal gear rex, models, multiple, open, room, skins, spells, suggestions, tar, texture, the keepers, the way, things, top, working
    • Replies: 25
    • Views: 9,440
    Last Post: September 24th, 2011 11:59
    by kyle  Go to last post

    Forum:
    Assets

  24. Errors in LbBullFrogMain

    Started by AndehX, July 11th, 2011 07:33
    bit, bullfrog, creature, data, dungeon, dungeon keeper, error, file, files, game, html, ideas, image, information, keeper, keeper fx, keeperfx, launcher, load, log, map, model, moon, movie, needed, order, page, palette, past, play, problem, program, question, read, returned, run, source, texture, type, unable, version, windows, windows 7, work
    • Replies: 6
    • Views: 6,991
    Last Post: August 17th, 2011 09:22
    by lanky  Go to last post

    Forum:
    KeeperFX

  25. Character Development - Hellhound

    Started by Blutonium, September 18th, 2010 20:13
    3 Pages
    1 2 3
    aka, art, bad, blood, blutonium, character, concept, cool, creature, development, dk1, download, dungeon, dungeon keeper 1, evil, game, good, hell, hellhound, important, keeper, list, load, max, model, original, progress, question, samurai, style, tar, texture, time, work
    • Replies: 25
    • Views: 9,599
    Last Post: August 11th, 2011 23:27
    by Toledot  Go to last post

    Forum:
    Assets

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