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  1. Sprites/Speed Bug in custom map

    Started by Wiegraf, April 4th, 2015 15:15
    battle, bug, change, chicken, created, creating, custom, editor, fast, file, fly, game, heroes, issue, keeperfx, latest, load, machine, make, map, nightly, official, play, problem, res, room, save, speed, sprites, time, training room, update, workshop
    • Replies: 2
    • Views: 4,150
    Last Post: April 4th, 2015 17:08
    by Wiegraf  Go to last post
  2. Minor room balance changes would have made DK1 a far better game

    Started by YourMaster, February 8th, 2015 12:27
    3 Pages
    1 2 3
    adding, army, avatars, balance, building, bullfrog, business, campaign, claim, creature, creatures, dead, default, difficult, dk1, dungeon, face, feed, fire, full, game, giant, good, group, guide, health, heroes, idea, keeper, keeperfx, lair, level, levels, list, made, make, map, maps, multiplayer, orcs, original, post, prison, problem, released, res, room, rooms, savegame, settings, skeletons, speed, success, temple, time, top, topic, torture chamber, training, trouble, updated, workshop, yeah
    • Replies: 27
    • Views: 25,735
    Last Post: February 27th, 2015 16:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. heroes sprinting?

    Started by 12114_v2, December 13th, 2014 21:50
    3 Pages
    1 2 3
    action, bit, bug, claim, code, command, creature, creatures, dark, default, dungeon, fast, fix, fly, game, good, google, guess, hand, hatchery, heal, health, heroes, horned, horned reaper, horny, improvement, issue, issues, keeperfx, level, list, load, make, party, play, reaper, report, save, savegame, skeleton, speed, treasure, workshop
    • Replies: 22
    • Views: 9,611
    Last Post: February 1st, 2015 02:02
    by Sraw  Go to last post
  4. DK1 Recording

    Started by 12114_v2, December 11th, 2014 22:29
    attack, bad, bug, campaign, change, code, colors, complete, creature, creatures, default, dk1, downloads, dungeon, dungeon keeper, file, fixes, fraps, game, gameplay, google, guys, heroes, included, keeper, keeperfx, latest, level, levels, low, make, maps, minions, mode, original, patch, record, remake, resolution, run, screen, speed, speedrun, version, video, wiki, wondering, workshop
    • Replies: 9
    • Views: 7,864
    Last Post: December 12th, 2014 10:22
    by YourMaster  Go to last post
  5. How to make a hero attacking loop on my map?

    Started by Trondhor, September 27th, 2014 15:28
    action, battle, bile, building, chicken, code, command, commands, control, crash, creature, creatures, dark, dk1, download, dragon, dungeon, editor, fly, game, giant, good, google, hand, heal, hell, hero, heroes, heros, horny, idea, keeper, keeperfx, level, machine, make, map, newbie, original, party, quickly, rigger, rooms, rpg, script, set, settings, single player, spider, syn, temple, treasure, version, wiki, word, work, works, workshop
    • Replies: 6
    • Views: 10,270
    Last Post: September 29th, 2014 16:59
    by Trondhor  Go to last post
  6. Sticky Thread Sticky: Creating maps with HERO PORTALS

    Started by Hapuga, January 4th, 2010 00:01
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 38,880
    Last Post: September 14th, 2014 12:46
    by Stone_Knight  Go to last post
  7. Keeper building 2x2 rooms.

    Started by Woudo, September 11th, 2014 18:00
    • Replies: 2
    • Views: 6,555
    Last Post: September 12th, 2014 18:38
    by Mothrayas  Go to last post

    Forum:
    DK1 Maps

  8. Red Crystal Islands

    Started by Dark_Omega MK2, November 26th, 2009 22:53
    48 Pages
    1 2 3 ... 48
    • Replies: 474
    • Views: 128,338
    Last Post: August 28th, 2014 10:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  9. [Crash] Map "Keepsafe" keeps crashing

    Started by Krizzie, August 2nd, 2014 16:07
    art, bile, code, computer, crash, creature, dragon, game, guess, imp, job, kill, kind, make, map, maps, person, program, res, room, setup, spider, top, unlock, war, work, workshop
    • Replies: 2
    • Views: 3,648
    Last Post: August 8th, 2014 08:28
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  10. KeeperFX crashes suddenly in single game

    Started by jomalin, July 29th, 2014 22:05
    • Replies: 0
    • Views: 2,356
    Last Post: July 29th, 2014 22:05
    by jomalin  Go to last post

    Forum:
    KeeperFX

  11. Picking up enemy trap crate for my workshop

    Started by jomalin, June 28th, 2014 07:15
    • Replies: 8
    • Views: 9,637
    Last Post: July 7th, 2014 05:41
    by jomalin  Go to last post

    Forum:
    KeeperFX

  12. Suggestion: modified GUI panel example

    Started by jomalin, June 29th, 2014 12:34
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 8,875
    Last Post: July 6th, 2014 18:43
    by Ecarus  Go to last post

    Forum:
    KeeperFX

  13. 3 problems on info panel

    Started by jomalin, July 2nd, 2014 22:01
    • Replies: 5
    • Views: 5,906
    Last Post: July 3rd, 2014 19:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 6
    • Views: 5,305
    Last Post: June 27th, 2014 09:34
    by jomalin  Go to last post

    Forum:
    KeeperFX

  14. AngelShrine

    Started by darkkingkongman, June 8th, 2014 22:44
    bugs, creatures, custom, doors, download, dungeon, evil, happy, hold, keeper, land, life, link, load, map, problem, read, realm, save, spell, temple, test, traps, unable, updated, workshop
    • Replies: 0
    • Views: 2,363
    Last Post: June 8th, 2014 22:44
    by darkkingkongman  Go to last post

    Forum:
    DK1 Maps

  15. Game can't handle 4-player

    Started by Auxin, May 11th, 2014 07:34
    2 Pages
    1 2
    • Replies: 14
    • Views: 25,662
    Last Post: May 14th, 2014 23:25
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. Faircoast Cavern

    Started by Mothrayas, April 6th, 2012 02:22
    24 Pages
    1 2 3 ... 24
    allies, asset, balance, battle, bile demon, bit, building, business, claim, clean, color, community, complete, cool, crack, creatures, difficult, display, doors, dungeon, eat, entering, extract, fix, free, frustrated, fun, good, great, half, hang, hatchery, heal, health, hellhound, heroes, hidden, image, improvement, imps, job, jobs, keeper, lair, lava, make, map, material, minion, modern, moment, mothrayas, overworld, pit, portal, possession, progress, protection, psychic, red, reinforce, reply, reverse, room, rooms, secrets, set, settings, setup, shadows, sound, sounds, speech, spells, status, steam, technology, the way, time, traditional, traps, treasury, tree, veteran, voice, watch, way back, work, workshop
    • Replies: 231
    • Views: 76,442
    Last Post: April 29th, 2014 09:47
    by Keeper Decagon  Go to last post

    Forum:
    Heavenarius

  17. Trouble with dk2 Mapper

    Started by Kitebuilder, April 13th, 2014 17:33
    2 Pages
    1 2
    • Replies: 16
    • Views: 22,314
    Last Post: April 23rd, 2014 22:06
    by Metal Gear Rex  Go to last post
    • Replies: 3
    • Views: 6,915
    Last Post: April 21st, 2014 10:58
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  18. Questions about the reversal of stuff

    Started by DragonsLover, February 25th, 2014 08:33
    7 Pages
    1 2 3 ... 7
    action, army, avatar, bad, balance, building, claim, code, combat, dead, deeper dungeons, default, destroy walls, difficult, doors, dungeon, game, game design, hero gate, heroes, hidden, horned reaper, keeper, keeperfx, level, list, magic, map making, minion, netzcaro, original, party, portal, questions, reverse, script, square, stuff, tickle, transfer creature, workshop
    • Replies: 61
    • Views: 25,002
    Last Post: April 16th, 2014 22:32
    by jbthirteen  Go to last post

    Forum:
    KeeperFX

  19. Danbania

    Started by darkkingkongman, April 7th, 2014 10:19
    173, bile, combat, control, corpse, created, creature, dark, dead, download, dragon, dungeon, editor, fly, free, game, good, horny, load, make, map, moon, palette, rate, realm, room, set, setup, skeleton, treasure, treasury, unlock, video, word, workshop
    • Replies: 4
    • Views: 6,877
    Last Post: April 9th, 2014 09:47
    by darkkingkongman  Go to last post

    Forum:
    DK1 Maps

  20. Some questions about editing keeperFX

    Started by Question, February 22nd, 2014 09:15
    archer, bile, bug, cave, claim, code, creature, creatures, creatures.txt, dark, data, design, die, door, dragon, dungeon, edit, editing, effect, files, fly, giant, heal, hell, horny, imp, imps, jobs, keeperfx, knight, level, magic, make, matter, ninja, questions, rate, room, rules, samurai, skeleton, spider, stats, terrain, things, trap, tunneller, workshop
    • Replies: 9
    • Views: 7,068
    Last Post: February 27th, 2014 23:11
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  21. KeeperFX for DK 2

    Started by Joe, February 12th, 2014 15:56
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 18,597
    Last Post: February 19th, 2014 18:28
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  22. Living in Possession

    Started by Powtreeman, January 29th, 2014 01:36
    3 Pages
    1 2 3
    adding, allies, attack, battle, bugs, chickens, code, command, create, creature, dk1, dk2, dungeon, feed, game, heal, health, ideas, imp, improve, issues, keeper, kill, levels, made, make, map, minion, mode, multiplayer, picking, possession, problem, progress, room, run, secret, spell, traditional, training, training room, traps, treasury, trouble, work, working, workshop
    • Replies: 24
    • Views: 7,817
    Last Post: February 12th, 2014 14:16
    by Powtreeman  Go to last post

    Forum:
    KeeperFX

  23. Fire breath sound

    Started by Powtreeman, January 27th, 2014 07:30
    change, dungeon, dungeon keeper, dungeon keeper gold, eat, fire, future, game, keeper, sound, sounds, stun, things, unused, version, workshop
    • Replies: 4
    • Views: 2,504
    Last Post: January 28th, 2014 17:44
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

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