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Tag: compatibility

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  1. Save the Heroes Problem

    Started by Hades, February 16th, 2013 12:04
    2 Pages
    1 2
    ancient keeper, avatar, bit, campaign, code, compatibility, create, creature, data, difficult, dungeon, edit, files, game, good, guide, health, hero, heroes, horny, idea, issue, keeper, keeperfx, kill, latest, love, make, not working, orcs, order, original, patch, problem, problems, samurai, save, set, sloth, trap, working
    • Replies: 13
    • Views: 5,668
    Last Post: February 27th, 2013 17:36
    by Hades  Go to last post

    Forum:
    KeeperFX

  2. Problem with playing created maps

    Started by Majik, September 8th, 2010 16:02
    2 Pages
    1 2
    .exe, bad, check, claim, compatibility, created, data, duke, dungeon, dungeon keeper 2, editor, exe, files, fun, game, good, image, inappropriate, keeper, level, load, luck, made, make, making, map, maps, matter, meant, multiplayer, names, play, post, problem, proper, properties, run, save, set, skirmish, the way, today, type, version, vista
    • Replies: 17
    • Views: 17,807
    Last Post: February 22nd, 2013 12:43
    by darkkingkongman  Go to last post
  3. Keeperfx and Goodoldgames

    Started by Eoghan Farrell, December 13th, 2012 00:00
    check, compatibility, dos, dungeon, dungeon keeper, extract, file, forum, game, gog, image, keeper, keeperfx, original, tools, version, works
    • Replies: 2
    • Views: 6,158
    Last Post: December 16th, 2012 11:27
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 0
    • Views: 3,803
    Last Post: October 7th, 2012 22:05
    by vegetassj2345  Go to last post
  4. UnSafeDisc is Edgy Aborting?

    Started by Selonianth, June 12th, 2012 00:19
    compatibility, crashed, dkii, downloaded, dungeon, dungeon keeper, dungeon keeper 2, file, game, images, keeper, mode, moment, posting, read, run, thread, topic, work
    • Replies: 1
    • Views: 2,205
    Last Post: June 13th, 2012 00:36
    by DragonsLover  Go to last post
  5. Another DK2 unofficial patch in progress

    Started by DragonsLover, January 16th, 2010 04:58
    5 Pages
    1 2 3 ... 5
    1.8, alcatraz, balance, beta, bile demon, bridge, bugs, compatibility, crack, crash, creature, creatures, dark, data, difficult, dk2, dk2 campaign, dk2 unofficial patch, dungeon keeper, dungeon keeper 2, editor, elite, evil, exe, explosion, extract, extracted, files, fix, fonts, found, game, games, glitch, goblin, good, guard, hand, hard, hero, hidden, idea, improve, king, lan, lava, levels, make, map editor, maps, material, mentor, metal, metal gear rex, mod, official, patch, post, problems, progress, protection, record, release, rooms, ruin, run, settings, skeleton, speech, spells, the way, thought, transfer creature, translate, translation, unofficial, version, vista, water
    • Replies: 46
    • Views: 77,782
    Last Post: February 2nd, 2012 09:50
    by enger  Go to last post
  6. DK 2 with windows 7

    Started by arnilux, November 6th, 2011 18:05
    .exe, art, bit, black, bullfrog, compatibility, computer, design, display, dk 2, dk2, download, downloaded, dungeon, dungeon keeper 2, edit, engine, exe, fix, game, graphics, icon, keeper, make, mode, mouse, open, play, problem, problems, program, run, set, settings, software, text, textures, video, vista, windows, windows 7, work
    • Replies: 2
    • Views: 7,635
    Last Post: November 15th, 2011 18:22
    by Duke_Jebawe  Go to last post
  7. Partly black screen

    Started by roland, October 10th, 2011 16:41
    • Replies: 4
    • Views: 4,168
    Last Post: October 14th, 2011 15:58
    by roland  Go to last post
  8. DK FX crash after update

    Started by Orionzorz, August 12th, 2011 13:08
    action, compatibility, crash, crashes, dk fx, dungeon, dungeon keeper, dungeon keeper fx, editor, error, fix, found, ideas, keeper fx, load, log, made, map, map editor, maps, official, open, problem, results, save, screen, set, settings, update, windows, working
    • Replies: 0
    • Views: 2,316
    Last Post: August 12th, 2011 13:08
    by Orionzorz  Go to last post

    Forum:
    KeeperFX

  9. UnSafeDisk doesn't work .__.

    Started by Beeb, July 12th, 2011 09:50
    1.3, 1.7, compatibility, crash, crashed, crashes, dk2, dkii, error, exe, game, guys, half, hamachi, idea, kind, mode, moment, open, patch, post, pro, protection, run, today, version, wondering, work, working
    • Replies: 2
    • Views: 3,130
    Last Post: July 12th, 2011 17:15
    by Beeb  Go to last post
  10. Black Play-map

    Started by DSJesterXII, May 2nd, 2011 02:49
    2 Pages
    1 2
    1.3, 2000, art, black, campaign, cannot see, command, compatibility, creatures, display, dk2, dungeon, dungeon keeper, dungeon keeper 2, game, graphics, graphics problem, hidden, keeper, latest, level, load, map, mode, play, portal, post, problem, problems, radeon, run, set, settings, start, version, windows, windows 7, work, works
    • Replies: 12
    • Views: 7,294
    Last Post: June 5th, 2011 14:00
    by TParis  Go to last post
  11. DKFX crash after intro movie. DKGOLD crash at combat.

    Started by Haarvieh, January 28th, 2011 22:58
    2 Pages
    1 2
    art, battle, bit, black, bugs, change, colours, combat, compatibility, crash, crashes, created, debug, display, early, error, exe, fail, found, game, guy, issue, keeper, keeper fx, keeperfx, log, model, moon, mothrayas, movie, not working, palette, play, post, pro, quest, random, release, res, run, sav, screen, set, settings, setup, start, strange, thief, type, version, windows, working
    • Replies: 10
    • Views: 7,170
    Last Post: May 20th, 2011 19:29
    by dkdd  Go to last post
  12. Teemu Milto's Suggestions for Dungeon Keeper

    Started by Teemu Milto, April 20th, 2011 14:44
    .exe, compatibility, copying, crashes, deeper, deeper dungeons, dk1, dos, dosbox, dungeon, dungeon keeper, dungeons, edition, exe, fix, games, keeper, keeper95, keeperfx, mode, no-cd, run, setup, showing, suggestions, video, win, windows
    • Replies: 2
    • Views: 3,077
    Last Post: April 20th, 2011 21:00
    by MaxHayman  Go to last post
  13. still trouble with dk11.icd

    Started by pablo55, February 26th, 2011 08:11
    1.7, black, closed, compatibility, crash, disabled, dk1, dkii, error, exe, game, guys, ideas, make, music, original, play, post, posting, pro, problem, protection, read, run, runs, set, settings, topic, trouble, windows, windows 7, work, working, year
    • Replies: 3
    • Views: 3,921
    Last Post: February 28th, 2011 00:46
    by DragonsLover  Go to last post
  14. Poll: DK1 modern graphics problem

    Started by theleo_ua, February 20th, 2011 03:22
    .exe, advanced, bit, care, community, compatibility, cool, crap, crashed, direct, direct3d, dk1, dosbox, downloaded, dungeon keeper 1, exe, fancy, game, graphics, graphics problem, horned reaper, hq4x, idea, images, improvement, keeper, keeper95, keeperfx, make, modern, opengl, original, page, patch, play, problem, problems, projects, questions, rooms, run, software, textures, video, works
    • Replies: 7
    • Views: 5,558
    Last Post: February 21st, 2011 10:49
    by theleo_ua  Go to last post
  15. Graphical Issues With Dungeon Keeper Gold

    Started by DAv, January 28th, 2011 17:25
    bad, colors, colours, compatibility, creature, cursor, download, dungeon, dungeon keeper, dungeon keeper gold, eye, fix, fixes, flash, found, game, graphics, issue, issues, keeper, keeper fx, keeperfx, levels, load, mode, monster, patch, post, problem, program, proper, read, run, stuff, thread, version, video, windows, windows7, work, works, yeah
    • Replies: 8
    • Views: 12,894
    Last Post: February 19th, 2011 23:45
    by Ogre  Go to last post
  16. How does it work? And why is it slow?

    Started by HSovieticus, February 3rd, 2011 22:35
    2 Pages
    1 2
    adding, change, code, commands, compatibility, computer, create, data, default, direct3d, downloaded, dungeon, edit, fancy, favourite, files, flash, game, gameplay, games, graphics, guess, improved, interested, jobs, keeper, kind, launcher, made, matter, mefistotelis, mod, modern, mouse, opengl, original, palette, patch, ported, problem, problems, programmer, programming, record, release, reverse, run, sdl, shadows, slow, stuff, syn, technology, text, textures, things, time, version, voice, windows, windows 7, wondering, work, working, works
    • Replies: 19
    • Views: 6,907
    Last Post: February 14th, 2011 12:46
    by jomalin  Go to last post

    Forum:
    KeeperFX

  17. Dungeon Keeper 2 strange lines?

    Started by Cupcake, February 10th, 2011 17:28
    bug, color, command, compatibility, dungeon, dungeon keeper, dungeon keeper 2, fix, game, hard, idea, ideas, issue, keeper, kind, lines, low, picture, play, red, run, strange, time, trouble, video, war
    • Replies: 5
    • Views: 6,924
    Last Post: February 12th, 2011 01:27
    by Polantaris  Go to last post
  18. Keeper FX Crashes When Loading Levels

    Started by DAv, January 31st, 2011 23:17
    2 Pages
    1 2
    bit, called, campaign, colours, compatibility, crash, crashes, creature, display, dungeon keeper fx, error, exe, fan, file, files, finally, fixing, free, game, good, issues, keeper, keeper fx, keeperfx, latest, level, levels, lines, load, log, made, mode, offer, open, original, palette, posting, program, res, run, save, settings, setup, speech, suggestions, thief, things, title, version, windows, yeah
    • Replies: 10
    • Views: 7,966
    Last Post: February 8th, 2011 19:32
    by DAv  Go to last post

    Forum:
    KeeperFX

  19. KeeperFX .38 Crashes loading New Game

    Started by Rizedt, January 24th, 2011 21:19
    2 Pages
    1 2
    • Replies: 11
    • Views: 9,360
    Last Post: February 3rd, 2011 19:49
    by P_Hansson  Go to last post

    Forum:
    KeeperFX

  20. RAM detection issues

    Started by Aval, January 27th, 2011 17:05
    2 Pages
    1 2
    bit, bug, bugs, campaign, code, compatibility, control, disabled, dosbox, downloaded, effects, exe, fan, fixing, fly, frustrated, game, great, issue, issues, keeperfx, lens, log, make, map, mode, mouse, original, past, play, problem, released, remake, res, resolution, run, sdl, slow, system, testing, time, version, versions, windows, work, working, works
    • Replies: 10
    • Views: 4,806
    Last Post: January 30th, 2011 12:38
    by Lasharus  Go to last post

    Forum:
    KeeperFX

  21. Keeperfx 0.38 strange behaviours in windowed mode

    Started by jomalin, January 6th, 2011 07:03
    3 Pages
    1 2 3
    adding, alternate, beta, bit, bridge, bugs, code, command, compatibility, creatures, cursor, devs, difficult, display, game, good, graphic, guaranteed, hard, icon, keeper fx, keeperfx, make, mefistotelis, mod, mode, mouse, movie, multiplayer, play, possession, problem, program, project, release, res, resolution, run, screen, sdl, set, settings, start, strange, things, title, version, versions, windows, working, works, yup
    • Replies: 28
    • Views: 13,938
    Last Post: January 23rd, 2011 23:59
    by Lasharus  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 10,518
    Last Post: December 19th, 2010 20:47
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  22. DK2 -with- hardware acceleration, impossible?

    Started by john, July 9th, 2010 11:50
    1.7, advanced, amd, art, bit, black, bug, change, command, compatibility, dk2, dungeon keeper 2, editing, exe, fixes, game, graphic, graphics, hell, idea, issue, issues, load, machine, made, make, matter, mode, original, patch, possession, problem, proper, properties, run, runs, screen, start, time, video, vista, windows, windows 7, working, works
    • Replies: 4
    • Views: 6,956
    Last Post: October 29th, 2010 20:23
    by Stiekel  Go to last post
  23. Why keeperFX?

    Started by chrisssj2, February 11th, 2010 10:36
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 16,864
    Last Post: October 23rd, 2010 21:19
    by Mothrayas  Go to last post

    Forum:
    KeeperFX

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