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  1. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    15 Pages
    1 2 3 ... 15
    • Replies: 140
    • Views: 127,636
    Last Post: January 24th, 2024 10:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. KeeperFX work

    Started by jomalin, July 10th, 2012 10:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 12,073
    Last Post: October 17th, 2022 10:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  3. Texture filtering

    Started by Bostonjunk, February 11th, 2022 17:44
    0.4.9, control, difficult, direct, direct3d, filtering, keeperfx, low, make, matter, original, profile, program, res, sdl, set, settings, test, texture, textures, version, video
    • Replies: 3
    • Views: 2,229
    Last Post: February 23rd, 2022 00:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Resolution quesiton

    Started by LeonHex, January 26th, 2019 23:30
    2 Pages
    1 2
    alpha, art, change, details, editor, error, fan, forum, found, game, guess, keeperfx, latest, launcher, mode, release, reply, resolution, sdl, setup, start, strange, system, top, win, work, working, works
    • Replies: 12
    • Views: 19,486
    Last Post: February 2nd, 2019 11:43
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  5. Sticky Thread Sticky: Skirmish Mode

    Started by Patrician, August 30th, 2009 13:01
    2 Pages
    1 2
    .exe, 1player, art, computer, data, default, dk1, dosbox, dragonslover, dungeon, dungeon keeper 1, editor, exe, found, game, gog, keeper, keeper95, maps, mod, mode, multiplayer, open, play, post, run, sdl, section, shortcut, skirmish, speech, start, suggestions, text, things, type, version, work
    • Replies: 15
    • Views: 43,904
    Last Post: January 30th, 2018 09:05
    by YourMaster  Go to last post
  6. How To: get work with SDL2?

    Started by Zycho, January 10th, 2018 21:07
    bugged, created, development, files, issues, keeperfx, latest, mefistotelis, nightly, official, question, sdl, unofficial, versions, work, working
    • Replies: 1
    • Views: 1,533
    Last Post: January 10th, 2018 23:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. KeeperFX and Windows 10

    Started by Hades, August 25th, 2015 12:53
    2 Pages
    1 2
    computer, dungeon, error, file, files, full, future, game, good, happy, issues, keeperfx, mode, nightly, nightly builds, present, problem, problems, release, resolution, run, runs, screen, sdl, showing, update, windows, windows 10, windows 7, wondering, work
    • Replies: 12
    • Views: 9,825
    Last Post: September 27th, 2015 20:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Keeperfx refuses to boot

    Started by Hades, May 16th, 2015 18:58
    archive, clean, code, computer, crashes, creature, download, downloaded, dungeon, error, files, full, game, google, issue, issues, keeper, keeperfx, latest, launcher, link, load, log, mega, needed, nightly, palette, post, release, sdl, setup, strange, time, versions, work
    • Replies: 8
    • Views: 3,438
    Last Post: May 17th, 2015 19:33
    by Hades  Go to last post

    Forum:
    KeeperFX

    • Replies: 4
    • Views: 3,207
    Last Post: May 14th, 2015 23:59
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  9. low framerte + can't get desired resolution

    Started by vladdrak, April 7th, 2015 11:57
    control, day, exe, file, finally, fps, game, keeperfx, launcher, low, made, max, mefistotelis, mega, post, problems, release, released, res, resolution, sdl, servers, speed, switch, version, versions, works
    • Replies: 5
    • Views: 4,443
    Last Post: April 7th, 2015 13:28
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Resolution problems?

    Started by ExAiL, January 29th, 2015 16:47
    3 Pages
    1 2 3
    alpha, art, bad, bit, bugs, check, code, colours, command, compatibility, complete, crashed, crashes, created, creature, debug, default, display, dosbox, download, dungeon, files, free, game, games, information, issues, keeperfx, latest, launcher, log, love, manual, mingw, mode, model, moon, open, original, page, palette, play, problem, problems, projects, release, resolution, run, runs, savegame, screen, sdl, set, settings, setup, steam, texture, theme hospital, unable, video, work, works
    • Replies: 28
    • Views: 13,204
    Last Post: January 31st, 2015 15:28
    by ExAiL  Go to last post

    Forum:
    KeeperFX

  11. keeperfx refuses to boot up.

    Started by Hades, July 23rd, 2014 17:40
    game, guess, keeperfx, latest, launcher, nightly, sdl, update, version
    • Replies: 1
    • Views: 4,821
    Last Post: July 23rd, 2014 17:50
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. [Enhancement] - Window Mode

    Started by Auxin, June 5th, 2014 19:21
    alternate, bug, game, general, google, issue, library, modding, mode, move, original, post, posting, sdl, time, updating, work
    • Replies: 2
    • Views: 2,019
    Last Post: June 6th, 2014 15:47
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  13. Adikted - Selecting A Tile With Mouse Arrow

    Started by Matthias Currat, October 2nd, 2013 08:55
    adikted, bit, command, complete, download, editor, files, good, graphics, html, idea, improve, library, load, make, map, mefistotelis, mouse, projects, question, sdl, type, work
    • Replies: 2
    • Views: 2,366
    Last Post: October 13th, 2013 05:34
    by Matthias Currat  Go to last post
  14. How to Record Keeperfx with Fraps?

    Started by Montar, February 22nd, 2013 18:26
    command, data, found, fraps, game, guess, idea, ingame, keeperfx, library, make, map, opengl, overview, record, screen, sdl, search, sounds, video, work, works
    • Replies: 4
    • Views: 2,421
    Last Post: February 24th, 2013 14:38
    by Montar  Go to last post

    Forum:
    KeeperFX

  15. Mouse wheel not working

    Started by Dominic Pfeifer, February 17th, 2013 14:26
    change, code, create, cursor, game, ingame, issue, keeperfx, level, low, made, mouse, move, not working, problem, returned, runs, sdl, support, thought, top, version, work, working, yup
    • Replies: 5
    • Views: 3,360
    Last Post: February 20th, 2013 17:28
    by Dominic Pfeifer  Go to last post

    Forum:
    KeeperFX

  16. Keeperfx crashes at the very beginning [Error in 'LbBullfrogMain']

    Started by Creeperkeeper, January 26th, 2013 13:01
    2 Pages
    1 2
    alpha, awesome, black, change, colours, crashes, created, data, day, debug, display, error, exe, file, game, graphics, hard, interface, keeper fx, keeperfx, latest, load, mode, model, nightly, palette, play, problem, program, release, resolution, run, screen, sdl, set, settings, setup, source, speech, system, time, type, unable, video, windows, work, works
    • Replies: 17
    • Views: 12,790
    Last Post: February 8th, 2013 17:26
    by Pizu  Go to last post

    Forum:
    KeeperFX

    • Replies: 2
    • Views: 9,526
    Last Post: January 30th, 2013 16:08
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  17. Keeper fx 0.40 wont even start

    Started by CannibalKeeper, November 6th, 2012 17:06
    2 Pages
    1 2
    0.40, art, bug, code, created, dk1, dungeon, error, exe, file, files, fix, format, forum, game, guy, image, issues, keeper, keeper fx, keeperfx, latest, list, log, mac, model, mouse, nightly, original, problem, problems, programming, release, run, sdl, start, the way, things, updating, video, war, work, worst
    • Replies: 11
    • Views: 5,241
    Last Post: November 10th, 2012 23:44
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  18. dosbox.conf

    Started by jony121, April 22nd, 2012 13:28
    code, data, default, dosbox, dungeon keeper 1, effect, error, files, form, game, games, guess, ipx, keeperfx, latest, levels, linux, machine, max, mouse, music, original, patch, play, problems, rate, run, sdl, server, set, sound, special, speech, style, top, types, voice, windows, work
    • Replies: 3
    • Views: 7,740
    Last Post: April 29th, 2012 06:33
    by DragonsLover  Go to last post
    • Replies: 4
    • Views: 3,121
    Last Post: March 16th, 2012 12:24
    by jomalin  Go to last post

    Forum:
    KeeperFX

  19. Constant crashing early on in the game

    Started by General Chaos, July 19th, 2011 05:09
    3 Pages
    1 2 3
    adding, armageddon, bit, building, check, colours, crash, crashes, crashing, created, creating, creature, data, debug, default, display, dungeon, early, entrance, exe, file, full, game, games, great, keeper, keeper fx, keeperfx, latest, lines, log, love, map, matter, mode, model, moon, nightly, page, palette, patching, play, pro, problems, project, release, resolution, rooms, run, screen, sdl, settings, setup, special, speech, test, texture, thief, type, updating, version, windows
    • Replies: 23
    • Views: 9,110
    Last Post: October 28th, 2011 10:53
    by Darkdavis  Go to last post

    Forum:
    KeeperFX

  20. Bullfrog Map Editor VS Adikted Comparison

    Started by TheJohn11313, June 27th, 2010 08:48
    3 Pages
    1 2 3
    adikted, bullfrog, cave, china, command, computer, cool, dk1, download, duke, dungeon, dungeon keeper 1, dungeon keeper online, edit, editor, exe, fast, files, hidden, horned reaper, idea, include, keeper, keeperfx, level, levels, load, love, made, make, manual, map, map editor, maps, move, official, problems, quickly, ragereaver, read, script, sdl, setup, speed, stuff, the way, time, true, working, works
    • Replies: 22
    • Views: 13,088
    Last Post: October 6th, 2011 18:01
    by cmfrip  Go to last post
  21. Problems while building SVN

    Started by Георгий Платонов, June 30th, 2011 19:20
    3 Pages
    1 2 3
    adding, art, battle, building, check, clean, code, command, compile, crash, creature, display, dungeon, error, exe, forum, free, game, guard, guy, html, idea, jobs, join, keeperfx, latest, link, linux, make, mefistotelis, mingw, nightly, nightly builds, problem, problems, question, releases, res, room, rules, sdl, start, svn, syn, text, thread, time, tools, topic, types, version, windows, workshop
    • Replies: 23
    • Views: 10,408
    Last Post: October 1st, 2011 08:52
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  22. DD: Can't save game

    Started by Amnesia, August 25th, 2011 04:53
    bit, black, bug, campaign, change, cool, creature, creatures, dk1, fans, file, game, guess, idea, issue, keeperfx, layout, level, library, live, load, love, map, multiplayer, online, original, post, problem, resolution, save, saving, sdl, set, settings, the way, version, vista, work, working, yeah
    • Replies: 5
    • Views: 4,806
    Last Post: August 26th, 2011 04:36
    by Amnesia  Go to last post

    Forum:
    KeeperFX

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