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  1. Dungeon Keeper online

    Started by vv00t, June 20th, 2011 09:36
    2 Pages
    1 2
    china, chinese, code, concept, discussion, downloaded, dungeon, dungeon keeper, dungeon keeper online, evil, fans, found, friend, game, general, good, google, ideas, keeper, layout, life, load, lock, made, mmo, mmorpg, online, overworld, section, slow, things, war, war for the overworld, web, wfto, working
    • Replies: 14
    • Views: 8,825
    Last Post: March 24th, 2023 18:21
    by AdamP  Go to last post
  2. GPL

    Started by AdamP, January 28th, 2023 20:08
    article, asset, code, color, complete, design, dungeon, dungeon keeper, general, good, images, keeper, possession, post, program, question, received, release, section, software, stuff, wiki, work
    • Replies: 6
    • Views: 4,607
    Last Post: March 19th, 2023 03:36
    by AdamP  Go to last post

    Forum:
    OpenKeeper

  3. The official KeeperFX website has been launched!

    Started by Yani, January 21st, 2023 12:51
    alpha, code, day, download, downloads, information, keeperfx, links, load, love, made, map, official, project, releases, section, time, website, work, working
    • Replies: 3
    • Views: 2,181
    Last Post: January 27th, 2023 03:17
    by Yani  Go to last post

    Forum:
    KeeperFX

  4. Keeper FX - My Pet Dungeon

    Started by GlaswegianBR, November 5th, 2017 02:30
    2 Pages
    1 2
    • Replies: 12
    • Views: 82,237
    Last Post: January 1st, 2023 18:47
    by coaster_keeper  Go to last post
  5. Creating new trap types

    Started by ZzZombo, March 17th, 2015 10:39
    2 Pages
    1 2
    adding, alternative, attack, change, check, crash, crashed, crashes, create, creating, creature, creature spells, creatures, door, editor, file, game, hero, ideas, made, make, official, patch, pro, section, single player, spells, stats, stuff, trap, traps, type, types, unknown, version, work, working
    • Replies: 10
    • Views: 8,807
    Last Post: October 4th, 2022 09:36
    by Necror  Go to last post
  6. MPD Map - Level Score an Win Game

    Started by HyperStorm, August 17th, 2013 15:17
    action, create, editor, flag, game, level, list, make, making, map, map-editor, maps, problem, rigger, script, section, set, tree, triggers, win
    • Replies: 4
    • Views: 4,230
    Last Post: December 20th, 2021 20:47
    by Kitebuilder  Go to last post
  7. Some questions to my custom MPD-map

    Started by Kitebuilder, December 19th, 2021 16:31
    action, building, change, creatures, custom, dark, details, dk2, dungeon, editor, heroes, list, make, map, pet-dungeon, questions, research, rooms, section, set, stuff, thread, trap, type, win
    • Replies: 2
    • Views: 2,338
    Last Post: December 20th, 2021 20:41
    by Kitebuilder  Go to last post
  8. Draraks empire campaign

    Started by Skarok, May 1st, 2011 18:23
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 25,170
    Last Post: January 17th, 2021 06:06
    by OneLastBattle  Go to last post

    Forum:
    DK2 Maps

  9. SuperZoom

    Started by Trass3r, January 16th, 2020 19:32
    • Replies: 1
    • Views: 3,642
    Last Post: January 19th, 2020 03:52
    by dotted  Go to last post
  10. Soundtrack file names

    Started by Grinder, August 5th, 2019 16:07
    dark, day, dk1, downloads, dungeon keeper 1, file, good, horned, idea, list, make, music, names, official, portal, reaper, released, section, sound, soundtrack, time, version, watch, wondering, youtube
    • Replies: 4
    • Views: 26,181
    Last Post: August 13th, 2019 02:18
    by AdamP  Go to last post
  11. Sticky Thread Sticky: Skirmish Mode

    Started by Patrician, August 30th, 2009 13:01
    2 Pages
    1 2
    .exe, 1player, art, computer, data, default, dk1, dosbox, dragonslover, dungeon, dungeon keeper 1, editor, exe, found, game, gog, keeper, keeper95, maps, mod, mode, multiplayer, open, play, post, run, sdl, section, shortcut, skirmish, speech, start, suggestions, text, things, type, version, work
    • Replies: 15
    • Views: 43,917
    Last Post: January 30th, 2018 09:05
    by YourMaster  Go to last post
  12. Loved this section

    Started by boadie, October 21st, 2017 12:35
    created, dosbox, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper fx, game, good, keeper, keeper fx, mobile dk, mouse, pro, run, section, version, works
    • Replies: 2
    • Views: 161,095
    Last Post: October 21st, 2017 15:17
    by DensonJ  Go to last post
  13. Error Running KeeperFX over my GOG installation

    Started by DeckerZ, May 13th, 2017 02:57
    art, complete, dungeon, dungeon keeper, error, extract, file, fix, friend, game, gog, guys, keeper, keeperfx, log, original, play, post, run, section, start, suggestions, trouble, type, unable, version, wiki, windows, windows 8, work
    • Replies: 2
    • Views: 2,392
    Last Post: May 13th, 2017 12:35
    by DeckerZ  Go to last post

    Forum:
    KeeperFX

  14. 2v1 Win won't create portal gem; thus level cannot be exited

    Started by impboy4, September 26th, 2016 21:25
    1.7, actions, arts, campaign, create, die, drop, edit, editor, fix, forum, found, free, game, gog, hand, horny, imp, ingame, keeper, kill, land, level, made, make, matter, patch, portal, problem, section, set, sort, test, triggers, win, works
    • Replies: 2
    • Views: 3,146
    Last Post: September 30th, 2016 10:47
    by YourMaster  Go to last post
    • Replies: 2
    • Views: 5,078
    Last Post: April 7th, 2015 22:17
    by YourMaster  Go to last post
  15. Heroes destroys own doors if locked due the reason of what?

    Started by UnknownMaster21, October 12th, 2014 21:18
    3 Pages
    1 2 3
    action, adikted, art, campaign, change, code, command, created, creature, creatures, display, dk1, doors, editor, files, found, gameplay, good, group, guess, heroes, keeperfx, kill, king, latest, level, make, map, maps, neutral, neutral creatures, nightly, original, party, person, post, reply, rooms, script, section, sound, start, total, traps, unlock, work
    • Replies: 24
    • Views: 12,311
    Last Post: October 24th, 2014 21:40
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  16. Suggestion: modified GUI panel example

    Started by jomalin, June 29th, 2014 12:34
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 8,876
    Last Post: July 6th, 2014 18:43
    by Ecarus  Go to last post

    Forum:
    KeeperFX

    • Replies: 2
    • Views: 3,818
    Last Post: May 29th, 2014 11:53
    by Woudo  Go to last post

    Forum:
    KeeperFX

  17. Technical issues

    Started by veroba, May 20th, 2014 18:01
    • Replies: 5
    • Views: 3,916
    Last Post: May 29th, 2014 09:31
    by Woudo  Go to last post

    Forum:
    KeeperFX

  18. Creatures scared of other creatures

    Started by Gwame, April 23rd, 2014 01:14
    attack, avatar, creature, creatures, day, discussion, dungeon keeper 1, found, game, keeperfx, lava, list, lock, made, mod, original, section, set, strange, thought, thread, unable, wizards
    • Replies: 3
    • Views: 8,799
    Last Post: April 25th, 2014 23:18
    by DragonsLover  Go to last post
  19. DK II Freezing

    Started by puredarkness, April 6th, 2014 18:53
    1.7, adding, compatibility, computer, crash, created, day, dk2, downloaded, editing, editor, game, graphics, issue, map, maps, online, post, posting, problem, problems, radeon, read, reply, resolution, run, section, set, settings, strange, thread, version, work, working, works
    • Replies: 1
    • Views: 7,243
    Last Post: April 9th, 2014 01:50
    by Warren  Go to last post
  20. DK2: Boulder Trap

    Started by Stone_Knight, April 5th, 2014 21:04
    2 Pages
    1 2
    1.7, balance, change, claim, creature, creatures, design, dk 2, dk1, dk2, drop, dungeon, fast, game, game design, gear, general, gim, goblin, heal, health, idea, killed, level, levels, magic, make, making, maps, melee, metal, mod, patch, players, possibility, question, rex, section, set, settings, speed, thoughts, trap, war, work
    • Replies: 10
    • Views: 8,764
    Last Post: April 7th, 2014 09:45
    by Stone_Knight  Go to last post
  21. Suggestion: Completed Campaign levels 'available'?

    Started by Mullertime, March 22nd, 2014 12:37
    1.3, 1.7, bugged, campaign, change, complete, create, creature, deeper, deeper dungeons, dk1, dkii, dungeons, early, favourite, flag, full, game, great, heroes, idea, included, issue, keeperfx, kind, knight, latest, level, levels, make, map, original, play, players, problems, section, setup, suggestion, things, time, transfer, transfer creature, version, versions
    • Replies: 4
    • Views: 3,246
    Last Post: March 22nd, 2014 21:39
    by Mullertime  Go to last post

    Forum:
    KeeperFX

  22. need help with script

    Started by Edwin, March 17th, 2014 19:13
    • Replies: 5
    • Views: 4,393
    Last Post: March 18th, 2014 08:52
    by Edwin  Go to last post
  23. Darker Dungeon Maps

    Started by shortmicky, March 30th, 2012 15:12
    • Replies: 6
    • Views: 5,249
    Last Post: January 10th, 2014 22:57
    by Hades  Go to last post

    Forum:
    DK1 Maps

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