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  1. DK2 performance issues on Lutris (Ubuntu Linux)

    Started by LogicalUnit, January 19th, 2024 05:42
    direct, direct3d, dk2, dkii, dungeon, fan, fix, forum, fun, game, gog, graphics, issues, linux, newbie, patch, problem, problems, resolution, run, set, settings, software, version
    • Replies: 1
    • Views: 331
    Last Post: January 20th, 2024 06:13
    by LogicalUnit  Go to last post
  2. Problems starting Keeper FX

    Started by ChNetrunner, January 13th, 2024 13:25
    arts, bit, black, computer, files, full, game, guys, keeper, keeper fx, keeperfx, lines, log, make, mod, mode, problems, resolution, save, screen, set, snow
    • Replies: 1
    • Views: 492
    Last Post: January 13th, 2024 15:35
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Dwelvers

    Started by Endrix, November 17th, 2018 18:11
    development, dungeon, dungeon keeper, dwarf, dwelvers, early, finally, full, game, keeper, released, set, settlers, story, stuff, time, updated, version, year
    • Replies: 3
    • Views: 4,894
    Last Post: December 20th, 2023 07:46
    by Sebt  Go to last post
  4. Fun, inconsequential little modifications to units

    Started by Beard Bro, December 14th, 2023 23:13
    avatar, battle, bile, blood, creatures, demon, demons, die, dragons, evil, explosion, fire, fun, heroes, horned, imps, keeper, made, making, reaper, reapers, set, switch, things
    • Replies: 5
    • Views: 848
    Last Post: December 18th, 2023 01:39
    by Beard Bro  Go to last post

    Forum:
    KeeperFX

  5. How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    9 Pages
    1 2 3 ... 9
    • Replies: 82
    • Views: 123,127
    Last Post: December 17th, 2023 23:40
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. HELP creatures/heroes not making any sounds

    Started by Beard Bro, December 14th, 2023 21:14
    creature, creatures, custom, dungeon, editor, files, game, heroes, issue, keeperfx, levels, make, making, present, set, sound, sounds, spell, time, working, yeah
    • Replies: 7
    • Views: 591
    Last Post: December 15th, 2023 13:33
    by Beard Bro  Go to last post

    Forum:
    KeeperFX

  7. Setup Failed - Windows 11 Pro

    Started by jspyder, December 13th, 2023 02:59
    command, compatibility, complete, created, creating, creature, error, files, game, keeperfx, log, machine, mode, newbie, page, pro, programmer, run, set, setup, software, texture, unable, windows, windows 11
    • Replies: 2
    • Views: 599
    Last Post: December 14th, 2023 03:35
    by jspyder  Go to last post

    Forum:
    KeeperFX

  8. Should imps level up?

    Started by Mephistophil, December 7th, 2023 21:17
    action, art, balance, bit, change, fix, good, guide, hero, imp, imps, keeper, keeperfx, level, levels, maps, prison, rules, set, start, training, tunnellers, work
    • Replies: 8
    • Views: 987
    Last Post: December 11th, 2023 10:19
    by Mephistophil  Go to last post

    Forum:
    KeeperFX

    • Replies: 5
    • Views: 502
    Last Post: December 9th, 2023 23:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Set Turns/Sec having no effect

    Started by Trickee-per, November 24th, 2023 01:49
    alpha, check, effect, effects, fast, fps, full, game, ideas, latest, load, room, run, set, sound, speed, thread, training, training room, version
    • Replies: 2
    • Views: 564
    Last Post: November 24th, 2023 20:30
    by Trickee-per  Go to last post

    Forum:
    KeeperFX

  10. Tutorial - Spawning heroes with action points

    Started by Yani, November 19th, 2023 15:34
    action, attack, code, commands, create, creature, dungeon, fast, files, game, good, hero, heroes, information, level, levels, make, map, mode, reference, room, set, stuff, unearth, wiki, work
    • Replies: 0
    • Views: 538
    Last Post: November 19th, 2023 15:34
    by Yani  Go to last post
  11. No keyboard input in menus in DK2

    Started by Orgone, October 11th, 2023 21:15
    choice, dk2, dungeon, dungeon keeper, game, gog, important, issues, keeper, king, love, made, map, problem, runs, save, screen, set, start, text, thread, type, updated, year
    • Replies: 2
    • Views: 632
    Last Post: October 13th, 2023 15:40
    by Orgone  Go to last post
  12. KeeperFX - Test builds for version 0.5.1

    Started by YourMaster, December 28th, 2022 14:49
    6 Pages
    1 2 3 ... 6
    • Replies: 51
    • Views: 8,981
    Last Post: July 1st, 2023 07:22
    by slapped_imp  Go to last post

    Forum:
    KeeperFX

  13. More Custom Creatures and random stuff I made

    Started by watler253, April 28th, 2023 03:59
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,877
    Last Post: June 25th, 2023 10:14
    by watler253  Go to last post

    Forum:
    KeeperFX

  14. Cannot Lock doors in Adikted

    Started by Togfather, June 6th, 2023 22:09
    • Replies: 4
    • Views: 679
    Last Post: June 7th, 2023 16:46
    by YourMaster  Go to last post
  15. KeeperFX freezes a few minutes into the game

    Started by Regor, May 27th, 2023 18:37
    code, crashed, created, creature, files, fix, game, global, graphics, heal, keeperfx, level, magic, map, model, moon, original, release, room, run, set, setup, texture, types, version, video
    • Replies: 4
    • Views: 1,407
    Last Post: June 5th, 2023 19:52
    by Regor  Go to last post

    Forum:
    KeeperFX

  16. Runtime error (even with sound disabled)

    Started by AllyITA, May 1st, 2023 13:43
    • Replies: 3
    • Views: 1,214
    Last Post: May 3rd, 2023 04:09
    by Yani  Go to last post

    Forum:
    KeeperFX

  17. Custom Creature : Dark Fairy

    Started by watler253, April 20th, 2023 18:45
    • Replies: 0
    • Views: 1,333
    Last Post: April 20th, 2023 18:45
    by watler253  Go to last post

    Forum:
    KeeperFX

  18. Empires of the Undergrowth

    Started by John Connor, November 20th, 2015 15:03
    3 Pages
    1 2 3
    api, bit, building, campaign, code, concept, control, data, display, dungeon, easy, engine, fan, fast, feed, files, food, fresh, game, idea, ideas, images, jobs, journey, keeper, link, list, love, made, make, nest, opengl, page, post, projects, set, steam, stuff, style, system, team, trouble, types, video, windows, working, world, year
    • Replies: 22
    • Views: 49,384
    Last Post: April 7th, 2023 09:27
    by Endrix  Go to last post
  19. Return of the Keeper Campaign for KeeperFX

    Started by Zyraen, July 4th, 2011 04:56
    2 Pages
    1 2
    armageddon, asset, bile demon, campaign, challenge, claim, complete, cool, creatures, dead, default, destroy walls, difficult, dungeon, dungeon keeper 1, evil, files, fix, found, free, full, fun, game, good, heroes, idea, information, introduction, keeper, keeperfx, latest, lava, level, levels, love, make, map, mod, multiple, orcs, play, project, quickly, release, rooms, rules, set, spells, temple, temple recipes, the keepers, the way, thread, time, version, working, wow
    • Replies: 15
    • Views: 14,645
    Last Post: March 18th, 2023 21:30
    by Quuz  Go to last post

    Forum:
    DK1 Maps

  20. KeeperFX is too easy - is there a difficulty setting?

    Started by Zoooom!, February 13th, 2023 14:49
    black, campaign, change, dungeon, easy, fix, game, good, included, keeper, keeperfx, level, levels, lvl, maps, original, play, reply, room, set, sort, the way, training, wiki, win
    • Replies: 7
    • Views: 2,890
    Last Post: February 13th, 2023 19:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. KeeperFX 0.5.0

    Started by YourMaster, December 28th, 2022 01:02
    • Replies: 5
    • Views: 4,169
    Last Post: January 17th, 2023 09:25
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Simple fix for Level 10 Spell bug and Overflow bug?

    Started by General, December 28th, 2022 14:54
    1 or 2, bug, bugs, change, creatures, dk1, dungeon keeper 1, files, fix, fixes, game, keeperfx, level, maps, moment, move, original, play, read, reapers, run, set, text, version, words
    • Replies: 7
    • Views: 1,820
    Last Post: December 30th, 2022 15:47
    by YourMaster  Go to last post
  23. KeeperFX 0.5.0 New script commands

    Started by YourMaster, December 28th, 2022 01:47
    0.5.0, action, breaks, command, commands, creatures, full, game, hand, keeperfx, level, list, lock, move, rigger, script, set, stuff, team, wiki
    • Replies: 0
    • Views: 827
    Last Post: December 28th, 2022 01:47
    by YourMaster  Go to last post
  24. KeeperFX - Test builds for version 0.5.0

    Started by YourMaster, July 2nd, 2022 02:58
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 17,512
    Last Post: December 28th, 2022 00:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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