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Tag: concept

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  1. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 8,017
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  2. podcast interview with alex trowers (bullfrog)

    Started by burntonion, January 17th, 2020 08:52
    art, bullfrog, called, combat, concept, creatures, discussion, dk1, dk2, dropping, engine, games, guy, idea, interview, job, keeper, kind, king, magic, stuff, village
    • Replies: 0
    • Views: 1,848
    Last Post: January 17th, 2020 08:52
    by burntonion  Go to last post
  3. Devilish Dungeon

    Started by mishko, March 14th, 2018 00:07
    2 Pages
    1 2
    animation, art, business, called, concept, creature, development, dungeon, dungeon keeper, free, game, good, guess, idea, ideas, keeper, luck, make, making, models, post, problems, rpg, stuff, trouble, working
    • Replies: 13
    • Views: 3,600
    Last Post: March 15th, 2018 23:44
    by DBlac  Go to last post
  4. Empires of the Undergrowth

    Started by John Connor, November 20th, 2015 15:03
    3 Pages
    1 2 3
    api, bit, campaign, code, concept, control, data, display, dungeon, easy, engine, fan, fast, feed, files, food, fresh, game, idea, ideas, images, journey, keeper, link, list, love, made, make, nest, opengl, page, post, projects, set, stuff, style, system, team, trouble, types, video, windows, working, world, year
    • Replies: 20
    • Views: 8,390
    Last Post: March 6th, 2018 17:12
    by Endrix  Go to last post
  5. Lords of Nether - Artistic Direction

    Started by Blutonium, June 17th, 2017 15:34
    2 Pages
    1 2
    art, awesome, character, characters, combat, combat pit, concept, confirmed, cool, crap, created, creatures, dark, direction, discussion, dk1, fan, game, gameplay, games, graphics, great, guys, library, lords of nether, love, make, man, pit, posting, prison, questions, rooms, set, style, temple, the way, things, thread, time, workshop, world, yeah
    • Replies: 10
    • Views: 2,488
    Last Post: June 18th, 2017 22:38
    by DBlac  Go to last post
  6. Imprison (The Level)

    Started by Hades, August 3rd, 2014 16:05
    2 Pages
    1 2
    art, avatar, balance, battle, bridge, bug, business, concept, creature, creatures, data, dead, default, difficult, dk1, dk2, dk2 maps, dungeon, extract, fast, forums, fun, game, general, good, guidelines, hand, hell, hero, heroes, horned, horned reaper, idea, keeper, keeperfx, level, levels, made, make, making, map, maps, material, minions, orcs, possession, post, prison, ragereaver, reaper, released, remake, res, skeletons, skirmish, start, style, the way, traps, type, win
    • Replies: 17
    • Views: 5,491
    Last Post: September 7th, 2014 01:27
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 6,244
    Last Post: July 23rd, 2014 12:13
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  7. Suggestion: modified GUI panel example

    Started by jomalin, June 29th, 2014 11:34
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 5,376
    Last Post: July 6th, 2014 17:43
    by Ecarus  Go to last post

    Forum:
    KeeperFX

  8. Doubts invisibility and sight.

    Started by aaronmaton, March 31st, 2012 21:50
    3 Pages
    1 2 3
    attack, balance, bit, change, code, concept, creature, creature spell, creatures, dead, default, dragonslover, dungeon keeper 1, effect, fast, file, game, glitch, hell, include, invisible, keeperfx, level, levels, lvl, make, making, mode, mods, movie, paranormal activity, patch, possesion, post, posting, problem, question, read, release, set, skill, spell, the way, thought, time, unable, undead, video, work, working, works
    • Replies: 23
    • Views: 14,275
    Last Post: May 6th, 2014 20:24
    by YourMaster  Go to last post
  9. Dungeon Keeper online

    Started by vv00t, June 20th, 2011 08:36
    code, concept, discussion, downloaded, dungeon, dungeon keeper, dungeon keeper online, evil, fans, found, friend, game, general, good, google, ideas, keeper, layout, life, load, lock, made, mmo, online, overworld, section, slow, things, war, war for the overworld, web, wfto, working
    • Replies: 5
    • Views: 6,179
    Last Post: April 14th, 2014 17:18
    by mefistotelis  Go to last post
  10. Text-based map file format

    Started by mefistotelis, November 4th, 2013 11:52
    2 Pages
    1 2
    bad, bile demon, called, code, combat, concept, control, creating, data, default, display, dk1, dk2 maps, dungeons, early, easy, edit, editor, eversmile, file, format, full, game, good, hard, hex, idea, keeper, keeperfx, kill, king, layout, level, levels, making, map, maps, model, neutral, random, realm, rooms, script, sounds, square, text, things, training, translation, version, wfto, xxx
    • Replies: 19
    • Views: 7,586
    Last Post: January 10th, 2014 15:09
    by MaxHayman  Go to last post

    Forum:
    KeeperFX

  11. Computer player placing doors code

    Started by mefistotelis, October 30th, 2013 08:52
    bit, central, check, code, computer, concept, creatures, door, doors, dungeon, free, good, guess, idea, improve, kind, level, magic, make, mefistotelis, portal, prison, problem, problems, progress, res, room, rooms, set, sounds, square, test, things, time, torture chamber, treasure, works, workshop
    • Replies: 7
    • Views: 2,126
    Last Post: November 4th, 2013 16:36
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. An idea for a Dungeon Keeper game

    Started by ReaperZ, September 25th, 2013 04:33
    air, bad, burn, code, community, concept, crash, created, design, difficult, direction, dk1, dk2, dungeon, fresh, game, games, good, graphic, graphics, guy, guys, hard, idea, ideas, identity, information, join, keeper, made, make, present, problem, projects, quickly, sick, team, wfto, words, work, working, works
    • Replies: 2
    • Views: 4,087
    Last Post: October 29th, 2013 13:43
    by UnknownMaster21  Go to last post
  13. Graphics mod

    Started by Hunter Gabel, September 23rd, 2013 22:04
    concept, difficult, disease, dungeon, dungeon keeper, dungeon keeper 2, early, game, games, gog, good, graphics, guys, improve, keeper, kill, modding, mods, original, players, question, resolution, texture, things, time, version
    • Replies: 1
    • Views: 5,824
    Last Post: September 23rd, 2013 23:50
    by Dark_Omega MK2  Go to last post
  14. Spell Suggestions

    Started by Metal Gear Rex, March 28th, 2012 23:44
    8 Pages
    1 2 3 ... 8
    abilities, allies, armour, attack, awakening, balance, battle, character, characters, code, concept, control, create, creature, creatures, dead, default, development, difficult, direct, edit, elite, evi, food, full, fun, game, heal, hero, heroes, idea, keeper, keeper spells, king, lava, level, list, make, making, minion, orcs, pro, profile, room, rooms, rpg, skeleton, speed, spell, spells, status, suggestion, temple, the way, thread, working
    • Replies: 77
    • Views: 15,615
    Last Post: September 21st, 2013 09:35
    by Metal Gear Rex  Go to last post
  15. Horned Reaper's shoulderguards

    Started by MrBuzzKill, September 14th, 2013 18:50
    bugged, concept, cool, dk2, dungeon keeper 2, fan, game, guess, guy, horned, horned reaper, include, involved, kind, land, magic, physics, question, rarely, rate, reaper, res, room, rule, sig, thread, time, topic, true, video, work
    • Replies: 2
    • Views: 2,265
    Last Post: September 15th, 2013 06:46
    by MrBuzzKill  Go to last post
    • Replies: 3
    • Views: 7,967
    Last Post: January 25th, 2013 08:19
    by Ominous Perspective  Go to last post
  16. Concept levels

    Started by Hades, October 24th, 2012 15:44
    ancient keeper, army, attack, bile, campaign, concept, creatures, dungeon keeper 1, face, format, fun, heroes, horny, keeper, land, level, levels, money, order, pool, priestess, run, samurai, scavenging, sloth, temple
    • Replies: 0
    • Views: 1,744
    Last Post: October 24th, 2012 15:44
    by Hades  Go to last post
  17. Sticky Thread Sticky: Blutonium's 3D Model Thread

    Started by Blutonium, September 19th, 2009 15:03
    73 Pages
    1 2 3 ... 73
    • Replies: 723
    • Views: 149,522
    Last Post: March 15th, 2012 16:57
    by It`s good to be bad  Go to last post

    Forum:
    Assets

  18. Survival Mode Map

    Started by Warren, February 21st, 2012 00:06
    bugs, concept, dead, download, full, guess, guys, heroes, hold, ideas, keeper, kill, live, load, made, make, making, map, mode, multiple, play, sig, time, working, works
    • Replies: 4
    • Views: 3,807
    Last Post: February 21st, 2012 13:47
    by Skarok  Go to last post

    Forum:
    DK2 Maps

  19. Hi

    Started by Xan, November 17th, 2011 00:12
    3 Pages
    1 2 3
    advertising, art, awesome, boss, cat, community, concept, creature, creatures, development, dk1, dk2, dragon, evil, forums, fun, game, game design, gameplay, games, good, google, guy, ideas, image, issue, kind, lair, make, making, models, news, overworld, play, project, proper, reworked, rooms, spells, spiritual, stuff, stupid, the way, thoughts, war, war for the overworld, wfto, yeah
    • Replies: 21
    • Views: 6,462
    Last Post: November 20th, 2011 02:41
    by MeinCookie  Go to last post
  20. Sticky Thread Sticky: NBKE- ModDB.Com Profile Page~

    Started by Madkill, September 7th, 2009 02:09
    2 Pages
    1 2
    • Replies: 18
    • Views: 18,408
    Last Post: November 19th, 2011 11:37
    by MaxHayman  Go to last post
  21. Hungry Mushroom Patch

    Started by MeinCookie, August 3rd, 2011 12:34
    3 Pages
    1 2 3
    attack, balance, bit, cave, ceiling, chest, concept, cool, creature, creatures, damage, deadly, dungeon, edit, editor, fire, giant, heal, health, hell, idea, kill, killed, lan, life, lines, meincookie, melee, move, multiple, needed, neutral, neutral creatures, patch, picture, portal, post, pro, read, speed, spells, square, suggestion, terrain, thread, time, top, trap, traps, work, workshop, yeah
    • Replies: 23
    • Views: 7,107
    Last Post: November 9th, 2011 04:48
    by MeinCookie  Go to last post

    Forum:
    Suggestions

  22. Keeping Too Much?

    Started by Funderbunk, October 11th, 2011 17:32
    3 Pages
    1 2 3
    achievements, awesome, balance, behind the scenes, bile, bile demon, board, challenge, characters, combat, community, concept, cool, creatures, design, development, difficult, discussion, dk1, dk2, dragon, dungeon, easter, easter eggs, effects, eggs, engine, evil, fan, favourite, food, fun, game design, good, great, hellhound, hero, hero's, heroes, horned reaper, horny, keeper, kill, lava, levels, making, map, mentor, models, movie, multiplayer, music, neutral creatures, orcs, overworld, palette, read, rooms, secrets, sounds, spells, stuff, technology, the way, traps, tree, unofficial, war for the overworld, wfto
    • Replies: 27
    • Views: 9,559
    Last Post: October 28th, 2011 16:04
    by kyle  Go to last post
  23. [Split] Discussion on hand creature limit and gamer skill

    Started by Metal Gear Rex, October 12th, 2011 10:32
    5 Pages
    1 2 3 ... 5
    action, bad, balance, community, concept, creature, day, design, discussion, dk2, dk2 maps, dragon, dungeon, dungeon keeper, edit, fast, fun, game, game design, gameplay, games, gear, god, good, guess, hand, hell, idea, involved, keeper, level, low, make, match, matter, metal, metal gear rex, mothrayas, play, players, pool, res, rex, room, rooms, skill, sounds, speed, test, the way, things, time, war for the overworld
    • Replies: 40
    • Views: 8,209
    Last Post: October 14th, 2011 23:34
    by MeinCookie  Go to last post
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