Search:

Tag: art

Page 1 of 20 1 2 3 4

Search: Search took 0.01 seconds.

    • Replies: 8
    • Views: 53
    Last Post: Today 08:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  1. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 3,157
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    2 Pages
    1 2
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 16
    • Views: 10,956
    Last Post: January 15th, 2019 08:53
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  3. How can I skip a level in a campaign?

    Started by segadorastado, January 3rd, 2019 02:47
    • Replies: 6
    • Views: 156
    Last Post: January 9th, 2019 07:19
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  4. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    3 Pages
    1 2 3
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 27
    • Views: 1,225
    Last Post: January 7th, 2019 17:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  5. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 86
    • Views: 38,632
    Last Post: January 6th, 2019 08:17
    by Valour549  Go to last post

    Forum:
    DK1 Maps

  6. 10 best community maps

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, version 1.3, working
    • Replies: 67
    • Views: 17,681
    Last Post: November 21st, 2018 22:32
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. LDATA\DKWNDXX.DAT files

    Started by Themperror, September 18th, 2018 15:22
    3 Pages
    1 2 3
    art, arts, creature, dungeon, dungeon keeper, dungeon keeper 1, early, file, files, format, game, good, keeper, keeperfx, level, models, proper, remake, resolution, results, screen, sprites, start, unknown, wondering
    • Replies: 25
    • Views: 1,195
    Last Post: November 14th, 2018 13:00
    by Themperror  Go to last post
  8. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 2,342
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
  9. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    17 Pages
    1 2 3 ... 17
    • Replies: 168
    • Views: 56,877
    Last Post: October 3rd, 2018 16:38
    by keddk  Go to last post

    Forum:
    DK2 Maps

  10. Few Questions about KeeperFX

    Started by Entropy238, April 14th, 2018 23:19
    3 Pages
    1 2 3
    art, bugs, campaign, deeper, dungeon, dungeons, game, good, happy, keeper, keeperfx, levels, make, moment, online, original, play, players, questions, sort, start, style, version, working, year
    • Replies: 24
    • Views: 1,665
    Last Post: August 4th, 2018 00:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Lords of Nether - Official Website!

    Started by DBlac, May 26th, 2018 11:37
    art, bit, check, development, download, finally, forums, free, game, glitches, great, happy, live, load, lords of nether, news, official, online, pants, questions, quickly, the way, things, type, website
    • Replies: 2
    • Views: 443
    Last Post: June 3rd, 2018 14:33
    by DBlac  Go to last post
  12. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    5 Pages
    1 2 3 ... 5
    archive, art, balance, battle, bridge, campaign, commands, complete, creature, default, difficult, downloads, dungeon, easy, extract, fail, fast, file, found, full, game, guess, hero, hint, issues, keeper, keeperfx, level, levels, love, make, map, messages, original, play, players, portal, prison, release, script, secret, special, spell, start, transfer, update, version, win, work
    • Replies: 49
    • Views: 26,944
    Last Post: March 17th, 2018 14:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  13. Devilish Dungeon

    Started by mishko, March 14th, 2018 00:07
    2 Pages
    1 2
    animation, art, called, concept, creature, development, dungeon, dungeon keeper, free, game, good, guess, idea, ideas, keeper, luck, make, making, models, post, problems, rpg, stuff, trouble, working
    • Replies: 13
    • Views: 1,586
    Last Post: March 15th, 2018 23:44
    by DBlac  Go to last post
  14. Devilish Dungeon

    Started by mishko, March 8th, 2018 01:17
    art, called, creatures, details, doors, dragons, dungeon, dungeon keeper, dungeons, free, game, idea, keeper, make, rooms, time, traps, video, working, world
    • Replies: 0
    • Views: 266
    Last Post: March 8th, 2018 01:17
    by mishko  Go to last post
  15. Sticky Thread Sticky: OpenKeeper

    Started by tonihele, February 25th, 2016 21:00
    4 Pages
    1 2 3 ... 4
    art, code, creating, data, decision, development, dkii, dungeon, dungeon keeper, dungeon keeper 2, engine, eye, forum, full, game, good, graphics, guess, hand, issue, job, keeper, level, link, making, programmer, progress, project, remake, source, style, time, true, video, wfto, working
    • Replies: 33
    • Views: 13,932
    Last Post: February 25th, 2018 10:52
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  16. Can't build treasure room in level 1

    Started by Bacon_Hero, February 22nd, 2018 00:56
    art, campaign, complete, downloaded, fix, game, guys, icon, idea, keeper, keeper fx, level, levels, map, mission, patch, room, start, time, treasure, video, watch, youtube
    • Replies: 3
    • Views: 340
    Last Post: February 23rd, 2018 04:56
    by Bacon_Hero  Go to last post

    Forum:
    KeeperFX

  17. Sticky Thread Sticky: Skirmish Mode

    Started by Patrician, August 30th, 2009 12:01
    2 Pages
    1 2
    .exe, 1player, art, computer, data, default, dk1, dragonslover, dungeon, dungeon keeper 1, editor, exe, found, game, gog, keeper, maps, mode, multiplayer, open, play, post, run, sdl, section, shortcut, skirmish, speech, start, suggestions, text, things, type, version, work
    • Replies: 15
    • Views: 12,402
    Last Post: January 30th, 2018 09:05
    by YourMaster  Go to last post
  18. KeeperFX Imp idling

    Started by Q8_OuTLaWs, April 16th, 2017 13:28
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 2,642
    Last Post: January 18th, 2018 21:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Burdened Imps Level Pack question

    Started by Klinsk, October 15th, 2017 20:43
    army, art, attack, creatures, demon, dungeon, fly, hero, heroes, imps, information, kill, killed, lava, level, map, maps, portal, prison, progress, question, skeleton, start, traps
    • Replies: 5
    • Views: 509
    Last Post: December 13th, 2017 18:26
    by BurntImp  Go to last post

    Forum:
    KeeperFX

  20. My very 1st maps by UM21

    Started by UnknownMaster21, October 10th, 2014 21:45
    2 Pages
    1 2
    • Replies: 10
    • Views: 5,953
    Last Post: November 27th, 2017 13:25
    by UnknownMaster21  Go to last post

    Forum:
    DK1 Maps

  21. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    7 Pages
    1 2 3 ... 7
    • Replies: 64
    • Views: 41,139
    Last Post: October 21st, 2017 18:16
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Steam group

    Started by Klinsk, September 19th, 2017 17:30
    art, dungeon, dungeon keeper, forum, group, keeper, online, profiles, start
    • Replies: 1
    • Views: 665
    Last Post: September 19th, 2017 17:52
    by YourMaster  Go to last post

    Forum:
    Off Topic

  23. Black Menu after patched with GIM 1.05

    Started by TheEnigmist, August 28th, 2017 16:50
    2 Pages
    1 2
    1.7, art, black, computer, creatures, display, dk2, dkii, dungeon keeper 2, error, exe, fast, fix, game, gog, graphic, graphics, patch, problem, run, set, start, time, user, work, works
    • Replies: 12
    • Views: 842
    Last Post: August 30th, 2017 21:01
    by Narachi  Go to last post
  24. Ancient Keeper LV 11 always fail

    Started by TheEnigmist, August 26th, 2017 10:57
    2 Pages
    1 2
    • Replies: 10
    • Views: 575
    Last Post: August 27th, 2017 11:35
    by TheEnigmist  Go to last post

    Forum:
    KeeperFX

Results 1 to 25 of 500
Page 1 of 20 1 2 3 4