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    • Replies: 8
    • Views: 423
    Last Post: January 17th, 2019 08:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  1. NEW CAMPAIGN Dungeons And Keepers 21-map campaign 2017

    Started by kix, February 19th, 2017 21:17
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 6,692
    Last Post: January 15th, 2019 14:49
    by kix  Go to last post

    Forum:
    DK1 Maps

  2. Simulating creature fight...what the?

    Started by Flanker, July 12th, 2018 23:40
    1.7, 1.8, 2nd, attack, black, combat, combat pit, creature, creatures, damage, direct, dungeon keeper 2, game, heal, health, kill, knight, level, lvl, making, pit, stats, test, time
    • Replies: 3
    • Views: 403
    Last Post: July 14th, 2018 21:59
    by Metal Gear Rex  Go to last post
  3. Temple Deal (2018)

    Started by kix, May 26th, 2018 22:44
    2 Pages
    1 2
    • Replies: 11
    • Views: 633
    Last Post: June 4th, 2018 17:33
    by kix  Go to last post

    Forum:
    DK1 Maps

  4. Frozen Legion

    Started by YourMaster, March 20th, 2016 23:43
    • Replies: 5
    • Views: 1,553
    Last Post: August 21st, 2017 18:44
    by kix  Go to last post

    Forum:
    DK1 Maps

  5. Ancient Keeper Workshop bug

    Started by TheEnigmist, August 20th, 2017 14:26
    • Replies: 4
    • Views: 357
    Last Post: August 20th, 2017 17:24
    by TheEnigmist  Go to last post

    Forum:
    KeeperFX

    • Replies: 9
    • Views: 796
    Last Post: May 19th, 2017 20:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. annoying bug of 1.5

    Started by nayo, March 25th, 2017 19:24
    2 Pages
    1 2
    bug, crash, crashes, creature, cursor, dungeon keeper 2, fix, game, gameplay, gear, idea, land, level, lord, lord of the land, lvl, made, make, metal, metal gear rex, mouse, official, patch, problem, progress, rex, test, text, vampire
    • Replies: 12
    • Views: 1,235
    Last Post: March 28th, 2017 19:31
    by nayo  Go to last post
  7. Recomended Campaigns?

    Started by Tocratis, December 17th, 2016 14:06
    bug, campaign, cat, complete, control, dead, dk1, download, downloads, duke, dungeon, forums, found, game, good, great, guess, guys, hero, heroes, ideas, imps, keeper, keeperfx, kill, kind, levels, load, lvl, maps, official, original, play, post, problems, ragereaver, received, set, suggestions, time, undead, unofficial, win
    • Replies: 5
    • Views: 929
    Last Post: December 19th, 2016 23:15
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Undead/Converted Unit Priority

    Started by Krexxler, December 16th, 2016 09:59
    army, avatar, converting, created, creature, creatures, damage, dead, dungeon keeper 1, face, food, forum, heal, heroes, imp, imps, kill, knights, level, lvl, make, maps, metal, portal, portals, question, quickly, reply, research, room, sacrifice, samurai, skeletons, temple, thread, undead
    • Replies: 3
    • Views: 706
    Last Post: December 16th, 2016 18:22
    by YourMaster  Go to last post
  9. WHY ARE THEY ALL CHICKENS?!

    Started by damedog, October 24th, 2016 16:15
    bile, bug, chickens, deeper, deeper dungeons, demons, dungeon, dungeon keeper 1, dungeons, hero, heroes, keeper, lair, lvl, minions, samurai, temple, today, water, wondering
    • Replies: 2
    • Views: 470
    Last Post: October 24th, 2016 17:49
    by damedog  Go to last post
  10. Lost

    Started by watler253, August 5th, 2016 10:14
    • Replies: 4
    • Views: 1,578
    Last Post: August 14th, 2016 18:54
    by Hades  Go to last post

    Forum:
    DK1 Maps

  11. What's Cost Efficient?

    Started by Maxwell, April 17th, 2016 02:50
    art, bit, complete, create, creature, creatures, damage, data, dead, dragon, game, good, guys, heal, hold, imp, imps, keeper, level, levels, list, loss, lvl, map, maps, original, page, players, possession, problem, problems, question, reaper, reference, room, sacrifice, speed, spells, start, temple, total, true, workshop
    • Replies: 8
    • Views: 1,005
    Last Post: May 14th, 2016 07:36
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Japanese campaign, how to win?

    Started by Maxwell, March 29th, 2016 20:46
    army, art, avatars, bad, bridge, campaign, creatures, dead, demons, dungeon, good, guess, hatchery, hero, heroes, knights, level, lvl, map, portal, progress, ranged, read, room, spells, text, time, top, trap, treasure, win
    • Replies: 7
    • Views: 1,051
    Last Post: March 31st, 2016 00:50
    by Maxwell  Go to last post

    Forum:
    KeeperFX

  13. Japanese DKMaps8 pack

    Started by Endrix, August 19th, 2015 11:21
    avatars, bit, bridge, campaign, create, creatures, dead, difficult, dragon, dungeon, fan, good, group, heroes, keeper, lava, levels, lvl, map, maps, mission, money, random, room, treasure, treasury, workshop
    • Replies: 9
    • Views: 1,659
    Last Post: September 24th, 2015 16:24
    by Woudo  Go to last post

    Forum:
    DK1 Maps

  14. which is more difficult Mistle or Skybird Trill

    Started by darkkingkongman, August 30th, 2015 09:44
    army, campaign, creature, difficult, fast, heal, heroes, horny, keeper, level, levels, lvl, maps, original, past, room, temple
    • Replies: 2
    • Views: 528
    Last Post: August 30th, 2015 18:10
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  15. Bonus level changes?

    Started by Evil_Dobermann, January 29th, 2015 05:18
    2 Pages
    1 2
    balance, campaign, change, code, creature, dark, difficult, downloads, dragonslover, files, fix, full, full moon, game, hidden, horned, horny, imp, imps, included, internet, keeperfx, kill, land, level, levels, lvl, made, media, moon, multiplayer, news, patch, question, read, reaper, secrets, single player, text, time, topic, transfer, vampire, version
    • Replies: 12
    • Views: 2,504
    Last Post: March 1st, 2015 12:04
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  16. Updated (harder) official campaign

    Started by drubjak, February 12th, 2011 17:08
    3 Pages
    1 2 3
    1.7, abilities, art, campaign, cat, command, copying, crashed, created, data, default, dk1, dk2, dk2 maps, downloads, editing, editor, elite, entering, files, game, group, half, heroes, hidden, join, kill, level, levels, link, lord of the land, lvl, make, maps, missions, not working, official, play, post, pro, profile, reaper, russian, secrets, start, stuff, temple, the way, thief, true, updated, vampire, website, yeah
    • Replies: 20
    • Views: 16,438
    Last Post: October 19th, 2014 20:15
    by pannekoek28  Go to last post

    Forum:
    DK2 Maps

    • Replies: 3
    • Views: 6,003
    Last Post: July 23rd, 2014 12:13
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  17. Problem with training in combat pit

    Started by Stone_Knight, July 9th, 2014 17:09
    code, combat, combat pit, computer, creatures, edit, editor, error, game, great, level, lvl, maps, pit, play, players, post, problem, proper, properties, question, res, skirmish, training, windows, works
    • Replies: 4
    • Views: 4,223
    Last Post: July 15th, 2014 22:37
    by Stone_Knight  Go to last post
  18. Doubts invisibility and sight.

    Started by aaronmaton, March 31st, 2012 21:50
    3 Pages
    1 2 3
    attack, balance, bit, change, code, concept, creature, creature spell, creatures, dead, default, dragonslover, dungeon keeper 1, effect, fast, file, game, glitch, hell, include, invisible, keeperfx, level, levels, lvl, make, making, mode, mods, movie, paranormal activity, patch, possesion, post, posting, problem, question, read, release, set, skill, spell, the way, thought, time, unable, undead, video, work, working, works
    • Replies: 23
    • Views: 13,687
    Last Post: May 6th, 2014 20:24
    by YourMaster  Go to last post
  19. Scavenger room in FX

    Started by YourMaster, March 9th, 2014 22:52
    attract, bile, computer, creatures, dragons, drop, keeper, keeperfx, kill, lvl, max, minions, neutral, neutral creatures, original, pool, portal, read, reply, room, scavenging, script, type, unable, work
    • Replies: 2
    • Views: 2,425
    Last Post: March 11th, 2014 00:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 6
    • Views: 3,403
    Last Post: March 3rd, 2014 00:03
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Train a creature higher than level 10

    Started by Tomber, February 24th, 2014 15:50
    army, campaign, creature, creatures, dk1, dragon, dragons, early, easy, fail, game, hero, idea, knight, knights, level, levels, lvl, made, making, maps, original, patch, portal, possibility, problems, read, reapers, room, sounds, source, special, thief, time, training, training room, transfer, user, yeah
    • Replies: 5
    • Views: 2,844
    Last Post: February 26th, 2014 12:57
    by Tomber  Go to last post
  21. Antak's ruin - the start

    Started by Frank, March 21st, 2012 21:42
    ancient keeper, antak, art, arts, campaign, creature, creatures, damage, data, default, dragon, dungeon, dungeon keeper, edit, fun, hard, heal, heroes, hidden, ideas, improved, keeperfx, killed, lava, level, lvl, make, map, mode, picking, possession, released, rooms, ruin, spell, start, stats, time, tips, version, word
    • Replies: 8
    • Views: 3,609
    Last Post: February 23rd, 2014 22:21
    by BlueTemplar  Go to last post

    Forum:
    KeeperFX

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