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Tag: magic

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  1. Enemy AI

    Started by Powtreeman, March 15th, 2019 19:33
    abilities, breaks, bug, computer, editor, flag, heal, health, imps, level, lines, magic, make, map, players, power, questions, script, scrolling, spell, stupid, text, values, work, works
    • Replies: 6
    • Views: 178
    Last Post: Yesterday 23:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. NEW CAMPAIGN Dungeons And Keepers 21-map campaign 2017

    Started by kix, February 19th, 2017 21:17
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 6,692
    Last Post: January 15th, 2019 14:49
    by kix  Go to last post

    Forum:
    DK1 Maps

  3. How to modify the poisonous fart damage ?

    Started by sony2305, January 5th, 2019 10:33
    bile, damage, demon, effect, improve, magic, model, spell
    • Replies: 2
    • Views: 178
    Last Post: January 5th, 2019 12:29
    by sony2305  Go to last post

    Forum:
    KeeperFX

  4. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    17 Pages
    1 2 3 ... 17
    • Replies: 168
    • Views: 57,624
    Last Post: October 3rd, 2018 16:38
    by keddk  Go to last post

    Forum:
    DK2 Maps

  5. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    21 Pages
    1 2 3 ... 21
    • Replies: 201
    • Views: 196,668
    Last Post: March 16th, 2018 22:12
    by impboy4  Go to last post
  6. DK1: Changes to to make it even more fun

    Started by spartahawk, January 21st, 2018 19:45
    3 Pages
    1 2 3
    bile, corpse, creatures, dark, dead, development, disarm, dk1, dk2, dungeon, eats, fly, game, good, improve, list, love, magic, pain, prison, quickly, room, sacrifice, temple, treasure
    • Replies: 25
    • Views: 1,425
    Last Post: February 26th, 2018 23:21
    by Noanechu  Go to last post

    Forum:
    KeeperFX

  7. A bit of an early Christmas present.

    Started by A New Room, December 11th, 2009 12:36
    3 Pages
    1 2 3
    bit, christmas, cool, dk1, download, dungeon, dungeon keeper, dungeon keeper 1, early, edition, effect, evolution, favourite, file, food, found, full, great, guys, happy, hidden, images, include, keeper, kind, kittens, list, load, magic, move, original, portal, present, read, red, sound, sounds, speech, stuff, time, version, warlock, word, wow, year
    • Replies: 26
    • Views: 5,900
    Last Post: January 19th, 2018 00:57
    by svefn  Go to last post
  8. DK2 GOG, installing the 1.3 patch

    Started by Mortael, October 13th, 2017 13:28
    1.3, called, dead, dk2, dkii, doors, downloads, fan, file, game, general, gog, graphics, issue, magic, make, making, melee, patch, question, sacrifice, version, windows, windows 7
    • Replies: 6
    • Views: 967
    Last Post: October 15th, 2017 10:24
    by Mortael  Go to last post
  9. Ancient Keeper Workshop bug

    Started by TheEnigmist, August 20th, 2017 14:26
    • Replies: 4
    • Views: 357
    Last Post: August 20th, 2017 17:24
    by TheEnigmist  Go to last post

    Forum:
    KeeperFX

  10. Dungeon Keeper Screenshots

    Started by watler253, August 4th, 2016 17:49
    • Replies: 4
    • Views: 1,305
    Last Post: March 13th, 2017 21:58
    by Valhallaist  Go to last post
  11. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 1
    • Views: 545
    Last Post: March 1st, 2017 00:03
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Wetlands

    Started by YourMaster, July 28th, 2015 23:50
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 3,375
    Last Post: September 24th, 2016 12:04
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  13. Doors disappearing

    Started by Gwame, August 21st, 2016 21:11
    creatures, damage, doors, dungeon, forum, giant, hand, happy, issues, keeperfx, magic, post, question, read, room, rooms, searching, stuff, thought, thread, time, training, training room
    • Replies: 2
    • Views: 629
    Last Post: August 21st, 2016 23:38
    by Gwame  Go to last post

    Forum:
    KeeperFX

  14. Keeperfx Call of arms crash

    Started by Jummix, March 28th, 2016 23:35
    check, crash, dungeons, easter eggs, exe, file, full, game, gog, html, keeper, keeperfx, load, log, magic, make, nightly, open, original, patch, players, power, release, res, resolution, rooms, strange, time, title, version, work, working, works
    • Replies: 7
    • Views: 1,118
    Last Post: June 4th, 2016 19:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Dungeon Keeper 2 Cheats

    Started by darkkingkongman, October 21st, 2015 12:27
    1.7, cheats, community, complete, door, doors, dungeon, dungeon keeper, dungeon keeper 2, game, gameplay, keeper, level, magic, maps, mods, money, post, realm, reaper, reply, rooms, sound, spells, topic, traps, type, version, wfto, work, works, yeah
    • Replies: 2
    • Views: 1,968
    Last Post: October 21st, 2015 15:42
    by YourMaster  Go to last post
  16. How to replicate the 'Rock Fall' effect in Editor?

    Started by Tyrant Cenobite, July 21st, 2015 17:38
    2 Pages
    1 2
    animation, campaign, colours, complete, custom, door, dungeon, editor, effect, effects, finally, gameplay, information, keeper, levels, magic, maps, official, original, program, returned, room, trap, traps, unused, world
    • Replies: 11
    • Views: 1,146
    Last Post: July 22nd, 2015 18:40
    by YourMaster  Go to last post
  17. Network problem with Visual C ++

    Started by network-keeper, April 13th, 2015 16:06
    2 Pages
    1 2
    action, bad, care, code, crash, debug, dungeon, fail, found, full, game, games, google, great, guys, hard, improve, information, keeper, keeperfx, king, lan, magic, mefistotelis, multiplayer, online, play, problem, program, programmer, programming, run, screen, spells, strange, time, version, work, working
    • Replies: 11
    • Views: 2,366
    Last Post: May 26th, 2015 10:39
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  18. Sticky Thread Sticky: Temple Recipes

    Started by dk2player, August 30th, 2009 03:29
    3 Pages
    1 2 3
    bad, bile, bile demon, black, check, code, create, creature, dark, demons, dk2player, dragonslover, dungeon keeper 2, edit, editor, evil, fun, goblin, good, guard, happy, heal, hero, hex, imp, knight, knights, magic, make, neutral, patch, pool, post, recipes, sacrifice, sacrifices, skeleton, skeletons, special, spell, temple, temple recipes, unofficial, vampire, warlocks, work, working, yeah, yup
    • Replies: 24
    • Views: 52,653
    Last Post: January 30th, 2015 02:58
    by Inkler  Go to last post
    • Replies: 1
    • Views: 5,269
    Last Post: October 3rd, 2014 16:17
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  19. Grenade Weapon ability no longer moves objects

    Started by darkkingkongman, August 7th, 2014 21:24
    ancient keeper, art, bug, campaign, code, create, creature, damage, edit, effect, file, google, imps, issues, keeper, keeperfx, level, magic, move, nightly, patch, problem, room, start, treasure, version
    • Replies: 2
    • Views: 2,681
    Last Post: August 8th, 2014 23:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Map Rules what´s wrong?

    Started by Endrix, June 26th, 2014 15:27
    action, allies, archer, attack, avatar, battle, bile, code, creature, creatures, dark, dungeon, fly, giant, good, heal, heroes, horny, knight, level, magic, map, party, problem, rules, samurai, script, set, skeletons, total, tunneller, working, yeah
    • Replies: 3
    • Views: 4,567
    Last Post: June 27th, 2014 06:01
    by Metal Gear Rex  Go to last post
  21. Questions about the reversal of stuff

    Started by DragonsLover, February 25th, 2014 08:33
    7 Pages
    1 2 3 ... 7
    action, army, avatar, bad, balance, code, combat, dead, deeper dungeons, default, difficult, doors, dungeon, game, game design, hero gate, heroes, hidden, horned reaper, keeper, keeperfx, level, list, magic, minion, netzcaro, original, party, portal, questions, script, square, stuff, workshop
    • Replies: 61
    • Views: 17,478
    Last Post: April 16th, 2014 21:32
    by jbthirteen  Go to last post

    Forum:
    KeeperFX

  22. Friendly fire on area effects

    Started by mefistotelis, April 5th, 2014 16:12
    2 Pages
    1 2
    balance, bile, bug, bugs, code, creature, creature spell, creatures, damage, details, effect, effects, explosion, fire, fix, full, game, google, group, issues, keeperfx, kind, magic, nightly, original, players, possession, power, report, rule, set, spell, spells, topic, true, values, word
    • Replies: 12
    • Views: 7,518
    Last Post: April 16th, 2014 17:56
    by Ecarus  Go to last post

    Forum:
    KeeperFX

  23. DK2: Boulder Trap

    Started by Stone_Knight, April 5th, 2014 20:04
    2 Pages
    1 2
    1.7, balance, change, creature, creatures, design, dk 2, dk1, dk2, drop, dungeon, fast, game, game design, gear, general, goblin, heal, health, idea, killed, level, levels, magic, make, making, maps, melee, metal, patch, players, possibility, question, rex, section, set, settings, speed, thoughts, trap, war, work
    • Replies: 10
    • Views: 5,883
    Last Post: April 7th, 2014 08:45
    by Stone_Knight  Go to last post
  24. need help with script

    Started by Edwin, March 17th, 2014 19:13
    • Replies: 5
    • Views: 2,638
    Last Post: March 18th, 2014 08:52
    by Edwin  Go to last post
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