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  1. Are boulder traps nerfed?

    Started by Mullertime, July 20th, 2019 14:16
    creature, damage, demon, files, fly, games, good, heal, health, idea, imps, kill, low, magic, map, multiple, original, quickly, rules, spider, traps, values, wondering, working
    • Replies: 2
    • Views: 65
    Last Post: July 20th, 2019 15:53
    by Mullertime  Go to last post

    Forum:
    KeeperFX

  2. State of the Game News Update - 26/11/2018

    Started by DBlac, November 26th, 2018 15:21
    action, creatures, dark, development, game, good, guy, hard, lords of nether, machine, make, news, photos, play, priestess, progress, testing, triggers, type, types, update, working
    • Replies: 8
    • Views: 1,778
    Last Post: June 26th, 2019 02:29
    by Blutonium  Go to last post
  3. Can this feature be revived?

    Started by AdamP, July 17th, 2016 02:43
    6 Pages
    1 2 3 ... 6
    • Replies: 54
    • Views: 4,983
    Last Post: June 14th, 2019 20:57
    by AdamP  Go to last post

    Forum:
    KeeperFX

  4. DK2 Anniversary

    Started by impboy4, February 28th, 2019 00:30
    2 Pages
    1 2
    adding, anniversary, campaign, dk2, dk2 campaign, dk2 maps, dungeon keeper 2, editor, elite, game, games, goblin, heroes, idea, introduction, level, levels, maps, original, pics, play, secret, temple, unused, working
    • Replies: 18
    • Views: 1,086
    Last Post: May 31st, 2019 14:40
    by Skarok  Go to last post

    Forum:
    DK2 Maps

  5. KeeperFX Unofficial 0.4.6

    Started by YourMaster, August 6th, 2016 13:12
    10 Pages
    1 2 3 ... 10
    • Replies: 92
    • Views: 25,106
    Last Post: March 31st, 2019 07:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Maps only from Stone_Knight

    Started by Stone_Knight, January 8th, 2014 10:38
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 44,361
    Last Post: March 6th, 2019 19:45
    by impboy4  Go to last post

    Forum:
    DK2 Maps

  7. Sticky Thread Sticky: OpenKeeper

    Started by tonihele, February 25th, 2016 21:00
    4 Pages
    1 2 3 ... 4
    art, code, creating, data, decision, development, dkii, dungeon, dungeon keeper, dungeon keeper 2, engine, eye, forum, full, game, good, graphics, guess, hand, issue, job, keeper, level, link, making, programmer, progress, project, remake, source, style, time, true, video, wfto, working
    • Replies: 37
    • Views: 16,296
    Last Post: February 8th, 2019 10:43
    by Themperror  Go to last post

    Forum:
    OpenKeeper

  8. Resolution quesiton

    Started by LeonHex, January 26th, 2019 23:30
    2 Pages
    1 2
    art, change, details, editor, error, fan, forum, found, game, guess, keeperfx, launcher, mode, release, reply, resolution, sdl, start, strange, system, top, win, work, working, works
    • Replies: 12
    • Views: 671
    Last Post: February 2nd, 2019 11:43
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  9. Direct3D

    Started by AdamP, January 13th, 2019 01:04
    day, difficult, direct, direct3d, download, dungeon, eye, free, glitches, good, idea, keeperfx, load, mefistotelis, post, support, video, watch, work, working, youtube
    • Replies: 3
    • Views: 446
    Last Post: January 16th, 2019 02:20
    by AdamP  Go to last post

    Forum:
    KeeperFX

  10. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 3,443
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  11. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    3 Pages
    1 2 3
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 27
    • Views: 1,605
    Last Post: January 7th, 2019 17:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  12. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 21:41
    36 Pages
    1 2 3 ... 36
    • Replies: 352
    • Views: 61,387
    Last Post: December 18th, 2018 00:49
    by Vencorr  Go to last post
  13. 10 best community maps

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, version 1.3, working
    • Replies: 67
    • Views: 18,279
    Last Post: November 21st, 2018 22:32
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. State of the Game News Update - 08/10/2018

    Started by DBlac, October 8th, 2018 12:16
    2 Pages
    1 2
    army, bit, creature, development, dungeon, fast, game, good, idea, list, made, make, map, news, proper, properties, read, recent, research, rig, rooms, set, thread, update, working
    • Replies: 11
    • Views: 891
    Last Post: October 9th, 2018 14:12
    by YourMaster  Go to last post
  15. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 2,704
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
  16. resolution problem

    Started by ondrejw, September 15th, 2018 14:21
    • Replies: 5
    • Views: 649
    Last Post: September 21st, 2018 19:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. A Minor KeeperFX problem recently!

    Started by Adam Parsons, September 11th, 2018 15:26
    amd, bug, bugs, display, games, glitch, glitches, ideas, keeper, keeperfx, mode, mouse, move, play, problem, program, radeon, run, runs, screen, set, stuff, update, working, world
    • Replies: 5
    • Views: 573
    Last Post: September 21st, 2018 10:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. How to get the official map editor working

    Started by spartahawk, August 27th, 2018 18:48
    dk2, downloads, dungeon, dungeon keeper 1, editor, files, forums, game, games, keeper, keeperfx, levels, map, mode, open, patch, post, problems, program, run, server, text, version, work, working
    • Replies: 3
    • Views: 801
    Last Post: August 28th, 2018 10:06
    by YourMaster  Go to last post
  19. Lords of Nether - Summer Progress Update

    Started by DBlac, August 15th, 2018 13:09
    bit, check, cleanup, community, day, forum, free, guys, hell, ideas, imps, link, live, lords of nether, make, making, post, progress, things, update, working, yeah
    • Replies: 2
    • Views: 419
    Last Post: August 15th, 2018 18:54
    by DBlac  Go to last post
  20. Few Questions about KeeperFX

    Started by Entropy238, April 14th, 2018 23:19
    3 Pages
    1 2 3
    art, bugs, campaign, deeper, dungeon, dungeons, game, good, happy, keeper, keeperfx, levels, make, moment, online, original, play, players, questions, sort, start, style, version, working, year
    • Replies: 24
    • Views: 1,915
    Last Post: August 4th, 2018 00:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 9
    • Views: 491
    Last Post: July 14th, 2018 11:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Dungeon Keeper 2 Patch - DK2 with Better Balance (And Pie)

    Started by Metal Gear Rex, January 23rd, 2012 06:22
    31 Pages
    1 2 3 ... 31
    • Replies: 304
    • Views: 111,260
    Last Post: July 6th, 2018 02:14
    by Metal Gear Rex  Go to last post
  22. Revenge of the Lord - a good campaign v0.99

    Started by alexsa2015sa, November 18th, 2017 14:26
    5 Pages
    1 2 3 ... 5
    army, attack, campaign, creatures, dungeon, evil, feed, good, half, keeperfx, levels, link, liquid, make, maps, mentor, original, patch, play, prison, samurai, today, torture chamber, unofficial, working
    • Replies: 45
    • Views: 2,823
    Last Post: March 17th, 2018 14:44
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  23. Devilish Dungeon

    Started by mishko, March 14th, 2018 00:07
    2 Pages
    1 2
    animation, art, called, concept, creature, development, dungeon, dungeon keeper, free, game, good, guess, idea, ideas, keeper, luck, make, making, models, post, problems, rpg, stuff, trouble, working
    • Replies: 13
    • Views: 2,416
    Last Post: March 15th, 2018 23:44
    by DBlac  Go to last post
  24. Devilish Dungeon

    Started by mishko, March 8th, 2018 01:17
    art, called, creatures, details, doors, dragons, dungeon, dungeon keeper, dungeons, free, game, idea, keeper, make, rooms, time, traps, video, working, world
    • Replies: 0
    • Views: 330
    Last Post: March 8th, 2018 01:17
    by mishko  Go to last post
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