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  1. Can this feature be revived?

    Started by AdamP, July 17th, 2016 02:43
    5 Pages
    1 2 3 ... 5
    • Replies: 48
    • Views: 3,936
    Last Post: Today 04:15
    by AdamP  Go to last post

    Forum:
    KeeperFX

  2. Direct3D

    Started by AdamP, January 13th, 2019 01:04
    day, difficult, direct, direct3d, download, dungeon, eye, free, glitches, good, idea, keeperfx, load, mefistotelis, post, support, video, watch, work, working, youtube
    • Replies: 3
    • Views: 87
    Last Post: Yesterday 02:20
    by AdamP  Go to last post

    Forum:
    KeeperFX

  3. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 3,157
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  4. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    3 Pages
    1 2 3
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 27
    • Views: 1,225
    Last Post: January 7th, 2019 17:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  5. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 21:41
    36 Pages
    1 2 3 ... 36
    • Replies: 352
    • Views: 60,910
    Last Post: December 18th, 2018 00:49
    by Vencorr  Go to last post
  6. State of the Game News Update - 26/11/2018

    Started by DBlac, November 26th, 2018 15:21
    dark, development, game, good, hard, lords of nether, machine, make, news, play, priestess, progress, testing, triggers, update, working
    • Replies: 3
    • Views: 490
    Last Post: December 7th, 2018 16:12
    by Lquiz  Go to last post
  7. 10 best community maps

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, version 1.3, working
    • Replies: 67
    • Views: 17,681
    Last Post: November 21st, 2018 22:32
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. State of the Game News Update - 08/10/2018

    Started by DBlac, October 8th, 2018 12:16
    2 Pages
    1 2
    army, bit, creature, development, dungeon, fast, game, good, idea, list, made, make, map, news, proper, properties, read, recent, research, rig, rooms, set, thread, update, working
    • Replies: 11
    • Views: 674
    Last Post: October 9th, 2018 14:12
    by YourMaster  Go to last post
  9. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 2,342
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
  10. resolution problem

    Started by ondrejw, September 15th, 2018 14:21
    • Replies: 5
    • Views: 493
    Last Post: September 21st, 2018 19:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. A Minor KeeperFX problem recently!

    Started by Adam Parsons, September 11th, 2018 15:26
    amd, bug, bugs, display, games, glitch, glitches, ideas, keeper, keeperfx, mode, mouse, move, play, problem, program, radeon, run, runs, screen, set, stuff, update, working, world
    • Replies: 5
    • Views: 474
    Last Post: September 21st, 2018 10:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. How to get the official map editor working

    Started by spartahawk, August 27th, 2018 18:48
    dk2, downloads, dungeon, dungeon keeper 1, editor, files, forums, game, games, keeper, keeperfx, levels, map, mode, open, patch, post, problems, program, run, server, text, version, work, working
    • Replies: 3
    • Views: 350
    Last Post: August 28th, 2018 10:06
    by YourMaster  Go to last post
  13. Lords of Nether - Summer Progress Update

    Started by DBlac, August 15th, 2018 13:09
    bit, check, cleanup, community, day, forum, free, guys, hell, ideas, imps, link, live, lords of nether, make, making, post, progress, things, update, working, yeah
    • Replies: 2
    • Views: 313
    Last Post: August 15th, 2018 18:54
    by DBlac  Go to last post
  14. Few Questions about KeeperFX

    Started by Entropy238, April 14th, 2018 23:19
    3 Pages
    1 2 3
    art, bugs, campaign, deeper, dungeon, dungeons, game, good, happy, keeper, keeperfx, levels, make, moment, online, original, play, players, questions, sort, start, style, version, working, year
    • Replies: 24
    • Views: 1,665
    Last Post: August 4th, 2018 00:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 9
    • Views: 385
    Last Post: July 14th, 2018 11:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Dungeon Keeper 2 Patch - DK2 with Better Balance (And Pie)

    Started by Metal Gear Rex, January 23rd, 2012 06:22
    31 Pages
    1 2 3 ... 31
    • Replies: 304
    • Views: 109,430
    Last Post: July 6th, 2018 02:14
    by Metal Gear Rex  Go to last post
  16. Revenge of the Lord - a good campaign v0.99

    Started by alexsa2015sa, November 18th, 2017 14:26
    5 Pages
    1 2 3 ... 5
    army, attack, campaign, creatures, dungeon, evil, feed, good, half, keeperfx, levels, link, liquid, make, maps, mentor, original, patch, play, prison, samurai, today, torture chamber, unofficial, working
    • Replies: 45
    • Views: 2,498
    Last Post: March 17th, 2018 14:44
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  17. Devilish Dungeon

    Started by mishko, March 14th, 2018 00:07
    2 Pages
    1 2
    animation, art, called, concept, creature, development, dungeon, dungeon keeper, free, game, good, guess, idea, ideas, keeper, luck, make, making, models, post, problems, rpg, stuff, trouble, working
    • Replies: 13
    • Views: 1,586
    Last Post: March 15th, 2018 23:44
    by DBlac  Go to last post
  18. KeeperFX Unofficial 0.4.6

    Started by YourMaster, August 6th, 2016 13:12
    8 Pages
    1 2 3 ... 8
    • Replies: 78
    • Views: 22,186
    Last Post: March 10th, 2018 16:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Devilish Dungeon

    Started by mishko, March 8th, 2018 01:17
    art, called, creatures, details, doors, dragons, dungeon, dungeon keeper, dungeons, free, game, idea, keeper, make, rooms, time, traps, video, working, world
    • Replies: 0
    • Views: 266
    Last Post: March 8th, 2018 01:17
    by mishko  Go to last post
  20. Empires of the Undergrowth

    Started by John Connor, November 20th, 2015 15:03
    3 Pages
    1 2 3
    api, bit, campaign, code, concept, control, data, display, dungeon, easy, engine, fan, fast, feed, files, food, fresh, game, idea, ideas, images, journey, keeper, link, list, love, made, make, nest, opengl, page, post, projects, set, stuff, style, system, team, trouble, types, video, windows, working, world, year
    • Replies: 20
    • Views: 5,667
    Last Post: March 6th, 2018 17:12
    by Endrix  Go to last post
  21. Sticky Thread Sticky: OpenKeeper

    Started by tonihele, February 25th, 2016 21:00
    4 Pages
    1 2 3 ... 4
    art, code, creating, data, decision, development, dkii, dungeon, dungeon keeper, dungeon keeper 2, engine, eye, forum, full, game, good, graphics, guess, hand, issue, job, keeper, level, link, making, programmer, progress, project, remake, source, style, time, true, video, wfto, working
    • Replies: 33
    • Views: 13,932
    Last Post: February 25th, 2018 10:52
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  22. KeeperFX bugs & improvements

    Started by Schizz, February 17th, 2018 12:44
    bugs, change, code, damage, development, downloads, effect, explosion, files, fixing, game, guess, information, keeperfx, model, power, problems, questions, stuff, things, trap, unofficial, word, working
    • Replies: 1
    • Views: 307
    Last Post: February 17th, 2018 13:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Laptop framskip: AutoHotkey working for anyone?

    Started by spartahawk, February 6th, 2018 04:51
    arts, code, dungeon keeper 1, edit, game, hold, issues, read, script, success, thought, trick, trouble, unable, versions, windows, work, working, works
    • Replies: 3
    • Views: 335
    Last Post: February 6th, 2018 20:03
    by burntonion  Go to last post
  24. Ultimate Balance Patch (KeeperFX)

    Started by Metal Gear Rex, May 18th, 2016 23:19
    2 Pages
    1 2
    • Replies: 16
    • Views: 2,017
    Last Post: January 31st, 2018 05:47
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

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