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  1. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    24 Pages
    1 2 3 ... 24
    • Replies: 233
    • Views: 491,408
    Last Post: June 6th, 2024 21:52
    by Armac  Go to last post
  2. Question about configuring a file

    Started by unman, March 25th, 2024 22:19
    check, creature, creatures, dragon, dragons, file, game, keeperfx, level, list, made, original, question, script, type, versions, work, works
    • Replies: 2
    • Views: 1,455
    Last Post: March 26th, 2024 11:07
    by unman  Go to last post

    Forum:
    KeeperFX

  3. Undivine Dungeon

    Started by Shinthoras0815, August 30th, 2021 13:32
    2 Pages
    1 2
    0.4.9, alpha, arts, claim, creature, dungeon, files, found, free, full, game, keeperfx, kind, latest, level, lines, made, map, mappack, maps, money, nest, original, rooms, rules, skeletons, stuff, undivine dungeon, versions, wisp
    • Replies: 11
    • Views: 9,295
    Last Post: December 16th, 2023 19:47
    by Shinthoras0815  Go to last post

    Forum:
    DK1 Maps

  4. Creature Swap Mod .. I made something funny and need a little bit of help.

    Started by Grasyl, November 22nd, 2023 21:11
    2 Pages
    1 2
    • Replies: 11
    • Views: 2,166
    Last Post: November 25th, 2023 08:35
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 2
    • Views: 1,221
    Last Post: November 2nd, 2023 00:10
    by Yima  Go to last post

    Forum:
    KeeperFX

  5. Regarding the keycaptcha?

    Started by watler253, April 11th, 2023 05:57
    day, error, fix, forum, good, google, guess, improve, level, love, made, making, multiple, post, posting, problems, sort, system, thread, update, version, versions, wondering
    • Replies: 5
    • Views: 2,349
    Last Post: April 30th, 2023 21:32
    by dotted  Go to last post
  6. Keeper D3D Crashing on Map Load

    Started by OpenRift, April 8th, 2023 20:09
    crash, crashing, direct, direct3d, dk1, drive, dungeon keeper 1, game, issues, keeper, keeper95, level, load, map, messages, moment, overview, software, version, versions, windows, working, works
    • Replies: 0
    • Views: 1,730
    Last Post: April 8th, 2023 20:09
    by OpenRift  Go to last post
  7. KeeperFX - Test builds for version 0.5.0

    Started by YourMaster, July 2nd, 2022 01:58
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 19,707
    Last Post: December 27th, 2022 23:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. How to make Dungeon Keeper 2 retail version 2 CD work ?

    Started by Mornagest, October 30th, 2022 18:52
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 4,716
    Last Post: November 21st, 2022 20:35
    by Metal Gear Rex  Go to last post
  9. Different rule sets and making a campaign

    Started by Blossy1000, September 29th, 2022 08:56
    art, bit, bug, bugs, campaign, creatures, dosbox, engine, fan, fixes, game, interested, keeperfx, king, level, make, making, maps, original, questions, released, spell, start, stats, version, versions
    • Replies: 7
    • Views: 2,002
    Last Post: October 1st, 2022 08:46
    by Blossy1000  Go to last post

    Forum:
    KeeperFX

  10. About savegames format

    Started by jomalin, August 16th, 2022 09:24
    • Replies: 2
    • Views: 2,631
    Last Post: September 15th, 2022 17:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  11. Becoming of Nemesis (DK1)

    Started by impboy4, August 8th, 2017 17:45
    2 Pages
    1 2
    alternate, campaign, deeper, dk1, dk2 campaign, download, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, forums, gameplay, gold, idea, keeper, layout, levels, link, list, make, play, post, remake, time, top, versions, wishvale
    • Replies: 11
    • Views: 54,792
    Last Post: September 2nd, 2022 14:39
    by Bodsda  Go to last post
  12. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 00:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, latest, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, setup, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 41,228
    Last Post: February 3rd, 2022 07:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

  13. Multiplayer skirmish

    Started by Junkman1217, October 9th, 2021 23:24
    command, computer, disabled, keeperfx, launcher, levels, map, multiplayer, personalities, play, shortcut, skirmish, time, versions
    • Replies: 4
    • Views: 1,699
    Last Post: October 13th, 2021 09:21
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. New Russian speech files in 0.4.8

    Started by AstraL, September 27th, 2020 10:50
    2 Pages
    1 2
    • Replies: 10
    • Views: 42,717
    Last Post: November 13th, 2020 13:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Problem with research room

    Started by jeylavinsky, May 15th, 2020 18:08
    creatures, downloads, file, fix, game, gear, gim, issues, map, maps, metal, patch, problem, research, rex, room, rooms, spells, topic, version, versions, work, works
    • Replies: 6
    • Views: 4,319
    Last Post: May 16th, 2020 00:18
    by YourMaster  Go to last post
  16. Mouse issues fix

    Started by Trass3r, April 6th, 2020 16:21
    dk2, dungeon keeper 2, fix, guess, issues, mouse, problems, releases, runs, update, versions, win
    • Replies: 0
    • Views: 43,135
    Last Post: April 6th, 2020 16:21
    by Trass3r  Go to last post
  17. Selled bridge tiles turn into land in Buffy Oak

    Started by darkkingkongman, March 11th, 2015 07:27
    2 Pages
    1 2
    adikted, bridge, building, code, created, data, file, fix, fixes, form, full, game, glitch, good, hint, idea, include, issues, land, latest, lava, level, list, map, maps, nightly, off topic, past, problem, release, save, savegame, saving, strange, team, thread, topic, update, version, versions, water, working
    • Replies: 16
    • Views: 11,138
    Last Post: November 17th, 2019 02:47
    by Mickeyminime  Go to last post
  18. Trap and Door icons flashing permanently

    Started by AdamP, January 19th, 2019 01:47
    alpha, arts, bug, building, code, door, fixing, flash, game, hand, keeperfx, latest, mode, official, original, problem, room, spell, top, trap, unofficial, version, versions, video, work, working, youtube
    • Replies: 6
    • Views: 8,383
    Last Post: September 13th, 2019 17:42
    by AdamP  Go to last post

    Forum:
    KeeperFX

  19. KeeperFX is jittery and unplayable

    Started by stef, September 12th, 2019 05:51
    art, downloaded, dungeon, dungeon keeper, dungeon keeper gold, error, exe, face, fancy, file, game, gameplay, gog, gold, guy, issue, issues, keeperfx, launcher, official, post, resolution, run, setup, start, unofficial, versions, work
    • Replies: 8
    • Views: 34,374
    Last Post: September 13th, 2019 17:41
    by AdamP  Go to last post

    Forum:
    KeeperFX

  20. Japanese

    Started by AdamP, July 17th, 2016 03:01
    5 Pages
    1 2 3 ... 5
    archive, battle, chinese, creatures, difficult, downloads, dungeon, exe, file, forum, game, gaming, gold, included, keeper, keeperfx, latest, minions, order, original, play, setup, sound, sounds, speech, speeches, text, version, versions, videos, voice, win, works, youtube
    • Replies: 42
    • Views: 14,894
    Last Post: June 13th, 2019 22:16
    by AdamP  Go to last post

    Forum:
    KeeperFX

  21. Something surreal is happening...

    Started by AdamP, December 27th, 2018 03:11
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 21,630
    Last Post: June 9th, 2019 19:04
    by Rhaelyx  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 2,184
    Last Post: March 29th, 2019 23:44
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Vampires not forgetting spells after dying

    Started by AdamP, January 31st, 2019 03:08
    alpha, art, bug, check, dragon, dungeon, effect, file, fun, game, keeperfx, kill, latest, level, levels, log, original, spells, start, things, thought, time, title, transfer, versions
    • Replies: 3
    • Views: 28,845
    Last Post: February 1st, 2019 11:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, ported, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 8,707
    Last Post: January 15th, 2019 10:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

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