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Tag: picking

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  1. ideas for challenge runs

    Started by Frosti85, November 29th, 2019 09:55
    challenge, dungeon keeper 1, fast, game, ideas, levels, list, picking, prison, run, runs, training, transfer, traps
    • Replies: 1
    • Views: 11,878
    Last Post: November 29th, 2019 09:58
    by YourMaster  Go to last post
  2. WFTO Wednesday #122: Tons of Maps!

    Started by Mentor, May 6th, 2015 22:50
    building, community, design, development, direct, full, maps, patch, picking, resources, suggestions, war for the overworld, wfto
    • Replies: 0
    • Views: 1,516
    Last Post: May 6th, 2015 22:50
    by Mentor  Go to last post
  3. Picking up enemy trap crate for my workshop

    Started by jomalin, June 28th, 2014 07:15
    • Replies: 8
    • Views: 9,639
    Last Post: July 7th, 2014 05:41
    by jomalin  Go to last post

    Forum:
    KeeperFX

  4. Antak's ruin - the start

    Started by Frank, March 21st, 2012 21:42
    ancient keeper, antak, art, arts, campaign, creature, creatures, damage, data, default, dragon, dungeon, dungeon keeper, edit, fun, hard, heal, heroes, hidden, ideas, improved, keeperfx, killed, latest, lava, level, lvl, make, map, mode, picking, possession, released, rooms, ruin, spell, start, stats, time, tips, version, word
    • Replies: 8
    • Views: 5,250
    Last Post: February 23rd, 2014 22:21
    by BlueTemplar  Go to last post

    Forum:
    KeeperFX

  5. Survey : Joint Generation of a new campaign

    Started by dayokay, February 9th, 2014 12:09
    3 Pages
    1 2 3
    adding, attention, bad, balance, campaign, chinese, community, creative, data, deeper dungeons, design, difficult, dungeon, dungeon keeper, fancy, gameplay, games, general, good, great, hard, idea, imp ai, improvement, join, keeper, level, levels, low, made, make, making, mapmaking, new campaign, person, picking, players, problem, project, quickly, res, sort, sounds, story, test, thought, translation, type, work, works, world
    • Replies: 24
    • Views: 9,243
    Last Post: February 16th, 2014 09:30
    by Duke Ragereaver  Go to last post

    Forum:
    KeeperFX

  6. Living in Possession

    Started by Powtreeman, January 29th, 2014 01:36
    3 Pages
    1 2 3
    adding, allies, attack, battle, bugs, chickens, code, command, create, creature, dk1, dk2, dungeon, feed, game, heal, health, ideas, imp, improve, issues, keeper, kill, levels, made, make, map, minion, mode, multiplayer, picking, possession, problem, progress, room, run, secret, spell, traditional, training, training room, traps, treasury, trouble, work, working, workshop
    • Replies: 24
    • Views: 7,826
    Last Post: February 12th, 2014 14:16
    by Powtreeman  Go to last post

    Forum:
    KeeperFX

  7. Survey : Multiplayer KeeperFX

    Started by dayokay, February 9th, 2014 14:42
    attract, code, combat, creatures, dk1, dk2, easy, fix, food, game, games, gear, guy, idea, important, interested, keeperfx, making, maps, meant, metal, metal gear rex, mod, multiplayer, original, patch, picking, problem, rex, server, software, style, thought, time, type, work
    • Replies: 2
    • Views: 2,293
    Last Post: February 9th, 2014 16:43
    by Stanislas Dolcini  Go to last post

    Forum:
    KeeperFX

  8. Orcs Must Die!

    Started by rooz, October 12th, 2011 04:00
    awesome, cool, creatures, day, die, fan, future, game, games, gear, good, guys, hidden, kill, kind, metal, metal gear rex, mode, multiplayer, orcs, picking, play, portal, rex, rooms, silly, slow, sounds, speech, steam, support, thought, time, today, top, topic, tower, traps, type, video, watch, working, yeah, youtube
    • Replies: 8
    • Views: 22,968
    Last Post: October 30th, 2013 08:32
    by davidmikky  Go to last post

    Forum:
    Off Topic

  9. Creatures picking trouble in FX 0.41 nb 729

    Started by VoidWeaver, June 8th, 2013 17:43
    0.40, creatures, level, picking, problem, random, traps, trouble, version, works
    • Replies: 0
    • Views: 1,435
    Last Post: June 8th, 2013 17:43
    by VoidWeaver  Go to last post

    Forum:
    KeeperFX

  10. KeeperFX 0.41 r707

    Started by jomalin, February 14th, 2013 05:15
    1.7, change, create, created, creatures, deeper, deeper dungeons, dungeons, evil, exe, fly, game, hand, keeper, keeper fx, keeperfx, kind, level, link, log, magic, manufacturing, mega, mode, model, picking, random, release, room, savegame, setup, trap, type, video, workshop
    • Replies: 1
    • Views: 2,323
    Last Post: February 16th, 2013 09:03
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  11. Issues in Nightly Build 634

    Started by shortmicky, January 16th, 2013 02:57
    allies, attack, ccp, creature, creatures, drop, dropping, dungeon, found, imps, issues, keeperfx, kind, levels, list, made, make, nightly, nightly builds, not working, patch, picking, picture, players, post, posts, problem, room, run, spells, start, test, time, unable, updated, work, working
    • Replies: 5
    • Views: 2,558
    Last Post: January 17th, 2013 23:42
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  12. Scavenger dynamics

    Started by friscmanseby, July 17th, 2012 00:55
    arts, code, creature, creatures, details, drop, dropping, files, game, google, hand, keeperfx, kind, level, library, made, original, picking, post, prison, pro, question, rate, research, room, scavenging, source, spell, temple, time, version, work
    • Replies: 3
    • Views: 3,781
    Last Post: December 30th, 2012 00:05
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  13. Imps work improvement

    Started by jomalin, January 1st, 2011 14:15
    bad, code, control, creature, creatures, day, dragonslover, drop, extract, extracting, icon, improvement, imps, interface, level, levels, movie, order, picking, problem, quickly, record, release, traps, true, work, working, works
    • Replies: 9
    • Views: 5,243
    Last Post: September 7th, 2012 14:05
    by Cimbrian  Go to last post

    Forum:
    KeeperFX

  14. POWER_HAND and POWER_SLAP

    Started by DragonsLover, April 2nd, 2012 23:35
    color, commands, creatures, forum, good, hand, idea, keeper, keeperfx, level, magic, minions, picking, power, question, spells, things
    • Replies: 2
    • Views: 1,889
    Last Post: April 5th, 2012 23:10
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  15. [Creature] Lunar Doll

    Started by Metal Gear Rex, June 19th, 2011 23:28
    4 Pages
    1 2 3 ... 4
    abilities, armour, art, attention, balance, battle, bile demon, bit, bugs, change, chicken, chinese, concept, creature, creatures, data, dead, default, dexterity, difficult, dungeon, eats, entrance, evil, fix, fly, food, game, gear, good, guard, heal, health, heroes, horned, horned reaper, idea, image, important, information, jobs, keeper, lava, list, metal, metal gear rex, molyneux, naming, original, picking, picture, pixie, protection, reaper, res, rex, rooms, sacrifice, scheme, start, suggestion, temple, the way, thought, traditional, version, voice, world
    • Replies: 39
    • Views: 13,805
    Last Post: June 22nd, 2011 11:10
    by Metal Gear Rex  Go to last post
  16. [Other] Ideas for the Beetle

    Started by Metal Gear Rex, June 6th, 2011 00:24
    2 Pages
    1 2
    abilities, attack, balance, battle, bile, bile demon, black, chickens, cool, crack, creature, damage, data, dk1, dragon, duke, dungeon, dungeon keeper, dwarf, fly, full, game, good, guys, heal, health, ideas, insect, keeper, level, levels, list, made, make, making, move, pain, picking, portal, ragereaver, rank, sound, special, spider, thoughts, thread, treasure, voice, wfto, working
    • Replies: 10
    • Views: 4,887
    Last Post: June 8th, 2011 04:59
    by Metal Gear Rex  Go to last post

    Forum:
    Suggestions

  17. Heaps of gold

    Started by DonJoe, May 31st, 2011 14:03
    5 Pages
    1 2 3 ... 5
    • Replies: 43
    • Views: 11,214
    Last Post: June 5th, 2011 20:05
    by Metal Gear Rex  Go to last post

    Forum:
    Suggestions

  18. Beta Dates?

    Started by Mark Steele, November 20th, 2010 01:31
    4 Pages
    1 2 3 ... 4
    art, arts, beta, bit, building, community, crashes, cutscenes, data, day, dead, dungeon, dungeons, eat, found, full, game, gameplay, good, guy, guys, happy, interested, keeper, latest, link, list, money, picking, released, reply, sig, start, stuff, things, thought, today, translate, translation, true, type, update, website, wow
    • Replies: 36
    • Views: 15,520
    Last Post: November 27th, 2010 06:14
    by Mark Steele  Go to last post

    Forum:
    Dungeons

  19. A.I. enemies imprisoning.

    Started by Mistressmaster, October 15th, 2010 19:06
    ancient keeper, campaign, claim, code, command, converting, created, creature, creatures, dk1, dk2, dragonslover, dungeon keeper 1, game, gear, happy, idea, imp, keeper, kill, level, levels, make, maps, metal, metal gear rex, order, original, picking, prison, question, rex, room, rooms, script, spell, teleport, time, torture chamber
    • Replies: 7
    • Views: 4,034
    Last Post: October 18th, 2010 15:37
    by Mothrayas  Go to last post
  20. [Spell] Martyrdom

    Started by Duke Ragereaver, May 7th, 2010 09:32
    3 Pages
    1 2 3
    air, animation, balance, bile, color, creature, creature spell, creatures, damage, demons, difficult, duration, effect, full, fun, heal, health, hero, heroes, horned reaper, information, knockback, live, lord of the land, making, metal gear rex, mothrayas, multiple, orcs, picking, present, rip, spell, style, trip, type
    • Replies: 26
    • Views: 9,222
    Last Post: October 6th, 2010 21:41
    by Metal Gear Rex  Go to last post

    Forum:
    Suggestions

  21. Keeper colours

    Started by emperorjay, August 6th, 2010 01:45
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 12,012
    Last Post: October 6th, 2010 03:10
    by adamski  Go to last post
  22. Totally bizarre idea

    Started by Guy L W Hardy, September 19th, 2010 22:51
    actions, creature, development, direction, dk2, dungeon keeper 2, easy, form, free, game, gaming, guy, hell, idea, kind, love, mouse, picking, realms, silly, stuff
    • Replies: 2
    • Views: 2,322
    Last Post: September 20th, 2010 13:29
    by A New Room  Go to last post
  23. [Spell] Lock picking (creature)

    Started by Edokage, March 2nd, 2010 10:23
    creature, disarm, dk1, door, dungeon keeper 1, game, good, idea, kind, lock, make, needed, picking, spell, thief, traps
    • Replies: 2
    • Views: 1,727
    Last Post: March 2nd, 2010 12:19
    by MeinCookie  Go to last post

    Forum:
    Suggestions

  24. Deeper Dungeons

    Started by BlueTemplar, February 23rd, 2010 16:34
    2nd, art, attract, bug, change, command, creatures, deeper, deeper dungeons, dragonslover, dungeon, dungeons, easy, fix, fixes, forum, game, hand, keeperfx, levels, made, mission, missions, mouse, original, picking, play, players, portals, prison, release, resolution, rooms, run, set, square, start, trouble, version
    • Replies: 7
    • Views: 5,591
    Last Post: February 24th, 2010 09:44
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  25. Incorrect creature is picked up when clicking in creatures tab

    Started by chrisssj2, February 18th, 2010 17:24
    2 Pages
    1 2
    • Replies: 11
    • Views: 5,442
    Last Post: February 20th, 2010 18:28
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

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