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  1. Dungeon Keeper online

    Started by vv00t, June 20th, 2011 09:36
    2 Pages
    1 2
    china, chinese, code, concept, discussion, downloaded, dungeon, dungeon keeper, dungeon keeper online, evil, fans, found, friend, game, general, good, google, ideas, keeper, layout, life, load, lock, made, mmo, mmorpg, online, overworld, section, slow, things, war, war for the overworld, web, wfto, working
    • Replies: 14
    • Views: 8,827
    Last Post: March 24th, 2023 18:21
    by AdamP  Go to last post
  2. Becoming of Nemesis (DK1)

    Started by impboy4, August 8th, 2017 18:45
    2 Pages
    1 2
    alternate, campaign, deeper, dk1, dk2 campaign, download, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, forums, gameplay, idea, keeper, layout, levels, link, list, make, play, post, remake, time, top, versions, wishvale
    • Replies: 11
    • Views: 53,694
    Last Post: September 2nd, 2022 15:39
    by Bodsda  Go to last post
  3. Map generator

    Started by zeeriz, September 20th, 2021 22:53
    download, files, interested, keeperfx, latest, layout, levels, load, map, maps, mode, page, release, releases, script, single player
    • Replies: 0
    • Views: 4,004
    Last Post: September 20th, 2021 22:53
    by zeeriz  Go to last post

    Forum:
    KeeperFX

  4. DK2 Remake in DK1?

    Started by Endrix, April 6th, 2019 12:43
    bug, dk1, dk2, dk2 maps, layout, maps, multiple, remake, stupid
    • Replies: 1
    • Views: 40,131
    Last Post: April 7th, 2019 15:49
    by impboy4  Go to last post

    Forum:
    DK1 Maps

  5. Dungeon Keeper Independent Level Layout Converter

    Started by dayokay, January 31st, 2015 13:57
    adikted, code, compile, control, dk1, doors, dungeon, dungeon keeper, dungeon keeper 1, editor, files, format, google, keeper, keeperfx, layout, level, levels, make, map, needed, open, page, system, text, version, work
    • Replies: 7
    • Views: 5,592
    Last Post: February 4th, 2015 00:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Who can I thank for including my levels? :)

    Started by Burdened Imp, August 17th, 2014 21:17
    acting, aka, bit, board, bugs, campaign, code, control, created, creature, data, default, design, direct, dk1, downloaded, fan, fans, feed, files, fixing, fun, game, good, google, images, imp, keeper, keeperfx, land, language, layout, level, levels, list, made, maps, media, mentor, messages, official, orcs, post, problems, resources, script, source, svn, system, time, version, voice, windows, windows 7, wondering
    • Replies: 9
    • Views: 8,212
    Last Post: August 24th, 2014 23:31
    by Burdened Imp  Go to last post

    Forum:
    KeeperFX

  7. Game can't handle 4-player

    Started by Auxin, May 11th, 2014 07:34
    2 Pages
    1 2
    • Replies: 14
    • Views: 25,662
    Last Post: May 14th, 2014 23:25
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Castle of Initiation Crash

    Started by Hades, January 28th, 2014 02:47
    castle, crash, crashes, dungeon, file, game, good, hero, issue, keeperfx, layout, log, map, problem, sav
    • Replies: 5
    • Views: 2,839
    Last Post: January 29th, 2014 07:45
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  9. Brorc

    Started by shortmicky, January 18th, 2014 18:48
    • Replies: 8
    • Views: 4,303
    Last Post: January 20th, 2014 23:46
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  10. Text-based map file format

    Started by mefistotelis, November 4th, 2013 11:52
    2 Pages
    1 2
    bad, bile demon, called, code, combat, concept, control, creating, data, default, display, dk1, dk2 maps, dungeons, early, easy, edit, editor, eversmile, file, format, full, game, good, hard, hex, idea, keeper, keeperfx, kill, king, layout, level, levels, making, map, maps, model, neutral, random, realm, reverse, rooms, script, sounds, square, text, things, training, translation, version, wfto, xxx
    • Replies: 19
    • Views: 10,493
    Last Post: January 10th, 2014 15:09
    by MaxHayman  Go to last post

    Forum:
    KeeperFX

  11. Help with AdikTed

    Started by Hades, February 4th, 2013 18:58
    adikted, advanced, commands, dk1, downloaded, editor, fast, full, good, interface, keeper, layout, make, manual, mapmaking, official, random, tips, update, updating, working
    • Replies: 1
    • Views: 1,687
    Last Post: February 4th, 2013 19:36
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. game speed

    Started by pit-chus, December 29th, 2012 20:35
    art, bullfrog, default, dk1, exe, files, fps, game, keeperfx, layout, program, slow, special, speed, start
    • Replies: 3
    • Views: 7,979
    Last Post: December 30th, 2012 18:13
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  13. Leto's Dungeon OCC Thread [Old Dark Beyond]

    Started by Duke Ragereaver, January 15th, 2012 08:30
    2 Pages
    1 2
    actions, claim, color, creature, creatures, dark, door, duke, dungeon, edit, heal, helping, important, imps, lair, layout, level, levels, library, made, matter, melee, occ, open, post, pro, ragereaver, realm, room, rule, section, silver, thought, thread, torture chamber, training, training room, yeah
    • Replies: 18
    • Views: 7,958
    Last Post: August 30th, 2012 11:50
    by Metal Gear Rex  Go to last post

    Forum:
    Archive

    • Replies: 4
    • Views: 3,122
    Last Post: March 16th, 2012 12:24
    by jomalin  Go to last post

    Forum:
    KeeperFX

  14. Character Development - Imp

    Started by Blutonium, September 6th, 2010 20:07
    3 Pages
    1 2 3
    abilities, advanced, animation, art, blutonium, character, color, control, created, creature, creatures, dark, development, difficult, dk1, draft, edit, fun, game, happy, imp, important, imps, job, layout, love, made, make, max, metal, metal gear rex, models, multiple, open, room, skins, spells, suggestions, tar, texture, the keepers, the way, things, top, traditional, working
    • Replies: 25
    • Views: 11,010
    Last Post: September 24th, 2011 12:59
    by kyle  Go to last post

    Forum:
    Assets

  15. DD: Can't save game

    Started by Amnesia, August 25th, 2011 04:53
    bit, black, bug, campaign, change, cool, creature, creatures, dk1, fans, file, game, guess, idea, issue, keeperfx, layout, level, library, live, load, love, map, multiplayer, online, original, post, problem, resolution, save, saving, sdl, set, settings, the way, version, vista, work, working, yeah
    • Replies: 5
    • Views: 4,806
    Last Post: August 26th, 2011 04:36
    by Amnesia  Go to last post

    Forum:
    KeeperFX

  16. Terrain hex codes

    Started by Hapuga, July 5th, 2010 23:45
    bridge, code, data, dungeon, easter, editor, file, game, good, google, hex, hint, keeper, lair, layout, made, map, neutral, pit, players, portals, post, read, terrain, terrain types, top, types, word
    • Replies: 3
    • Views: 4,354
    Last Post: June 11th, 2011 14:42
    by Keeper Nocturnus  Go to last post
  17. Undead Keeper Campaign

    Started by Duke Ragereaver, November 14th, 2009 08:40
    8 Pages
    1 2 3 ... 8
    • Replies: 78
    • Views: 35,902
    Last Post: June 5th, 2011 07:28
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  18. Shortcut Key Problems

    Started by JAM35, May 22nd, 2011 16:05
    2 Pages
    1 2
    bridge, bug, camera, code, create, dosbox, downloaded, fix, game, great, hatchery, idea, ingame, keeperfx, layout, minimap, mouse, problem, problems, project, proper, room, scrolling, set, settings, shortcut, speed, strange, temple, text, torture chamber, training, training room, treasure, versions, vista, win, windows, windows 7, work, works, zoom
    • Replies: 15
    • Views: 6,001
    Last Post: May 24th, 2011 23:48
    by jomalin  Go to last post

    Forum:
    KeeperFX

  19. UDK questions for the WftO devs

    Started by barz00n, March 31st, 2011 17:47
    art, care, create, design, devs, difficult, dungeon, easy, fan, file, game, good, guys, information, latest, layout, level, make, maps, model, models, move, questions, run, script, sort, start, stuff, text, time, trouble, wanna, war for the overworld, wfto, words, working
    • Replies: 3
    • Views: 2,696
    Last Post: May 5th, 2011 01:39
    by DonJoe  Go to last post
  20. MPD Maps?

    Started by Snofeld, October 23rd, 2010 23:46
    custom, dk2, download, download., dungeon, editor, forum, good, hero, heroes, layout, load, made, make, maps, official, players, problem, rooms, the way, thin, yay
    • Replies: 4
    • Views: 18,978
    Last Post: October 24th, 2010 00:07
    by emperorjay  Go to last post
  21. Self Sacrificing

    Started by Heineken, May 23rd, 2010 12:22
    2 Pages
    1 2
    alternate, angels, bug, code, cool, creatures, dark, design, dk1, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, forum, gods, hand, idea, imps, keeper, layout, lock, mentor, minions, order, pool, post, problem, quickly, sacrifice, sacrificing, screen, scrolling, skeletons, support, temple, thief, thought, war for the overworld, warlocks, water, wfto, wizards, works, yeah
    • Replies: 14
    • Views: 7,501
    Last Post: October 23rd, 2010 12:31
    by calvin  Go to last post
  22. Asgard OCC Thread [Old Test Realms]

    Started by Sire, April 15th, 2010 01:26
    12 Pages
    1 2 3 ... 12
    • Replies: 119
    • Views: 25,438
    Last Post: October 15th, 2010 19:58
    by Metal Gear Rex  Go to last post

    Forum:
    Archive

  23. User made maps?

    Started by Pawnbroker, May 27th, 2010 19:28
    2 Pages
    1 2
    bug, central, community, dungeon, dungeon keeper 2, forum, forums, good, google, keeper, kind, layout, made, man, maps, offer, search, section, server, top, translate, user, website
    • Replies: 10
    • Views: 5,203
    Last Post: May 27th, 2010 22:48
    by dotted  Go to last post
  24. Sire's WFTO News

    Started by Sire, April 29th, 2010 04:21
    actions, alternative, care, concept, design, eye, form, hidden, interested, layout, made, making, news, pixie, project, projects, reality, report, sire, stuff, suggestion, things, thread, time, updating, war for the overworld, web, wfto
    • Replies: 6
    • Views: 22,095
    Last Post: May 2nd, 2010 23:39
    by Kopavel  Go to last post
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