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Tag: keeperfx

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  1. KeeperFX is too easy - is there a difficulty setting?

    Started by Zoooom!, February 13th, 2023 14:49
    black, campaign, change, dungeon, easy, fix, game, good, included, keeper, keeperfx, level, levels, lvl, maps, original, play, reply, room, set, sort, the way, training, wiki, win
    • Replies: 7
    • Views: 2,995
    Last Post: February 13th, 2023 19:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Flowerhat on New Game Plus

    Started by Ogredrive, January 30th, 2023 20:19
    arts, block, campaign, cheese, fan, forums, game, general, involved, keeperfx, levels, map, mouse, online, original, room, save, secret, specials, time, training, transfer
    • Replies: 3
    • Views: 1,940
    Last Post: January 31st, 2023 01:25
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 6
    • Views: 4,417
    Last Post: January 29th, 2023 17:15
    by HornedReaper  Go to last post

    Forum:
    KeeperFX

  3. The official KeeperFX website has been launched!

    Started by Yani, January 21st, 2023 12:51
    alpha, code, day, download, downloads, information, keeperfx, links, load, love, made, map, official, project, releases, section, time, website, work, working
    • Replies: 3
    • Views: 2,182
    Last Post: January 27th, 2023 03:17
    by Yani  Go to last post

    Forum:
    KeeperFX

  4. Simple fix for Level 10 Spell bug and Overflow bug?

    Started by General, December 28th, 2022 14:54
    1 or 2, bug, bugs, change, creatures, dk1, dosbox, dungeon keeper 1, files, fix, fixes, game, keeperfx, level, maps, moment, move, original, play, read, reapers, run, set, text, version, words
    • Replies: 7
    • Views: 1,877
    Last Post: December 30th, 2022 15:47
    by YourMaster  Go to last post
  5. KeeperFX 0.5.0 New script commands

    Started by YourMaster, December 28th, 2022 01:47
    0.5.0, action, breaks, command, commands, creatures, full, game, hand, keeperfx, level, list, lock, move, rigger, script, set, stuff, team, wiki
    • Replies: 0
    • Views: 861
    Last Post: December 28th, 2022 01:47
    by YourMaster  Go to last post
  6. KeeperFX - Test builds for version 0.5.0

    Started by YourMaster, July 2nd, 2022 02:58
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 17,795
    Last Post: December 28th, 2022 00:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Ivory Tower

    Started by AdamP, November 4th, 2022 21:08
    2 Pages
    1 2
    • Replies: 14
    • Views: 2,689
    Last Post: December 27th, 2022 01:52
    by AdamP  Go to last post

    Forum:
    DK1 Maps

  8. Custom creature - matchstick man

    Started by jieletian, November 17th, 2022 22:10
    • Replies: 2
    • Views: 1,524
    Last Post: December 3rd, 2022 18:17
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Changing gold block value in original campaign?

    Started by Anhe, November 6th, 2022 18:33
    block, campaign, creating, creatures, creatures.txt, data, edit, file, keeperfx, making, original, rules, run, set, settings, wondering
    • Replies: 2
    • Views: 1,379
    Last Post: November 7th, 2022 08:33
    by Anhe  Go to last post

    Forum:
    KeeperFX

  10. Savegame file size evolution

    Started by jomalin, October 22nd, 2022 19:04
    0.4.8, 0.4.9, adding, alpha, bugs, evolution, file, forum, guess, hard, imp, issue, keeper fx, keeperfx, list, release, room, save, savegame, stuff, thread, version
    • Replies: 1
    • Views: 1,264
    Last Post: October 23rd, 2022 14:21
    by Necror  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 739
    Last Post: October 21st, 2022 16:39
    by YourMaster  Go to last post
  11. Maps about two friends

    Started by CapitanDavid, October 17th, 2022 17:09
    • Replies: 4
    • Views: 1,441
    Last Post: October 18th, 2022 11:40
    by CapitanDavid  Go to last post

    Forum:
    DK1 Maps

  12. KeeperFX work

    Started by jomalin, July 10th, 2012 10:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 12,076
    Last Post: October 17th, 2022 10:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  13. Trying to understand how to install custom map packs

    Started by Zyntastic, October 13th, 2022 18:10
    called, creature, creatures, custom, die, die hard dungeons, download, dungeons, editor, files, guide, hard, keeperfx, levels, load, make, map, maps, online, original, packs, play, text, videos, youtube
    • Replies: 6
    • Views: 2,029
    Last Post: October 14th, 2022 01:36
    by Zyntastic  Go to last post

    Forum:
    KeeperFX

  14. Changing dungeon heart in a map

    Started by Blossy1000, October 4th, 2022 10:31
    2 Pages
    1 2
    action, arts, attack, check, claim, commands, dungeon, early, good, heroes, idea, keeperfx, level, levels, made, map, matter, neutral, original, party, players, possesion, question, script, set, setup, test
    • Replies: 16
    • Views: 1,382
    Last Post: October 9th, 2022 16:54
    by YourMaster  Go to last post
  15. Transfer_creature script question

    Started by Blossy1000, October 1st, 2022 19:39
    army, battle, campaign, commands, create, creature, creatures, day, game, good, keeperfx, king, levels, make, making, map, play, question, script, stuff, time, transfer
    • Replies: 4
    • Views: 876
    Last Post: October 4th, 2022 10:44
    by Blossy1000  Go to last post
  16. Different rule sets and making a campaign

    Started by Blossy1000, September 29th, 2022 09:56
    art, bit, bug, bugs, campaign, creatures, dosbox, engine, fan, fixes, game, interested, keeperfx, king, level, make, making, maps, original, questions, released, spell, start, stats, version, versions
    • Replies: 7
    • Views: 1,584
    Last Post: October 1st, 2022 09:46
    by Blossy1000  Go to last post

    Forum:
    KeeperFX

  17. Fixing Slow?

    Started by Mothrayas, December 15th, 2009 14:03
    attack, bug, creature, creature spell, creatures, early, finally, fixing, future, horned, horny, keeperfx, level, levels, life, melee, mothrayas, original, ranged, reapers, set, slow, spell, version, wondering
    • Replies: 4
    • Views: 3,046
    Last Post: September 26th, 2022 19:55
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Crash in Options menu in alpha 2557

    Started by Gold Knight, December 25th, 2021 10:17
    2 Pages
    1 2
    0.4.9, 049, alpha, crash, created, information, issue, keeperfx, latest, setup, test, version
    • Replies: 15
    • Views: 3,315
    Last Post: September 23rd, 2022 23:27
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. About savegames format

    Started by jomalin, August 16th, 2022 10:24
    • Replies: 2
    • Views: 2,353
    Last Post: September 15th, 2022 18:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  20. Ancident keeper campaign help

    Started by Micha, March 12th, 2011 11:07
    4 Pages
    1 2 3 ... 4
    ancient keeper, art, bug, campaign, claim, complete, creature, creatures, data, default, dexterity, difficult, dk1, dungeon, dungeon keeper, edit, entrance, exploit, fast, file, fix, found, game, guess, horned, horny, keeper, keeperfx, lava, level, levels, maps, orcs, original, pain, portal, problem, problems, reapers, ruin, savegame, set, sloth, stats, strength, thief, transfer creature, trick
    • Replies: 35
    • Views: 23,719
    Last Post: August 2nd, 2022 18:25
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Shackled Hand

    Started by YourMaster, June 10th, 2022 19:25
    • Replies: 6
    • Views: 3,822
    Last Post: June 22nd, 2022 15:24
    by Krizzie  Go to last post

    Forum:
    DK1 Maps

  22. How to install dungeon keeper fx on a mac

    Started by Ammar Bohra, April 5th, 2019 11:23
    2 Pages
    1 2
    • Replies: 18
    • Views: 34,861
    Last Post: June 15th, 2022 16:01
    by Jakel  Go to last post

    Forum:
    KeeperFX

  23. Not saving...

    Started by Milamer, June 13th, 2022 10:09
    board, dungeon, dungeon keeper, dungeon keeper gold, error, game, games, gog, information, keeperfx, level, list, make, maps, original, progress, run, runs, save, saving, set, settings
    • Replies: 1
    • Views: 1,684
    Last Post: June 13th, 2022 10:12
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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