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  1. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    4 Pages
    1 2 3 ... 4
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 32
    • Views: 7,085
    Last Post: Today 02:29
    by AdamP  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: Level editors and documentation

    Started by YourMaster, February 28th, 2021 19:53
    adikted, campaign, commands, dk1, downloads, fast, guide, interface, keeperfx, level, levels, list, make, map, maps, mode, official, problems, quickly, script, text, wiki, work, working, works
    • Replies: 3
    • Views: 538
    Last Post: April 28th, 2021 08:02
    by YourMaster  Go to last post
  3. Dungeon Keeper FX missing "guide squares"

    Started by yunior89, March 23rd, 2021 21:54
    2 Pages
    1 2
    • Replies: 14
    • Views: 593
    Last Post: March 26th, 2021 07:55
    by yunior89  Go to last post
  4. No Creatures

    Started by Frozsen86, January 30th, 2021 11:41
    art, created, creature, creatures, creatures.txt, dark, dk1, dungeon, dungeon keeper, fan, files, good, guys, horny, keeperfx, levels, map, maps, play, problem, start, version, working
    • Replies: 3
    • Views: 392
    Last Post: January 31st, 2021 23:06
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. MeinCookie's Maps

    Started by MeinCookie, December 20th, 2009 11:00
    15 Pages
    1 2 3 ... 15
    • Replies: 148
    • Views: 75,599
    Last Post: January 2nd, 2021 16:54
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  6. Maps only from Stone_Knight

    Started by Stone_Knight, January 8th, 2014 10:38
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 54,150
    Last Post: December 17th, 2020 23:44
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  7. Sticky Thread Sticky: Dungeon Keeper 2 released on GOG.com

    Started by dotted, August 25th, 2011 12:50
    art, color, dk2, dungeon, dungeon keeper, dungeon keeper 2, evil, fix, game, games, gog, great, hand, keeper, ladder, make, moment, money, multiplayer, post, released, releases, security, silver, software, start, training, working
    • Replies: 7
    • Views: 13,180
    Last Post: December 12th, 2020 22:39
    by ntblood  Go to last post
  8. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 21:41
    37 Pages
    1 2 3 ... 37
    • Replies: 366
    • Views: 76,634
    Last Post: November 13th, 2020 06:39
    by Duke Ragereaver  Go to last post
  9. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    2 Pages
    1 2
    0.4.8, campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 16
    • Views: 2,169
    Last Post: October 26th, 2020 23:32
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. DK2 Anniversary

    Started by impboy4, February 28th, 2019 00:30
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 7,019
    Last Post: October 10th, 2020 12:43
    by RyliKeeper  Go to last post

    Forum:
    DK2 Maps

  11. Imp Experience Patch Keeper FX

    Started by AG_EJ, September 26th, 2020 18:51
    • Replies: 3
    • Views: 809
    Last Post: September 27th, 2020 08:58
    by AG_EJ  Go to last post

    Forum:
    KeeperFX

  12. Korean language support

    Started by mu mu, April 24th, 2020 07:33
    4 Pages
    1 2 3 ... 4
    • Replies: 39
    • Views: 3,347
    Last Post: August 27th, 2020 07:56
    by mu mu  Go to last post

    Forum:
    KeeperFX

  13. Can’t open launcher

    Started by Junkman1217, August 14th, 2020 01:02
    easter, exe, full, good, keeperfx, launcher, night, open, patch, program, update, version, windows, work, working
    • Replies: 3
    • Views: 700
    Last Post: August 14th, 2020 18:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Revenge of the Lord - a good campaign v0.99

    Started by alexsa2015sa, November 18th, 2017 14:26
    5 Pages
    1 2 3 ... 5
    0.4.8, army, attack, campaign, creatures, dungeon, evil, feed, good, half, keeperfx, levels, link, liquid, make, maps, mentor, orcs, original, patch, play, prison, samurai, today, torture chamber, transfer creature, unofficial, working
    • Replies: 46
    • Views: 6,639
    Last Post: August 8th, 2020 09:39
    by kix  Go to last post

    Forum:
    DK1 Maps

  15. download a .pot file

    Started by dayokay, July 4th, 2020 13:01
    ancient keeper, download, downloads, file, format, html, internet, keeper, load, make, messages, open, page, post, post-ak, save, working, works
    • Replies: 4
    • Views: 727
    Last Post: July 5th, 2020 11:36
    by dayokay  Go to last post

    Forum:
    KeeperFX

  16. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 11,731
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  17. Twin Keepers Campaign: Tub Vulnerabilities Problem

    Started by rhatswell, May 18th, 2017 20:15
    2 Pages
    1 2
    • Replies: 11
    • Views: 2,499
    Last Post: April 13th, 2020 23:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, transfer creature, version 1.3, working
    • Replies: 69
    • Views: 28,031
    Last Post: March 2nd, 2020 17:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  19. How do I edit creatures .cfg files for the Original Campaign

    Started by sphynx, February 10th, 2020 20:56
    attack, bit, campaign, creatures, custom, edit, files, finally, fun, game, guess, heal, health, keeperfx, love, multiple, not working, original, play, power, reaper, reapers, stats, working
    • Replies: 2
    • Views: 2,338
    Last Post: February 10th, 2020 22:09
    by sphynx  Go to last post

    Forum:
    KeeperFX

  20. Selled bridge tiles turn into land in Buffy Oak

    Started by darkkingkongman, March 11th, 2015 08:27
    2 Pages
    1 2
    adikted, bridge, code, created, data, file, fix, fixes, form, full, game, glitch, good, hint, idea, include, issues, land, lava, level, list, map, maps, nightly, off topic, past, problem, release, save, saving, strange, team, thread, topic, update, version, versions, water, working
    • Replies: 16
    • Views: 6,794
    Last Post: November 17th, 2019 03:47
    by Mickeyminime  Go to last post
  21. Missing Files

    Started by Hades, September 6th, 2019 17:19
    2 Pages
    1 2
    7zip, check, communication, complete, creature, development, downloads, error, file, files, full, game, included, keeperfx, launcher, log, machine, patch, present, run, unofficial, war, wiki, windows 10, work, working
    • Replies: 15
    • Views: 5,142
    Last Post: September 17th, 2019 22:21
    by Hades  Go to last post

    Forum:
    KeeperFX

  22. Trap and Door icons flashing permanently

    Started by AdamP, January 19th, 2019 02:47
    arts, bug, code, door, fixing, flash, game, hand, keeperfx, mode, official, original, problem, room, spell, top, trap, unofficial, version, versions, video, work, working, youtube
    • Replies: 6
    • Views: 3,647
    Last Post: September 13th, 2019 17:42
    by AdamP  Go to last post

    Forum:
    KeeperFX

  23. State of the Game News Update - 26/11/2018

    Started by DBlac, November 26th, 2018 15:21
    action, creatures, dark, development, game, good, guy, hard, lords of nether, machine, make, news, photos, play, priestess, progress, testing, triggers, type, types, update, working
    • Replies: 9
    • Views: 5,148
    Last Post: September 2nd, 2019 06:13
    by ribald_om  Go to last post
  24. Minion Keeper in the works

    Started by Darrin Adams, August 13th, 2019 16:15
    • Replies: 3
    • Views: 2,919
    Last Post: August 15th, 2019 14:56
    by YourMaster  Go to last post
  25. No outro

    Started by AdamP, July 24th, 2019 20:09
    2 Pages
    1 2
    bug, campaign, check, creature, fix, game, idea, issue, keeperfx, knight, level, official, original, prison, screen, stuff, time, unofficial, version, video, win, working, works, yeah, youtube
    • Replies: 15
    • Views: 4,420
    Last Post: July 31st, 2019 07:26
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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