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  1. DK2 soundtrack release on CD and vinyl?

    Started by TDK, November 12th, 2020 22:36
    cheapest, dk2, dungeon keeper 2, found, full, game, idea, introduction, keeper, knight, love, made, mark knight, music, original, proper, release, sound, soundtrack, time, unused, website, yeah, youtube
    • Replies: 6
    • Views: 986
    Last Post: April 6th, 2021 23:01
    by freezy  Go to last post
  2. Speeches - "claimed entrance" in polish

    Started by mefistotelis, December 25th, 2020 12:11
    • Replies: 4
    • Views: 649
    Last Post: December 26th, 2020 09:43
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  3. DK2 Anniversary

    Started by impboy4, February 28th, 2019 00:30
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 6,701
    Last Post: October 10th, 2020 12:43
    by RyliKeeper  Go to last post

    Forum:
    DK2 Maps

  4. How to replicate the 'Rock Fall' effect in Editor?

    Started by Tyrant Cenobite, July 21st, 2015 17:38
    2 Pages
    1 2
    animation, campaign, colours, complete, custom, door, dungeon, editor, effect, effects, finally, gameplay, information, keeper, levels, magic, maps, official, original, program, returned, room, trap, traps, unused, world
    • Replies: 11
    • Views: 6,297
    Last Post: July 22nd, 2015 18:40
    by YourMaster  Go to last post
  5. Poll: What would be the best intended final situation in the original campaign?

    Started by DragonsLover, March 13th, 2014 16:50
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 19,116
    Last Post: September 9th, 2014 19:35
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  6. Fire breath sound

    Started by Powtreeman, January 27th, 2014 07:30
    change, dungeon, dungeon keeper, dungeon keeper gold, eat, fire, future, game, keeper, sound, sounds, stun, things, unused, version, workshop
    • Replies: 4
    • Views: 1,761
    Last Post: January 28th, 2014 17:44
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  7. Possible inclusion in a future FX update?

    Started by Tyrant Cenobite, December 23rd, 2013 22:46
    avatar, battle, code, creatures, dark, design, door, dungeon, found, full, game, god, list, magic, mentor, minions, play, present, prison, random, shadows, sounds, speech, speeches, strange, trap, unused, update, work
    • Replies: 2
    • Views: 1,607
    Last Post: December 24th, 2013 20:10
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  8. new creatures?!

    Started by Endrix, March 12th, 2012 17:02
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 6,595
    Last Post: October 31st, 2013 21:41
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  9. Creatures are tired of my casino?

    Started by Keeper_Infernal, August 10th, 2013 08:44
    1.7, bit, bug, bugged, code, creatures, day, effect, free, game, guys, happy, idea, keeper, level, levels, make, money, order, pit, question, room, rooms, sacrifice, section, strange, things, time, training, training room, unused, values, version
    • Replies: 5
    • Views: 4,363
    Last Post: August 10th, 2013 19:36
    by Keeper_Infernal  Go to last post
  10. An idea for difficulty settings

    Started by dayokay, June 19th, 2013 17:55
    action, balance, campaign, code, default, design, difficult, dk1, easy, files, free, hard, hint, idea, information, interface, keeperfx, king, level, levels, list, make, making, map, maps, multiple, open, original, person, players, post, problems, project, rate, rules, script, set, settings, thought, today, unused, work
    • Replies: 7
    • Views: 2,785
    Last Post: June 24th, 2013 11:45
    by dayokay  Go to last post

    Forum:
    KeeperFX

  11. Room Rules.cfg

    Started by friscmanseby, January 1st, 2013 23:46
    2 Pages
    1 2
    action, art, arts, bit, change, check, code, creature, creatures, file, game, google, hell, keeperfx, map, model, play, players, prison, random, room, rooms, rules, set, skeleton, source, time, torture chamber, unused, version, word, work, works
    • Replies: 10
    • Views: 3,159
    Last Post: January 10th, 2013 15:45
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. Unfinished Functions

    Started by Stanislas Dolcini, January 2nd, 2013 14:57
    bullfrog, creature, creature spells, creatures, dragonslover, files, game, icon, invisible, keeper, keeper spells, language, level, list, make, problem, read, sounds, spells, support, time, translate, translation, unused, warlock, work, working, yeah
    • Replies: 7
    • Views: 1,633
    Last Post: January 7th, 2013 10:56
    by Stanislas Dolcini  Go to last post

    Forum:
    KeeperFX

  13. Unused sounds added?

    Started by Spatulade, September 7th, 2012 22:45
    avatar, battle, beta, cool, creature, creatures, difficult, dungeon, dungeon keeper, files, found, future, game, gear, hard, keeper, keeperfx, level, magic, make, mefistotelis, mentor, metal, possibility, sounds, speech, speeches, stuff, things, transfer, transfer creature, unused, versions, win
    • Replies: 4
    • Views: 2,117
    Last Post: September 8th, 2012 08:05
    by Mothrayas  Go to last post

    Forum:
    KeeperFX

    • Replies: 26
    • Views: 5,963
    Last Post: August 13th, 2012 01:13
    by Metal Gear Rex  Go to last post
  14. New sound effects

    Started by DragonsLover, September 7th, 2011 23:49
    • Replies: 8
    • Views: 3,793
    Last Post: September 9th, 2011 02:37
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  15. Just curious

    Started by DragonsLover, May 10th, 2011 00:33
    art, cave, code, creatures, data, doors, dragonslover, drop, dungeon, dungeon keeper 1, file, finally, found, game, gameplay, guess, idea, ideas, imps, include, keeperfx, kill, kind, lava, level, levels, names, random, rooms, spells, stats, style, testing, total, traps, unused, working, works
    • Replies: 4
    • Views: 3,501
    Last Post: May 17th, 2011 14:53
    by mefistotelis  Go to last post
  16. Can't compile r318

    Started by Chr!x, February 22nd, 2011 18:43
    2 Pages
    1 2
    .exe, character, check, code, compile, deeper, display, dos, episode, error, exe, file, files, fix, hidden, include, included, information, keeperfx, level, make, matter, mefistotelis, problem, problems, question, quotes, run, sdl, set, settings, sig, test, type, unused, version, war, work
    • Replies: 16
    • Views: 4,174
    Last Post: February 23rd, 2011 19:59
    by Chr!x  Go to last post

    Forum:
    KeeperFX

  17. latest svn error

    Started by shanon, December 21st, 2010 15:08
    bugged, code, compile, error, file, include, issue, level, load, made, make, release, sdl, sig, silly, source, sprites, svn, unused, version
    • Replies: 4
    • Views: 2,032
    Last Post: December 29th, 2010 16:26
    by P_Hansson  Go to last post

    Forum:
    KeeperFX

  18. Little request - secret level countdown

    Started by CargoOfDarkness, February 25th, 2010 08:50
    command, countdown, dk1, dungeon keeper 1, gear, information, keeperfx, level, levels, make, metal, metal gear rex, mission, request, rex, script, secret, shooter, unused, wanna, working, works
    • Replies: 3
    • Views: 1,868
    Last Post: February 25th, 2010 17:12
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  19. Dungeon Specials

    Started by Metal Gear Rex, December 12th, 2009 12:20
    bugs, computer, conquer, creature, creatures, dk2, drop, dungeon, dungeon keeper 2, easy, editor, global, good, guess, hard, heal, hero, hidden, human, idea, improve, keeper, keeper fx, lair, land, level, library, make, map, max, mefistotelis, patch, release, released, script, skeletons, special, specials, training, trick, unused, version, yay
    • Replies: 6
    • Views: 2,744
    Last Post: February 23rd, 2010 22:36
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  20. Unused Color

    Started by dk2player, January 17th, 2010 04:52
    color, colors, creatures, dk2player, dungeon keeper 2, neutral, silver, unused
    • Replies: 1
    • Views: 1,964
    Last Post: January 17th, 2010 04:56
    by Metal Gear Rex  Go to last post
  21. Unseen messages?

    Started by psycopath, October 27th, 2009 14:17
    breaks, check, computer, dk1, dungeon keeper 1, game, imp, keeper, land, level, lines, lord, lord of the land, mentor, messages, picking, script, text, unseen, unused
    • Replies: 2
    • Views: 2,318
    Last Post: October 28th, 2009 13:35
    by Pizu  Go to last post
  22. [Other] Unused Creatures

    Started by dk2player, September 1st, 2009 03:56
    4 Pages
    1 2 3 ... 4
    avatar, balance, bile demon, black, cat, character, creature, creatures, dark, die, difficult, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, elite, evil, fun, gameplay, goblin, good, heroes, horned, horned reaper, horny, ideas, keeper, knight, knights, lore, make, open, orcs, play, question, quickly, reaper, rooms, set, skill, sort, spider, stats, suggestion, tank, thought, time, true, unused, warlocks, water, words
    • Replies: 38
    • Views: 8,048
    Last Post: October 20th, 2009 17:49
    by RothTFP  Go to last post
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