Search:

Tag: bugs

Page 4 of 7 1 2 3 4 5 6 7

Search: Search took 0.01 seconds; generated 38 minute(s) ago.

  1. problems with Ai

    Started by darkkingkongman, February 22nd, 2013 11:53
    1.3, 1.7, bug, bugs, change, cheese, closed, creatures, custom, design, dkii, downloaded, dungeon, dungeon keeper, dungeon keeper 2, dungeons, editor, favorite, fix, good, heroes, imp, land, level, map, maps, problem, problems, proper, properties, rooms, set, special, strange, stuff, swiss, the keepers, true, version, works
    • Replies: 6
    • Views: 5,224
    Last Post: June 11th, 2013 11:17
    by Hapuga  Go to last post
  2. WFTO Wednesday #21: The Vein of Greed

    Started by Mentor, May 29th, 2013 10:30
    air, bugs, evil, hard, war for the overworld, wfto, work
    • Replies: 0
    • Views: 1,485
    Last Post: May 29th, 2013 10:30
    by Mentor  Go to last post
  3. why dont heroes use reflection shield?

    Started by veroba, May 13th, 2013 22:49
    bugs, campaign, change, combat, creature, creatures, error, fix, found, hard, heroes, imp, included, keeperfx, magic, mefistotelis, melee, nightly, patch, ranged, skeleton, spell, spells, stuff, things, thought, working
    • Replies: 5
    • Views: 3,002
    Last Post: May 14th, 2013 23:54
    by veroba  Go to last post

    Forum:
    KeeperFX

  4. Some 1.0 to 1.3 or 1.7 update

    Started by Kerdinario, April 10th, 2013 18:04
    1.3, 1.7, bugs, dungeon keeper 2, fixes, found, game, internet, update, updating, version, version 1.3, work, working
    • Replies: 3
    • Views: 4,919
    Last Post: April 11th, 2013 22:17
    by NerdyTB  Go to last post
  5. Problem with Traps and Highest Level Creatures

    Started by roy, February 10th, 2013 17:33
    bugs, called, change, code, creature, creatures, fix, found, game, google, icon, imps, issue, keeperfx, king, level, made, make, order, post, problem, problems, questions, random, sort, time, traps, type, unable, workshop
    • Replies: 6
    • Views: 3,071
    Last Post: February 17th, 2013 15:21
    by roy  Go to last post

    Forum:
    KeeperFX

  6. Bugs in 0.41

    Started by adamski, February 2nd, 2013 01:42
    2 Pages
    1 2
    animation, attack, bugs, code, crashes, create, creatures, dragonslover, easter, edit, face, fan, files, fix, full, game, guard, imps, jobs, killed, latest, list, map, max, nightly, orcs, possession, posts, problem, quickly, research, room, savegame, script, sloth, spells, style, the way, treasure
    • Replies: 17
    • Views: 5,942
    Last Post: February 15th, 2013 14:54
    by Hades  Go to last post

    Forum:
    KeeperFX

  7. Keeper Fx 0.41 bugs

    Started by shortmicky, January 30th, 2013 15:25
    ass, bug, bugs, create, creatures, file, hatchery, jobs, keeper, keeper fx, keeperfx, level, log, pain, room, run, test, training, training room, treasure, version
    • Replies: 0
    • Views: 1,425
    Last Post: January 30th, 2013 15:25
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  8. Tileset for the Yellow Keeper

    Started by Hades, January 18th, 2013 20:04
    ancient keeper, bugs, bullfrog, code, create, creatures, data, dk1, dragonslover, dungeon, edition, editor, files, fix, flag, future, game, gear, guard, guess, keeper, maps, metal, mode, off topic, patch, post, rex, text, textures, things, topic
    • Replies: 8
    • Views: 3,429
    Last Post: January 19th, 2013 14:16
    by Stanislas Dolcini  Go to last post

    Forum:
    KeeperFX

  9. Weird bugs - KeeperFX 0.4.0.567 - Ancient Keeper 6 - Save the Heroes

    Started by XSlicer, January 15th, 2013 22:14
    3 Pages
    1 2 3
    ancient keeper, avatar, bugs, building, caddis, code, computer, crashed, created, creature, creatures, dragonslover, dungeon, entering, error, exe, fell, fixing, game, guess, hatchery, hell, heroes, horny, image, keeper, keeperfx, latest, level, log, made, map, nightly, nightly builds, players, problem, res, rigger, samurai, save, screen, things, time, traps, university of hades, work
    • Replies: 22
    • Views: 7,220
    Last Post: January 18th, 2013 23:36
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  10. Issues with the AI

    Started by theblitched, January 5th, 2013 17:46
    attack, bugs, building, campaign, change, difficult, disease, dungeon, dungeon keeper, easy, file, fixing, full, game, guys, imps, issues, keeper, keeper fx, keeperfx, latest, level, levels, make, minions, original, problem, random, room, rooms, slaves, speed, spells, things, time, training, training room, treasure, version, vista, windows, work, working
    • Replies: 5
    • Views: 2,623
    Last Post: January 10th, 2013 19:37
    by Kerdinario  Go to last post

    Forum:
    KeeperFX

  11. Bugs

    Started by Stanislas Dolcini, December 24th, 2012 13:10
    2 Pages
    1 2
    7zip, archive, bug, bugs, clean, code, commands, community, compiling, crash, creatures, dk1, dk2, dungeon, edit, error, exe, files, fix, game, glitches, good, great, idea, imps, keeper fx, keeperfx, latest, level, make, mingw, msys, multiplayer, needed, nightly, nightly builds, page, patch, questions, read, resolution, room, special, the way, uploading, wfto, work, working
    • Replies: 13
    • Views: 5,120
    Last Post: December 26th, 2012 12:34
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. Testing my map

    Started by Powtreeman, November 20th, 2012 07:11
    • Replies: 9
    • Views: 5,194
    Last Post: November 22nd, 2012 05:29
    by Powtreeman  Go to last post

    Forum:
    DK2 Maps

  13. Ancient Keeper problem

    Started by Hades, October 2nd, 2012 00:06
    ancient keeper, bugs, campaign, challenge, creatures, dungeon, dungeon keeper, edit, effect, files, forum, future, game, hell, keeper, keeperfx, knights, latest, level, levels, low, map, mission, nightly, orcs, original, patch, play, problem, released, samurai, skip, sloth, strength, the way, things, top, tunnellers, values, win, wizards
    • Replies: 8
    • Views: 5,800
    Last Post: October 28th, 2012 08:39
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  14. Minor Bug Report No More Chickens...

    Started by Zyraen, June 12th, 2011 18:22
    bridge, bug, bugs, building, chickens, code, computer, creatures, debug, error, file, game, good, guess, hatchery, horny, invisible, keeperfx, lava, level, log, mefistotelis, messages, mingw, multiple, players, problems, report, res, rooms, screen, sold, square, strange, things, time, trap, traps, version, war, water, yeah
    • Replies: 3
    • Views: 3,085
    Last Post: August 13th, 2012 12:54
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 6,969
    Last Post: August 7th, 2012 14:54
    by Keeper_Infernal  Go to last post
  15. Dungeons Game ALPHA (C# + XNA)

    Started by LynchDev, June 7th, 2011 06:56
    alpha, awesome, bugs, day, die, dk2, dungeon, dungeon keeper, dungeons, fix, free, game, good, graphics, guys, hard, keeper, made, making, needed, play, posting, problems, released, remake, save, updated, video, videos, watch, work, working, youtube
    • Replies: 7
    • Views: 7,154
    Last Post: July 26th, 2012 23:28
    by Fabian Welsch  Go to last post
    • Replies: 3
    • Views: 2,315
    Last Post: March 24th, 2012 01:15
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  16. Possess\depossess game crash.

    Started by VoidWeaver, March 6th, 2012 14:59
    action, armageddon, bad, bug, bugs, colours, control, crash, created, creature, creatures, cursor, debug, display, dungeon, dungeon keeper fx, exe, full, full moon, game, global, good, group, guess, keeper, keeper fx, keeperfx, latest, log, maps, moon, palette, post, rooms, rules, run, settings, setup, version, wondering, worst
    • Replies: 6
    • Views: 4,936
    Last Post: March 22nd, 2012 17:34
    by VoidWeaver  Go to last post

    Forum:
    KeeperFX

  17. KeeperFX Multiplayer Is Stable Again

    Started by Replica, March 13th, 2012 21:23
    • Replies: 8
    • Views: 6,472
    Last Post: March 15th, 2012 23:10
    by jomalin  Go to last post

    Forum:
    KeeperFX

  18. Survival Mode Map

    Started by Warren, February 21st, 2012 00:06
    bugs, concept, dead, download, full, guess, guys, heroes, hold, ideas, improvement, keeper, kill, live, load, made, make, making, map, mode, multiple, play, sig, time, working, works
    • Replies: 4
    • Views: 5,046
    Last Post: February 21st, 2012 13:47
    by Skarok  Go to last post

    Forum:
    DK2 Maps

  19. Another DK2 unofficial patch in progress

    Started by DragonsLover, January 16th, 2010 04:58
    5 Pages
    1 2 3 ... 5
    1.8, alcatraz, balance, beta, bile demon, bridge, bugs, compatibility, crack, crash, creature, creatures, dark, data, difficult, dk2, dk2 campaign, dk2 unofficial patch, dungeon keeper, dungeon keeper 2, editor, elite, evil, exe, explosion, extract, extracted, files, fix, fonts, found, game, games, glitch, goblin, good, guard, hand, hard, hero, hidden, idea, improve, king, lan, lava, levels, make, map editor, maps, material, mentor, metal, metal gear rex, mod, official, patch, post, problems, progress, protection, record, release, rooms, ruin, run, settings, skeleton, speech, spells, the way, thought, transfer creature, translate, translation, unofficial, version, vista, water
    • Replies: 46
    • Views: 77,780
    Last Post: February 2nd, 2012 09:50
    by enger  Go to last post
  20. Short question KeeperFX development

    Started by jomalin, January 5th, 2012 09:54
    bugs, code, development, files, happy, keeperfx, multiple, post, question, source, svn, year
    • Replies: 1
    • Views: 21,039
    Last Post: January 7th, 2012 18:06
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  21. Problems with parameter -32bitdisplay

    Started by LouisdeFuines, December 26th, 2011 11:46
    bit, bugs, colours, display, game, good, idea, map, moment, problems, run, screen, the way, win, works, yeah
    • Replies: 2
    • Views: 2,254
    Last Post: December 27th, 2011 11:20
    by LouisdeFuines  Go to last post
  22. Dungeon Keeper - Browsergame

    Started by Reaper88, February 5th, 2011 15:38
    4 Pages
    1 2 3 ... 4
    activity, attack, bit, bugs, building, changelog, community, create, creatures, day, development, display, dungeon, dungeon keeper, edit, engine, fast, flash, floors, form, forum, game, good, idea, ideas, images, imps, keeper, lan, latest, link, make, making, man, maps, material, models, multiple, open, pain, play, players, progress, reaper, release, room, security, setup, source, spells, system, text, the way, thought, time, topic, types, work, works
    • Replies: 30
    • Views: 18,652
    Last Post: December 16th, 2011 21:55
    by Mothrayas  Go to last post
  23. [Bug] Zoom To Creature Problem

    Started by Gold Knight, November 19th, 2011 06:49
    attempts, bug, bugs, change, chicken, claim, control, cool, creature, creatures, data, direction, display, dungeon, fun, game, good, horned, horned reaper, horny, icon, keeperfx, level, map, metal, mouse, original, problem, reaper, screen, the way, video, work, working, works, yeah, zoom
    • Replies: 5
    • Views: 3,554
    Last Post: November 22nd, 2011 13:17
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

Results 76 to 100 of 160
Page 4 of 7 1 2 3 4 5 6 7