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  1. own level always crashes

    Started by BaukeS, January 26th, 2016 18:45
    2 Pages
    1 2
    • Replies: 14
    • Views: 8,612
    Last Post: February 1st, 2016 12:24
    by BaukeS  Go to last post
  2. Random Game Crashes

    Started by That Sinful Imp!, October 24th, 2009 00:16
    5 Pages
    1 2 3 ... 5
    balance, bile demon, building, business, campaign, compatibility, crashes, custom, dark, default, dk2, doors, downloaded, dungeon keeper, dungeon keeper 2, edit, editor, exe, fail, fix, fun, game, games, guide, imp, internet, keeper, latest, level, levels, list, made, make, manual, map, mode, moment, move, needed, page, problems, random, realm, resolution, rooms, run, set, settings, skirmish, the way, things, traps, unofficial 1.73 patch, version, vista, water, windows, windows 7, working, works, yeah
    • Replies: 47
    • Views: 25,231
    Last Post: January 18th, 2016 13:13
    by RaiGen245  Go to last post
  3. Keepers and Thing limit

    Started by Hades, November 20th, 2015 13:05
    bug, building, campaign, code, community, computer, created, creating, dead, doors, dungeon, face, fixing, issue, issues, keeperfx, level, map, maps, play, players, post, problem, quickly, ranged, recent, res, rip, room, run, script, steam, traps, workshop
    • Replies: 4
    • Views: 2,830
    Last Post: December 22nd, 2015 18:48
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. The best dungeon: guardposts as walls

    Started by YourMaster, November 8th, 2015 10:47
    • Replies: 2
    • Views: 3,490
    Last Post: November 8th, 2015 16:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Minions starving themselves

    Started by Hades, November 2nd, 2015 11:55
    attack, bug, building, combat, door, hero, minions, obey, report, savegame
    • Replies: 2
    • Views: 1,616
    Last Post: November 2nd, 2015 14:17
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. WFTO Wednesday #122: Tons of Maps!

    Started by Mentor, May 6th, 2015 22:50
    building, community, design, development, direct, full, maps, patch, picking, resources, suggestions, war for the overworld, wfto
    • Replies: 0
    • Views: 1,516
    Last Post: May 6th, 2015 22:50
    by Mentor  Go to last post
  7. DKII Return Suggestions?

    Started by LonelyKeeper, April 23rd, 2015 15:05
    1.3, 1.7, balance, building, campaign, direction, dk1, dk2, dkii, dungeon keeper, dungeon keeper 2, dungeons, editor, fix, game, games, gear, gim, good, hand, heal, issues, keeper, level, levels, log, make, maps, metal, modern, multiple, patch, players, post, released, rex, set, settings, stuff, style, suggestions, things, time, update, wfto, work
    • Replies: 7
    • Views: 4,990
    Last Post: April 28th, 2015 12:21
    by tonihele  Go to last post
  8. Northland Iceland

    Started by Metal Gear Rex, November 25th, 2009 20:15
    139 Pages
    1 2 3 ... 139
    • Replies: 1,389
    • Views: 485,706
    Last Post: April 17th, 2015 12:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  9. Have Camapaign levels been tested

    Started by darkkingkongman, April 5th, 2015 18:09
    3 Pages
    1 2 3
    army, art, balance, black, bugs, building, business, campaign, claim, community, complete, creatures, devs, difficult, dk1, dk2, dk2 maps, dungeon, fancy, fix, forums, game, game design, games, good, great, guess, heal, health, heroes, latest, level, levels, link, material, metal, multiplayer, needed, play, post, problems, release, skirmish, start, steam, support, team, time, war for the overworld, wfto
    • Replies: 27
    • Views: 7,574
    Last Post: April 16th, 2015 11:29
    by YourMaster  Go to last post
  10. Minor room balance changes would have made DK1 a far better game

    Started by YourMaster, February 8th, 2015 12:27
    3 Pages
    1 2 3
    adding, army, avatars, balance, building, bullfrog, business, campaign, claim, creature, creatures, dead, default, difficult, dk1, dungeon, face, feed, fire, full, game, giant, good, group, guide, health, heroes, idea, keeper, keeperfx, lair, level, levels, list, made, make, map, maps, multiplayer, orcs, original, post, prison, problem, released, res, room, rooms, savegame, settings, skeletons, speed, success, temple, time, top, topic, torture chamber, training, trouble, updated, workshop, yeah
    • Replies: 27
    • Views: 25,748
    Last Post: February 27th, 2015 16:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Replace textures and sprites

    Started by Daver690, August 17th, 2014 19:05
    2 Pages
    1 2
    building, code, commands, compiling, created, creature, data, download, dungeon, engine, exe, files, game, graphics, guess, hand, keeper, keeperfx, level, lines, list, load, make, matter, mingw, palette, post, reply, run, set, sprites, texture, textures, tools, type, website
    • Replies: 12
    • Views: 16,522
    Last Post: December 24th, 2014 16:22
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Does anyone else struggle to create maps?

    Started by Auxin, December 3rd, 2014 08:19
    • Replies: 6
    • Views: 12,771
    Last Post: December 9th, 2014 13:32
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  13. Custom Sounds In-Game

    Started by Woudo, October 14th, 2014 11:21
    baby, building, campaign, change, code, custom, fast, fire, friend, game, google, important, keeperfx, levels, lines, made, mentor, original, script, sound, sounds, source, speech, things, video, voice, works, world
    • Replies: 3
    • Views: 5,581
    Last Post: October 15th, 2014 09:09
    by YourMaster  Go to last post
  14. Manipulating the AI keepers.

    Started by Woudo, September 10th, 2014 15:15
    2 Pages
    1 2
    • Replies: 15
    • Views: 11,559
    Last Post: October 4th, 2014 21:32
    by YourMaster  Go to last post
  15. How to make a hero attacking loop on my map?

    Started by Trondhor, September 27th, 2014 15:28
    action, battle, bile, building, chicken, code, command, commands, control, crash, creature, creatures, dark, dk1, download, dragon, dungeon, editor, fly, game, giant, good, google, hand, heal, hell, hero, heroes, heros, horny, idea, keeper, keeperfx, level, machine, make, map, newbie, original, party, quickly, rigger, rooms, rpg, script, set, settings, single player, spider, syn, temple, treasure, version, wiki, word, work, works, workshop
    • Replies: 6
    • Views: 10,273
    Last Post: September 29th, 2014 16:59
    by Trondhor  Go to last post
  16. Sticky Thread Sticky: Creating maps with HERO PORTALS

    Started by Hapuga, January 4th, 2010 00:01
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 38,954
    Last Post: September 14th, 2014 12:46
    by Stone_Knight  Go to last post
  17. Keeper building 2x2 rooms.

    Started by Woudo, September 11th, 2014 18:00
    • Replies: 2
    • Views: 6,560
    Last Post: September 12th, 2014 18:38
    by Mothrayas  Go to last post

    Forum:
    DK1 Maps

  18. Imprison (The Level)

    Started by Hades, August 3rd, 2014 17:05
    2 Pages
    1 2
    alpha, art, avatar, balance, battle, bridge, bug, building, business, claim, concept, creature, creatures, data, dead, default, difficult, dk1, dk2, dk2 maps, dungeon, extract, fast, forums, fun, game, general, good, guidelines, hand, hell, hero, heroes, horned, horned reaper, idea, improvement, keeper, keeperfx, latest, level, levels, made, make, making, map, maps, material, minions, modern, orcs, patching, possession, post, prison, ragereaver, reaper, released, remake, res, reverse, skeletons, skirmish, start, style, the way, traps, type, win
    • Replies: 17
    • Views: 8,819
    Last Post: September 7th, 2014 02:27
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Red Crystal Islands

    Started by Dark_Omega MK2, November 26th, 2009 22:53
    48 Pages
    1 2 3 ... 48
    • Replies: 474
    • Views: 128,454
    Last Post: August 28th, 2014 10:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  20. Northland Iceland OOC Thread

    Started by Duke Ragereaver, November 25th, 2009 20:04
    97 Pages
    1 2 3 ... 97
    • Replies: 962
    • Views: 160,089
    Last Post: August 28th, 2014 02:44
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  21. Keeper Decagon's Profile

    Started by Keeper Decagon, November 6th, 2012 09:46
    2 Pages
    1 2
    • Replies: 17
    • Views: 19,062
    Last Post: July 5th, 2014 19:01
    by Keeper Decagon  Go to last post

    Forum:
    The Lair

  22. First map - some varied questions

    Started by Woudo, May 26th, 2014 18:33
    3 Pages
    1 2 3
    adikted, attention, balance, bridge, bug, building, castle, claim, complete, computer, created, creature, data, default, dk1, dungeon, early, editor, effect, first map, fix, found, game, good, heal, health, imp, keeperfx, land, level, levels, list, make, map, map making, maps, mentor, mod, mode, official, orcs, problem, question, questions, read, record, reference, setup, strange, values, version
    • Replies: 25
    • Views: 16,763
    Last Post: June 22nd, 2014 03:50
    by Woudo  Go to last post
  23. Is it possible to 're-prioritize' creatures?

    Started by Auxin, May 21st, 2014 06:29
    2 Pages
    1 2
    balance, bile, building, change, code, create, creating, creature, creatures, demon, dragon, dungeon, entering, entrance, files, free, fun, game, good, google, idea, keeperfx, kind, lair, levels, make, making, match, mode, multiplayer, multiplier, nightly, original, play, prison, problem, random, room, rooms, sig, source, story, temple, the way, torture chamber, treasury, true, type
    • Replies: 11
    • Views: 11,688
    Last Post: May 24th, 2014 21:40
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  24. Game can't handle 4-player

    Started by Auxin, May 11th, 2014 07:34
    2 Pages
    1 2
    • Replies: 14
    • Views: 25,662
    Last Post: May 14th, 2014 23:25
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  25. Faircoast Cavern

    Started by Mothrayas, April 6th, 2012 02:22
    24 Pages
    1 2 3 ... 24
    allies, asset, balance, battle, bile demon, bit, building, business, claim, clean, color, community, complete, cool, crack, creatures, difficult, display, doors, dungeon, eat, entering, extract, fix, free, frustrated, fun, good, great, half, hang, hatchery, heal, health, hellhound, heroes, hidden, image, improvement, imps, job, jobs, keeper, lair, lava, make, map, material, minion, modern, moment, mothrayas, overworld, pit, portal, possession, progress, protection, psychic, red, reinforce, reply, reverse, room, rooms, secrets, set, settings, setup, shadows, sound, sounds, speech, spells, status, steam, technology, the way, time, traditional, traps, treasury, tree, veteran, voice, watch, way back, work, workshop
    • Replies: 231
    • Views: 76,527
    Last Post: April 29th, 2014 09:47
    by Keeper Decagon  Go to last post

    Forum:
    Heavenarius

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