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  1. KeeperFX - Test builds for version 0.5.0

    Started by YourMaster, July 2nd, 2022 01:58
    6 Pages
    1 2 3 ... 6
    • Replies: 58
    • Views: 5,424
    Last Post: October 2nd, 2022 10:05
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    23 Pages
    1 2 3 ... 23
    • Replies: 224
    • Views: 424,292
    Last Post: September 19th, 2022 17:09
    by Metal Gear Rex  Go to last post
  3. About savegames format

    Started by jomalin, August 16th, 2022 09:24
    • Replies: 2
    • Views: 829
    Last Post: September 15th, 2022 17:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  4. Undivine Dungeon

    Started by Shinthoras0815, August 30th, 2021 13:32
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,443
    Last Post: September 10th, 2022 22:15
    by Shinthoras0815  Go to last post

    Forum:
    DK1 Maps

  5. Empires of the Undergrowth

    Started by John Connor, November 20th, 2015 15:03
    3 Pages
    1 2 3
    api, bit, building, campaign, code, concept, control, data, display, dungeon, easy, engine, fan, fast, feed, files, food, fresh, game, idea, ideas, images, journey, keeper, link, list, love, made, make, nest, opengl, page, post, projects, set, steam, stuff, style, system, team, trouble, types, video, windows, working, world, year
    • Replies: 21
    • Views: 41,191
    Last Post: August 26th, 2022 12:37
    by Endrix  Go to last post
  6. KeeperFX 0.4.9

    Started by YourMaster, June 22nd, 2022 17:49
    complete, computer, crash, creature, downloads, files, free, full, game, general, images, improved, list, making, map, maps, multiplayer, players, possession, problems, release, run, textures, video, wiki
    • Replies: 2
    • Views: 2,329
    Last Post: August 1st, 2022 16:09
    by AstraL  Go to last post

    Forum:
    KeeperFX

  7. How to install dungeon keeper fx on a mac

    Started by Ammar Bohra, April 5th, 2019 10:23
    2 Pages
    1 2
    • Replies: 18
    • Views: 28,731
    Last Post: June 15th, 2022 15:01
    by Jakel  Go to last post

    Forum:
    KeeperFX

  8. KeeperFX - Test builds for version 0.4.9

    Started by YourMaster, November 2nd, 2020 01:49
    18 Pages
    1 2 3 ... 18
    • Replies: 176
    • Views: 79,185
    Last Post: June 10th, 2022 14:55
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 641
    Last Post: June 7th, 2022 01:03
    by Vythika  Go to last post

    Forum:
    KeeperFX

  9. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    5 Pages
    1 2 3 ... 5
    • Replies: 43
    • Views: 68,766
    Last Post: May 9th, 2022 16:53
    by AdamP  Go to last post

    Forum:
    KeeperFX

  10. Suggestion: KeeperFX 'Competitive' mode

    Started by 12114_v2, March 18th, 2022 01:00
    battle, building, campaign, creature, creatures, dungeon, dungeon keeper 1, fan, files, fix, full, game, general, good, horny, imps, kill, levels, lvl, make, making, map, mode, play, success, today
    • Replies: 7
    • Views: 1,423
    Last Post: April 17th, 2022 23:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. VSCode extension

    Started by kix, February 15th, 2022 22:14
    • Replies: 3
    • Views: 1,626
    Last Post: March 16th, 2022 21:08
    by kix  Go to last post
  12. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 32,068
    Last Post: February 3rd, 2022 08:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

  13. Dungeon Keeper Palette for Gimp

    Started by 0etelaer, November 27th, 2021 04:13
    • Replies: 4
    • Views: 1,440
    Last Post: January 26th, 2022 18:25
    by 0etelaer  Go to last post
  14. How to make map thumbnails?

    Started by Beeb, July 23rd, 2011 08:42
    1.3, 1.7, black, colors, colours, create, downloads, dungeon, dungeon keeper, dungeon keeper 2, editor, file, files, found, game, keeper, made, make, map, present, suggestions, version
    • Replies: 7
    • Views: 4,734
    Last Post: December 20th, 2021 20:56
    by Kitebuilder  Go to last post
  15. Skeletons behaviour and creatures modding

    Started by Erikud, December 9th, 2021 19:48
    • Replies: 4
    • Views: 719
    Last Post: December 13th, 2021 05:55
    by Metal Gear Rex  Go to last post
  16. Hellhounds do not scout any more in KeeperFX?

    Started by 0etelaer, November 22nd, 2021 20:27
    • Replies: 8
    • Views: 1,539
    Last Post: November 27th, 2021 21:31
    by 0etelaer  Go to last post

    Forum:
    KeeperFX

  17. Dungeon Keeper 1 on Windows 10

    Started by nommy210, November 8th, 2021 05:01
    0.4.9, actions, alpha, clean, compatibility, created, creature, dk1, dk2, dos, dungeon, dungeon keeper 1, files, format, friend, gameplay, games, keeper, mode, original, problem, read, resolution, run, sound, success, time, version
    • Replies: 4
    • Views: 1,128
    Last Post: November 9th, 2021 22:20
    by nommy210  Go to last post
    • Replies: 1
    • Views: 580
    Last Post: November 1st, 2021 10:02
    by Quuz  Go to last post
  18. Updated to latest Alpha 2475

    Started by Junkman1217, October 2nd, 2021 03:00
    2 Pages
    1 2
    0.4.8, 0.4.9, alpha, called, complete, crap, creature, downloaded, edition, files, fix, hard, keeper, keeper fx, keeperfx, level, lines, model, original, post, program, top, topic, update, updated, version, work
    • Replies: 12
    • Views: 2,189
    Last Post: October 2nd, 2021 18:59
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Map generator

    Started by zeeriz, September 20th, 2021 21:53
    download, files, interested, keeperfx, layout, levels, load, map, maps, mode, page, release, releases, script, single player
    • Replies: 0
    • Views: 1,545
    Last Post: September 20th, 2021 21:53
    by zeeriz  Go to last post

    Forum:
    KeeperFX

  20. Prevent Imp from teleporting

    Started by Junkman1217, September 9th, 2021 18:59
    • Replies: 6
    • Views: 1,667
    Last Post: September 10th, 2021 16:36
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Spawn new creature/hero

    Started by Junkman1217, August 21st, 2021 08:17
    173, alpha, art, commands, cool, create, created, creature, creatures, easter eggs, editing, files, game, hero, idea, keeper, keeper fx, keeperfx, level, levels, pain, random, start, version, wiki
    • Replies: 8
    • Views: 2,216
    Last Post: August 22nd, 2021 08:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Dungeon Keeper: Remake (By Me!)

    Started by Themperror, November 14th, 2018 15:57
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 22,438
    Last Post: August 7th, 2021 08:02
    by Themperror  Go to last post
  23. Evil Keeper - is the campaign playable?

    Started by Noanechu, September 6th, 2017 15:56
    campaign, crashes, evil, fast, files, game, guy, hero, interested, issues, job, keeper, level, levels, making, map, maps, messages, mission, time, twitter, youtube
    • Replies: 4
    • Views: 1,864
    Last Post: June 18th, 2021 22:24
    by Noanechu  Go to last post

    Forum:
    DK1 Maps

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