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  1. Sticky Thread Sticky: Test Realm Archive

    Started by Metal Gear Rex, May 5th, 2013 17:15
    archive, color, creature, door, group, idea, keeper, lava, made, npc, players, posts, power, realms, red, res, room, slow, speed, spell, status, suggestion, test, thread, trap, type, types
    • Replies: 0
    • Views: 2,605
    Last Post: May 5th, 2013 17:15
    by Metal Gear Rex  Go to last post

    Forum:
    Test Realms

  2. KeeperFX cheats

    Started by Hades, March 6th, 2013 14:32
    armour, change, cheats, chicken, code, control, create, creature, creatures, destroy walls, fly, free, group, heal, hero, keeperfx, levels, list, magic, make, mode, order, rooms, slow, speed, spells, teleport
    • Replies: 1
    • Views: 8,695
    Last Post: March 6th, 2013 22:37
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  3. New sacrifices?

    Started by Kerdinario, February 10th, 2013 23:45
    bile, creatures, dragon, fly, horny, monster, original, sacrifices, skeleton, speed, spider, thread, vampire, works
    • Replies: 1
    • Views: 1,651
    Last Post: February 10th, 2013 23:55
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  4. Spell casting - target

    Started by mefistotelis, January 20th, 2013 08:54
    2 Pages
    1 2
    allies, care, check, chickens, code, creatures, destroy walls, evil, food, general, heal, hold, information, lava, make, map, neutral, players, pro, rooms, speed, spell, spells, target, things, time, values, water
    • Replies: 11
    • Views: 4,114
    Last Post: February 9th, 2013 13:31
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  5. Nevergrim is Getting Grimmer and Grimmer!!!

    Started by Ominous Perspective, January 21st, 2013 05:35
    art, attract, bile, bile demon, bridge, building, creature, creatures, dragon, dungeon, dungeon keeper, dungeon keeper 1, fail, fast, hint, horned, horned reaper, horny, keeper, kill, lava, level, level 16, levels, make, minions, order, problems, read, room, sacrifice, slow, social, spam, speed, spell, start, temple, the way, tickle, time, training, warlock
    • Replies: 9
    • Views: 13,352
    Last Post: January 25th, 2013 15:04
    by shortmicky  Go to last post
  6. Issues with the AI

    Started by theblitched, January 5th, 2013 17:46
    attack, bugs, building, campaign, change, difficult, disease, dungeon, dungeon keeper, easy, file, fixing, full, game, guys, imps, issues, keeper, keeper fx, keeperfx, latest, level, levels, make, minions, original, problem, random, room, rooms, slaves, speed, spells, things, time, training, training room, treasure, version, vista, windows, work, working
    • Replies: 5
    • Views: 2,623
    Last Post: January 10th, 2013 19:37
    by Kerdinario  Go to last post

    Forum:
    KeeperFX

  7. game speed

    Started by pit-chus, December 29th, 2012 20:35
    art, bullfrog, default, dk1, exe, files, fps, game, keeperfx, layout, program, slow, special, speed, start
    • Replies: 3
    • Views: 7,979
    Last Post: December 30th, 2012 18:13
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  8. New to KeeperFX, very excited!

    Started by drbeansy, December 27th, 2012 14:10
    ancient keeper, bug, bugged, campaign, changelog, code, cool, create, creature, creatures, deeper, deeper dungeons, doors, download, dragonslover, dungeons, error, fan, fixes, forum, game, great, guys, keeper, keeperfx, level, list, load, made, maps, orcs, original, patch, power, read, red, search, set, settings, speed, spell, things, time, topic, version, windows, windows 7, working
    • Replies: 8
    • Views: 3,041
    Last Post: December 28th, 2012 19:37
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  9. Knights Manoeuvre hidden realm and keeperfx change list

    Started by SWong37, November 3rd, 2012 11:13
    ancient keeper, change, changelog, code, complete, creative, destroy walls, dragonslover, dungeon, dungeon keeper, duration, game, gameplay, google, hidden, horned, horned reaper, improved, keeper, keeperfx, knights, level, list, log, make, making, map, original, patch, realm, reaper, sig, source, speed, spell, update, version
    • Replies: 3
    • Views: 4,443
    Last Post: November 7th, 2012 02:52
    by SWong37  Go to last post

    Forum:
    KeeperFX

  10. Editor - A few problems (crash, mouse, save) + question

    Started by Blackgaze, October 10th, 2012 16:16
    campaign, computer, crash, crashes, create, custom, data, deeper dungeons, default, dungeon, edit, editing, editor, events, files, free, game, group, idea, keeper, keeperfx, levels, links, list, load, make, map, map editor, mouse, multiplayer, names, open, original, post, problem, problems, question, save, script, set, speed, the way, things, thread, time, topic, type, war, working, works
    • Replies: 6
    • Views: 2,763
    Last Post: October 14th, 2012 19:40
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  11. Heroes v.s. Creatures

    Started by ARMofORION, August 18th, 2012 00:36
    2 Pages
    1 2
    049, abilities, animation, balance, battle, bile, bile demon, black, building, clean, community, cool, creature, creatures, damage, dark, data, dk1, dk2, dungeon, dungeon keeper 2, evil, fancy, food, fun, game, gameplay, giant, goblin, good, guard, hatchery, health, hellhound, heroes, idea, lava, machine, material, orcs, person, prison, rate, room, rooms, sacrifice, skeleton, speed, spells, temple, the way, torture chamber, watch, workshop
    • Replies: 18
    • Views: 24,241
    Last Post: September 16th, 2012 17:55
    by Mothrayas  Go to last post
  12. Ancient Keeper - Salaar's Test improvement

    Started by mefistotelis, July 11th, 2012 17:37
    ancient keeper, balance, block, claim, code, combat, creature, crossing, dragon, dungeon, fast, fix, forum, free, game, google, guard, hard, horned, idea, improvement, issue, issues, keeper, keeperfx, level, maps, official, patch, players, portal, post, post-ak, proper, script, speed, stuff, test, tips, unofficial, version
    • Replies: 5
    • Views: 3,461
    Last Post: July 22nd, 2012 18:45
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  13. DK1 KeeperFX multiplayer over TCP/IP

    Started by psycix, December 28th, 2011 23:07
    bit, crashes, dk1, dungeon, file, game, games, good, hamachi, ipx, keeper, keeper fx, keeperfx, lan, move, multiplayer, room, run, screen, settings, speed, temple recipes, text, unable, windows, windows 7, work, works
    • Replies: 7
    • Views: 10,445
    Last Post: July 19th, 2012 12:22
    by friscmanseby  Go to last post
  14. Gold Knight's Profile

    Started by Gold Knight, May 10th, 2012 14:51
    attack, bile, chickens, easy, food, hard, knight, level, make, profile, results, skeletons, sound, speed, things, type
    • Replies: 0
    • Views: 3,228
    Last Post: May 10th, 2012 14:51
    by Gold Knight  Go to last post

    Forum:
    The Lair

  15. Skarok's Profi-le

    Started by Skarok, January 11th, 2012 13:58
    attack, attention, building, care, challenge, character, command, creative, creature, creatures, difficult, fast, found, good, group, guard, hand, hell, iceland, keeper, kill, killed, kind, lava, level, life, lord, melee, missions, northland, overworld, party, post, profile, rex, rpg, sacrifice, slow, social, speed, start, stuff, technology, the keepers, things, time, type, working, workshop
    • Replies: 7
    • Views: 5,865
    Last Post: May 3rd, 2012 17:32
    by Skarok  Go to last post

    Forum:
    The Lair

  16. KSS's profile

    Started by KSS, March 24th, 2012 14:04
    battle, blacksmith, blood, called, castle, city, dark, day, evil, fancy, food, good, great, hand, heroes, job, killed, kind, lava, level, levels, missions, profile, speed, spells, things, thought, training, type, work, working
    • Replies: 1
    • Views: 3,682
    Last Post: April 15th, 2012 07:27
    by KSS  Go to last post

    Forum:
    The Lair

  17. Game Master of the Awakening

    Started by Metal Gear Rex, March 24th, 2012 15:31
    2 Pages
    1 2
    activity, awakening, bit, command, decision, difficult, discussion, duke, dungeons, early, evi, forum, full, game, gear, general, heroes, hold, keeper, life, made, make, making, metal, metal gear rex, mothrayas, official, open, order, profile, ragereaver, realms, rex, room, save, speed, subs, support, things, thread, time, today, types, vampire, yeah
    • Replies: 15
    • Views: 33,378
    Last Post: March 31st, 2012 12:01
    by Searingflame2  Go to last post
  18. [Hero] (please find a suitable name)

    Started by carlodagunz, March 5th, 2012 14:19
    avatar, control, create, creatures, damage, dark, difficult, dungeon, forum, games, heal, hero, heroic, horned, horned reaper, ideas, keeper, knights, levels, magic, melee, overworld, post, reaper, release, room, speed, suggestions, teleport, torture chamber, treasury, war, war for the overworld, workshop
    • Replies: 1
    • Views: 2,192
    Last Post: March 5th, 2012 14:58
    by Mothrayas  Go to last post

    Forum:
    Suggestions

  19. Changing creatures available at start

    Started by cactus53, February 12th, 2012 17:05
    art, arts, bile, bug, code, command, creature, creatures, dark, demon, dk1, dragon, dragons, dungeon, fly, information, keeper, level, make, map, maps, money, players, pool, question, skirmish, speed, spider, start, wondering
    • Replies: 2
    • Views: 2,337
    Last Post: February 12th, 2012 19:20
    by cactus53  Go to last post

    Forum:
    KeeperFX

  20. Running KeeperFX on old machines

    Started by LouisdeFuines, December 26th, 2011 11:49
    change, color, command, computer, control, creatures, default, effects, fps, game, hard, keeperfx, machine, make, mode, possession, post, run, silver, slow, speed, time
    • Replies: 5
    • Views: 4,216
    Last Post: December 28th, 2011 19:31
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  21. Problem with the gamespeed.

    Started by Keeper_Infernal, December 15th, 2011 11:21
    arts, computer, game, problem, run, speed, things, time, work
    • Replies: 2
    • Views: 1,857
    Last Post: December 19th, 2011 20:50
    by Mothrayas  Go to last post

    Forum:
    KeeperFX

  22. Anthexx's Creatures

    Started by Anthexx, December 13th, 2011 09:23
    abilities, attack, battle, color, creature, creatures, crystal, crystalbarrow, damage, dark, difficult, dungeon, face, food, found, general, heal, keeper, level, pro, sort, speed, status, trouble, type, working, works
    • Replies: 0
    • Views: 3,808
    Last Post: December 13th, 2011 09:23
    by Anthexx  Go to last post

    Forum:
    The Lair

  23. NBK 0.2 Released

    Started by MaxHayman, November 19th, 2011 19:07
    2 Pages
    1 2
    • Replies: 10
    • Views: 13,751
    Last Post: November 20th, 2011 20:31
    by MaxHayman  Go to last post
  24. [Other] Statues

    Started by PumpkinKing, November 9th, 2011 00:57
    battle, character, creatures, dungeon, effect, full, game, guys, idea, imps, magic, making, map, neutral, neutral creatures, offer, play, received, rooms, specials, speed, suggestion, things, time, traps, triggers, trophy, workshop
    • Replies: 2
    • Views: 2,309
    Last Post: November 9th, 2011 11:27
    by PumpkinKing  Go to last post

    Forum:
    Suggestions

  25. Hungry Mushroom Patch

    Started by MeinCookie, August 3rd, 2011 13:34
    3 Pages
    1 2 3
    attack, balance, bit, cave, ceiling, chest, concept, cool, creature, creatures, damage, deadly, dungeon, edit, editor, fire, giant, heal, health, hell, idea, jobs, kill, killed, lan, life, lines, meincookie, melee, move, multiple, needed, neutral, neutral creatures, patch, picture, portal, post, pro, read, speed, spells, square, suggestion, terrain, thread, time, top, trap, traps, work, workshop, yeah
    • Replies: 23
    • Views: 10,404
    Last Post: November 9th, 2011 04:48
    by MeinCookie  Go to last post

    Forum:
    Suggestions

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