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Tag: strength

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  1. Post Ancient Keeper - Armageddon.

    Started by Hades, January 10th, 2013 20:40
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 3,828
    Last Post: September 11th, 2020 21:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 2,581
    Last Post: February 2nd, 2020 09:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Combat design

    Started by IKSLM, September 25th, 2019 20:17
    battle, combat, creature, creatures, dark, defence, design, dexterity, direct, dk1, dk2, fast, game, heal, health, luck, making, quickly, room, skill, speed, spells, strength
    • Replies: 1
    • Views: 2,453
    Last Post: September 25th, 2019 23:16
    by YourMaster  Go to last post
  4. DzjeeAr's 6-level Campaign

    Started by keeperfx, May 18th, 2011 12:32
    attack, block, bug, called, campaign, check, creatures, dungeon, dungeon keeper 1, eats, game, games, heroes, hold, idea, keeperfx, kill, killed, level, map, month, quickly, room, save, start, stats, strength, version, versions, work
    • Replies: 7
    • Views: 5,161
    Last Post: March 6th, 2017 16:33
    by YourMaster  Go to last post
  5. Ancident keeper campaign help

    Started by Micha, March 12th, 2011 11:07
    4 Pages
    1 2 3 ... 4
    ancient keeper, art, bug, campaign, complete, creature, creatures, data, default, dexterity, difficult, dk1, dungeon, dungeon keeper, edit, entrance, exploit, fast, file, fix, found, game, guess, horned, horny, keeper, keeperfx, lava, level, levels, maps, orcs, original, pain, portal, problem, problems, reapers, ruin, set, sloth, stats, strength, thief, trick
    • Replies: 32
    • Views: 16,916
    Last Post: February 20th, 2015 21:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Red Crystal Islands

    Started by Dark_Omega MK2, November 26th, 2009 22:53
    48 Pages
    1 2 3 ... 48
    • Replies: 474
    • Views: 81,580
    Last Post: August 28th, 2014 09:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  7. Creature Fears

    Started by Gwame, April 23rd, 2014 00:36
    attack, avatar, change, combat, created, creature, creatures, damage, direction, dragons, dungeon, dungeon keeper, easy, evil, fly, game, gameplay, giant, good, heal, health, idea, ingame, keeperfx, kill, killed, level, list, moment, original, portal, ranged, run, set, settings, strength, time, versus, warlocks, win, wizards
    • Replies: 6
    • Views: 3,033
    Last Post: April 27th, 2014 21:09
    by Gwame  Go to last post

    Forum:
    KeeperFX

  8. What Changes Have Been Made to Horned Reaper?

    Started by mishko, February 11th, 2014 18:08
    bugs, creatures, damage, dexterity, dk1, dragonslover, dungeon, dungeon keeper, glitch, horned, horned reaper, horny, keeperfx, luck, made, reaper, sort, strength
    • Replies: 2
    • Views: 1,588
    Last Post: February 12th, 2014 01:30
    by mishko  Go to last post

    Forum:
    KeeperFX

  9. The Twin Keepers

    Started by Hades, January 5th, 2013 21:02
    2 Pages
    1 2
    army, art, attack, campaign, difficult, doors, dungeon, entrance, good, hard, hell, hero, heroes, human, idea, important, imps, keeper, keeper fx, kill, lava, level, made, open, party, past, players, problem, rooms, separating, skip, start, strength, text, traps, watch, win, workshop, world, yeah
    • Replies: 13
    • Views: 4,497
    Last Post: September 21st, 2013 17:35
    by Al_Mahiroon  Go to last post

    Forum:
    KeeperFX

  10. Damage for Word of Power trap.

    Started by friscmanseby, January 22nd, 2013 18:53
    code, creature, creatures, damage, data, deadly, effect, game, good, guess, imps, keeperfx, kill, lava, level, low, magic, make, map, max, meant, minions, multiple, order, original, power, question, ranged, set, spell, strength, the way, things, time, trap, versions, word, work
    • Replies: 9
    • Views: 2,220
    Last Post: February 1st, 2013 20:54
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  11. Sloth ideas

    Started by Hades, November 16th, 2012 15:41
    abilities, adding, armour, art, bug, challenge, change, creature, creatures, damage, dragon, dragonslover, fix, heal, health, heroes, idea, ideas, level, making, orcs, script, skeleton, sloth, start, strength, win, work
    • Replies: 3
    • Views: 1,524
    Last Post: November 21st, 2012 16:12
    by Hades  Go to last post

    Forum:
    KeeperFX

  12. Ancient Keeper problem

    Started by Hades, October 1st, 2012 23:06
    ancient keeper, bugs, campaign, challenge, creatures, dungeon, dungeon keeper, edit, effect, files, forum, future, game, hell, keeper, keeperfx, knights, level, levels, low, map, mission, nightly, orcs, original, patch, play, problem, released, samurai, skip, sloth, strength, the way, things, top, tunnellers, values, win, wizards
    • Replies: 8
    • Views: 4,173
    Last Post: October 28th, 2012 08:39
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  13. Fear algorithm modification

    Started by mefistotelis, August 2nd, 2012 19:33
    attack, check, code, creature, creatures, damage, details, file, future, game, good, great, heal, health, idea, keeper, keeperfx, king, level, low, make, making, melee, model, multiple, neutral, project, run, set, settings, sounds, spell, spells, strength, the way, true, type, types, values, work
    • Replies: 8
    • Views: 2,290
    Last Post: August 6th, 2012 08:51
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  14. creaturen stärke in den karten

    Started by Endrix, October 21st, 2010 12:59
    3 Pages
    1 2 3
    armour, code, commands, crashes, creature, creatures, damage, defence, dexterity, die, dungeon, game, guess, heal, health, hell, idea, keeper, keeper fx, keeperfx, knight, level, lines, luck, magic, original, question, script, siren, spider, strength, things, values
    • Replies: 21
    • Views: 17,968
    Last Post: March 28th, 2012 02:48
    by DragonsLover  Go to last post
  15. Mellow Rib - A DK1 Sandbox

    Started by Zyraen, June 16th, 2011 08:26
    avatar, awesome, called, control, cool, creature, dk1, downloads, dragons, dungeon, dungeons, file, good, hero, heroes, issue, keeper, keeperfx, kill, lava, level, locations, lock, make, map, party, pit, pool, problem, rooms, set, spam, strength, temple, the keepers, time, true, watch
    • Replies: 6
    • Views: 3,021
    Last Post: October 10th, 2011 21:17
    by Balanced  Go to last post

    Forum:
    DK1 Maps

  16. [Room] Creature Enhancement Room

    Started by naughtysquash, September 25th, 2011 15:19
    creature, creatures, favorite, imp, level, medical, pain, room, sig, staff, strength, subs, training, training room
    • Replies: 0
    • Views: 1,007
    Last Post: September 25th, 2011 15:19
    by naughtysquash  Go to last post

    Forum:
    Suggestions

  17. [Creature] Ninja [could be hero Idk]

    Started by HammerDoosh, August 19th, 2011 12:32
    armour, bit, color, cool, creature, damage, dexterity, hero, information, luck, melee, ninja, possibility, post, rules, samurai, silver, sounds, speed, stats, strength, suggestion, thief, training
    • Replies: 2
    • Views: 1,427
    Last Post: August 19th, 2011 12:47
    by HammerDoosh  Go to last post

    Forum:
    Suggestions

  18. Medium ranged melee support creatures?

    Started by Keeper_Infernal, June 23rd, 2011 16:36
    2 Pages
    1 2
    armour, attack, balance, battle, bile, bile demon, combat, create, creature, creatures, demon, demons, dk1, dk2, dragon, dungeon, gameplay, guard, guys, keeper, keeper klan, klan, lock, low, match, matter, melee, multiple, post, present, ranged, slow, stats, strength, style, suggestion, support, tank, things, time, type
    • Replies: 14
    • Views: 3,317
    Last Post: August 15th, 2011 07:53
    by Keeper_Infernal  Go to last post

    Forum:
    Suggestions

  19. Room Traps

    Started by Smygarn, June 24th, 2011 23:52
    ceiling, cool, creatures, door, doors, dungeon, effects, evil, group, heroes, include, keeper, kind, made, make, match, mission, move, res, rigged, room, rooms, special, strength, top, trap, traps, war for the overworld
    • Replies: 2
    • Views: 2,104
    Last Post: August 8th, 2011 17:15
    by enclavefan101  Go to last post
  20. [Creature] Ogre

    Started by Metal Gear Rex, December 10th, 2009 16:49
    5 Pages
    1 2 3 ... 5
    armour, attack, battle, bile, bile demon, blood, complete, converting, cool, creature, creatures, dear, demon, demons, dexterity, difficult, dungeon, dungeon keeper, dwarf, edit, entrance, executioner, good, group, guard, hand, heal, health, hellhound, horned reaper, ideas, image, information, insect, lair, lan, level, lord, make, man, metal gear rex, minion, mods, move, off topic, open, orcs, overworld, pixie, portal, room, rooms, secret, sounds, speech, strength, style, suggestions, the way, thoughts, tongue, topic, torture chamber, tree, truth, wanna, wizards, work, workshop
    • Replies: 45
    • Views: 10,818
    Last Post: June 22nd, 2011 00:35
    by Metal Gear Rex  Go to last post

    Forum:
    Suggestions

  21. [Other] Upgradable Commander Unit?

    Started by shortcircuit, June 16th, 2011 16:24
    2 Pages
    1 2
    attack, balance, battle, boss, creature, creatures, dark, dungeon, effect, fun, game, games, general, good, great, heroes, horned, horned reaper, horny, idea, imps, keeper, kill, knight, leadership, levels, lord of the land, make, man, monster, play, power, promotion, questions, rank, reaper, secret, sort, special, spells, strength, stuff, suggestion, team, type, vampire, wfto, work
    • Replies: 13
    • Views: 3,081
    Last Post: June 17th, 2011 18:10
    by james.heinichen  Go to last post

    Forum:
    Suggestions

  22. [Hero] Druid

    Started by Dark_Omega MK2, January 28th, 2010 20:08
    1800, bile, bile demon, bit, boss, complete, control, creatures, dark, dead, demons, druid, dungeon, effect, evil, guard, heal, hero, hold, idea, kill, king, lord, low, lvl, made, make, meincookie, neutral, neutral creatures, obey, pro, research, room, slow, strength, success, the way, time, type, undead, water, workshop
    • Replies: 8
    • Views: 2,924
    Last Post: June 4th, 2011 15:57
    by Metal Gear Rex  Go to last post

    Forum:
    Suggestions

  23. [Hero] The Problem with Heroes

    Started by Lord Onatu, March 15th, 2011 13:02
    3 Pages
    1 2 3
    attention, attract, avatar, bile, challenge, converting, creature, creatures, custom, data, dexterity, difficult, dk1, dk2, duke, dungeon, early, easy, evil, fun, game, healing, hell, hero, heroes, horned reaper, idea, join, keeper, keeper fx, killed, king, made, making, maps, matter, money, orcs, play, problem, quickly, sacrificing, samurai, set, single player, skirmish, speed, spell, strength, the way, thief, thoughts, time, true, type, work
    • Replies: 25
    • Views: 5,416
    Last Post: April 1st, 2011 03:10
    by Shogun  Go to last post

    Forum:
    Suggestions

  24. [Neutral Creature] Abyssal Daemon

    Started by Duke Ragereaver, January 23rd, 2011 18:11
    battle, bit, combat, corpse, creature, creatures, damage, dark, deadly, dungeon, hand, happy, hellhound, horned, horned reaper, information, list, magic, mothrayas, neutral, packs, random, rate, reaper, reapers, samurai, set, skill, sounds, special, strength, style, the way, today, unable, works
    • Replies: 2
    • Views: 2,694
    Last Post: January 23rd, 2011 19:11
    by Metal Gear Rex  Go to last post

    Forum:
    Suggestions

  25. AI strength

    Started by Blackfighter_DT, January 6th, 2010 09:43
    1.3, 1.7, campaign, challenge, change, code, computer, data, default, dk2, dungeon keeper 2, editor, files, fun, game, global, great, hex, keeper, levels, make, map, maps, mode, multiplayer, patch, play, problem, results, set, settings, skirmish, strength, test, the way, trouble, types, version, versions, works, yeah
    • Replies: 8
    • Views: 6,638
    Last Post: November 28th, 2010 16:53
    by Slichizard  Go to last post
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