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  1. Heroes of Har campaign - Download

    Started by UnknownMaster21, March 2nd, 2015 12:20
    8 Pages
    1 2 3 ... 8
    • Replies: 74
    • Views: 8,323
    Last Post: June 9th, 2019 00:43
    by UnknownMaster21  Go to last post

    Forum:
    DK1 Maps

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 132
    • Views: 78,804
    Last Post: October 16th, 2018 10:56
    by Demon1986  Go to last post

    Forum:
    KeeperFX

  3. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    7 Pages
    1 2 3 ... 7
    • Replies: 64
    • Views: 41,879
    Last Post: October 21st, 2017 18:16
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Changing colours on Skirmish

    Started by Kofi, September 27th, 2016 01:06
    called, change, colors, colours, crashing, dungeon keeper 2, editor, engine, extract, forum, guess, keeper, love, map, map editor, max, minimap, palette, play, players, post, proper, properties, red, search, searching, shortcut, skirmish, target, team, type, wondering
    • Replies: 2
    • Views: 1,072
    Last Post: October 7th, 2016 23:26
    by Kofi  Go to last post
  5. Resolution issue

    Started by BigPapa Onion, August 13th, 2016 23:53
    • Replies: 4
    • Views: 1,461
    Last Post: August 14th, 2016 21:15
    by YourMaster  Go to last post
  6. Can't change resolution to keep 4:3 aspect

    Started by svefn, July 17th, 2016 22:53
    2 Pages
    1 2
    • Replies: 15
    • Views: 2,465
    Last Post: July 18th, 2016 20:58
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, attack, bridge, cave, challenge, characters, chicken, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 30,881
    Last Post: May 18th, 2016 08:04
    by trollworkout  Go to last post

    Forum:
    KeeperFX

  8. Visual C++ problem

    Started by iruj, March 26th, 2015 10:34
    attempts, change, check, crash, crashes, created, error, file, game, html, idea, issues, keeperfx, map, model, moon, palette, party, patch, play, post, pro, problem, release, run, screen, script, slayer, time, topic, triggers, tunneller, type, unable, update, values, version, video, viewer, windows, year
    • Replies: 4
    • Views: 1,267
    Last Post: May 22nd, 2015 21:22
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  9. Keeperfx refuses to boot

    Started by Hades, May 16th, 2015 17:58
    archive, code, computer, crashes, creature, download, downloaded, dungeon, error, files, full, game, google, issue, issues, keeper, keeperfx, launcher, link, load, log, mega, needed, nightly, palette, post, release, sdl, strange, time, versions, work
    • Replies: 8
    • Views: 1,163
    Last Post: May 17th, 2015 18:33
    by Hades  Go to last post

    Forum:
    KeeperFX

  10. Talkative computer player

    Started by mefistotelis, March 28th, 2015 08:52
    adding, code, command, compatibility, computer, crash, created, creature, dungeon, files, game, imp, job, knight, level, load, map, messages, mode, move, multiplayer, nightly, page, palette, players, room, set, target, texture, training, training room, video, work
    • Replies: 2
    • Views: 1,013
    Last Post: March 28th, 2015 11:41
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  11. Resolution problems?

    Started by ExAiL, January 29th, 2015 16:47
    3 Pages
    1 2 3
    art, bad, bit, bugs, check, code, colours, command, compatibility, complete, crashed, crashes, created, creature, debug, default, display, download, dungeon, files, free, game, games, information, issues, keeperfx, launcher, log, love, manual, mode, model, moon, open, original, page, palette, play, problem, problems, projects, release, resolution, run, runs, screen, sdl, set, settings, texture, theme hospital, unable, video, work, works
    • Replies: 28
    • Views: 8,296
    Last Post: January 31st, 2015 15:28
    by ExAiL  Go to last post

    Forum:
    KeeperFX

  12. Replace textures and sprites

    Started by Daver690, August 17th, 2014 18:05
    2 Pages
    1 2
    code, commands, created, creature, data, download, dungeon, engine, exe, files, game, graphics, guess, hand, keeper, keeperfx, level, lines, list, load, make, matter, palette, post, reply, run, set, sprites, texture, textures, tools, type, website
    • Replies: 12
    • Views: 12,916
    Last Post: December 24th, 2014 16:22
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. KeeperFX crashes as soon as levels become playable

    Started by Joshikai, December 23rd, 2014 22:26
    bad, colours, crash, crashes, created, creating, data, disabled, dungeon, error, game, keeper, keeperfx, keeperfx crash, levels, map, mode, model, moon, palette, party, pro, read, release, script, triggers, tunneller, type, user, values, video
    • Replies: 3
    • Views: 5,992
    Last Post: December 23rd, 2014 23:40
    by YourMaster  Go to last post
  14. Colors a little wrong when importing sprites

    Started by Daver690, October 12th, 2014 15:45
    • Replies: 1
    • Views: 1,782
    Last Post: October 12th, 2014 16:45
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  15. Danbania

    Started by darkkingkongman, April 7th, 2014 09:19
    173, bile, combat, control, corpse, created, creature, dark, dead, download, dragon, dungeon, editor, fly, free, game, good, horny, load, make, map, moon, palette, rate, realm, room, set, skeleton, treasure, treasury, video, word, workshop
    • Replies: 4
    • Views: 5,007
    Last Post: April 9th, 2014 08:47
    by darkkingkongman  Go to last post

    Forum:
    DK1 Maps

    • Replies: 1
    • Views: 3,410
    Last Post: April 5th, 2014 09:46
    by mefistotelis  Go to last post
  16. All sound suddenly stopped working

    Started by Keeperfx ftw, March 14th, 2014 07:37
    2 Pages
    1 2
    crash, crashes, day, debug, display, dungeon, dungeon keeper, dungeon keeper fx, error, files, fix, game, hard, idea, issue, issues, keeper, keeper fx, keeperfx, launcher, mefistotelis, nightly, palette, play, problem, program, release, res, run, set, settings, sort, sound, system, update, version, windows, windows 8, working
    • Replies: 13
    • Views: 3,218
    Last Post: March 16th, 2014 12:52
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. Help: KeeperFX CTD when loading, starting game

    Started by NewDisease, March 15th, 2014 12:00
    bile, colours, creature, creatures, dark, display, dragon, dungeon, error, file, files, fix, fly, full, full moon, game, giant, horny, keeper, keeperfx, levels, list, map, maps, moon, multiplayer, palette, possession, problems, rules, settings, skeleton, spider, version
    • Replies: 1
    • Views: 1,198
    Last Post: March 15th, 2014 15:35
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  18. Getting KeeperFX to scale properly in windowed mode

    Started by suntzu, February 15th, 2014 20:25
    art, color, complete, file, game, gog, keeperfx, launcher, map, mode, palette, problem, res, run, set, settings, sprites, start, version, work, working
    • Replies: 0
    • Views: 1,239
    Last Post: February 15th, 2014 20:25
    by suntzu  Go to last post

    Forum:
    KeeperFX

  19. Resolution problem

    Started by Joe, February 11th, 2014 08:57
    created, creature, game, keeper, keeperfx, log, map, model, moon, page, palette, party, pro, problem, release, resolution, run, script, set, texture, triggers, tunneller, type, values, video, work
    • Replies: 3
    • Views: 1,665
    Last Post: February 11th, 2014 16:57
    by Joe  Go to last post

    Forum:
    KeeperFX

  20. Skirmish Changing Colours

    Started by OneLastBattle, August 9th, 2010 20:49
    3 Pages
    1 2 3
    care, change, color, colours, computer, dark, dk2, dungeon keeper 2, effect, exe, found, game, games, hamachi, interested, made, make, map, match, max, mode, multiplayer, palette, play, players, problem, red, settings, skirmish, stuff, the way, trick, version, work
    • Replies: 22
    • Views: 13,434
    Last Post: December 27th, 2013 20:02
    by Galador  Go to last post
  21. Launcher doesnt run properly.

    Started by [email protected], November 17th, 2013 13:09
    art, change, code, created, details, display, dragonslover, dungeon, dungeon keeper, dungeon keeper gold, error, files, game, gog, idea, keeper, keeper fx, keeperfx, launcher, log, made, make, mode, model, palette, play, problem, release, resolution, run, set, source, start, type, unable, values, version, video, works
    • Replies: 8
    • Views: 2,958
    Last Post: November 19th, 2013 14:21
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  22. new creatures?!

    Started by Endrix, March 12th, 2012 17:02
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 5,563
    Last Post: October 31st, 2013 21:41
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  23. TrapDoor.cfg file causing freeze

    Started by Metal Gear Rex, October 25th, 2013 02:53
    1800, bugged, change, code, colours, default, display, dk1, doors, downloaded, error, file, files, format, game, gear, idea, issue, keeperfx, lava, list, mefistotelis, metal, metal gear rex, palette, patch, problem, rex, screen, settings, sort, stats, things, time, trap, traps, updating, version, word
    • Replies: 3
    • Views: 1,811
    Last Post: October 26th, 2013 08:04
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  24. How to get it to work on Windows 7

    Started by hchn, July 25th, 2013 01:57
    bugs, check, compatibility, computer, dos, download, dungeon, dungeon keeper 1, error, file, forums, found, good, keeper, keeperfx, load, log, original, palette, play, problem, read, red, reply, screen, the way, true, version, wanna, windows, windows 7, wondering, work
    • Replies: 7
    • Views: 3,422
    Last Post: September 22nd, 2013 01:03
    by Kerdinario  Go to last post
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