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Tag: rules

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    • Replies: 7
    • Views: 700
    Last Post: October 11th, 2018 17:00
    by YourMaster  Go to last post
  1. Discord for Playing Dk2 online multiplayer 2018

    Started by Tuxion, June 29th, 2018 12:08
    bit, called, created, creating, dk2, dungeon, dungeon keeper, dungeon keeper 2, free, game, games, join, link, maps, multiplayer, online, players, program, rules, today
    • Replies: 0
    • Views: 500
    Last Post: June 29th, 2018 12:08
    by Tuxion  Go to last post
  2. Researching trolls?

    Started by Noanechu, June 7th, 2018 22:17
    ancient keeper, bug, creatures, guess, keeper, keeperfx, link, manual, mode, obey, original, proper, research, room, rules, skill, spell, versions, video, watch, yeah, youtube
    • Replies: 3
    • Views: 408
    Last Post: June 8th, 2018 12:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Lost

    Started by watler253, August 5th, 2016 10:14
    • Replies: 4
    • Views: 1,610
    Last Post: August 14th, 2016 18:54
    by Hades  Go to last post

    Forum:
    DK1 Maps

  4. Yet another questions about modding the game

    Started by watler253, July 13th, 2016 20:08
    2 Pages
    1 2
    bad, board, change, code, create, creatures, day, difficult, dragonslover, dungeon, file, files, game, good, guard, guess, happy, hard, job, keeper, keeperfx, kind, language, link, mapmaking, max, modding, offline, order, patch, questions, random, rules, search, set, source, spell, stats, trouble, website, works
    • Replies: 17
    • Views: 1,367
    Last Post: August 5th, 2016 06:40
    by watler253  Go to last post

    Forum:
    KeeperFX

  5. Alcatraz

    Started by 0etelaer, April 26th, 2016 02:57
    2 Pages
    1 2
    • Replies: 10
    • Views: 910
    Last Post: April 27th, 2016 13:47
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  6. editing files

    Started by Edwin, November 5th, 2015 18:08
    2 Pages
    1 2
    • Replies: 14
    • Views: 1,974
    Last Post: April 22nd, 2016 00:22
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Michiavillain Kickstarter

    Started by Almiriad, February 15th, 2016 12:14
    • Replies: 2
    • Views: 1,200
    Last Post: February 15th, 2016 14:21
    by Almiriad  Go to last post
  8. Inappropriate Moderator Behaviour

    Started by dayokay, October 5th, 2014 18:39
    • Replies: 8
    • Views: 2,232
    Last Post: October 6th, 2014 22:16
    by dotted  Go to last post
  9. Several questions about KeeperFX config modifications

    Started by Trondhor, October 1st, 2014 08:44
    change, chicken, cool, creatures, doors, dungeon, dungeon keeper 1, file, files, forums, full, game, gaming, idea, imp, imps, keeperfx, made, make, making, map, matter, pool, portal, problem, questions, read, room, rules, set, settings, single player, speed, stuff, time, trap, traps, treasure, treasury, values, voice, work, working
    • Replies: 4
    • Views: 3,255
    Last Post: October 4th, 2014 15:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. [Bug?] No more Horny through the temple?

    Started by Krizzie, August 1st, 2014 21:41
    bile, bile demon, bug, bugs, creatures, demon, details, file, game, guess, horned, horned reaper, horny, level, made, make, map, maps, multiple, original, reaper, recipes, rules, temple, temple recipes, time
    • Replies: 5
    • Views: 3,207
    Last Post: August 3rd, 2014 06:43
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  11. Map Rules what´s wrong?

    Started by Endrix, June 26th, 2014 15:27
    action, allies, archer, attack, avatar, battle, bile, code, creature, creatures, dark, dungeon, fly, giant, good, heal, heroes, horny, knight, level, magic, map, party, problem, rules, samurai, script, set, skeletons, total, tunneller, working, yeah
    • Replies: 3
    • Views: 4,589
    Last Post: June 27th, 2014 06:01
    by Metal Gear Rex  Go to last post
  12. Teleporting behind locked doors

    Started by mefistotelis, June 15th, 2014 20:01
    2 Pages
    1 2
    bug, ceiling, change, code, control, creature, creatures, difficult, door, doors, game, good, google, hand, issue, issues, keeperfx, lair, level, levels, mode, open, original, possession, prison, research, room, rules, slow, teleport, works
    • Replies: 11
    • Views: 5,890
    Last Post: June 21st, 2014 19:13
    by jbthirteen  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 3,410
    Last Post: April 5th, 2014 09:46
    by mefistotelis  Go to last post
  13. Has the creature Lightning Spell changed?

    Started by Mullertime, March 22nd, 2014 12:25
    2 Pages
    1 2
    animation, bile, bile demon, bit, code, combat, cool, creature, creatures, damage, default, demons, dragons, fast, fix, good, heal, health, horned, horned reaper, idea, keeper, knight, land, level, levels, lord, lord of the land, luck, make, melee, nightly, original, power, reaper, rules, set, skeleton, spell, spells, strange, team, today, word
    • Replies: 15
    • Views: 4,619
    Last Post: March 25th, 2014 23:01
    by Mullertime  Go to last post

    Forum:
    KeeperFX

  14. Help: KeeperFX CTD when loading, starting game

    Started by NewDisease, March 15th, 2014 12:00
    bile, colours, creature, creatures, dark, display, dragon, dungeon, error, file, files, fix, fly, full, full moon, game, giant, horny, keeper, keeperfx, levels, list, map, maps, moon, multiplayer, palette, possession, problems, rules, settings, skeleton, spider, version
    • Replies: 1
    • Views: 1,195
    Last Post: March 15th, 2014 15:35
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  15. Dungeon Keeper Tabletop

    Started by Rephath, July 11th, 2012 06:17
    article, bit, complete, cool, create, creating, creatures, dungeon, dungeon keeper, early, evil, forums, full, game, good, half, horned, horned reaper, idea, interested, keeper, kind, king, level, link, made, make, person, project, read, reaper, rules, sig, sort, sounds, test, thread, time, version, wiki, working
    • Replies: 3
    • Views: 4,652
    Last Post: March 8th, 2014 23:51
    by Mothrayas  Go to last post
  16. Faircoast Cavern OOC Thread

    Started by Metal Gear Rex, April 6th, 2012 01:23
    9 Pages
    1 2 3 ... 9
    activity, bit, bug, combat, combat pit, created, creature, creatures, difficult, door, dungeon, early, edit, face, fast, fix, fly, future, god, good, guess, half, health, hellhound, keeper, lava, make, meincookie, modding, mode, month, northland, pit, plans, post, posts, power, realm, research, rooms, rpg, rules, speed, temple, the way, thread, transfer, trap, triggers, watch, word, yeah, year
    • Replies: 83
    • Views: 13,315
    Last Post: March 7th, 2014 22:35
    by Mothrayas  Go to last post

    Forum:
    Heavenarius

  17. Some questions about editing keeperFX

    Started by Question, February 22nd, 2014 09:15
    archer, bile, bug, cave, code, creature, creatures, creatures.txt, dark, data, design, die, door, dragon, dungeon, edit, editing, effect, files, fly, giant, heal, hell, horny, imp, imps, keeperfx, knight, level, magic, make, matter, ninja, questions, rate, room, rules, samurai, skeleton, spider, stats, terrain, things, trap, tunneller, workshop
    • Replies: 9
    • Views: 4,095
    Last Post: February 27th, 2014 23:11
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  18. Questions about this mod.

    Started by Joe, February 10th, 2014 12:01
    balance, bugs, change, changelog, code, compatibility, dungeon, editor, fan, fixes, form, game, games, gog, good, guess, hard, information, keeper, make, mode, mods, original, play, progress, question, questions, resolution, rules, settings, time, update, website, work, working
    • Replies: 6
    • Views: 2,006
    Last Post: February 10th, 2014 22:33
    by Stanislas Dolcini  Go to last post

    Forum:
    KeeperFX

  19. MeinCookie's Maps

    Started by MeinCookie, December 20th, 2009 11:00
    15 Pages
    1 2 3 ... 15
    • Replies: 146
    • Views: 68,297
    Last Post: February 9th, 2014 22:39
    by Ode de Numeral  Go to last post

    Forum:
    DK2 Maps

  20. Sticky Thread Sticky: MULTIPLAYER RULES

    Started by Hapuga, November 1st, 2009 11:36
    4 Pages
    1 2 3 ... 4
    balance, black, cheap, combat, create, creature, creatures, damage, dark, data, default, discussion, dungeon keeper, edit, fast, fun, game, games, general, issues, keeper, kill, levels, list, lvl, make, making, metal gear rex, multiplayer, multiple, pain, pit, players, pool, post, posts, prison, problem, problems, rarely, report, room, rooms, rule, rules, run, settings, temple, the way, thread, time, topic, true, updated, vampire, win
    • Replies: 33
    • Views: 16,618
    Last Post: January 13th, 2014 20:41
    by Metal Gear Rex  Go to last post
  21. Question on how to have keeperfx with vanilla stats for AK

    Started by psymonpsyko, September 24th, 2013 15:03
    2 Pages
    1 2
    ancient keeper, avatars, campaign, change, code, computer, dexterity bug, dungeon, dungeon keeper, edit, guide, hard, keeper, keeperfx, kill, level, make, mode, nightly, original, patch, play, possession, problem, question, resolution, room, rules, set, sloth, stats, thread, today, wondering, works
    • Replies: 18
    • Views: 4,557
    Last Post: January 6th, 2014 13:21
    by psymonpsyko  Go to last post

    Forum:
    KeeperFX

  22. Exiled Keeper - Upcoming Campaign

    Started by Tyrant Cenobite, December 26th, 2013 22:32
    • Replies: 3
    • Views: 1,411
    Last Post: December 28th, 2013 19:41
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  23. KeeperFX Test Maps

    Started by mefistotelis, December 9th, 2013 08:07
    breaks, bug, computer, creating, display, game, information, interested, keeperfx, levels, made, making, map, maps, mode, problems, programming, release, rooms, rules, set, software, start, system, test, time, win
    • Replies: 2
    • Views: 1,412
    Last Post: December 9th, 2013 08:44
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

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