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Tag: sdl

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  1. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 133
    • Views: 86,480
    Last Post: October 3rd, 2019 14:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Resolution quesiton

    Started by LeonHex, January 26th, 2019 23:30
    2 Pages
    1 2
    art, change, details, editor, error, fan, forum, found, game, guess, keeperfx, launcher, mode, release, reply, resolution, sdl, start, strange, system, top, win, work, working, works
    • Replies: 12
    • Views: 1,794
    Last Post: February 2nd, 2019 11:43
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  3. Sticky Thread Sticky: Skirmish Mode

    Started by Patrician, August 30th, 2009 12:01
    2 Pages
    1 2
    .exe, 1player, art, computer, data, default, dk1, dragonslover, dungeon, dungeon keeper 1, editor, exe, found, game, gog, keeper, maps, mode, multiplayer, open, play, post, run, sdl, section, shortcut, skirmish, speech, start, suggestions, text, things, type, version, work
    • Replies: 15
    • Views: 15,060
    Last Post: January 30th, 2018 09:05
    by YourMaster  Go to last post
  4. How To: get work with SDL2?

    Started by Zycho, January 10th, 2018 21:07
    bugged, created, development, files, issues, keeperfx, mefistotelis, nightly, official, question, sdl, unofficial, versions, work, working
    • Replies: 1
    • Views: 673
    Last Post: January 10th, 2018 23:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. KeeperFX and Windows 10

    Started by Hades, August 25th, 2015 11:53
    2 Pages
    1 2
    computer, dungeon, error, file, files, full, future, game, good, happy, issues, keeperfx, mode, nightly, nightly builds, present, problem, problems, release, resolution, run, runs, screen, sdl, showing, update, windows, windows 10, windows 7, wondering, work
    • Replies: 12
    • Views: 6,721
    Last Post: September 27th, 2015 19:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Keeperfx refuses to boot

    Started by Hades, May 16th, 2015 17:58
    archive, code, computer, crashes, creature, download, downloaded, dungeon, error, files, full, game, google, issue, issues, keeper, keeperfx, launcher, link, load, log, mega, needed, nightly, palette, post, release, sdl, strange, time, versions, work
    • Replies: 8
    • Views: 1,396
    Last Post: May 17th, 2015 18:33
    by Hades  Go to last post

    Forum:
    KeeperFX

    • Replies: 4
    • Views: 2,072
    Last Post: May 14th, 2015 22:59
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  7. low framerte + can't get desired resolution

    Started by vladdrak, April 7th, 2015 10:57
    control, day, exe, file, finally, fps, game, keeperfx, launcher, low, made, max, mefistotelis, mega, post, problems, release, released, res, resolution, sdl, servers, speed, switch, version, versions, works
    • Replies: 5
    • Views: 3,322
    Last Post: April 7th, 2015 12:28
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Resolution problems?

    Started by ExAiL, January 29th, 2015 16:47
    3 Pages
    1 2 3
    art, bad, bit, bugs, check, code, colours, command, compatibility, complete, crashed, crashes, created, creature, debug, default, display, download, dungeon, files, free, game, games, information, issues, keeperfx, launcher, log, love, manual, mode, model, moon, open, original, page, palette, play, problem, problems, projects, release, resolution, run, runs, screen, sdl, set, settings, texture, theme hospital, unable, video, work, works
    • Replies: 28
    • Views: 8,769
    Last Post: January 31st, 2015 15:28
    by ExAiL  Go to last post

    Forum:
    KeeperFX

  9. keeperfx refuses to boot up.

    Started by Hades, July 23rd, 2014 16:40
    game, guess, keeperfx, launcher, nightly, sdl, update, version
    • Replies: 1
    • Views: 4,316
    Last Post: July 23rd, 2014 16:50
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. [Enhancement] - Window Mode

    Started by Auxin, June 5th, 2014 18:21
    alternate, bug, game, general, google, issue, library, modding, mode, move, original, post, posting, sdl, time, updating, work
    • Replies: 2
    • Views: 1,166
    Last Post: June 6th, 2014 14:47
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  11. Adikted - Selecting A Tile With Mouse Arrow

    Started by Matthias Currat, October 2nd, 2013 07:55
    adikted, bit, command, complete, download, editor, files, good, graphics, html, idea, improve, library, load, make, map, mefistotelis, mouse, projects, question, sdl, type, work
    • Replies: 2
    • Views: 1,627
    Last Post: October 13th, 2013 04:34
    by Matthias Currat  Go to last post
  12. How to Record Keeperfx with Fraps?

    Started by Montar, February 22nd, 2013 18:26
    command, data, found, fraps, game, guess, idea, ingame, keeperfx, library, make, map, opengl, overview, record, screen, sdl, search, sounds, video, work, works
    • Replies: 4
    • Views: 1,607
    Last Post: February 24th, 2013 14:38
    by Montar  Go to last post

    Forum:
    KeeperFX

  13. Mouse wheel not working

    Started by Dominic Pfeifer, February 17th, 2013 14:26
    change, code, create, cursor, game, ingame, issue, keeperfx, level, low, made, mouse, move, not working, problem, returned, runs, sdl, support, thought, top, version, work, working, yup
    • Replies: 5
    • Views: 2,160
    Last Post: February 20th, 2013 17:28
    by Dominic Pfeifer  Go to last post

    Forum:
    KeeperFX

  14. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, levels, library, load, make, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, run, save, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 23
    • Views: 7,305
    Last Post: February 13th, 2013 09:45
    by jomalin  Go to last post

    Forum:
    KeeperFX

  15. Keeperfx crashes at the very beginning [Error in 'LbBullfrogMain']

    Started by Creeperkeeper, January 26th, 2013 13:01
    2 Pages
    1 2
    awesome, black, change, colours, crashes, created, data, day, debug, display, error, exe, file, game, graphics, hard, interface, keeper fx, keeperfx, load, mode, model, nightly, palette, play, problem, program, release, resolution, run, screen, sdl, set, settings, source, speech, system, time, type, unable, video, windows, work, works
    • Replies: 17
    • Views: 8,919
    Last Post: February 8th, 2013 17:26
    by Pizu  Go to last post

    Forum:
    KeeperFX

    • Replies: 2
    • Views: 1,566
    Last Post: January 30th, 2013 16:08
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. Keeper fx 0.40 wont even start

    Started by CannibalKeeper, November 6th, 2012 17:06
    2 Pages
    1 2
    0.40, art, bug, code, created, dk1, dungeon, error, exe, file, files, fix, format, forum, game, guy, image, issues, keeper, keeper fx, keeperfx, list, log, mac, model, mouse, nightly, original, problem, problems, programming, release, run, sdl, start, the way, things, updating, video, war, work, worst
    • Replies: 11
    • Views: 3,560
    Last Post: November 10th, 2012 23:44
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  17. dosbox.conf

    Started by jony121, April 22nd, 2012 12:28
    code, data, default, dungeon keeper 1, effect, error, files, form, game, games, guess, ipx, keeperfx, levels, linux, machine, max, mouse, music, original, patch, play, problems, rate, run, sdl, server, set, sound, special, speech, style, top, types, voice, windows, work
    • Replies: 3
    • Views: 5,892
    Last Post: April 29th, 2012 05:33
    by DragonsLover  Go to last post
    • Replies: 4
    • Views: 2,199
    Last Post: March 16th, 2012 12:24
    by jomalin  Go to last post

    Forum:
    KeeperFX

  18. Constant crashing early on in the game

    Started by General Chaos, July 19th, 2011 04:09
    3 Pages
    1 2 3
    adding, armageddon, bit, check, colours, crash, crashes, crashing, created, creating, creature, data, debug, default, display, dungeon, early, entrance, exe, file, full, game, games, great, keeper, keeper fx, keeperfx, lines, log, love, map, matter, mode, model, moon, nightly, page, palette, play, pro, problems, project, release, resolution, rooms, run, screen, sdl, settings, special, speech, test, texture, thief, type, updating, version, windows
    • Replies: 23
    • Views: 6,181
    Last Post: October 28th, 2011 09:53
    by Darkdavis  Go to last post

    Forum:
    KeeperFX

  19. Bullfrog Map Editor VS Adikted Comparison

    Started by TheJohn11313, June 27th, 2010 07:48
    3 Pages
    1 2 3
    adikted, bullfrog, cave, command, computer, cool, dk1, download, duke, dungeon, dungeon keeper 1, dungeon keeper online, edit, editor, exe, fast, files, hidden, horned reaper, idea, include, keeper, keeperfx, level, levels, load, love, made, make, manual, map, map editor, maps, move, official, problems, quickly, ragereaver, read, script, sdl, speed, stuff, the way, time, true, working, works
    • Replies: 22
    • Views: 10,106
    Last Post: October 6th, 2011 17:01
    by cmfrip  Go to last post
  20. Problems while building SVN

    Started by Георгий Платонов, June 30th, 2011 18:20
    3 Pages
    1 2 3
    adding, art, battle, check, code, command, compile, crash, creature, display, dungeon, error, exe, forum, free, game, guard, guy, html, idea, join, keeperfx, link, linux, make, mefistotelis, nightly, nightly builds, problem, problems, question, releases, res, room, rules, sdl, start, svn, syn, text, thread, time, tools, topic, types, version, windows, workshop
    • Replies: 23
    • Views: 7,761
    Last Post: October 1st, 2011 07:52
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  21. DD: Can't save game

    Started by Amnesia, August 25th, 2011 03:53
    bit, black, bug, campaign, change, cool, creature, creatures, dk1, fans, file, game, guess, idea, issue, keeperfx, layout, level, library, live, load, love, map, multiplayer, online, original, post, problem, resolution, save, saving, sdl, set, settings, the way, version, vista, work, working, yeah
    • Replies: 5
    • Views: 3,231
    Last Post: August 26th, 2011 03:36
    by Amnesia  Go to last post

    Forum:
    KeeperFX

  22. LOG file improvement

    Started by jomalin, December 17th, 2010 09:30
    2 Pages
    1 2
    campaign, code, debug, error, file, free, game, good, guy, important, information, keeperfx, level, load, log, messages, problems, read, save, script, sdl, things, time, true, type, update, version, vista, war, win, windows, works, yup
    • Replies: 10
    • Views: 3,186
    Last Post: June 15th, 2011 21:54
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

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