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  1. Atomisk's Profile

    Started by Atomisk, November 5th, 2013 20:59
    • Replies: 3
    • Views: 11,253
    Last Post: November 20th, 2013 16:13
    by Atomisk  Go to last post

    Forum:
    The Lair

  2. Launcher doesnt run properly.

    Started by D@nzingtree, November 17th, 2013 12:09
    art, change, code, created, details, display, dragonslover, dungeon, dungeon keeper, dungeon keeper gold, error, family, files, game, gog, gold, idea, keeper, keeper fx, keeperfx, launcher, log, made, make, mod, mode, model, palette, play, problem, release, resolution, run, set, setup, source, start, type, unable, values, version, video, works
    • Replies: 8
    • Views: 9,062
    Last Post: November 19th, 2013 13:21
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  3. Dark_Omega MK2 Profile

    Started by Dark_Omega MK2, March 6th, 2013 03:01
    abilities, allies, attack, bite, blood, claim, color, combat, creature, creatures, dark, dead, deadly, difficult, fast, files, gold, good, great, guard, guy, happy, heal, hell, heroes, hidden, images, job, keeper, kind, lava, level, mk2, orcs, profile, quickly, relationship, run, service, set, speed, style, success, time, title, true, type, watch, word, workshop
    • Replies: 7
    • Views: 16,486
    Last Post: October 30th, 2013 14:21
    by Dark_Omega MK2  Go to last post

    Forum:
    The Lair

  4. Orcs Must Die!

    Started by rooz, October 12th, 2011 03:00
    awesome, cool, creatures, day, die, fan, future, game, games, gear, good, guys, hidden, kill, kind, metal, metal gear rex, mode, multiplayer, orcs, picking, play, portal, rex, rooms, silly, slow, sounds, speech, steam, support, thought, time, today, top, topic, tower, traps, type, video, watch, working, yeah, youtube
    • Replies: 8
    • Views: 28,228
    Last Post: October 30th, 2013 07:32
    by davidmikky  Go to last post

    Forum:
    Off Topic

  5. Adikted - Selecting A Tile With Mouse Arrow

    Started by Matthias Currat, October 2nd, 2013 07:55
    adikted, bit, command, complete, download, editor, files, good, graphics, html, idea, improve, library, load, make, map, mefistotelis, mouse, projects, question, sdl, type, work
    • Replies: 2
    • Views: 4,793
    Last Post: October 13th, 2013 04:34
    by Matthias Currat  Go to last post
  6. DK1 enthusiast

    Started by AlexD333, June 15th, 2013 07:54
    2 Pages
    1 2
    adikted, art, code, cool, deeper, deeper dungeons, dk1, dungeon, dungeon keeper 1, dungeons, editor, exe, fan, finally, forum, free, game, glitch, good, guess, hand, idea, information, keeper, keeperfx, kind, levels, make, maps, online, open, original, post, read, room, set, stuff, success, things, training, training room, type, unlock, version, windows, windows 7, work, works
    • Replies: 10
    • Views: 9,167
    Last Post: September 8th, 2013 00:12
    by DragonsLover  Go to last post
  7. keeperfx cheats creature file

    Started by jagdryan, July 7th, 2013 03:29
    2 Pages
    1 2
    art, cheats, check, colours, command, compatibility, computer, control, create, creature, data, dungeon, dungeon keeper, editor, exe, file, files, free, game, gold, keeper, keeperfx, level, love, make, multiple, open, post, program, run, shortcut, special, type, video, win, windows, work, yup
    • Replies: 11
    • Views: 17,304
    Last Post: July 22nd, 2013 04:23
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  8. editor, having some troubles getting it to work

    Started by veroba, July 17th, 2013 07:37
    action, data, dragonslover, dungeon, editor, error, file, half, horny, idea, invisible, keeper, keeperfx, knight, made, make, map, minimap, move, open, original, post, present, problem, program, proper, properties, screen, set, stuff, top, type, work, working
    • Replies: 3
    • Views: 6,639
    Last Post: July 18th, 2013 07:39
    by veroba  Go to last post

    Forum:
    KeeperFX

  9. v1.8 - Is it worth my time?

    Started by SilverSpoon, July 4th, 2013 17:05
    2 Pages
    1 2
    1.3, 1.7, 1.8, bile, bile demon, campaign, day, demon, dungeon, dungeon keeper 2, game, games, glitch, good, great, hamachi, keeper, levels, link, metal, multiplayer, official, online, patch, play, posts, pro, text, the way, things, thread, time, total, trap, type, unofficial, version, version 1.3, versions, working, yeah
    • Replies: 13
    • Views: 20,186
    Last Post: July 7th, 2013 04:14
    by Bj007pro  Go to last post
  10. Mothrayas' Profile

    Started by Mothrayas, November 10th, 2009 22:00
    2 Pages
    1 2
    battle, black, blood, chest, complete, conquer, control, creatures, dark, dark magic, dead, display, dungeon, dungeon keeper, fast, fly, full, fun, general, gold, good, great, heal, hellhound, heroes, image, improve, keeper, killed, level, levels, local, made, make, melee, minion, mothrayas, neutral, profile, protection, psychic, random, research, service, speech, speed, spell, spider, stuff, tech, the way, things, time, total, type, warlock, watch
    • Replies: 10
    • Views: 17,467
    Last Post: July 4th, 2013 01:05
    by Mothrayas  Go to last post

    Forum:
    The Lair

  11. Sticky Thread Sticky: Trouble with Patch 1.73

    Started by thevision, September 2nd, 2009 20:49
    8 Pages
    1 2 3 ... 8
    • Replies: 72
    • Views: 82,948
    Last Post: July 3rd, 2013 10:29
    by Metal Gear Rex  Go to last post
  12. NerdyTB Profile

    Started by NerdyTB, December 3rd, 2012 06:22
    abilities, battle, call, city, complete, cool, creature, creatures, difficult, door, family, food, found, free, gold, hard, heal, heroes, horned reaper, lava, level, neutral, profile, rooms, secrets, set, speed, sports, stuff, the way, things, time, traps, type, work, working, works
    • Replies: 7
    • Views: 15,834
    Last Post: May 13th, 2013 10:05
    by NerdyTB  Go to last post

    Forum:
    The Lair

  13. Sticky Thread Sticky: Test Realm Archive

    Started by Metal Gear Rex, May 5th, 2013 16:15
    archive, color, creature, door, group, idea, keeper, lava, made, npc, players, posts, power, realms, red, res, room, slow, speed, spell, status, suggestion, test, thread, trap, type, types
    • Replies: 0
    • Views: 8,777
    Last Post: May 5th, 2013 16:15
    by Metal Gear Rex  Go to last post

    Forum:
    Test Realms

  14. Problem with playing created maps

    Started by Majik, September 8th, 2010 15:02
    2 Pages
    1 2
    .exe, bad, check, claim, compatibility, created, data, duke, dungeon, dungeon keeper 2, editor, exe, files, fun, game, good, image, inappropriate, keeper, level, load, luck, made, make, making, map, maps, matter, meant, multiplayer, names, play, post, problem, proper, properties, run, save, set, skirmish, the way, today, type, version, vista
    • Replies: 17
    • Views: 24,251
    Last Post: February 22nd, 2013 11:43
    by darkkingkongman  Go to last post
    • Replies: 4
    • Views: 9,120
    Last Post: February 21st, 2013 22:36
    by Ostatni Samuraj  Go to last post

    Forum:
    DK2 Maps

  15. Problem with Traps and Highest Level Creatures

    Started by roy, February 10th, 2013 16:33
    bugs, called, change, code, creature, creatures, fix, found, game, google, icon, imps, issue, keeperfx, king, level, made, make, order, post, problem, problems, questions, random, sort, time, traps, type, unable, workshop
    • Replies: 6
    • Views: 5,542
    Last Post: February 17th, 2013 14:21
    by roy  Go to last post

    Forum:
    KeeperFX

  16. KeeperFX 0.41 r707

    Started by jomalin, February 14th, 2013 04:15
    1.7, change, create, created, creatures, deeper, deeper dungeons, dungeons, evil, exe, family, fly, game, hand, keeper, keeper fx, keeperfx, kind, level, link, log, magic, manufacturing, mega, mode, model, picking, random, release, room, savegame, setup, trap, type, video, workshop
    • Replies: 1
    • Views: 5,327
    Last Post: February 16th, 2013 08:03
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  17. Keeperfx Problem with Traps and Highest Level Creatures

    Started by roy, February 10th, 2013 08:44
    bug, called, change, creature, creatures, dk1, dungeon, fix, forums, found, icon, imps, keeper fx, keeperfx, level, made, official, order, original, post, problem, problems, random, sort, time, traps, type, workshop
    • Replies: 1
    • Views: 5,232
    Last Post: February 10th, 2013 16:28
    by Kerdinario  Go to last post
  18. Keeperfx crashes at the very beginning [Error in 'LbBullfrogMain']

    Started by Creeperkeeper, January 26th, 2013 12:01
    2 Pages
    1 2
    alpha, awesome, black, change, colours, crashes, created, data, day, debug, display, error, exe, family, file, game, graphics, hard, interface, keeper fx, keeperfx, latest, load, mode, model, nightly, palette, play, problem, program, release, resolution, run, screen, sdl, set, settings, setup, source, speech, system, time, type, unable, video, windows, work, works
    • Replies: 17
    • Views: 18,160
    Last Post: February 8th, 2013 16:26
    by Pizu  Go to last post

    Forum:
    KeeperFX

  19. Rephath Profile

    Started by Rephath, December 30th, 2012 22:49
    alchemist, bit, care, character, combat, damage, direct, disarm, family, fan, good, great, guy, human, interested, level, magic, make, making, money, neutral, past, physical, profile, res, research, spells, thin, things, training, traps, type, warlock
    • Replies: 2
    • Views: 11,120
    Last Post: January 18th, 2013 04:27
    by Rephath  Go to last post

    Forum:
    The Lair

  20. Update #17: Locked in the Foundry Episode 3: Unit Types

    Started by Mentor, December 26th, 2012 19:20
    control, creatures, episode, minions, overworld, today, type, types, update, war, war for the overworld
    • Replies: 0
    • Views: 22,617
    Last Post: December 26th, 2012 19:20
    by Mentor  Go to last post
  21. Sidara ''The Loved'' profile

    Started by tazz, November 13th, 2012 15:36
    choice, corrupt, creature, dark, day, exchange, family, level, lord, magic, melee, money, neutral, northland, pain, profile, searching, sig, things, training, type, village
    • Replies: 0
    • Views: 16,307
    Last Post: November 13th, 2012 15:36
    by tazz  Go to last post

    Forum:
    The Lair

  22. Editor - A few problems (crash, mouse, save) + question

    Started by Blackgaze, October 10th, 2012 15:16
    campaign, computer, crash, crashes, create, custom, data, deeper dungeons, default, dungeon, edit, editing, editor, events, files, free, game, gold, group, idea, keeper, keeperfx, levels, links, list, load, make, map, map editor, mouse, multiplayer, names, open, original, post, problem, problems, question, save, script, set, speed, the way, things, thread, time, topic, type, war, working, works
    • Replies: 6
    • Views: 5,190
    Last Post: October 14th, 2012 18:40
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  23. Hero lair refuses to change his owner..

    Started by Keeper_Infernal, August 3rd, 2012 09:51
    action, change, debug, hero, keeper, lair, made, make, map, problem, rigger, room, terrain, type, types, work, works
    • Replies: 2
    • Views: 4,951
    Last Post: September 18th, 2012 10:24
    by Keeper Decagon  Go to last post
  24. Per-campaign rules

    Started by mefistotelis, August 28th, 2012 23:17
    ancient keeper, campaign, change, code, create, creatures, custom, damage, files, future, global, great, keeper, keeperfx, possession, rate, rule, rules, sound, type, values, version, wow
    • Replies: 2
    • Views: 5,700
    Last Post: August 30th, 2012 18:22
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

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