Search:

Tag: magic

Page 1 of 10 1 2 3 4

Search: Search took 0.01 seconds.

  1. Magic Carpet help

    Started by NeoWorm, Yesterday 19:41
    bullfrog, dungeon, dungeon keeper, engine, error, files, game, graphics, ingame, keeper, made, magic, maps, modding, room, runs, sprites, time, tools, version, website, work
    • Replies: 1
    • Views: 70
    Last Post: Yesterday 20:17
    by Necror  Go to last post
    • Replies: 5
    • Views: 118
    Last Post: December 9th, 2023 23:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Linux and Wine for KeeperFX (+ Troubleshooting)

    Started by Yani, November 14th, 2023 12:12
    2000, beta, custom, download, files, form, free, issues, keeperfx, list, load, made, magic, make, names, official, prefixes, problems, release, run, thread, updated, windows, working, workshop
    • Replies: 0
    • Views: 593
    Last Post: November 14th, 2023 12:12
    by Yani  Go to last post

    Forum:
    KeeperFX

  3. KeeperFX 1.0 freezes while casting magic

    Started by Nazgul1984, November 12th, 2023 12:10
    crash, created, creature, files, game, global, good, graphics, imp, job, keeperfx, level, magic, map, model, moon, original, pro, read, release, spells, texture, types, update, video
    • Replies: 2
    • Views: 575
    Last Post: November 12th, 2023 14:36
    by Nazgul1984  Go to last post

    Forum:
    KeeperFX

  4. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 10:37
    23 Pages
    1 2 3 ... 23
    • Replies: 229
    • Views: 469,780
    Last Post: October 2nd, 2023 09:13
    by bman  Go to last post
  5. KeeperFX freezes a few minutes into the game

    Started by Regor, May 27th, 2023 18:37
    code, crashed, created, creature, files, fix, game, global, graphics, heal, keeperfx, level, magic, map, model, moon, original, release, room, run, set, texture, types, version, video
    • Replies: 4
    • Views: 1,196
    Last Post: June 5th, 2023 19:52
    by Regor  Go to last post

    Forum:
    KeeperFX

  6. The Three Princes

    Started by ki307856, May 13th, 2023 13:06
    • Replies: 9
    • Views: 1,500
    Last Post: May 19th, 2023 10:13
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  7. Dungeons And Keepers 21-map campaign 2017

    Started by kix, February 19th, 2017 21:17
    11 Pages
    1 2 3 ... 11
    • Replies: 101
    • Views: 49,633
    Last Post: March 9th, 2023 18:44
    by kix  Go to last post

    Forum:
    DK1 Maps

  8. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 22:13
    19 Pages
    1 2 3 ... 19
    • Replies: 183
    • Views: 141,873
    Last Post: May 14th, 2021 14:12
    by inwaves_shogun  Go to last post

    Forum:
    DK2 Maps

  9. Trap Configuration Models

    Started by Treebeard, November 8th, 2020 11:56
    0.4.9, black, blood, chicken, code, commands, complete, creature, dead, dragon, full, hero, hold, keeperfx, level, machine, magic, maps, model, models, possession, script, set, treasury, wiki, workshop
    • Replies: 0
    • Views: 33,362
    Last Post: November 8th, 2020 11:56
    by Treebeard  Go to last post
  10. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 4,314
    Last Post: February 2nd, 2020 09:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. podcast interview with alex trowers (bullfrog)

    Started by rainlizard, January 17th, 2020 08:52
    art, bullfrog, called, combat, concept, creatures, discussion, dk1, dk2, dropping, engine, games, guy, idea, interview, job, keeper, kind, king, magic, molyneux, stuff, village
    • Replies: 0
    • Views: 5,129
    Last Post: January 17th, 2020 08:52
    by rainlizard  Go to last post
  12. Most impactful improvements to the A.I

    Started by AggressumNatum, January 8th, 2020 18:39
    alpha, attempts, awesome, campaign, destroy walls, disease, doors, game, good, guys, hard, hold, imps, kill, levels, made, magic, making, mod, original, play, resolution, run, sold, transfer creature, trap, traps, version, work
    • Replies: 6
    • Views: 34,807
    Last Post: January 10th, 2020 18:02
    by CSWinnall  Go to last post

    Forum:
    KeeperFX

  13. Should lightning traps be AoE?

    Started by Mullertime, July 20th, 2019 22:29
    alpha, beta, change, code, development, direct, file, fix, issue, keeperfx, latest, magic, official, original, post, power, release, run, spells, time, trap, traps, type, unofficial, values, version, word
    • Replies: 7
    • Views: 27,467
    Last Post: July 25th, 2019 23:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Are boulder traps nerfed?

    Started by Mullertime, July 20th, 2019 15:16
    creature, damage, demon, files, fly, games, good, heal, health, idea, imps, kill, low, magic, map, multiple, original, quickly, rules, spider, traps, values, wondering, working
    • Replies: 2
    • Views: 3,352
    Last Post: July 20th, 2019 16:53
    by Mullertime  Go to last post

    Forum:
    KeeperFX

  15. Game Crash wenn use Call to Arms

    Started by Urban62x, July 17th, 2019 11:43
    • Replies: 2
    • Views: 38,633
    Last Post: July 17th, 2019 17:10
    by Urban62x  Go to last post

    Forum:
    KeeperFX

  16. Enemy AI

    Started by Powtreeman, March 15th, 2019 19:33
    abilities, breaks, bug, computer, editor, flag, heal, health, imps, level, lines, magic, make, map, players, power, questions, script, scrolling, spell, stupid, text, values, work, works
    • Replies: 6
    • Views: 64,342
    Last Post: March 25th, 2019 23:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. How to modify the poisonous fart damage ?

    Started by sony2305, January 5th, 2019 10:33
    bile, damage, demon, effect, improve, magic, model, spell
    • Replies: 2
    • Views: 1,454
    Last Post: January 5th, 2019 12:29
    by sony2305  Go to last post

    Forum:
    KeeperFX

  18. DK1: Changes to to make it even more fun

    Started by spartahawk, January 21st, 2018 19:45
    3 Pages
    1 2 3
    bile, building, corpse, creatures, dark, dead, development, disarm, dk1, dk2, dungeon, eats, fly, game, good, improve, list, love, magic, modern, pain, prison, quickly, room, sacrifice, temple, treasure, unlock
    • Replies: 25
    • Views: 28,984
    Last Post: February 26th, 2018 23:21
    by Noanechu  Go to last post

    Forum:
    KeeperFX

  19. A bit of an early Christmas present.

    Started by A New Room, December 11th, 2009 12:36
    3 Pages
    1 2 3
    alpha, bit, christmas, cool, dk1, download, dungeon, dungeon keeper, dungeon keeper 1, early, edition, effect, evolution, favourite, file, food, found, full, goodies disc, great, guys, happy, hidden, images, include, keeper, kind, kittens, list, load, magic, move, original, portal, present, read, red, sound, sounds, speech, stuff, time, version, warlock, word, wow, year
    • Replies: 26
    • Views: 13,183
    Last Post: January 19th, 2018 00:57
    by svefn  Go to last post
  20. DK2 GOG, installing the 1.3 patch

    Started by Mortael, October 13th, 2017 14:28
    1.3, called, crack, dead, dk2, dkii, doors, downloads, fan, file, game, general, gog, graphics, issue, magic, make, making, melee, mod, patch, question, sacrifice, version, windows, windows 7
    • Replies: 6
    • Views: 8,735
    Last Post: October 15th, 2017 11:24
    by Mortael  Go to last post
  21. Ancient Keeper Workshop bug

    Started by TheEnigmist, August 20th, 2017 15:26
    • Replies: 4
    • Views: 2,197
    Last Post: August 20th, 2017 18:24
    by TheEnigmist  Go to last post

    Forum:
    KeeperFX

  22. Dungeon Keeper Screenshots

    Started by watler253, August 4th, 2016 18:49
    • Replies: 4
    • Views: 3,654
    Last Post: March 13th, 2017 21:58
    by Valhallaist  Go to last post
  23. Wetlands

    Started by YourMaster, July 29th, 2015 00:50
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 15,169
    Last Post: September 24th, 2016 13:04
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  24. Doors disappearing

    Started by Gwame, August 21st, 2016 22:11
    creatures, damage, doors, dungeon, forum, giant, hand, happy, issues, keeperfx, magic, post, question, read, room, rooms, searching, stuff, thought, thread, time, training, training room
    • Replies: 2
    • Views: 2,003
    Last Post: August 22nd, 2016 00:38
    by Gwame  Go to last post

    Forum:
    KeeperFX

Results 1 to 25 of 242
Page 1 of 10 1 2 3 4