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  1. Mad Killing Psycho returning to normal

    Started by mefistotelis, November 9th, 2013 22:10
    angry, battle, bug, closed, code, creature, creatures, dragons, dragonslover, dungeon, group, happy, horned, horned reaper, horny, job, jobs, keeperfx, kind, made, make, max, mefistotelis, original, problem, reaper, separating, sounds, time, true, warlocks, work, works, yeah
    • Replies: 6
    • Views: 3,332
    Last Post: November 12th, 2013 23:51
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  2. new creatures?!

    Started by Endrix, March 12th, 2012 17:02
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 8,774
    Last Post: October 31st, 2013 21:41
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  3. Orcs Must Die!

    Started by rooz, October 12th, 2011 04:00
    awesome, cool, creatures, day, die, fan, future, game, games, gear, good, guys, hidden, kill, kind, metal, metal gear rex, mode, multiplayer, orcs, picking, play, portal, rex, rooms, silly, slow, sounds, speech, steam, support, thought, time, today, top, topic, tower, traps, type, video, watch, working, yeah, youtube
    • Replies: 8
    • Views: 22,946
    Last Post: October 30th, 2013 08:32
    by davidmikky  Go to last post

    Forum:
    Off Topic

  4. what is 48/2(9+3)

    Started by Blutonium, April 8th, 2011 20:35
    3 Pages
    1 2 3
    blutonium, dragon, dragonslover, easy, edit, fun, guidelines, hard, included, make, matter, mothrayas, order, pants, problem, samurai, searingflame2, set, stuff, thought, thread, working, yeah
    • Replies: 23
    • Views: 18,874
    Last Post: September 23rd, 2013 05:33
    by Metal Gear Rex  Go to last post

    Forum:
    Off Topic

  5. The Twin Keepers

    Started by Hades, January 5th, 2013 21:02
    2 Pages
    1 2
    army, art, attack, campaign, claim, difficult, doors, dungeon, entrance, good, hard, hell, hero, heroes, human, idea, important, imps, keeper, keeper fx, kill, lava, level, made, open, party, past, players, problem, rooms, separating, skip, start, strength, text, traps, watch, win, workshop, world, yeah
    • Replies: 13
    • Views: 8,280
    Last Post: September 21st, 2013 18:35
    by Al_Mahiroon  Go to last post

    Forum:
    KeeperFX

  6. v1.8 - Is it worth my time?

    Started by SilverSpoon, July 4th, 2013 18:05
    2 Pages
    1 2
    1.3, 1.7, 1.8, bile, bile demon, campaign, day, demon, dungeon, dungeon keeper 2, game, games, glitch, good, great, hamachi, keeper, levels, link, metal, multiplayer, official, online, patch, play, posts, pro, text, the way, things, thread, time, total, trap, type, unofficial, version, version 1.3, versions, working, yeah
    • Replies: 13
    • Views: 15,701
    Last Post: July 7th, 2013 05:14
    by Bj007pro  Go to last post
  7. Sticky Thread Sticky: Trouble with Patch 1.73

    Started by thevision, September 2nd, 2009 21:49
    8 Pages
    1 2 3 ... 8
    • Replies: 72
    • Views: 64,576
    Last Post: July 3rd, 2013 11:29
    by Metal Gear Rex  Go to last post
  8. Adventure Text Game Creator

    Started by Evi, April 27th, 2011 04:25
    easy, found, game, hard, search, searching, single player, text, things, yeah
    • Replies: 3
    • Views: 8,594
    Last Post: July 2nd, 2013 08:31
    by Bj007pro  Go to last post

    Forum:
    Off Topic

  9. quest of the hero first lvl.. UNBEATBLE....

    Started by Keeper_Infernal, June 9th, 2011 14:24
    avatar, bile, campaign, change, creature, custom, deeper, deeper dungeons, dragon, dragons, dungeons, easy, fast, file, files, format, gear, giant, good, guess, hero, imps, keeper, keeperfx, lair, level, lvl, made, metal, metal gear rex, newbie, official, quest, research, rex, rules, run, script, special, team, thought, thread, true, warlocks, win, works, yeah
    • Replies: 8
    • Views: 4,965
    Last Post: June 28th, 2013 02:47
    by Metal Gear Rex  Go to last post
  10. How do i upload my maps?

    Started by darkkingkongman, May 31st, 2013 12:03
    archive, created, download, easy, fast, files, free, great, link, map, maps, skirmish, sound, uploading, work, yeah
    • Replies: 7
    • Views: 14,686
    Last Post: May 31st, 2013 13:56
    by darkkingkongman  Go to last post

    Forum:
    DK2 Maps

  11. Frozengard Wastelands OOC Thread

    Started by Duke Ragereaver, August 30th, 2009 12:00
    54 Pages
    1 2 3 ... 54
    049, approval, art, bile demon, brainstorming, bridge, building, business, cheap, color, community, cool, creature, creatures, decision, difficult, dungeon keeper, dwarf, eat, eating, edit, entrance, evi, exchange, fire, forum, free, frozengard, fun, game, great, horned reaper, horny, horrifying, html, image, issue, jobs, join, keeper, latest, lava, make, man, material, metal gear rex, movie, occ, orcs, photos, post, posting, posts, psychic, realm, record, rooms, rpg, ruin, save, searingflame2, section, silly, sounds, square, start, the way, thief, things, thread, time, tree, unlock, warlocks, wastelands, watch, way back, yeah
    • Replies: 536
    • Views: 86,437
    Last Post: May 13th, 2013 05:54
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  12. Map Base

    Started by Klinsk, May 12th, 2013 12:14
    created, custom, file, found, guess, mail, make, map, maps, search, section, thread, yeah
    • Replies: 2
    • Views: 2,629
    Last Post: May 12th, 2013 15:35
    by Klinsk  Go to last post

    Forum:
    DK1 Maps

  13. Who wants to play multiplayer?

    Started by CargoOfDarkness, February 21st, 2010 14:53
    2 Pages
    1 2
    art, bad, communication, day, dk1, dungeon, dungeon keeper, dungeon keeper 1, fun, games, good, hell, join, keeper, keeperfx, live, make, mothrayas, multiplayer, online, person, play, possibility, pro, run, server, start, steam, support, vista, work, yeah
    • Replies: 13
    • Views: 9,030
    Last Post: March 26th, 2013 19:44
    by jakall  Go to last post
  14. Forum problem

    Started by Hades, January 14th, 2013 17:35
    2 Pages
    1 2
    bold, code, control, create, downloads, edit, editor, fix, forum, games, gear, good, hard, issue, issues, king, log, metal, metal gear rex, posts, problem, problems, release, rex, run, server, software, things, time, today, yeah
    • Replies: 15
    • Views: 6,426
    Last Post: March 7th, 2013 21:13
    by Metal Gear Rex  Go to last post
  15. University of Hades

    Started by Kristian, February 25th, 2013 15:55
    ancient keeper, campaign, creative, creature, die, dragon, dungeon, effect, form, forum, game, great, imp, keeper, kill, killed, knight, lava, level, making, matter, mod, ninja, problem, reply, samurai, stuff, text, university of hades, yeah
    • Replies: 3
    • Views: 21,973
    Last Post: February 27th, 2013 09:30
    by Kyreen  Go to last post

    Forum:
    KeeperFX

  16. Still having issues with creatures training

    Started by shortmicky, February 5th, 2013 01:28
    2 Pages
    1 2
    attack, bit, bug, closed, code, combat, creature, creatures, doors, files, food, game, good, hatchery, healing, health, imps, issue, issues, keeperfx, lair, land, level, link, list, made, max, mefistotelis, problem, reverse, room, save, savegame, suggestion, time, training, training room, triggers, version, wondering, yeah
    • Replies: 12
    • Views: 4,358
    Last Post: February 8th, 2013 12:24
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  17. Imps priority

    Started by jomalin, June 24th, 2011 09:01
    2 Pages
    1 2
    • Replies: 19
    • Views: 9,161
    Last Post: January 26th, 2013 13:56
    by Stanislas Dolcini  Go to last post

    Forum:
    KeeperFX

  18. New campaigns to be integrated - pre-release

    Started by mefistotelis, January 21st, 2013 21:24
    0.40, beta, dead, destiny, error, gameplay, keeper, keeperfx, level, library, link, load, made, making, minions, nightly, ninja, problems, realm, release, releases, report, room, spells, treasure, undead, work, yeah
    • Replies: 4
    • Views: 2,275
    Last Post: January 24th, 2013 12:25
    by Hades  Go to last post

    Forum:
    KeeperFX

  19. Suggestion for Deeper Dungeons

    Started by friscmanseby, July 4th, 2012 15:20
    4 Pages
    1 2 3 ... 4
    anniversary, avatar, beta, campaign, challenge, cool, deeper, deeper dungeons, difficult, dungeon, dungeons, files, free, freeplay, good, hard, hidden, idea, keeper, level, levels, list, love, make, making, mode, multiplayer, order, original, play, players, post-ak, problems, read, settings, sort, suggestion, thought, translate, tree, true, win, world, yeah
    • Replies: 31
    • Views: 9,041
    Last Post: January 21st, 2013 09:56
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  20. Unfinished Functions

    Started by Stanislas Dolcini, January 2nd, 2013 14:57
    alpha, bullfrog, creature, creature spells, creatures, dragonslover, files, game, icon, invisible, keeper, keeper spells, language, level, list, make, problem, read, sounds, spells, support, time, translate, translation, unused, warlock, work, working, yeah
    • Replies: 7
    • Views: 3,258
    Last Post: January 7th, 2013 10:56
    by Stanislas Dolcini  Go to last post

    Forum:
    KeeperFX

  21. Deeper dungeons differences

    Started by Hades, September 3rd, 2012 12:07
    adding, bad, building, claim, creature, creatures, dead, deeper, deeper dungeons, design, destroy walls, dragonslover, dungeon, dungeons, editor, game, hatchery, heroes, keeper, kill, lava, level, levels, made, magic, make, maps, moment, netzcaro, neutral, neutral creatures, patch, prison, room, rooms, sort, the way, trap, version, workshop, yeah
    • Replies: 9
    • Views: 4,882
    Last Post: January 3rd, 2013 19:27
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  22. Max creatures: a possible bug?

    Started by friscmanseby, August 20th, 2012 14:58
    action, archer, avatar, avatars, barbarian, bug, campaign, check, created, creature, creatures, dungeon, error, file, giant, hero, imp, knight, level, log, max, pool, portal, portals, report, samurai, strange, thief, today, tunneller, types, yeah
    • Replies: 3
    • Views: 6,072
    Last Post: December 29th, 2012 20:54
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  23. Testing my map

    Started by Powtreeman, November 20th, 2012 07:11
    • Replies: 9
    • Views: 5,193
    Last Post: November 22nd, 2012 05:29
    by Powtreeman  Go to last post

    Forum:
    DK2 Maps

  24. New DK remake - Dungeon Overlord (Ember Realms)

    Started by Bibendus, December 30th, 2010 20:52
    3 Pages
    1 2 3
    change, choice, crap, day, dungeon, dungeon keeper, ember, engine, free, fun, game, good, graphics, idea, interested, keeper, kind, made, matter, mmdklfg, mothrayas, multiplayer, official, online, overlord, person, play, realms, remake, res, research, rip, stuff, things, thread, time, video, watch, yeah, youtube
    • Replies: 27
    • Views: 17,551
    Last Post: October 20th, 2012 08:44
    by MeinCookie  Go to last post
  25. How to change a temple recipe?

    Started by Matthias Currat, October 13th, 2012 21:13
    change, dungeon keeper 1, file, found, program, question, rules, temple, title, yeah
    • Replies: 1
    • Views: 1,641
    Last Post: October 19th, 2012 03:50
    by DragonsLover  Go to last post
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