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  1. GOOD/EVIL creature balancing for Good Keeper plays or in general

    Started by trollworkout, May 13th, 2016 20:14
    14 Pages
    1 2 3 ... 14
    • Replies: 136
    • Views: 6,566
    Last Post: February 10th, 2019 20:18
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  2. What are your Dungeon Keeper stories?

    Started by Valhallaist, July 7th, 2018 21:29
    ass, campaign, chickens, control, creatures, dungeon, dungeon keeper 1, early, found, game, gameplay, great, guy, heal, health, keeper, level, love, original, past, random, rip, things, thread, win
    • Replies: 3
    • Views: 523
    Last Post: December 28th, 2018 00:02
    by segadorastado  Go to last post
  3. Simulating creature fight...what the?

    Started by Flanker, July 12th, 2018 23:40
    1.7, 1.8, 2nd, attack, black, combat, combat pit, creature, creatures, damage, direct, dungeon keeper 2, game, heal, health, kill, knight, level, lvl, making, pit, stats, test, time
    • Replies: 3
    • Views: 392
    Last Post: July 14th, 2018 21:59
    by Metal Gear Rex  Go to last post
  4. Dungeon Keeper 2 Patch - DK2 with Better Balance (And Pie)

    Started by Metal Gear Rex, January 23rd, 2012 06:22
    31 Pages
    1 2 3 ... 31
    • Replies: 304
    • Views: 109,841
    Last Post: July 6th, 2018 02:14
    by Metal Gear Rex  Go to last post
  5. General DK2 coding questions

    Started by Endrix, April 23rd, 2018 10:09
    armour, attack, coding, creature, creatures, damage, dk2, dungeon keeper 2, effect, game, general, heal, health, horny, maps, melee, metal, proper, question, questions, set, settings, sound, spell
    • Replies: 6
    • Views: 661
    Last Post: June 3rd, 2018 14:17
    by Endrix  Go to last post
  6. Lords of Nether - State of the Game - 11/03/2018

    Started by DBlac, March 11th, 2018 12:36
    2 Pages
    1 2
    • Replies: 15
    • Views: 903
    Last Post: April 30th, 2018 16:49
    by DBlac  Go to last post
  7. Why DK1 is better than DK2

    Started by Gold Knight, December 31st, 2016 12:19
    6 Pages
    1 2 3 ... 6
    armour, battle, black, blood, creatures, dark, dk1, dk2, dungeon, dungeon keeper 1, evil, food, game design, good, health, idea, interface, mentor, models, multiplayer, pain, single player, temple, torture chamber, treasure, workshop
    • Replies: 52
    • Views: 4,542
    Last Post: January 21st, 2018 19:46
    by spartahawk  Go to last post
  8. New Campaign: Dante’s Purgatorio

    Started by Edwin, November 12th, 2017 12:38
    • Replies: 3
    • Views: 537
    Last Post: November 17th, 2017 13:44
    by darkkingkongman  Go to last post

    Forum:
    DK1 Maps

  9. Dungeon Keeper Tees?

    Started by jnkdesigns, July 13th, 2014 03:29
    2014, check, cool, creatures, dark, die, dk2, dungeon, dungeon keeper, fan, group, hand, hard, heal, health, ideas, images, keeper, king, link, mentor, quotes, working
    • Replies: 3
    • Views: 16,638
    Last Post: August 4th, 2017 09:21
    by Lena01  Go to last post
  10. My mod with balncing creatures

    Started by Endrix, March 16th, 2012 19:38
    4 Pages
    1 2 3 ... 4
    balance, bile, bile demon, creature, creatures, default, defence, demon, demons, die, difficult, dragon, dragons, fly, fun, game, good, heal, health, hellhound, horned, horned reaper, horny, imp, lava, lock, made, make, making, melee, multiple, pain, power, reaper, samurai, set, skeleton, slow, sound, speed, spider, vampire, versus, warlock, word, work
    • Replies: 38
    • Views: 12,621
    Last Post: May 28th, 2017 14:08
    by Endrix  Go to last post
  11. Dungeonyte: looking for new ideas

    Started by tsarriri, February 1st, 2017 14:15
    battle, board, combat, creatures, dark, dk2, fix, food, full, game design, gear, good, guard, heal, health, heroes, idea, ideas, imps, night, page, post, slime, spells, spider, types
    • Replies: 0
    • Views: 580
    Last Post: February 1st, 2017 14:15
    by tsarriri  Go to last post
  12. Sticky Thread Sticky: Elite Creatures : How to get them

    Started by dk2player, August 30th, 2009 13:43
    4 Pages
    1 2 3 ... 4
    • Replies: 31
    • Views: 39,257
    Last Post: December 29th, 2016 17:23
    by MB7  Go to last post
  13. Tunnellers breaching fortified walls?

    Started by AdamP, August 13th, 2016 23:52
    2 Pages
    1 2
    action, arts, bug, check, code, creatures, design, dungeon keeper 1, heal, health, hero, imaging, imp, imps, issue, issues, keeperfx, made, map, moment, nightly, official, problem, recent, report, speed, test, time, timing, tunneller, tunnellers, unofficial, version, video, youtube
    • Replies: 12
    • Views: 1,937
    Last Post: September 11th, 2016 18:09
    by YourMaster  Go to last post
  14. What's the point of Armor?

    Started by Trotim, November 8th, 2015 16:17
    • Replies: 9
    • Views: 1,947
    Last Post: November 11th, 2015 19:56
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  15. Keeper with two hearts

    Started by mefistotelis, March 19th, 2015 10:52
    computer, control, creatures, difficult, dungeon, dungeons, entering, explosion, fun, game, heal, health, heroes, idea, imps, keeper, keeperfx, king, level, list, make, making, map, movie, original, players, power, present, pro, reference, script, start
    • Replies: 9
    • Views: 3,180
    Last Post: June 3rd, 2015 10:37
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  16. HealThreshold and HealRequirement

    Started by Mireks, April 29th, 2015 10:47
    check, code, computer, creature, creatures, creatures.txt, creaturestxt, forums, heal, healrequirement, health, healthreshold, imp, lair, players, question, read, sig, spell, stats, works
    • Replies: 2
    • Views: 1,183
    Last Post: April 29th, 2015 11:19
    by Mireks  Go to last post

    Forum:
    KeeperFX

  17. Dragons are the worst creature in game

    Started by YourMaster, August 17th, 2014 20:43
    4 Pages
    1 2 3 ... 4
    attack, balance, battle, bug, change, code, combat, creature, creatures, damage, dark, data, demon, die, difficult, display, dragon, dragons, dungeons, fix, fixes, fly, game, good, guess, heal, health, heroes, issues, keeper, keeperfx, level, levels, love, made, make, melee, metal, multiplier, original, present, pro, problem, problems, quickly, rarely, run, silly, skeletons, slow, spam, spell, stats, time, version, worst
    • Replies: 35
    • Views: 12,803
    Last Post: April 26th, 2015 15:01
    by Mireks  Go to last post

    Forum:
    KeeperFX

  18. Northland Iceland

    Started by Metal Gear Rex, November 25th, 2009 20:15
    140 Pages
    1 2 3 ... 140
    • Replies: 1,390
    • Views: 262,409
    Last Post: April 17th, 2015 11:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  19. Have Camapaign levels been tested

    Started by darkkingkongman, April 5th, 2015 17:09
    3 Pages
    1 2 3
    army, art, balance, black, bugs, campaign, community, complete, creatures, devs, difficult, dk1, dk2, dk2 maps, dungeon, fix, forums, game, game design, games, good, great, guess, heal, health, heroes, level, levels, link, metal, multiplayer, needed, play, post, problems, release, skirmish, start, support, team, time, war for the overworld, wfto
    • Replies: 27
    • Views: 4,010
    Last Post: April 16th, 2015 10:29
    by YourMaster  Go to last post
  20. Issue - Fleeing Heroes

    Started by Metal Gear Rex, December 19th, 2014 14:23
    attack, bad, battle, bit, creature, difficult, downloads, dragonslover, guard, half, heal, health, hero gate, heroes, html, imps, issue, keeperfx, kill, land, link, log, map, maps, nightly, patch, posts, present, problem, run, slayer, speed, things, thought, thread, time, version, warlock, work
    • Replies: 5
    • Views: 1,568
    Last Post: March 22nd, 2015 10:14
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Minor room balance changes would have made DK1 a far better game

    Started by YourMaster, February 8th, 2015 12:27
    3 Pages
    1 2 3
    adding, army, avatars, balance, bullfrog, campaign, creature, creatures, dead, default, difficult, dk1, dungeon, face, feed, fire, full, game, giant, good, group, guide, health, heroes, idea, keeper, keeperfx, lair, level, levels, list, made, make, map, maps, multiplayer, original, post, prison, problem, released, res, room, rooms, settings, skeletons, speed, success, temple, time, top, topic, torture chamber, training, trouble, updated, workshop, yeah
    • Replies: 27
    • Views: 12,128
    Last Post: February 27th, 2015 16:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. heroes sprinting?

    Started by 12114_v2, December 13th, 2014 21:50
    3 Pages
    1 2 3
    action, bit, bug, code, command, creature, creatures, dark, default, dungeon, fast, fix, fly, game, good, google, guess, hand, hatchery, heal, health, heroes, horned, horned reaper, horny, issue, issues, keeperfx, level, list, load, make, party, play, reaper, report, save, skeleton, speed, treasure, workshop
    • Replies: 22
    • Views: 4,757
    Last Post: February 1st, 2015 02:02
    by Sraw  Go to last post
  23. Issue - Tiny Health Flowers

    Started by Metal Gear Rex, December 19th, 2014 14:00
    avatars, bad, battle, change, computer, crashes, creature, creatures, dk1, dk2, effect, file, game, graphics, guess, hand, heal, health, html, issue, keeperfx, levels, link, log, made, making, map, minimap, moment, original, play, present, problem, problems, room, run, sprites, work, zoom
    • Replies: 5
    • Views: 6,164
    Last Post: December 20th, 2014 09:37
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  24. Modifications of my upcoming patch

    Started by DragonsLover, August 1st, 2012 04:05
    12 Pages
    1 2 3 ... 12
    • Replies: 117
    • Views: 24,138
    Last Post: December 11th, 2014 23:33
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  25. Red Crystal Islands

    Started by Dark_Omega MK2, November 26th, 2009 22:53
    48 Pages
    1 2 3 ... 48
    • Replies: 474
    • Views: 76,996
    Last Post: August 28th, 2014 09:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

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