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  1. GOOD/EVIL creature balancing for Good Keeper plays or in general

    Started by trollworkout, May 13th, 2016 20:14
    14 Pages
    1 2 3 ... 14
    • Replies: 136
    • Views: 6,566
    Last Post: February 10th, 2019 20:18
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  2. Vampires not forgetting spells after dying

    Started by AdamP, January 31st, 2019 04:08
    art, bug, check, dragon, dungeon, effect, file, fun, game, keeperfx, kill, level, levels, log, original, spells, start, things, thought, time, title, transfer, versions
    • Replies: 3
    • Views: 231
    Last Post: February 1st, 2019 12:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. High resolution sprites = High resolution KeeperFX

    Started by YourMaster, December 22nd, 2014 17:57
    • Replies: 8
    • Views: 11,782
    Last Post: January 22nd, 2019 19:22
    by tonihele  Go to last post

    Forum:
    KeeperFX

  4. What are your Dungeon Keeper stories?

    Started by Valhallaist, July 7th, 2018 21:29
    ass, campaign, chickens, control, creatures, dungeon, dungeon keeper 1, early, found, game, gameplay, great, guy, heal, health, keeper, level, love, original, past, random, rip, things, thread, win
    • Replies: 3
    • Views: 523
    Last Post: December 28th, 2018 00:02
    by segadorastado  Go to last post
  5. 10 best community maps

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, version 1.3, working
    • Replies: 67
    • Views: 17,812
    Last Post: November 21st, 2018 22:32
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 2,414
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
  7. Lords of Nether - Summer Progress Update

    Started by DBlac, August 15th, 2018 13:09
    bit, check, cleanup, community, day, forum, free, guys, hell, ideas, imps, link, live, lords of nether, make, making, post, progress, things, update, working, yeah
    • Replies: 2
    • Views: 331
    Last Post: August 15th, 2018 18:54
    by DBlac  Go to last post
  8. Lords of Nether - Official Website!

    Started by DBlac, May 26th, 2018 11:37
    art, bit, check, development, download, finally, forums, free, game, glitches, great, happy, live, load, lords of nether, news, official, online, pants, questions, quickly, the way, things, type, website
    • Replies: 2
    • Views: 472
    Last Post: June 3rd, 2018 14:33
    by DBlac  Go to last post
  9. Post Undead Keeper

    Started by Duke Ragereaver, August 22nd, 2011 09:26
    2 Pages
    1 2
    balance, bit, campaign, castle, creatures, dead, dk1, dk2, dungeon, dungeon keeper fx, effects, game, good, heroes, hint, keeper, keeper fx, leadership, level, levels, made, map, maps, minions, overview, post, question, realms, released, ruin, set, settings, skirmish, spells, things, traps, undead
    • Replies: 10
    • Views: 17,499
    Last Post: May 19th, 2018 06:50
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  10. Possible to revert to real original? Wondering for speedrun sake.

    Started by ichimarnold, April 23rd, 2018 20:25
    2 Pages
    1 2
    • Replies: 13
    • Views: 806
    Last Post: May 7th, 2018 17:40
    by Noanechu  Go to last post

    Forum:
    KeeperFX

  11. Lords of Nether Development Progress

    Started by DBlac, September 2nd, 2017 10:44
    12 Pages
    1 2 3 ... 12
    • Replies: 118
    • Views: 4,401
    Last Post: April 30th, 2018 17:08
    by DBlac  Go to last post
  12. KeeperFX bugs & improvements

    Started by Schizz, February 17th, 2018 12:44
    bugs, change, code, damage, development, downloads, effect, explosion, files, fixing, game, guess, information, keeperfx, model, power, problems, questions, stuff, things, trap, unofficial, word, working
    • Replies: 1
    • Views: 310
    Last Post: February 17th, 2018 13:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Recompiling KeeperFX

    Started by Schizz, February 9th, 2018 15:52
    bugs, code, command, error, exe, file, files, keeperfx, kind, make, official, problem, program, release, source, target, things, topic, unofficial, update, version
    • Replies: 5
    • Views: 403
    Last Post: February 9th, 2018 23:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Sticky Thread Sticky: Skirmish Mode

    Started by Patrician, August 30th, 2009 12:01
    2 Pages
    1 2
    .exe, 1player, art, computer, data, default, dk1, dragonslover, dungeon, dungeon keeper 1, editor, exe, found, game, gog, keeper, maps, mode, multiplayer, open, play, post, run, sdl, section, shortcut, skirmish, speech, start, suggestions, text, things, type, version, work
    • Replies: 15
    • Views: 12,487
    Last Post: January 30th, 2018 09:05
    by YourMaster  Go to last post
  15. KeeperFX Imp idling

    Started by Q8_OuTLaWs, April 16th, 2017 13:28
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 2,656
    Last Post: January 18th, 2018 21:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. Gameplay Screenshots 24/06/17

    Started by DBlac, June 24th, 2017 10:41
    2 Pages
    1 2
    bit, control, creature, design, doors, dungeon, editor, game, gameplay, giant, guys, hold, image, ingame, love, man, night, questions, room, rooms, stuff, terrain, things, videos, work
    • Replies: 16
    • Views: 1,469
    Last Post: August 26th, 2017 10:00
    by DBlac  Go to last post
    • Replies: 10
    • Views: 5,900
    Last Post: August 25th, 2017 23:57
    by Zycho  Go to last post

    Forum:
    KeeperFX

  17. Dungeons 2

    Started by Endrix, August 11th, 2017 10:22
    bad, combat, control, creature, creatures, direction, drop, dungeon, dungeon keeper, dungeons, free, fun, games, good, graphics, hand, job, keeper, level, move, overworld, play, slow, things
    • Replies: 5
    • Views: 566
    Last Post: August 13th, 2017 17:24
    by YourMaster  Go to last post

    Forum:
    Dungeons

  18. Heroic Invasion

    Started by Mothrayas, December 28th, 2009 18:59
    2 Pages
    1 2
    • Replies: 13
    • Views: 6,515
    Last Post: July 31st, 2017 17:10
    by Mothrayas  Go to last post

    Forum:
    DK1 Maps

  19. Lords of Nether - Artistic Direction

    Started by Blutonium, June 17th, 2017 15:34
    2 Pages
    1 2
    art, awesome, character, characters, combat, combat pit, concept, confirmed, cool, crap, created, creatures, dark, direction, discussion, dk1, fan, game, gameplay, games, graphics, great, guys, library, lords of nether, love, make, man, pit, posting, prison, questions, rooms, set, style, temple, the way, things, thread, time, workshop, world, yeah
    • Replies: 10
    • Views: 1,074
    Last Post: June 18th, 2017 22:38
    by DBlac  Go to last post
    • Replies: 1
    • Views: 368
    Last Post: May 24th, 2017 21:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Using old level .txt files with KeeperFX?

    Started by Bloodly, April 9th, 2017 06:39
    art, campaign, change, cheap, creating, creature, custom, downloaded, dungeon, dungeon keeper, dungeon keeper gold, easy, fast, files, free, fun, keeper, keeperfx, level, levels, make, map, maps, move, new campaign, page, play, questions, start, temple, text, things, wiki, work, works
    • Replies: 1
    • Views: 401
    Last Post: April 9th, 2017 08:00
    by YourMaster  Go to last post
  21. No light on hand.

    Started by shortmicky, March 23rd, 2017 21:22
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,328
    Last Post: April 2nd, 2017 17:26
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  22. editing globalvariables.kwd

    Started by nayo, March 19th, 2017 12:58
    change, creatures, data, dkii, dungeon keeper 2, edit, editing, editor, effect, file, game, gameplay, general, global, information, level, levels, make, making, order, read, set, settings, things, time
    • Replies: 3
    • Views: 1,011
    Last Post: March 20th, 2017 03:52
    by Metal Gear Rex  Go to last post
  23. Patch 1.5.2 Now Available & Future of WFTO

    Started by Mentor, February 2nd, 2017 14:53
    doors, future, games, patch, sound, things, war for the overworld, wfto, work
    • Replies: 1
    • Views: 389
    Last Post: February 2nd, 2017 14:57
    by matrinos  Go to last post
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