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  1. Unpacking keeperFX archive file.

    Started by fractal_eclipse, March 22nd, 2017 23:37
    7zip, alternate, archive, complete, data, download., downloaded, error, extract, file, files, full, keeperfx, make, mega, mirror, official, open, release, time, trouble, unofficial, version
    • Replies: 2
    • Views: 796
    Last Post: March 23rd, 2017 02:16
    by fractal_eclipse  Go to last post

    Forum:
    KeeperFX

  2. How to get best creatures from portal?

    Started by Mimas, February 21st, 2017 13:08
    art, creatures, demons, doors, dragons, dungeon keeper 1, good, idea, library, low, make, maps, open, portal, research, room, rooms, sacrifice, start, temple, time, training, warlock
    • Replies: 1
    • Views: 1,097
    Last Post: February 21st, 2017 14:04
    by YourMaster  Go to last post
  3. Thug of War | The Death Clock

    Started by YourMaster, March 1st, 2015 18:45
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 7,535
    Last Post: February 13th, 2017 10:41
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  4. Custom Map on working in Skirmish

    Started by CoduX, November 23rd, 2016 14:39
    2 Pages
    1 2
    campaign, copying, crash, crashes, created, creatures, dead, dk2, dungeon, editor, entering, fix, fly, game, general, good, great, group, heroes, horned, horny, keeper, level, levels, made, make, map, maps, mode, open, patch, post, problems, program, reaper, reply, saving, set, skirmish, spells, working
    • Replies: 11
    • Views: 2,513
    Last Post: November 27th, 2016 18:37
    by YourMaster  Go to last post
  5. Progress update #6

    Started by tonihele, November 12th, 2016 14:18
    2 Pages
    1 2
    3d models, campaign, crashing, creatures, dark, dk2, dragon, dungeon, dungeon keeper, file, game, good, great, guard, hard, hellhound, issues, keeper, level, love, models, open, play, progress, sig, software, source, spider, sprites, stuff, testing, things, update
    • Replies: 12
    • Views: 5,102
    Last Post: November 22nd, 2016 19:41
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  6. Sticky Thread Sticky: News on the direction WftO

    Started by Mentor, November 8th, 2011 21:00
    6 Pages
    1 2 3 ... 6
    -.-, business, community, cool, creative, decision, direction, dungeon, dungeon keeper, edit, fan-made, form, forum, free, game, good, guess, hell, issues, keeper, link, material, model, news, open, original, overworld, post, project, question, questions, read, room, source, spiritual, status, successor, suggestion, suggestions, team, the way, time, title, war, war for the overworld, wfto, world, wow
    • Replies: 58
    • Views: 27,936
    Last Post: November 22nd, 2016 11:54
    by Lquiz  Go to last post
  7. Sticky Thread Sticky: OpenDungeons

    Started by dotted, April 4th, 2010 19:00
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 17,731
    Last Post: September 6th, 2016 09:17
    by YourMaster  Go to last post
  8. History and current state of NBK and WFTO

    Started by domsson, August 29th, 2016 23:36
    bite, blutonium, board, bullfrog, choice, create, created, dk1, dk2, dungeon, early, evolution, forums, found, game, game design, games, good, guy, half, heal, horned, idea, ideas, imps, information, interested, levels, list, making, map, max, members, mk2, models, names, nick, open, overview, programmer, quickly, read, reaper, reference, square, team, technology, title, wfto, wtfo
    • Replies: 3
    • Views: 2,737
    Last Post: September 2nd, 2016 23:36
    by YourMaster  Go to last post
  9. Can't change resolution to keep 4:3 aspect

    Started by svefn, July 17th, 2016 22:53
    2 Pages
    1 2
    • Replies: 15
    • Views: 3,818
    Last Post: July 18th, 2016 20:58
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Keeperfx Call of arms crash

    Started by Jummix, March 28th, 2016 23:35
    check, crash, dungeons, easter eggs, exe, file, full, game, gog, html, keeper, keeperfx, load, log, magic, make, nightly, open, original, patch, players, power, release, res, resolution, rooms, strange, time, title, version, work, working, works
    • Replies: 7
    • Views: 1,561
    Last Post: June 4th, 2016 19:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Arisen

    Started by LynchDev, June 4th, 2016 18:08
    animation, attack, characters, choice, create, creatures, dark, development, dungeon, editor, evil, files, game, half, join, levels, maps, missions, open, spells, textures, types, video, war, workshop
    • Replies: 0
    • Views: 1,864
    Last Post: June 4th, 2016 18:08
    by LynchDev  Go to last post
  12. DK Level script plugin for Notepad++

    Started by YourMaster, September 2nd, 2014 20:30
    • Replies: 3
    • Views: 7,067
    Last Post: April 27th, 2016 23:48
    by YourMaster  Go to last post
  13. Post Ancient Keeper problems

    Started by Hades, November 21st, 2012 19:49
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 6,513
    Last Post: February 23rd, 2016 09:29
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Got problem on the forum

    Started by Deadworker, November 21st, 2014 21:53
    art, balance, called, campaign, chatbox, check, creating, custom, dk2, dungeon, dungeon keeper, dungeon keeper 2, forum, google, idea, internet, issues, open, page, patch, post, posts, problem, red, security, set, settings, start, strange, thread, time, version, versions, working, works
    • Replies: 6
    • Views: 41,756
    Last Post: February 2nd, 2016 11:35
    by YourMaster  Go to last post
  15. The best dungeon: guardposts as walls

    Started by YourMaster, November 8th, 2015 10:47
    • Replies: 2
    • Views: 1,638
    Last Post: November 8th, 2015 16:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. State of the Game: 10-08-2015

    Started by Mentor, August 10th, 2015 16:52
    called, game, open, time, today, war for the overworld
    • Replies: 0
    • Views: 470
    Last Post: August 10th, 2015 16:52
    by Mentor  Go to last post
  17. Editing imps

    Started by Powtreeman, July 30th, 2015 09:44
    change, crashed, create, creating, creature, creatures, digger, dwarf, editing, fast, found, fun, hand, heal, imp, imps, keeperfx, land, level, list, made, make, mode, open, possession, run, set, special, spell, things, values, work, working, works
    • Replies: 4
    • Views: 1,141
    Last Post: August 3rd, 2015 17:44
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. unable to scroll

    Started by BaukeS, July 1st, 2015 11:31
    2 Pages
    1 2
    • Replies: 13
    • Views: 1,832
    Last Post: July 4th, 2015 06:20
    by BaukeS  Go to last post

    Forum:
    KeeperFX

  19. Original DK settings

    Started by Wizadele14, May 28th, 2015 18:30
    balance, bit, bugs, campaign, code, creature, creatures, default, dk1, downloaded, downloads, dragonslover, dungeon, file, fixes, forums, found, game, heroes, issues, keeper, keeper fx, keeperfx, level, levels, link, made, maps, open, original, patch, posts, room, run, set, settings, spells, version, way back, wondering
    • Replies: 5
    • Views: 1,049
    Last Post: May 28th, 2015 21:56
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Cheats (yeah yeah I know)

    Started by blragh, October 1st, 2009 22:15
    1.7, boss, campaign, cheats, door, dungeon keeper 2, evi, forum, game, guess, html, issue, killed, level, make, open, patch, problem, reaper, sound, trouble, type, version, win, work, yeah
    • Replies: 6
    • Views: 6,640
    Last Post: April 25th, 2015 01:32
    by Profets  Go to last post
  21. Editing KeeperFX Creatures .txt

    Started by Tyrant Cenobite, November 12th, 2011 02:36
    3 Pages
    1 2 3
    battle, campaign, change, chicken, code, colours, creature, creatures, data, edit, editing, editor, entrance, file, files, food, free, fun, game, good, hand, hard, image, keeperfx, level, log, make, max, mefistotelis, model, names, official, open, post, problems, research, rooms, run, set, settings, skeleton, spells, temple, the way, time, unofficial, values, version, war, word, working
    • Replies: 23
    • Views: 14,365
    Last Post: March 2nd, 2015 20:04
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 6,725
    Last Post: February 22nd, 2015 18:15
    by YourMaster  Go to last post
  22. Dungeon Keeper Independent Level Layout Converter

    Started by dayokay, January 31st, 2015 13:57
    adikted, code, compile, control, dk1, doors, dungeon, dungeon keeper, dungeon keeper 1, editor, files, format, google, keeper, keeperfx, layout, level, levels, make, map, needed, open, page, system, text, version, work
    • Replies: 7
    • Views: 4,100
    Last Post: February 4th, 2015 00:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Resolution problems?

    Started by ExAiL, January 29th, 2015 16:47
    3 Pages
    1 2 3
    art, bad, bit, bugs, check, code, colours, command, compatibility, complete, crashed, crashes, created, creature, debug, default, display, download, dungeon, files, free, game, games, information, issues, keeperfx, launcher, log, love, manual, mode, model, moon, open, original, page, palette, play, problem, problems, projects, release, resolution, run, runs, screen, sdl, set, settings, texture, theme hospital, unable, video, work, works
    • Replies: 28
    • Views: 8,738
    Last Post: January 31st, 2015 15:28
    by ExAiL  Go to last post

    Forum:
    KeeperFX

  24. Is there a limit on how many lines your script can contain?

    Started by Auxin, November 28th, 2014 05:35
    campaign, code, command, creating, creature, engine, error, fix, forum, good, hard, idea, innovative, issue, keeperfx, level, levels, lines, link, made, making, open, party, post, problem, script, total, tunneller, work, works
    • Replies: 6
    • Views: 7,120
    Last Post: November 28th, 2014 12:41
    by Auxin  Go to last post

    Forum:
    KeeperFX

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