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Tag: training room

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  1. Set Turns/Sec having no effect

    Started by Trickee-per, November 24th, 2023 01:49
    alpha, check, effect, effects, fast, fps, full, game, ideas, latest, load, room, run, set, sound, speed, thread, training, training room, version
    • Replies: 2
    • Views: 592
    Last Post: November 24th, 2023 20:30
    by Trickee-per  Go to last post

    Forum:
    KeeperFX

  2. Undead Pyramid

    Started by Endrix, August 2nd, 2022 19:50
    • Replies: 4
    • Views: 3,221
    Last Post: February 27th, 2023 10:35
    by Endrix  Go to last post

    Forum:
    DK1 Maps

  3. AI casting Call to Arms beyond LOS

    Started by Hades, April 12th, 2020 20:21
    creatures, dungeon, dungeon keeper, hero, human, keeper, map, original, room, the way, topic, training, training room
    • Replies: 1
    • Views: 40,087
    Last Post: April 12th, 2020 22:12
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Enchantree

    Started by alexsa2015sa, November 30th, 2017 13:50
    • Replies: 0
    • Views: 2,983
    Last Post: November 30th, 2017 13:50
    by alexsa2015sa  Go to last post

    Forum:
    DK1 Maps

  5. Couple of questions..

    Started by CoduX, November 25th, 2016 08:28
    balance, bit, bug, combat, combat pit, editor, fast, gear, guess, horny, level, max, metal, metal gear rex, patch, pit, question, questions, rex, room, showing, training, training room, work, works
    • Replies: 3
    • Views: 3,145
    Last Post: February 17th, 2017 19:33
    by KeeperKnight  Go to last post
  6. Doors disappearing

    Started by Gwame, August 21st, 2016 22:11
    creatures, damage, doors, dungeon, forum, giant, hand, happy, issues, keeperfx, magic, post, question, read, room, rooms, searching, stuff, thought, thread, time, training, training room
    • Replies: 2
    • Views: 2,043
    Last Post: August 22nd, 2016 00:38
    by Gwame  Go to last post

    Forum:
    KeeperFX

  7. Balance Suggestion: Training Costs

    Started by Mullertime, June 28th, 2016 22:14
    balance, bit, change, code, complete, creature, creatures, details, dragon, easy, files, game, hard, important, ingame, keeperfx, level, levels, list, making, maps, order, problem, rate, room, run, slow, source, speed, spell, suggestion, team, thoughts, time, training, training room, triggers, values, vampire, version, work
    • Replies: 4
    • Views: 2,639
    Last Post: June 29th, 2016 08:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Issue with official map editing

    Started by KeeperKnight, June 16th, 2016 11:04
    acting, camera, complete, creature, creatures, editing, forum, game, happy, horny, issue, knight, level, map, maps, max, official, portal, room, skip, stats, training, training room
    • Replies: 0
    • Views: 1,949
    Last Post: June 16th, 2016 11:04
    by KeeperKnight  Go to last post
  9. The best dungeon: guardposts as walls

    Started by YourMaster, November 8th, 2015 10:47
    • Replies: 2
    • Views: 3,476
    Last Post: November 8th, 2015 16:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Northland Iceland

    Started by Metal Gear Rex, November 25th, 2009 20:15
    139 Pages
    1 2 3 ... 139
    • Replies: 1,389
    • Views: 484,658
    Last Post: April 17th, 2015 12:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  11. Sprites/Speed Bug in custom map

    Started by Wiegraf, April 4th, 2015 15:15
    battle, bug, change, chicken, created, creating, custom, editor, fast, file, fly, game, heroes, issue, keeperfx, latest, load, machine, make, map, nightly, official, play, problem, res, room, save, speed, sprites, time, training room, update, workshop
    • Replies: 2
    • Views: 4,143
    Last Post: April 4th, 2015 17:08
    by Wiegraf  Go to last post
  12. Talkative computer player

    Started by mefistotelis, March 28th, 2015 08:52
    adding, code, command, compatibility, computer, crash, created, creature, dungeon, files, game, imp, job, knight, latest, level, load, map, messages, mode, move, multiplayer, nightly, page, palette, players, room, set, target, texture, training, training room, video, work
    • Replies: 2
    • Views: 2,254
    Last Post: March 28th, 2015 11:41
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  13. Waterdrop Edge

    Started by darkkingkongman, May 4th, 2014 21:00
    1 or 2, art, bile, bit, creatures, demons, door, download, dungeon, early, free, game, gameplay, heroes, keeper, level, load, luck, made, open, portal, prison, rate, realm, received, room, rooms, set, sig, skeletons, speed, square, start, top, training, training room
    • Replies: 2
    • Views: 4,895
    Last Post: May 10th, 2014 00:35
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  14. Mission Impossible

    Started by jbthirteen, May 6th, 2014 22:45
    • Replies: 0
    • Views: 1,914
    Last Post: May 6th, 2014 22:45
    by jbthirteen  Go to last post

    Forum:
    KeeperFX

  15. Clarification: Training Times vs Training Costs

    Started by Mullertime, March 16th, 2014 17:48
    change, creature, creatures, direct, dragon, duration, effect, fast, file, gear, guys, half, imp, jobs, level, metal, metal gear rex, mod, modding, money, obey, rex, room, save, set, slave, speed, time, training, training room, values, words
    • Replies: 8
    • Views: 4,197
    Last Post: March 16th, 2014 21:56
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  16. Train a creature higher than level 10

    Started by Tomber, February 24th, 2014 15:50
    army, campaign, creature, creatures, dk1, dragon, dragons, early, easy, fail, game, hero, idea, knight, knights, level, levels, lvl, made, making, maps, original, patch, portal, possibility, problems, read, reapers, room, sounds, source, special, thief, time, training, training room, transfer, user, wishvale, yeah
    • Replies: 5
    • Views: 4,756
    Last Post: February 26th, 2014 12:57
    by Tomber  Go to last post
  17. Living in Possession

    Started by Powtreeman, January 29th, 2014 01:36
    3 Pages
    1 2 3
    adding, allies, attack, battle, bugs, chickens, code, command, create, creature, dk1, dk2, dungeon, feed, game, heal, health, ideas, imp, improve, issues, keeper, kill, levels, made, make, map, minion, mode, multiplayer, picking, possession, problem, progress, room, run, secret, spell, training, training room, traps, treasury, trouble, work, working, workshop
    • Replies: 24
    • Views: 7,802
    Last Post: February 12th, 2014 14:16
    by Powtreeman  Go to last post

    Forum:
    KeeperFX

  18. Computer player out of money

    Started by mefistotelis, December 22nd, 2013 22:20
    2 Pages
    1 2
    action, army, art, attack, block, building, computer, creatures, default, dk1, door, doors, dungeon, early, general, horny, idea, ideas, improvement, imps, keeper, level, list, magic, make, map, money, orcs, portal, problem, reverse, run, runs, sold, time, training room, trap, traps, treasury, trick, warlock, workshop
    • Replies: 17
    • Views: 6,606
    Last Post: January 6th, 2014 20:32
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  19. Creatures randomly standing still

    Started by Hades, November 11th, 2013 01:28
    code, creatures, download, found, google, issue, issues, keeperfx, link, load, mefistotelis, nightly, page, patch, problem, rigger, room, the way, thought, training, training room, treasure, version, workshop
    • Replies: 5
    • Views: 2,856
    Last Post: November 24th, 2013 13:48
    by Blanchflower  Go to last post

    Forum:
    KeeperFX

  20. Some questions about scriptings and unusual settings

    Started by UnknownMaster21, November 2nd, 2013 13:32
    2 Pages
    1 2
    action, bit, combat, command, created, creature, creatures, damage, dungeon, effects, face, game, group, half, heroes, imps, information, keeper, kind, labyrinth, level, load, map, max, party, possession, questions, rooms, script, set, settings, shortcut, special, speed, spell, stuff, things, training room, treasure, tunneller, unable, wondering, workshop
    • Replies: 11
    • Views: 4,889
    Last Post: November 6th, 2013 11:07
    by DragonsLover  Go to last post
  21. Red Crystal Islands OOC Thread

    Started by Evi, November 27th, 2009 01:23
    26 Pages
    1 2 3 ... 26
    absence, alternate, announcement, art, asset, balance, banned, bile demon, bridge, building, challenge, character, clean, colours, cool, crack, create, creature, creatures, crystal, difficult, duke, dungeon, dungeon keeper, dwarf, eat, eating, edit, entrance, evi, fast, fixing, flash, form, fun, gear, good, horned reaper, horny, horrifying, image, islands, jobs, keeper, kill, latest, lava, make, meincookie, metal, metal gear rex, occ, orcs, order, person, pills, post, posts, protection, psychic, read, realms, record, red, rex, roleplaying, room, rooms, scheme, silence, sound, square, start, the way, thought, thread, training, training room, tree, watch, water
    • Replies: 255
    • Views: 50,617
    Last Post: October 31st, 2013 10:51
    by Dark_Omega MK2  Go to last post

    Forum:
    Heavenarius

  22. DK1 enthusiast

    Started by AlexD333, June 15th, 2013 08:54
    2 Pages
    1 2
    adikted, art, code, cool, deeper, deeper dungeons, dk1, dungeon, dungeon keeper 1, dungeons, editor, exe, fan, finally, forum, free, game, glitch, good, guess, hand, idea, information, keeper, keeperfx, kind, levels, make, maps, online, open, original, post, read, room, set, stuff, success, things, training, training room, type, unlock, version, windows, windows 7, work, works
    • Replies: 10
    • Views: 5,022
    Last Post: September 8th, 2013 01:12
    by DragonsLover  Go to last post
  23. Creatures are tired of my casino?

    Started by Keeper_Infernal, August 10th, 2013 09:44
    1.7, bit, bug, bugged, code, creatures, day, effect, free, game, guys, happy, idea, keeper, level, levels, make, money, order, pit, question, room, rooms, sacrifice, section, strange, things, time, training, training room, unused, values, version
    • Replies: 5
    • Views: 5,408
    Last Post: August 10th, 2013 20:36
    by Keeper_Infernal  Go to last post
  24. Making the training room worthwhile

    Started by Keeper_Infernal, August 8th, 2013 17:05
    bit, change, creatures, eye, fan, file, level, making, pro, rex, room, rooms, set, settings, training, training room, values
    • Replies: 2
    • Views: 3,762
    Last Post: August 8th, 2013 18:24
    by Keeper_Infernal  Go to last post
  25. Anoying reaserch order..

    Started by Keeper_Infernal, May 14th, 2013 08:21
    art, change, combat, combat pit, creatures, dk1, dungeon keeper 2, easy, editor, game, hex, keeper, levels, made, maps, order, past, pit, play, possibility, question, rooms, skirmish, spells, start, things, training, training room, warlocks
    • Replies: 1
    • Views: 2,803
    Last Post: May 14th, 2013 19:51
    by Skarok  Go to last post
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