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  1. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 133
    • Views: 80,905
    Last Post: October 3rd, 2019 14:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Resolution quesiton

    Started by LeonHex, January 26th, 2019 23:30
    2 Pages
    1 2
    art, change, details, editor, error, fan, forum, found, game, guess, keeperfx, launcher, mode, release, reply, resolution, sdl, start, strange, system, top, win, work, working, works
    • Replies: 12
    • Views: 789
    Last Post: February 2nd, 2019 11:43
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  3. Devilish Dungeon

    Started by mishko, March 8th, 2018 01:17
    art, called, creatures, details, doors, dragons, dungeon, dungeon keeper, dungeons, free, game, idea, keeper, make, rooms, time, traps, video, working, world
    • Replies: 0
    • Views: 398
    Last Post: March 8th, 2018 01:17
    by mishko  Go to last post
  4. Keeper.Lubki now down?

    Started by Waltz, September 25th, 2016 05:35
    adikted, archive, code, commands, create, creating, details, dungeon, editing, editor, google, guide, html, keeper, keeperfx, maps, order, original, projects, reference, time, website
    • Replies: 2
    • Views: 555
    Last Post: September 25th, 2016 07:02
    by YourMaster  Go to last post
  5. Public Testing: Hotfix Patch 1.4.2f5

    Started by Mentor, September 2nd, 2016 13:46
    details, fix, full, game, issue, patch, players, quickly, read, test, testing, war for the overworld
    • Replies: 0
    • Views: 447
    Last Post: September 2nd, 2016 13:46
    by Mentor  Go to last post
  6. Balance Suggestion: Training Costs

    Started by Mullertime, June 28th, 2016 21:14
    balance, bit, change, code, complete, creature, creatures, details, dragon, easy, files, game, hard, important, ingame, keeperfx, level, levels, list, making, maps, order, problem, rate, room, run, slow, source, speed, spell, suggestion, team, thoughts, time, training, training room, triggers, values, vampire, version, work
    • Replies: 4
    • Views: 841
    Last Post: June 29th, 2016 07:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Patch 1.3 Preview

    Started by Mentor, December 8th, 2015 18:56
    1.3, control, details, minions, patch, preview, update, updated, war for the overworld
    • Replies: 1
    • Views: 574
    Last Post: December 9th, 2015 04:22
    by Metal Gear Rex  Go to last post
  8. What's the point of Armor?

    Started by Trotim, November 8th, 2015 16:17
    • Replies: 9
    • Views: 2,017
    Last Post: November 11th, 2015 19:56
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  9. Latest Nightly build crashes game when started

    Started by jomalin, April 24th, 2015 14:36
    1.7, code, crashed, crashes, created, details, error, file, game, keeper, keeper fx, load, log, model, nightly, problem, release, screen, strange, system, type, version, video, war, windows
    • Replies: 1
    • Views: 1,346
    Last Post: April 25th, 2015 10:39
    by jomalin  Go to last post

    Forum:
    KeeperFX

  10. Computer assistent

    Started by Vortex, March 11th, 2015 20:32
    • Replies: 4
    • Views: 2,410
    Last Post: March 11th, 2015 21:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. [Issue] - LEVEL_VERSION(1)

    Started by Auxin, October 22nd, 2014 18:18
    code, command, commands, creature, creatures, details, game, google, hell, issue, keeper, keeperfx, level, players, portal, present, random, room, script, the way, top, usage, version, wiki, words, work
    • Replies: 3
    • Views: 3,534
    Last Post: October 23rd, 2014 00:58
    by Woudo  Go to last post

    Forum:
    KeeperFX

    • Replies: 13
    • Views: 8,712
    Last Post: October 9th, 2014 16:31
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  12. Manipulating the AI keepers.

    Started by Woudo, September 10th, 2014 14:15
    2 Pages
    1 2
    • Replies: 15
    • Views: 8,705
    Last Post: October 4th, 2014 20:32
    by YourMaster  Go to last post
  13. Patch Notes: Bedrock Beta v0.5.0 “Dungeons for One”

    Started by Mentor, September 10th, 2014 22:10
    beta, details, dungeons, game, issues, mode, multiplayer, patch, progress, report, top, war for the overworld, wfto, windows, work
    • Replies: 0
    • Views: 3,106
    Last Post: September 10th, 2014 22:10
    by Mentor  Go to last post
  14. [Bug?] No more Horny through the temple?

    Started by Krizzie, August 1st, 2014 21:41
    bile, bile demon, bug, bugs, creatures, demon, details, file, game, guess, horned, horned reaper, horny, level, made, make, map, maps, multiple, original, reaper, recipes, rules, temple, temple recipes, time
    • Replies: 5
    • Views: 3,257
    Last Post: August 3rd, 2014 06:43
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  15. Multiple dungeons win help

    Started by bloodprince82, May 23rd, 2014 22:51
    action, complete, create, creature, dark, default, details, dk2, dungeon, dungeons, editor, flag, game, horny, keeper, kill, killed, make, making, manual, map, maps, multiple, official, players, portal, rigger, set, single player, skeleton, things, win, wondering
    • Replies: 7
    • Views: 10,979
    Last Post: June 17th, 2014 16:40
    by bloodprince82  Go to last post
  16. 1-Player Mode is Broken

    Started by Auxin, June 1st, 2014 09:56
    art, bug, control, creature, details, developer, drive, dungeon, dungeon keeper, file, files, flag, game, hand, ingame, issue, keeperfx, level, levels, map, matter, mefistotelis, mode, nightly, nightly builds, open, past, post, prison, problem, recent, release, set, settings, sound, start, strange, text, version, website, windows, working, works
    • Replies: 6
    • Views: 2,825
    Last Post: June 1st, 2014 23:18
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. DK interview where they talk about shadows

    Started by MrBuzzKill, May 29th, 2014 06:20
    behind the scenes, bit, creatures, details, development, dk1, dungeon, dungeon keeper 1, dungeon keeper shadows, dynamic shadows, form, game, guide, hell, information, internet, interview, keeper, list, luck, make, original, person, programming, read, shadows, sort, story, time, video, word
    • Replies: 5
    • Views: 8,194
    Last Post: May 30th, 2014 05:41
    by MrBuzzKill  Go to last post
  18. Friendly fire on area effects

    Started by mefistotelis, April 5th, 2014 16:12
    2 Pages
    1 2
    balance, bile, bug, bugs, code, creature, creature spell, creatures, damage, details, effect, effects, explosion, fire, fix, full, game, google, group, issues, keeperfx, kind, magic, nightly, orcs, original, players, possession, power, report, rule, set, spell, spells, topic, true, values, word
    • Replies: 12
    • Views: 7,591
    Last Post: April 16th, 2014 17:56
    by Ecarus  Go to last post

    Forum:
    KeeperFX

  19. Sticky Thread Sticky: Official download links

    Started by dotted, February 8th, 2014 15:37
    032, apple, apps, details, download, game, google, keeper, link, links, list, load, official, play
    • Replies: 0
    • Views: 4,596
    Last Post: February 8th, 2014 15:37
    by dotted  Go to last post
  20. Horned Reaper temple boycott

    Started by Hades, October 28th, 2013 15:05
    bug, campaign, creatures, details, game, horned, horned reaper, horny, issue, level, make, problem, reaper, save, strange, temple, thread, update
    • Replies: 6
    • Views: 2,538
    Last Post: January 16th, 2014 12:44
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  21. WFTO Wednesday #46: A Roomier Dungeon

    Started by Mentor, November 20th, 2013 18:20
    beta, check, details, dungeon, images, prison, war for the overworld, wfto
    • Replies: 0
    • Views: 787
    Last Post: November 20th, 2013 18:20
    by Mentor  Go to last post
  22. Launcher doesnt run properly.

    Started by [email protected], November 17th, 2013 13:09
    art, change, code, created, details, display, dragonslover, dungeon, dungeon keeper, dungeon keeper gold, error, files, game, gog, idea, keeper, keeper fx, keeperfx, launcher, log, made, make, mode, model, palette, play, problem, release, resolution, run, set, source, start, type, unable, values, version, video, works
    • Replies: 8
    • Views: 3,001
    Last Post: November 19th, 2013 14:21
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  23. Revisions to the main campaign

    Started by Hades, April 20th, 2013 19:43
    2 Pages
    1 2
    action, adikted, campaign, challenge, change, code, colours, complete, creatures, deeper, deeper dungeons, details, dk1, drop, dungeon, dungeons, editor, file, hero, ideas, keeper, level, levels, map, mode, names, open, party, rooms, save, search, sound, test, text, textures, time, work, working
    • Replies: 11
    • Views: 3,670
    Last Post: June 15th, 2013 00:09
    by Hades  Go to last post

    Forum:
    KeeperFX

  24. KeeperFX extra campaigns

    Started by TBC_x, May 31st, 2013 01:31
    campaign, computer, details, download, dungeon keeper 1, file, format, keeperfx, land, levels, linux, load, maps, original, play, run, work
    • Replies: 2
    • Views: 1,955
    Last Post: June 10th, 2013 12:27
    by TBC_x  Go to last post
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