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  1. Should lightning traps be AoE?

    Started by Mullertime, July 20th, 2019 21:29
    beta, code, development, direct, file, fix, issue, keeperfx, magic, official, original, post, power, release, run, spells, time, trap, traps, type, unofficial, values, version, word
    • Replies: 2
    • Views: 64
    Last Post: Today 12:05
    by Endrix  Go to last post

    Forum:
    KeeperFX

  2. Dungeon Keeper 2 Multiplayer Games

    Started by Killer***, June 20th, 2019 21:56
    community, day, dk2, dungeon, dungeon keeper, dungeon keeper 2, forums, game, games, guys, information, internet, keeper, multiplayer, question, time, watch, website, work
    • Replies: 1
    • Views: 277
    Last Post: June 21st, 2019 07:57
    by YourMaster  Go to last post
  3. Poll: Spanish Players in the forum?

    Started by Ecarus, May 10th, 2014 19:45
    ancient keeper, fixing, forum, game, great, keeper, language, make, making, maps, move, offer, players, poll, post, problem, run, sale, set, time, tips, translation
    • Replies: 4
    • Views: 35,303
    Last Post: June 14th, 2019 06:36
    by Anna Souss  Go to last post

    Forum:
    Off Topic

  4. Choppy gameplay in DKFX

    Started by dadkeeper, May 19th, 2019 11:28
    art, disabling, dk1, drop, dungeon, early, fast, game, gameplay, guys, imp, imps, issue, knight, machine, make, map, mouse, play, problems, resolution, run, start, time, year
    • Replies: 6
    • Views: 347
    Last Post: May 19th, 2019 16:28
    by dadkeeper  Go to last post

    Forum:
    KeeperFX

  5. Sticky Thread Sticky: Poll: International Keeper Klan

    Started by Duke Ragereaver, November 28th, 2009 09:34
    6 Pages
    1 2 3 ... 6
    • Replies: 51
    • Views: 12,710
    Last Post: April 27th, 2019 21:55
    by Skarok  Go to last post

    Forum:
    Off Topic

  6. My maps

    Started by Ben Shepherdly, July 3rd, 2012 15:36
    awesome, cool, custom, dk2, dk2 maps, guys, link, love, make, map, maps, play, rate, stuff, time, watch, web, work, youtube
    • Replies: 2
    • Views: 2,809
    Last Post: March 11th, 2019 19:18
    by Emily Bond  Go to last post

    Forum:
    DK2 Maps

    • Replies: 0
    • Views: 208
    Last Post: March 11th, 2019 16:03
    by Endrix  Go to last post
  7. GOOD/EVIL creature balancing for Good Keeper plays or in general

    Started by trollworkout, May 13th, 2016 20:14
    14 Pages
    1 2 3 ... 14
    • Replies: 137
    • Views: 7,261
    Last Post: February 22nd, 2019 02:11
    by trollworkout  Go to last post

    Forum:
    KeeperFX

  8. Sticky Thread Sticky: OpenKeeper

    Started by tonihele, February 25th, 2016 21:00
    4 Pages
    1 2 3 ... 4
    art, code, creating, data, decision, development, dkii, dungeon, dungeon keeper, dungeon keeper 2, engine, eye, forum, full, game, good, graphics, guess, hand, issue, job, keeper, level, link, making, programmer, progress, project, remake, source, style, time, true, video, wfto, working
    • Replies: 37
    • Views: 16,277
    Last Post: February 8th, 2019 10:43
    by Themperror  Go to last post

    Forum:
    OpenKeeper

  9. Vampires not forgetting spells after dying

    Started by AdamP, January 31st, 2019 04:08
    art, bug, check, dragon, dungeon, effect, file, fun, game, keeperfx, kill, level, levels, log, original, spells, start, things, thought, time, title, transfer, versions
    • Replies: 3
    • Views: 445
    Last Post: February 1st, 2019 12:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 3,443
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  11. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    2 Pages
    1 2
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 16
    • Views: 11,526
    Last Post: January 15th, 2019 08:53
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  12. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    3 Pages
    1 2 3
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 27
    • Views: 1,603
    Last Post: January 7th, 2019 17:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  13. make dk 1 Online

    Started by Carl Alexander, August 3rd, 2014 20:31
    day, dk1, game, games, good, great, guy, guys, idea, internet, make, making, multiplayer, online, play, room, saving, time, watch, youtube
    • Replies: 1
    • Views: 12,228
    Last Post: December 28th, 2018 00:26
    by segadorastado  Go to last post

    Forum:
    Off Topic

  14. Some campaigns are broken

    Started by Hades, February 4th, 2013 14:03
    archer, arctic, attack, bad, command, conquest, creatures, design, destiny, difficult, door, dragon, engine, evil, fix, game, good, guard, hero, improve, invisible, keeperfx, land, level, levels, map, matter, ninja, portal, problems, quest, secret, skeleton, time, trap, win
    • Replies: 5
    • Views: 2,491
    Last Post: December 26th, 2018 06:13
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  15. Cut traps

    Started by AdamP, December 16th, 2018 22:42
    bullfrog, chicken, creature, creatures, development, dungeon, dungeon keeper, dungeon keeper 1, early, game, gameplay, keeper, made, make, power, release, style, team, time, trap, traps, true, workshop, youtube
    • Replies: 5
    • Views: 361
    Last Post: December 21st, 2018 02:25
    by AdamP  Go to last post
  16. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 21:41
    36 Pages
    1 2 3 ... 36
    • Replies: 352
    • Views: 61,380
    Last Post: December 18th, 2018 00:49
    by Vencorr  Go to last post
  17. Becoming of Nemesis (DK1)

    Started by impboy4, August 8th, 2017 17:45
    2 Pages
    1 2
    alternate, campaign, deeper, dk1, dk2 campaign, download, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, forums, gameplay, idea, keeper, layout, levels, link, list, make, play, post, remake, time, top, versions
    • Replies: 10
    • Views: 1,164
    Last Post: December 17th, 2018 22:45
    by impboy4  Go to last post
  18. Printer Easter Egg?

    Started by Kalsei, November 26th, 2018 19:49
    confirmed, dungeon, dungeon keeper, dungeon keeper 1, easter, game, information, keeper, keeperfx, level, link, messages, original, play, questions easter egg help, released, search, software, testing, text, time, version, work, works
    • Replies: 5
    • Views: 824
    Last Post: December 7th, 2018 16:10
    by Lquiz  Go to last post
  19. Dark Windows [skirmish - Multiplayer]

    Started by Yam02Tut, November 18th, 2018 20:04
    • Replies: 0
    • Views: 136
    Last Post: November 18th, 2018 20:04
    by Yam02Tut  Go to last post

    Forum:
    DK2 Maps

  20. Dwelvers

    Started by Endrix, November 17th, 2018 18:11
    dwelvers, early, game, story, time
    • Replies: 0
    • Views: 196
    Last Post: November 17th, 2018 18:11
    by Endrix  Go to last post
  21. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 2,704
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
  22. Sticky Thread Sticky: Stats of creatures

    Started by Oehler, January 31st, 2014 14:39
    3 Pages
    1 2 3
    attribute, change, creature, creatures, data, difficult, dk2, dkii, dungeon, dungeon keeper 2, easy, editor, found, future, general, good, icon, images, interested, internet, level, link, list, melee, needed, patch, play, possession, post, read, reference, russian, samurai, stats, thread, time, translate, types, versions, web
    • Replies: 27
    • Views: 11,804
    Last Post: September 19th, 2018 13:14
    by Metal Gear Rex  Go to last post
  23. Simulating creature fight...what the?

    Started by Flanker, July 12th, 2018 23:40
    1.7, 1.8, 2nd, attack, black, combat, combat pit, creature, creatures, damage, direct, dungeon keeper 2, game, heal, health, kill, knight, level, lvl, making, pit, stats, test, time
    • Replies: 3
    • Views: 457
    Last Post: July 14th, 2018 21:59
    by Metal Gear Rex  Go to last post
  24. Dungeon Keeper 2 Patch - DK2 with Better Balance (And Pie)

    Started by Metal Gear Rex, January 23rd, 2012 06:22
    31 Pages
    1 2 3 ... 31
    • Replies: 304
    • Views: 111,255
    Last Post: July 6th, 2018 02:14
    by Metal Gear Rex  Go to last post
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