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  1. Missing Files

    Started by Hades, September 6th, 2019 17:19
    2 Pages
    1 2
    7zip, check, communication, complete, creature, development, downloads, error, file, files, full, game, included, keeperfx, launcher, log, machine, patch, present, run, unofficial, war, wiki, work, working
    • Replies: 15
    • Views: 1,569
    Last Post: September 17th, 2019 22:21
    by Hades  Go to last post

    Forum:
    KeeperFX

  2. Trap and Door icons flashing permanently

    Started by AdamP, January 19th, 2019 02:47
    arts, bug, code, door, fixing, flash, game, hand, keeperfx, mode, official, original, problem, room, spell, top, trap, unofficial, version, versions, video, work, working, youtube
    • Replies: 6
    • Views: 857
    Last Post: September 13th, 2019 17:42
    by AdamP  Go to last post

    Forum:
    KeeperFX

  3. State of the Game News Update - 26/11/2018

    Started by DBlac, November 26th, 2018 15:21
    action, creatures, dark, development, game, good, guy, hard, lords of nether, machine, make, news, photos, play, priestess, progress, testing, triggers, type, types, update, working
    • Replies: 9
    • Views: 2,454
    Last Post: September 2nd, 2019 06:13
    by ribald_om  Go to last post
  4. Minion Keeper in the works

    Started by Darrin Adams, August 13th, 2019 16:15
    • Replies: 3
    • Views: 532
    Last Post: August 15th, 2019 14:56
    by YourMaster  Go to last post
  5. No outro

    Started by AdamP, July 24th, 2019 20:09
    2 Pages
    1 2
    bug, campaign, check, creature, fix, game, idea, issue, keeperfx, knight, level, official, original, prison, screen, stuff, time, unofficial, version, video, win, working, works, yeah, youtube
    • Replies: 15
    • Views: 986
    Last Post: July 31st, 2019 07:26
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Are boulder traps nerfed?

    Started by Mullertime, July 20th, 2019 14:16
    creature, damage, demon, files, fly, games, good, heal, health, idea, imps, kill, low, magic, map, multiple, original, quickly, rules, spider, traps, values, wondering, working
    • Replies: 2
    • Views: 397
    Last Post: July 20th, 2019 15:53
    by Mullertime  Go to last post

    Forum:
    KeeperFX

  7. Can this feature be revived?

    Started by AdamP, July 17th, 2016 02:43
    6 Pages
    1 2 3 ... 6
    • Replies: 54
    • Views: 6,021
    Last Post: June 14th, 2019 20:57
    by AdamP  Go to last post

    Forum:
    KeeperFX

  8. DK2 Anniversary

    Started by impboy4, February 28th, 2019 00:30
    2 Pages
    1 2
    adding, anniversary, campaign, dk2, dk2 campaign, dk2 maps, dungeon keeper 2, editor, elite, game, games, goblin, heroes, idea, introduction, level, levels, maps, original, pics, play, secret, temple, unused, working
    • Replies: 18
    • Views: 1,408
    Last Post: May 31st, 2019 14:40
    by Skarok  Go to last post

    Forum:
    DK2 Maps

  9. KeeperFX Unofficial 0.4.6

    Started by YourMaster, August 6th, 2016 13:12
    10 Pages
    1 2 3 ... 10
    • Replies: 92
    • Views: 27,167
    Last Post: March 31st, 2019 07:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Maps only from Stone_Knight

    Started by Stone_Knight, January 8th, 2014 10:38
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 45,421
    Last Post: March 6th, 2019 19:45
    by impboy4  Go to last post

    Forum:
    DK2 Maps

  11. Sticky Thread Sticky: OpenKeeper

    Started by tonihele, February 25th, 2016 21:00
    4 Pages
    1 2 3 ... 4
    art, code, creating, data, decision, development, dkii, dungeon, dungeon keeper, dungeon keeper 2, engine, eye, forum, full, game, good, graphics, guess, hand, issue, job, keeper, level, link, making, programmer, progress, project, remake, source, style, time, true, video, wfto, working
    • Replies: 37
    • Views: 18,405
    Last Post: February 8th, 2019 10:43
    by Themperror  Go to last post

    Forum:
    OpenKeeper

  12. Resolution quesiton

    Started by LeonHex, January 26th, 2019 23:30
    2 Pages
    1 2
    art, change, details, editor, error, fan, forum, found, game, guess, keeperfx, launcher, mode, release, reply, resolution, sdl, start, strange, system, top, win, work, working, works
    • Replies: 12
    • Views: 891
    Last Post: February 2nd, 2019 11:43
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  13. Direct3D

    Started by AdamP, January 13th, 2019 01:04
    day, difficult, direct, direct3d, download, dungeon, eye, free, glitches, good, idea, keeperfx, load, mefistotelis, post, support, video, watch, work, working, youtube
    • Replies: 3
    • Views: 688
    Last Post: January 16th, 2019 02:20
    by AdamP  Go to last post

    Forum:
    KeeperFX

  14. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, ported, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 3,577
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  15. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    3 Pages
    1 2 3
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 27
    • Views: 1,879
    Last Post: January 7th, 2019 17:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  16. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 21:41
    36 Pages
    1 2 3 ... 36
    • Replies: 352
    • Views: 62,424
    Last Post: December 18th, 2018 00:49
    by Vencorr  Go to last post
  17. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, version 1.3, working
    • Replies: 67
    • Views: 19,067
    Last Post: November 21st, 2018 22:32
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  18. State of the Game News Update - 08/10/2018

    Started by DBlac, October 8th, 2018 12:16
    2 Pages
    1 2
    army, bit, creature, development, dungeon, fast, game, good, idea, list, made, make, map, news, proper, properties, read, recent, research, rig, rooms, set, thread, update, working
    • Replies: 11
    • Views: 1,218
    Last Post: October 9th, 2018 14:12
    by YourMaster  Go to last post
  19. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 3,477
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
  20. resolution problem

    Started by ondrejw, September 15th, 2018 14:21
    • Replies: 5
    • Views: 831
    Last Post: September 21st, 2018 19:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. A Minor KeeperFX problem recently!

    Started by Adam Parsons, September 11th, 2018 15:26
    amd, bug, bugs, display, games, glitch, glitches, ideas, keeper, keeperfx, mode, mouse, move, play, problem, program, radeon, run, runs, screen, set, stuff, update, working, world
    • Replies: 5
    • Views: 684
    Last Post: September 21st, 2018 10:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Sticky Thread Sticky: How to get the official map editor working with GOG

    Started by spartahawk, August 27th, 2018 18:48
    dk2, downloads, dungeon, dungeon keeper 1, editor, extracted, files, forums, game, games, keeper, keeperfx, levels, map, mode, open, patch, post, problems, program, run, server, text, version, work, working
    • Replies: 3
    • Views: 1,318
    Last Post: August 28th, 2018 10:06
    by YourMaster  Go to last post
  23. Lords of Nether - Summer Progress Update

    Started by DBlac, August 15th, 2018 13:09
    bit, check, cleanup, community, day, forum, free, guys, hell, ideas, imps, link, live, lords of nether, make, making, post, progress, technology, things, update, working, yeah
    • Replies: 2
    • Views: 598
    Last Post: August 15th, 2018 18:54
    by DBlac  Go to last post
  24. Few Questions about KeeperFX

    Started by Entropy238, April 14th, 2018 23:19
    3 Pages
    1 2 3
    art, asset, bugs, business, campaign, deeper, dungeon, dungeons, game, good, happy, keeper, keeperfx, levels, make, material, moment, online, orcs, original, play, players, questions, sort, start, style, version, working, year
    • Replies: 24
    • Views: 2,117
    Last Post: August 4th, 2018 00:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 9
    • Views: 698
    Last Post: July 14th, 2018 11:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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