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  1. Patch 1.1.7 Release Notes

    Started by Mentor, June 19th, 2015 19:27
    1.7, balance, bugs, gameplay, issues, patch, release, war for the overworld
    • Replies: 0
    • Views: 1,714
    Last Post: June 19th, 2015 19:27
    by Mentor  Go to last post
  2. Patch 1.1 “Eternal Conflict” Release Notes

    Started by Mentor, June 10th, 2015 11:09
    bugs, free, hard, issues, patch, release, war for the overworld, working
    • Replies: 0
    • Views: 1,236
    Last Post: June 10th, 2015 11:09
    by Mentor  Go to last post
  3. !.7 to older patch?

    Started by adamski, June 4th, 2015 21:10
    1.3, 1.7, 2014, alternative, custom, dk2, dkii, downloads, dungeon keeper 2, fans, file, game, gim, gog, good, great, hard, information, interested, issues, official, original, patch, release, run, topic, true, unable, version, work
    • Replies: 3
    • Views: 3,052
    Last Post: June 5th, 2015 09:25
    by YourMaster  Go to last post
  4. Original DK settings

    Started by Wizadele14, May 28th, 2015 19:30
    balance, bit, bugs, campaign, code, creature, creatures, default, dk1, downloaded, downloads, dragonslover, dungeon, file, fixes, forums, found, game, heroes, issues, keeper, keeper fx, keeper95, keeperfx, level, levels, link, made, maps, open, original, patch, posts, room, run, set, settings, spells, version, way back, wondering
    • Replies: 5
    • Views: 2,424
    Last Post: May 28th, 2015 22:56
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Visual C++ problem

    Started by iruj, March 26th, 2015 10:34
    0.49, attempts, change, check, crash, crashes, created, error, file, game, html, idea, issues, keeperfx, latest, map, model, moon, palette, party, patch, play, post, pro, problem, release, run, screen, script, setup, slayer, time, topic, triggers, tunneller, type, unable, update, values, version, video, viewer, windows, year
    • Replies: 4
    • Views: 3,359
    Last Post: May 22nd, 2015 22:22
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  6. Keeperfx refuses to boot

    Started by Hades, May 16th, 2015 18:58
    archive, clean, code, computer, crashes, creature, download, downloaded, dungeon, error, files, full, game, google, issue, issues, keeper, keeperfx, latest, launcher, link, load, log, mega, needed, nightly, palette, post, release, sdl, setup, strange, time, versions, work
    • Replies: 8
    • Views: 3,438
    Last Post: May 17th, 2015 19:33
    by Hades  Go to last post

    Forum:
    KeeperFX

    • Replies: 4
    • Views: 3,207
    Last Post: May 14th, 2015 23:59
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  7. DKII Return Suggestions?

    Started by LonelyKeeper, April 23rd, 2015 15:05
    1.3, 1.7, balance, building, campaign, direction, dk1, dk2, dkii, dungeon keeper, dungeon keeper 2, dungeons, editor, fix, game, games, gear, gim, good, hand, heal, issues, keeper, level, levels, log, make, maps, metal, modern, multiple, patch, players, post, released, rex, set, settings, stuff, style, suggestions, things, time, update, wfto, work
    • Replies: 7
    • Views: 4,984
    Last Post: April 28th, 2015 12:21
    by tonihele  Go to last post
  8. Dragons are the worst creature in game

    Started by YourMaster, August 17th, 2014 21:43
    4 Pages
    1 2 3 ... 4
    attack, balance, battle, bug, change, code, combat, creature, creatures, damage, dark, data, demon, die, difficult, display, dragon, dragons, dungeons, fix, fixes, fly, game, good, guess, heal, health, heroes, issues, keeper, keeperfx, latest, level, levels, love, made, make, melee, metal, multiplier, orcs, original, present, pro, problem, problems, quickly, rarely, run, silly, skeletons, slow, spam, spell, stats, time, version, worst
    • Replies: 35
    • Views: 20,042
    Last Post: April 26th, 2015 16:01
    by Mireks  Go to last post

    Forum:
    KeeperFX

  9. WFTO Wednesday #118: Hot off the presses

    Started by Mentor, April 8th, 2015 22:22
    game, issues, patching, read, war for the overworld, wfto
    • Replies: 0
    • Views: 1,668
    Last Post: April 8th, 2015 22:22
    by Mentor  Go to last post
  10. Download troubles

    Started by Kétoria, April 2nd, 2015 16:36
    7zip, crash, download, downloaded, downloads, dungeon, error, file, files, full, game, good, html, issues, keeper, keeper fx, keeperfx, king, link, load, mega, mirror, page, problem, problems, time, today, trouble, version, website, work, yeah
    • Replies: 4
    • Views: 3,589
    Last Post: April 3rd, 2015 21:39
    by Kétoria  Go to last post

    Forum:
    KeeperFX

  11. Forcing AI to attack another AI

    Started by Auxin, April 2nd, 2015 03:27
    action, art, attack, block, check, computer, dungeon, face, finally, fix, free, game, imp, imps, information, interested, issues, jobs, king, land, latest, level, list, make, nightly, players, posts, problem, rarely, room, run, sound, start, treasury, version, work
    • Replies: 3
    • Views: 3,107
    Last Post: April 2nd, 2015 09:52
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. heroes sprinting?

    Started by 12114_v2, December 13th, 2014 21:50
    3 Pages
    1 2 3
    action, bit, bug, claim, code, command, creature, creatures, dark, default, dungeon, fast, fix, fly, game, good, google, guess, hand, hatchery, heal, health, heroes, horned, horned reaper, horny, improvement, issue, issues, keeperfx, level, list, load, make, party, play, reaper, report, save, savegame, skeleton, speed, treasure, workshop
    • Replies: 22
    • Views: 9,613
    Last Post: February 1st, 2015 02:02
    by Sraw  Go to last post
  13. Resolution problems?

    Started by ExAiL, January 29th, 2015 16:47
    3 Pages
    1 2 3
    alpha, art, bad, bit, bugs, check, code, colours, command, compatibility, complete, crashed, crashes, created, creature, debug, default, display, dosbox, download, dungeon, files, free, game, games, information, issues, keeperfx, latest, launcher, log, love, manual, mingw, mode, model, moon, open, original, page, palette, play, problem, problems, projects, release, resolution, run, runs, savegame, screen, sdl, set, settings, setup, steam, texture, theme hospital, unable, video, work, works
    • Replies: 28
    • Views: 13,207
    Last Post: January 31st, 2015 15:28
    by ExAiL  Go to last post

    Forum:
    KeeperFX

  14. Script question.

    Started by Alarti, January 3rd, 2015 06:22
    2 Pages
    1 2
    action, code, command, creature, creatures, dk1, drop, dungeon, dwarf, editor, good, guide, heroes, imp, issue, issues, land, level, link, map, map editor, map making, online, party, post, question, script, set, tunneller, work
    • Replies: 13
    • Views: 7,562
    Last Post: January 4th, 2015 00:12
    by YourMaster  Go to last post
  15. Patch Notes: Bedrock Beta v0.6.1 “inb4 2015″

    Started by Mentor, December 31st, 2014 22:47
    beta, cursor, full, issues, lock, mode, mouse, multiple, patch, report, screen, top, war for the overworld, windows
    • Replies: 0
    • Views: 15,425
    Last Post: December 31st, 2014 22:47
    by Mentor  Go to last post
  16. Patch Notes: Bedrock Beta v0.6.0 “About Damn Time”

    Started by Mentor, December 24th, 2014 21:36
    beta, dark, game, issues, levels, load, minimap, patch, progress, time, war for the overworld, work
    • Replies: 0
    • Views: 8,467
    Last Post: December 24th, 2014 21:36
    by Mentor  Go to last post
    • Replies: 0
    • Views: 4,745
    Last Post: October 6th, 2014 04:12
    by Mentor  Go to last post
  17. Need some help here

    Started by KlasKalas, October 1st, 2014 16:10
    alternative, bug, ccp, complete, deeper, deeper dungeons, dk1, download, drive, dungeon, dungeons, fixes, happy, html, internet, issues, keeper, keeperfx, latest, levels, link, list, live, load, lock, map, maps, movies, news, play, post, problem, release, screen, slow, thought, unlock, version, working
    • Replies: 9
    • Views: 8,030
    Last Post: October 2nd, 2014 20:03
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Patch Notes: Bedrock Beta v0.5.0 “Dungeons for One”

    Started by Mentor, September 10th, 2014 23:10
    beta, details, dungeons, game, issues, mode, multiplayer, patch, progress, report, top, war for the overworld, wfto, windows, work
    • Replies: 0
    • Views: 3,789
    Last Post: September 10th, 2014 23:10
    by Mentor  Go to last post
  19. Lightning traps hurt allies

    Started by Hades, August 30th, 2014 21:54
    allies, bug, code, disarm, google, horny, idea, issues, keeperfx, traps
    • Replies: 1
    • Views: 11,457
    Last Post: August 31st, 2014 00:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Sticky Thread Sticky: Hero Party Script Quirks in DKII

    Started by Metal Gear Rex, August 16th, 2014 17:02
    commands, created, dki, dungeon keeper 2, fix, game, group, hero, information, issues, killed, kind, level, make, map, maps, party, patch, run, script, set, stuff, timing, triggers, true, work
    • Replies: 0
    • Views: 3,878
    Last Post: August 16th, 2014 17:02
    by Metal Gear Rex  Go to last post
  21. Grenade Weapon ability no longer moves objects

    Started by darkkingkongman, August 7th, 2014 22:24
    ancient keeper, art, bug, campaign, code, create, creature, damage, edit, effect, file, google, imps, issues, keeper, keeperfx, latest, level, magic, move, nightly, patch, problem, room, start, treasure, version
    • Replies: 2
    • Views: 3,569
    Last Post: August 9th, 2014 00:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Levels "not completed"

    Started by shortmicky, July 30th, 2014 15:28
    code, free, google, issue, issues, keeperfx, level, levels, list, play, post, problem, tulipscent
    • Replies: 2
    • Views: 2,722
    Last Post: July 31st, 2014 16:51
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  23. Annoying imp priority

    Started by jomalin, June 24th, 2014 03:08
    2 Pages
    1 2
    • Replies: 11
    • Views: 7,067
    Last Post: June 25th, 2014 13:39
    by jomalin  Go to last post

    Forum:
    KeeperFX

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