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  1. KeeperFX crashes after several gamplay minutes

    Started by Kamaling, December 22nd, 2023 17:09
    crash, crashes, created, error, files, game, global, good, keeper, keeperfx, level, log, map, model, moon, original, party, read, release, texture, triggers, tunneller, types, version, video
    • Replies: 2
    • Views: 852
    Last Post: December 23rd, 2023 11:43
    by Kamaling  Go to last post

    Forum:
    KeeperFX

  2. Lava Apocalypse

    Started by ki307856, May 17th, 2023 08:51
    • Replies: 8
    • Views: 1,867
    Last Post: June 3rd, 2023 12:01
    by Rox  Go to last post

    Forum:
    DK2 Maps

  3. MPD Map - Level Score an Win Game

    Started by HyperStorm, August 17th, 2013 15:17
    action, create, editor, flag, game, level, list, make, making, map, map-editor, maps, problem, rigger, script, section, set, tree, triggers, win
    • Replies: 4
    • Views: 4,230
    Last Post: December 20th, 2021 20:47
    by Kitebuilder  Go to last post
  4. Cant save the Game KeeperFX 048

    Started by xPinkiePie, November 14th, 2020 18:02
    • Replies: 1
    • Views: 32,380
    Last Post: November 14th, 2020 18:58
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. The Kessler Cabal

    Started by Kanario, January 9th, 2013 22:07
    • Replies: 1
    • Views: 5,498
    Last Post: March 5th, 2020 18:47
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  6. State of the Game News Update - 26/11/2018

    Started by DBlac, November 26th, 2018 15:21
    action, creatures, dark, development, game, good, guy, hard, lords of nether, machine, make, modern, news, photos, play, priestess, progress, testing, triggers, type, types, update, working
    • Replies: 9
    • Views: 57,310
    Last Post: September 2nd, 2019 07:13
    by ribald_om  Go to last post
    • Replies: 7
    • Views: 19,120
    Last Post: October 11th, 2018 18:00
    by YourMaster  Go to last post
  7. 2v1 Win won't create portal gem; thus level cannot be exited

    Started by impboy4, September 26th, 2016 21:25
    1.7, actions, arts, campaign, create, die, drop, edit, editor, fix, forum, found, free, game, gog, hand, horny, imp, ingame, keeper, kill, land, level, made, make, matter, patch, portal, problem, section, set, sort, test, triggers, win, works
    • Replies: 2
    • Views: 3,135
    Last Post: September 30th, 2016 10:47
    by YourMaster  Go to last post
  8. Balance Suggestion: Training Costs

    Started by Mullertime, June 28th, 2016 22:14
    balance, bit, change, code, complete, creature, creatures, details, dragon, easy, files, game, hard, important, ingame, keeperfx, level, levels, list, making, maps, order, problem, rate, room, run, slow, source, speed, spell, suggestion, team, thoughts, time, training, training room, triggers, values, vampire, version, work
    • Replies: 4
    • Views: 2,640
    Last Post: June 29th, 2016 08:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Visual C++ problem

    Started by iruj, March 26th, 2015 10:34
    0.49, attempts, change, check, crash, crashes, created, error, file, game, html, idea, issues, keeperfx, latest, map, model, moon, palette, party, patch, play, post, pro, problem, release, run, screen, script, setup, slayer, time, topic, triggers, tunneller, type, unable, update, values, version, video, viewer, windows, year
    • Replies: 4
    • Views: 3,357
    Last Post: May 22nd, 2015 22:22
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  10. KeeperFX crashes as soon as levels become playable

    Started by Joshikai, December 23rd, 2014 22:26
    alpha, bad, colours, crash, crashes, created, creating, data, disabled, dungeon, error, game, keeper, keeperfx, keeperfx crash, levels, map, mode, model, moon, palette, party, pro, read, release, script, setup, triggers, tunneller, type, user, values, video
    • Replies: 3
    • Views: 8,821
    Last Post: December 23rd, 2014 23:40
    by YourMaster  Go to last post
  11. Your Best maps for 1.7 Skirmish vs bots (GIP)?

    Started by kirbyking, October 15th, 2014 17:24
    1.7, attack, bad, cheese, code, downloaded, dungeon, dungeon keeper 2, favorite, found, game, games, general, gog, good, improvement, keeper, levels, maps, mod, model, original, patch, portals, skirmish, swiss, testing, things, triggers, version, working
    • Replies: 2
    • Views: 8,725
    Last Post: October 17th, 2014 16:17
    by kirbyking  Go to last post
    • Replies: 2
    • Views: 2,932
    Last Post: August 19th, 2014 18:18
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. Sticky Thread Sticky: Hero Party Script Quirks in DKII

    Started by Metal Gear Rex, August 16th, 2014 17:02
    commands, created, dki, dungeon keeper 2, fix, game, group, hero, information, issues, killed, kind, level, make, map, maps, party, patch, run, script, set, stuff, timing, triggers, true, work
    • Replies: 0
    • Views: 3,873
    Last Post: August 16th, 2014 17:02
    by Metal Gear Rex  Go to last post
  13. Twin Keeper Campaign (Swedish Spirit)

    Started by darkkingkongman, July 16th, 2014 15:33
    2 Pages
    1 2
    0.40, art, attract, bridge, campaign, creature, creatures, dungeon, dungeon keeper 1, fly, game, giant, hero, heroes, idea, keeper, keeperfx, kind, latest, level, make, map, orcs, problem, problems, proper, rooms, samurai, script, special, start, time, triggers, types, version, warlocks, win, work, works
    • Replies: 12
    • Views: 16,180
    Last Post: July 26th, 2014 01:06
    by YourMaster  Go to last post
  14. Infinite Hero invasions

    Started by Keeper_Infernal, July 31st, 2012 12:56
    action, crash, create, created, creatures, default, dk2, dk2 editor, editor, flag, forum, game, general, hang, hero, heroes, heros, important, invasion, issue, keeper, make, manual, party, read, results, rigger, script, text, the way, time, tree, triggers, works
    • Replies: 5
    • Views: 5,543
    Last Post: June 22nd, 2014 08:43
    by paku901  Go to last post
    • Replies: 5
    • Views: 4,607
    Last Post: April 8th, 2014 09:46
    by Metal Gear Rex  Go to last post
  15. University of Hades (Ancient Keeper) Issue

    Started by Gwame, March 24th, 2014 01:36
    ancient keeper, army, art, bit, bug, bugs, campaign, creature, creatures, dead, default, dexterity, dexterity bug, dk1, dungeon, early, fix, found, hero, imps, issue, keeper, keeperfx, killed, knight, land, level, melee, mentor, original, past, problem, problems, progress, room, run, samurai, treasure, triggers, tunneler won't dig, university of hades
    • Replies: 5
    • Views: 4,275
    Last Post: March 24th, 2014 03:19
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  16. Faircoast Cavern OOC Thread

    Started by Metal Gear Rex, April 6th, 2012 02:23
    9 Pages
    1 2 3 ... 9
    activity, bit, bug, building, combat, combat pit, created, creature, creatures, difficult, door, dungeon, early, edit, face, fast, fix, fly, future, god, good, guess, half, health, hellhound, keeper, lava, make, meincookie, modding, mode, modern, month, northland, pit, plans, post, posts, power, realm, research, rooms, rpg, rules, speed, temple, the way, thread, transfer, trap, triggers, watch, word, yeah, year
    • Replies: 83
    • Views: 24,080
    Last Post: March 7th, 2014 22:35
    by Mothrayas  Go to last post

    Forum:
    Heavenarius

  17. Resolution problem

    Started by Joe, February 11th, 2014 08:57
    created, creature, game, keeper, keeperfx, log, map, model, moon, page, palette, party, pro, problem, release, resolution, run, script, set, setup, texture, triggers, tunneller, type, values, video, work
    • Replies: 3
    • Views: 2,715
    Last Post: February 11th, 2014 16:57
    by Joe  Go to last post

    Forum:
    KeeperFX

  18. loop problems

    Started by veroba, July 18th, 2013 08:44
    action, attack, block, code, command, dungeon, early, error, flag, game, good, group, hero, keeperfx, level, lines, log, make, making, map, multiple, not working, party, problem, problems, run, script, set, start, test, things, triggers, work, working
    • Replies: 6
    • Views: 3,510
    Last Post: July 19th, 2013 07:42
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  19. Creating Hero Portal 2x2 with a trigger

    Started by Kaelthaz, June 26th, 2013 01:09
    • Replies: 3
    • Views: 3,432
    Last Post: June 26th, 2013 02:34
    by Kaelthaz  Go to last post

    Forum:
    DK2 Maps

  20. How to reset timer?

    Started by Pawnbroker, May 29th, 2010 17:37
    action, default, editor, flag, good, hero, hero gate, heroes, idea, invasion, job, land, level, made, manual, map, onslaught, open, party, question, rigger, set, skirmish, switch, the keepers, triggers, types, works
    • Replies: 3
    • Views: 3,581
    Last Post: March 15th, 2013 16:56
    by darkkingkongman  Go to last post
    • Replies: 1
    • Views: 2,419
    Last Post: February 23rd, 2013 16:59
    by Metal Gear Rex  Go to last post
  21. Still having issues with creatures training

    Started by shortmicky, February 5th, 2013 01:28
    2 Pages
    1 2
    attack, bit, bug, closed, code, combat, creature, creatures, doors, files, food, game, good, hatchery, healing, health, imps, issue, issues, keeperfx, lair, land, level, link, list, made, max, mefistotelis, problem, reverse, room, save, savegame, suggestion, time, training, training room, triggers, version, wondering, yeah
    • Replies: 12
    • Views: 4,358
    Last Post: February 8th, 2013 12:24
    by shortmicky  Go to last post

    Forum:
    KeeperFX

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