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  1. KeeperFX 0.4.8

    Started by YourMaster, August 24th, 2020 21:24
    2 Pages
    1 2
    • Replies: 17
    • Views: 1,170
    Last Post: Yesterday 16:42
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    7 Pages
    1 2 3 ... 7
    • Replies: 61
    • Views: 32,048
    Last Post: September 25th, 2020 22:39
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  3. DK2 Anniversary

    Started by impboy4, February 28th, 2019 00:30
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 4,332
    Last Post: September 25th, 2020 15:05
    by RyliKeeper  Go to last post

    Forum:
    DK2 Maps

  4. Need help setting up proper resolutions

    Started by Nyt, September 21st, 2020 16:04
    • Replies: 1
    • Views: 98
    Last Post: September 21st, 2020 16:50
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Proof of Concept: 5 Choices (let's hold a contest?)

    Started by Argonil, September 14th, 2020 23:04
    • Replies: 9
    • Views: 297
    Last Post: September 15th, 2020 02:44
    by Argonil  Go to last post
  6. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    campaign, code, demons, found, game, great, hard, html, keeperfx, sprites, trap, traps, video, youtube
    • Replies: 4
    • Views: 251
    Last Post: September 11th, 2020 21:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Post Ancient Keeper - Armageddon.

    Started by Hades, January 10th, 2013 20:40
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 3,871
    Last Post: September 11th, 2020 21:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 21:41
    37 Pages
    1 2 3 ... 37
    • Replies: 364
    • Views: 68,014
    Last Post: September 9th, 2020 19:06
    by YourMaster  Go to last post
  9. KeeperFX 0.4.8 Release Candidate

    Started by YourMaster, August 4th, 2020 00:41
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 1,413
    Last Post: September 8th, 2020 16:04
    by redvalley  Go to last post

    Forum:
    KeeperFX

  10. Campaign flags

    Started by dayokay, August 30th, 2020 13:07
    art, campaign, early, flag, game, great, king, level, levels, load, make, making, play, progress, res, run, save, script, transfer, win, wondering
    • Replies: 1
    • Views: 156
    Last Post: August 30th, 2020 14:09
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 134
    • Views: 87,663
    Last Post: August 24th, 2020 21:53
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Game crashes as soon as I start any map

    Started by Lavaeolus, August 19th, 2020 21:25
    animation, art, campaign, code, crashes, created, creature, dungeon, game, guard, job, keeper, map, model, moon, mouse, problems, release, research, room, rules, script, set, tunneller, video
    • Replies: 2
    • Views: 211
    Last Post: August 20th, 2020 09:06
    by Lavaeolus  Go to last post

    Forum:
    KeeperFX

    • Replies: 9
    • Views: 322
    Last Post: August 17th, 2020 14:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. How to install dungeon keeper fx on a mac

    Started by Ammar Bohra, April 5th, 2019 10:23
    2 Pages
    1 2
    • Replies: 12
    • Views: 2,814
    Last Post: August 6th, 2020 07:05
    by megatitipopo  Go to last post

    Forum:
    KeeperFX

  14. Veteran Version of Official Campaign

    Started by Crafty, October 26th, 2019 09:04
    2 Pages
    1 2
    1.3, art, campaign, design, dk2, download, dungeon, game, good, hero, keeper, level, link, load, make, map, meant, official, original, players, problems, project, today, version, war
    • Replies: 10
    • Views: 4,273
    Last Post: August 5th, 2020 20:54
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  15. Onslaught

    Started by CartoonPower, November 11th, 2019 22:57
    • Replies: 3
    • Views: 1,918
    Last Post: July 28th, 2020 14:04
    by KORO SAUCE  Go to last post

    Forum:
    DK1 Maps

  16. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 49,218
    Last Post: July 27th, 2020 16:42
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  17. Some scripting questions

    Started by Skarma, July 14th, 2020 03:08
    art, attack, created, design, drop, game, general, hand, heroes, keeper, keeperfx, killed, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 9
    • Views: 368
    Last Post: July 17th, 2020 07:57
    by YourMaster  Go to last post
  18. Horny

    Started by Junkman1217, June 27th, 2020 18:10
    creature, edit, editing, editor, file, game, happy, horny, job, lair, make, questions, special, stuff, text
    • Replies: 3
    • Views: 336
    Last Post: July 6th, 2020 10:51
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 17,309
    Last Post: July 6th, 2020 07:46
    by Lionel90  Go to last post
  20. Scavenging

    Started by Junkman1217, July 3rd, 2020 05:29
    advanced, computer, creature, creatures, dungeon, dungeons, game, levels, move, original, post, posting, problem, scavenging, thought, transfer, video
    • Replies: 8
    • Views: 361
    Last Post: July 3rd, 2020 17:40
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  21. Claim dungeon heart

    Started by Junkman1217, July 3rd, 2020 16:21
    cheats, code, creatures, dungeon, dungeons, game, keeper, kill, levels, lore, make, multiple, original, red, work, yeah
    • Replies: 2
    • Views: 254
    Last Post: July 3rd, 2020 17:28
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Claim other rooms

    Started by Junkman1217, July 1st, 2020 19:12
    2 Pages
    1 2
    art, cheats, development, download, downloads, file, full, fun, game, launcher, load, make, mode, official, red, room, rooms, screen, shortcut, start, unofficial, version, video, wiki
    • Replies: 11
    • Views: 457
    Last Post: July 3rd, 2020 15:16
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  23. Creatures not hitting

    Started by Junkman1217, July 2nd, 2020 06:08
    arctic, art, arts, attack, campaign, creature, creatures, door, files, game, hero, issue, issues, level, messages, past, problem, quest, read, start, updating, version, war, work
    • Replies: 7
    • Views: 280
    Last Post: July 2nd, 2020 16:43
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  24. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 524
    Last Post: July 1st, 2020 22:49
    by YourMaster  Go to last post
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