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  1. Zoomfix for General Improvement Mod (DK2) 1.51

    Started by DaineMudda, March 11th, 2024 04:10
    • Replies: 0
    • Views: 155
    Last Post: March 11th, 2024 04:10
    by DaineMudda  Go to last post
    • Replies: 3
    • Views: 984
    Last Post: February 8th, 2024 01:39
    by YourMaster  Go to last post
  2. Problems starting Keeper FX

    Started by ChNetrunner, January 13th, 2024 13:25
    arts, bit, black, computer, files, full, game, guys, keeper, keeper fx, keeperfx, lines, log, make, mod, mode, problems, resolution, save, screen, set, snow
    • Replies: 1
    • Views: 570
    Last Post: January 13th, 2024 15:35
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. No keyboard input in menus in DK2

    Started by Orgone, October 11th, 2023 21:15
    choice, dk2, dungeon, dungeon keeper, game, gog, important, issues, keeper, king, love, made, map, problem, runs, save, screen, set, start, text, thread, type, updated, year
    • Replies: 2
    • Views: 681
    Last Post: October 13th, 2023 15:40
    by Orgone  Go to last post
  4. Game crashes when I load a save file

    Started by PCretro, August 14th, 2023 09:04
    • Replies: 5
    • Views: 1,216
    Last Post: August 15th, 2023 12:40
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Flowerhat on New Game Plus

    Started by Ogredrive, January 30th, 2023 20:19
    arts, block, campaign, cheese, fan, forums, game, general, involved, keeperfx, levels, map, mouse, online, original, room, save, secret, specials, time, training, transfer
    • Replies: 3
    • Views: 1,939
    Last Post: January 31st, 2023 01:25
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Savegame file size evolution

    Started by jomalin, October 22nd, 2022 19:04
    0.4.8, 0.4.9, adding, alpha, bugs, evolution, file, forum, guess, hard, imp, issue, keeper fx, keeperfx, list, release, room, save, savegame, stuff, thread, version
    • Replies: 1
    • Views: 1,264
    Last Post: October 23rd, 2022 14:21
    by Necror  Go to last post

    Forum:
    KeeperFX

  7. Maps about two friends

    Started by CapitanDavid, October 17th, 2022 17:09
    • Replies: 4
    • Views: 1,441
    Last Post: October 18th, 2022 11:40
    by CapitanDavid  Go to last post

    Forum:
    DK1 Maps

  8. KeeperFX work

    Started by jomalin, July 10th, 2012 10:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 12,073
    Last Post: October 17th, 2022 10:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  9. About savegames format

    Started by jomalin, August 16th, 2022 10:24
    • Replies: 2
    • Views: 2,353
    Last Post: September 15th, 2022 18:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  10. Original Editor save without red dungeon heart

    Started by Endrix, August 9th, 2022 14:13
    data, dungeon, edit, editor, file, idea, make, map, original, red, save, trick, unearth, work
    • Replies: 7
    • Views: 2,578
    Last Post: August 14th, 2022 15:40
    by Endrix  Go to last post
  11. Corrupt save file

    Started by Rox, June 27th, 2022 19:22
    bug, claim, corrupt, crashes, dk2, file, future, games, gear, load, maps, metal, metal gear rex, open, post, problem, rex, rooms, save
    • Replies: 2
    • Views: 2,603
    Last Post: June 29th, 2022 12:18
    by Rox  Go to last post
  12. Not saving...

    Started by Milamer, June 13th, 2022 10:09
    board, dungeon, dungeon keeper, dungeon keeper gold, error, game, games, gog, information, keeperfx, level, list, make, maps, original, progress, run, runs, save, saving, set, settings
    • Replies: 1
    • Views: 1,681
    Last Post: June 13th, 2022 10:12
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Dungeon keeper 2 v.1.3

    Started by Stone_Knight, February 22nd, 2022 12:28
    1.3, downloads, dungeon, dungeon keeper, dungeon keeper 2, fresh, gim, keeper, posts, save
    • Replies: 0
    • Views: 2,792
    Last Post: February 22nd, 2022 12:28
    by Stone_Knight  Go to last post
    • Replies: 12
    • Views: 5,914
    Last Post: January 30th, 2022 21:16
    by Xendelaar  Go to last post
  14. Get samurai to scavenge

    Started by Junkman1217, September 27th, 2021 00:44
    edit, file, game, job, kind, made, room, samurai, save, set, time
    • Replies: 1
    • Views: 2,221
    Last Post: September 27th, 2021 10:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Prevent Imp from teleporting

    Started by Junkman1217, September 9th, 2021 19:59
    • Replies: 6
    • Views: 3,356
    Last Post: September 10th, 2021 17:36
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. Editor Change Not Showing (Newbie Question)

    Started by jspyder, June 11th, 2021 00:04
    change, creature, editor, file, files, game, keeperfx, level, levels, made, make, map, newbie, official, question, run, save, showing
    • Replies: 1
    • Views: 3,037
    Last Post: June 11th, 2021 01:04
    by YourMaster  Go to last post
  17. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 18:42
    allies, awesome, change, computer, creatures, dungeon, effect, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 4
    • Views: 17,675
    Last Post: May 13th, 2021 10:02
    by 0etelaer  Go to last post
  18. New Sacrifices

    Started by AG_EJ, October 4th, 2020 15:21
    • Replies: 6
    • Views: 29,248
    Last Post: October 4th, 2020 19:08
    by AG_EJ  Go to last post

    Forum:
    KeeperFX

  19. adding creatures

    Started by Junkman1217, September 3rd, 2020 04:16
    adding, characters, code, coding, creature, creatures, downloaded, drop, dungeon, file, format, fresh, information, latest, level, list, samurai, save, text, version
    • Replies: 1
    • Views: 35,655
    Last Post: September 3rd, 2020 11:27
    by YourMaster  Go to last post
  20. Campaign flags

    Started by dayokay, August 30th, 2020 14:07
    0.4.8, art, campaign, early, flag, game, great, king, level, levels, load, make, making, play, progress, res, run, save, script, transfer, win, wondering
    • Replies: 1
    • Views: 20,730
    Last Post: August 30th, 2020 15:09
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. download a .pot file

    Started by dayokay, July 4th, 2020 14:01
    ancient keeper, download, downloads, file, format, html, internet, keeper, load, make, messages, open, page, post, post-ak, save, working, works
    • Replies: 4
    • Views: 18,547
    Last Post: July 5th, 2020 12:36
    by dayokay  Go to last post

    Forum:
    KeeperFX

  22. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 16:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, claim, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, jobs, keeper, kind, latest, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, traditional, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 83,590
    Last Post: June 14th, 2020 21:32
    by Blutonium  Go to last post
  23. Left and Right Mouse Button scripts for AutoHotkey

    Started by Rhaelyx, March 28th, 2020 19:10
    • Replies: 0
    • Views: 2,762
    Last Post: March 28th, 2020 19:10
    by Rhaelyx  Go to last post

    Forum:
    KeeperFX

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